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f366ccc0b2
It's the new base class for shaders now. We're doing deep inheritance now, woohoo! Also, port all the shader ops to it.
122 lines
3.4 KiB
C
122 lines
3.4 KiB
C
#include "config.h"
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#include "gskvulkanpushconstantsopprivate.h"
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#include "gskroundedrectprivate.h"
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#include "gskvulkanprivate.h"
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typedef struct _GskVulkanPushConstantsOp GskVulkanPushConstantsOp;
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typedef struct _GskVulkanPushConstantsInstance GskVulkanPushConstantsInstance;
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struct _GskVulkanPushConstantsInstance
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{
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float mvp[16];
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float clip[12];
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float scale[2];
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};
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struct _GskVulkanPushConstantsOp
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{
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GskVulkanOp op;
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GskVulkanPushConstantsInstance instance;
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};
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uint32_t
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gsk_vulkan_push_constants_get_range_count (void)
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{
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return 1;
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}
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const VkPushConstantRange *
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gsk_vulkan_push_constants_get_ranges (void)
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{
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static const VkPushConstantRange ranges[1] = {
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{
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.stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
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.offset = 0,
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.size = sizeof (GskVulkanPushConstantsInstance)
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}
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};
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return ranges;
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}
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static void
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gsk_vulkan_push_constants_op_finish (GskVulkanOp *op)
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{
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}
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static void
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gsk_vulkan_push_constants_op_print (GskVulkanOp *op,
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GString *string,
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guint indent)
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{
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print_indent (string, indent);
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g_string_append_printf (string, "push-constants ");
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print_newline (string);
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}
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static gsize
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gsk_vulkan_push_constants_op_count_vertex_data (GskVulkanOp *op,
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gsize n_bytes)
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{
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return n_bytes;
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}
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static void
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gsk_vulkan_push_constants_op_collect_vertex_data (GskVulkanOp *op,
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guchar *data)
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{
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}
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static void
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gsk_vulkan_push_constants_op_reserve_descriptor_sets (GskVulkanOp *op,
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GskVulkanRender *render)
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{
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}
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static GskVulkanOp *
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gsk_vulkan_push_constants_op_command (GskVulkanOp *op,
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GskVulkanRender *render,
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VkRenderPass render_pass,
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VkCommandBuffer command_buffer)
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{
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GskVulkanPushConstantsOp *self = (GskVulkanPushConstantsOp *) op;
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vkCmdPushConstants (command_buffer,
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gsk_vulkan_render_get_pipeline_layout (render),
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VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
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0,
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sizeof (self->instance),
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&self->instance);
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return op->next;
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}
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static const GskVulkanOpClass GSK_VULKAN_PUSH_CONSTANTS_OP_CLASS = {
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GSK_VULKAN_OP_SIZE (GskVulkanPushConstantsOp),
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GSK_VULKAN_STAGE_COMMAND,
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gsk_vulkan_push_constants_op_finish,
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gsk_vulkan_push_constants_op_print,
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gsk_vulkan_push_constants_op_count_vertex_data,
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gsk_vulkan_push_constants_op_collect_vertex_data,
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gsk_vulkan_push_constants_op_reserve_descriptor_sets,
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gsk_vulkan_push_constants_op_command
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};
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void
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gsk_vulkan_push_constants_op (GskVulkanRender *render,
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const graphene_vec2_t *scale,
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const graphene_matrix_t *mvp,
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const GskRoundedRect *clip)
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{
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GskVulkanPushConstantsOp *self;
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self = (GskVulkanPushConstantsOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_PUSH_CONSTANTS_OP_CLASS);
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graphene_matrix_to_float (mvp, self->instance.mvp);
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gsk_rounded_rect_to_float (clip, graphene_point_zero (), self->instance.clip);
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graphene_vec2_to_float (scale, self->instance.scale);
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}
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