vulkan: Introduce GskVulkanShaderOp

It's the new base class for shaders now.

We're doing deep inheritance now, woohoo!

Also, port all the shader ops to it.
This commit is contained in:
Benjamin Otte 2023-07-15 11:39:18 +02:00
parent ca69fd2b7a
commit f366ccc0b2
25 changed files with 341 additions and 315 deletions

View File

@ -133,6 +133,7 @@ if have_vulkan
'vulkan/gskvulkanrenderpass.c',
'vulkan/gskvulkanrenderpassop.c',
'vulkan/gskvulkanscissorop.c',
'vulkan/gskvulkanshaderop.c',
'vulkan/gskvulkantextureop.c',
'vulkan/gskvulkanuploadop.c',
])

View File

@ -3,6 +3,7 @@
#include "gskvulkanblendmodeopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/blend-mode.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanBlendModeOp GskVulkanBlendModeOp;
struct _GskVulkanBlendModeOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
graphene_rect_t bounds;
GskBlendMode blend_mode;
@ -50,7 +51,7 @@ gsk_vulkan_blend_mode_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanBlendModeOp *self = (GskVulkanBlendModeOp *) op;
GskVulkanBlendModeInstance *instance = (GskVulkanBlendModeInstance *) (data + op->vertex_offset);
GskVulkanBlendModeInstance *instance = (GskVulkanBlendModeInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->bounds, instance->rect);
gsk_vulkan_rect_to_float (&self->top.rect, instance->top_rect);
@ -77,32 +78,19 @@ gsk_vulkan_blend_mode_op_reserve_descriptor_sets (GskVulkanOp *op,
GSK_VULKAN_SAMPLER_DEFAULT);
}
static GskVulkanOp *
gsk_vulkan_blend_mode_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer)
{
GskVulkanBlendModeOp *self = (GskVulkanBlendModeOp *) op;
vkCmdDraw (command_buffer,
6, 1,
0, self->vertex_offset / gsk_vulkan_blend_mode_info.pVertexBindingDescriptions[0].stride);
return op->next;
}
static const GskVulkanShaderOpClass GSK_VULKAN_BLEND_MODE_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanBlendModeOp),
GSK_VULKAN_STAGE_COMMAND,
{
GSK_VULKAN_OP_SIZE (GskVulkanBlendModeOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_blend_mode_op_finish,
gsk_vulkan_blend_mode_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_blend_mode_op_collect_vertex_data,
gsk_vulkan_blend_mode_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"blend-mode",
&gsk_vulkan_blend_mode_info,
gsk_vulkan_blend_mode_op_finish,
gsk_vulkan_blend_mode_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_blend_mode_op_collect_vertex_data,
gsk_vulkan_blend_mode_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -120,9 +108,9 @@ gsk_vulkan_blend_mode_op (GskVulkanRender *render,
{
GskVulkanBlendModeOp *self;
self = (GskVulkanBlendModeOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_BLEND_MODE_OP_CLASS);
self = (GskVulkanBlendModeOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_BLEND_MODE_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
graphene_rect_offset_r (bounds, offset->x, offset->y, &self->bounds);
self->blend_mode = blend_mode;

View File

@ -3,6 +3,7 @@
#include "gskvulkanbluropprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/blur.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanBlurOp GskVulkanBlurOp;
struct _GskVulkanBlurOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskVulkanImage *image;
graphene_rect_t rect;
@ -47,7 +48,7 @@ gsk_vulkan_blur_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanBlurOp *self = (GskVulkanBlurOp *) op;
GskVulkanBlurInstance *instance = (GskVulkanBlurInstance *) (data + op->vertex_offset);
GskVulkanBlurInstance *instance = (GskVulkanBlurInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->rect, instance->rect);
gsk_vulkan_rect_to_float (&self->tex_rect, instance->tex_rect);
@ -66,17 +67,19 @@ gsk_vulkan_blur_op_reserve_descriptor_sets (GskVulkanOp *op,
GSK_VULKAN_SAMPLER_DEFAULT);
}
static const GskVulkanOpClass GSK_VULKAN_BLUR_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanBlurOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_BLUR_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanBlurOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_blur_op_finish,
gsk_vulkan_blur_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_blur_op_collect_vertex_data,
gsk_vulkan_blur_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"blur",
&gsk_vulkan_blur_info,
gsk_vulkan_blur_op_finish,
gsk_vulkan_blur_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_blur_op_collect_vertex_data,
gsk_vulkan_blur_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -92,9 +95,9 @@ gsk_vulkan_blur_op (GskVulkanRender *render,
g_assert (radius > 0);
self = (GskVulkanBlurOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_BLUR_OP_CLASS);
self = (GskVulkanBlurOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_BLUR_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->image = g_object_ref (image);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
gsk_vulkan_normalize_tex_coords (&self->tex_rect, rect, tex_rect);

View File

@ -3,6 +3,7 @@
#include "gskvulkanborderopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "gsk/gskroundedrectprivate.h"
#include "vulkan/resources/border.vert.h"
@ -11,7 +12,7 @@ typedef struct _GskVulkanBorderOp GskVulkanBorderOp;
struct _GskVulkanBorderOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskRoundedRect outline;
float widths[4];
@ -56,7 +57,7 @@ gsk_vulkan_border_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanBorderOp *self = (GskVulkanBorderOp *) op;
GskVulkanBorderInstance *instance = (GskVulkanBorderInstance *) (data + op->vertex_offset);
GskVulkanBorderInstance *instance = (GskVulkanBorderInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
guint i;
gsk_rounded_rect_to_float (&self->outline, graphene_point_zero (), instance->rect);
@ -74,25 +75,27 @@ gsk_vulkan_border_op_reserve_descriptor_sets (GskVulkanOp *op,
}
static GskVulkanOp *
gsk_vulkan_border_op_command (GskVulkanOp *op,
gsk_vulkan_border_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer)
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
return gsk_vulkan_op_draw_command_n (op, render, pipeline_layout, command_buffer, 8);
return gsk_vulkan_shader_op_command_n (op, render, render_pass, command_buffer, 8);
}
static const GskVulkanOpClass GSK_VULKAN_BORDER_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanBorderOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_BORDER_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanBorderOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_border_op_finish,
gsk_vulkan_border_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_border_op_collect_vertex_data,
gsk_vulkan_border_op_reserve_descriptor_sets,
gsk_vulkan_border_op_command
},
"border",
&gsk_vulkan_border_info,
gsk_vulkan_border_op_finish,
gsk_vulkan_border_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_border_op_collect_vertex_data,
gsk_vulkan_border_op_reserve_descriptor_sets,
gsk_vulkan_border_op_command
};
void
@ -106,9 +109,9 @@ gsk_vulkan_border_op (GskVulkanRender *render,
GskVulkanBorderOp *self;
guint i;
self = (GskVulkanBorderOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_BORDER_OP_CLASS);
self = (GskVulkanBorderOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_BORDER_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->outline = *outline;
gsk_rounded_rect_offset (&self->outline, offset->x, offset->y);
for (i = 0; i < 4; i++)

View File

@ -62,7 +62,7 @@ gsk_vulkan_init_clear_value (VkClearValue *value,
static GskVulkanOp *
gsk_vulkan_clear_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanClearOp *self = (GskVulkanClearOp *) op;
@ -93,8 +93,6 @@ gsk_vulkan_clear_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_SCISSOR_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanClearOp),
GSK_VULKAN_STAGE_COMMAND,
NULL,
NULL,
gsk_vulkan_clear_op_finish,
gsk_vulkan_clear_op_print,
gsk_vulkan_clear_op_count_vertex_data,

View File

@ -3,6 +3,7 @@
#include "gskvulkancolormatrixopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/color-matrix.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanColorMatrixOp GskVulkanColorMatrixOp;
struct _GskVulkanColorMatrixOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskVulkanImage *image;
graphene_matrix_t color_matrix;
@ -47,7 +48,7 @@ gsk_vulkan_color_matrix_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanColorMatrixOp *self = (GskVulkanColorMatrixOp *) op;
GskVulkanColorMatrixInstance *instance = (GskVulkanColorMatrixInstance *) (data + op->vertex_offset);
GskVulkanColorMatrixInstance *instance = (GskVulkanColorMatrixInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
instance->rect[0] = self->rect.origin.x;
instance->rect[1] = self->rect.origin.y;
@ -73,17 +74,19 @@ gsk_vulkan_color_matrix_op_reserve_descriptor_sets (GskVulkanOp *op,
GSK_VULKAN_SAMPLER_DEFAULT);
}
static const GskVulkanOpClass GSK_VULKAN_COLOR_MATRIX_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanColorMatrixOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_COLOR_MATRIX_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanColorMatrixOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_color_matrix_op_finish,
gsk_vulkan_color_matrix_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_color_matrix_op_collect_vertex_data,
gsk_vulkan_color_matrix_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"color-matrix",
&gsk_vulkan_color_matrix_info,
gsk_vulkan_color_matrix_op_finish,
gsk_vulkan_color_matrix_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_color_matrix_op_collect_vertex_data,
gsk_vulkan_color_matrix_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -98,9 +101,9 @@ gsk_vulkan_color_matrix_op (GskVulkanRender *render,
{
GskVulkanColorMatrixOp *self;
self = (GskVulkanColorMatrixOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_COLOR_MATRIX_OP_CLASS);
self = (GskVulkanColorMatrixOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_COLOR_MATRIX_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->image = g_object_ref (image);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
gsk_vulkan_normalize_tex_coords (&self->tex_rect, rect, tex_rect);

View File

@ -3,6 +3,7 @@
#include "gskvulkancoloropprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/color.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanColorOp GskVulkanColorOp;
struct _GskVulkanColorOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
graphene_rect_t rect;
GdkRGBA color;
@ -40,7 +41,7 @@ gsk_vulkan_color_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanColorOp *self = (GskVulkanColorOp *) op;
GskVulkanColorInstance *instance = (GskVulkanColorInstance *) (data + op->vertex_offset);
GskVulkanColorInstance *instance = (GskVulkanColorInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
instance->rect[0] = self->rect.origin.x;
instance->rect[1] = self->rect.origin.y;
@ -58,17 +59,19 @@ gsk_vulkan_color_op_reserve_descriptor_sets (GskVulkanOp *op,
{
}
static const GskVulkanOpClass GSK_VULKAN_COLOR_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanColorOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_COLOR_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanColorOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_color_op_finish,
gsk_vulkan_color_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_color_op_collect_vertex_data,
gsk_vulkan_color_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"color",
&gsk_vulkan_color_info,
gsk_vulkan_color_op_finish,
gsk_vulkan_color_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_color_op_collect_vertex_data,
gsk_vulkan_color_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -80,9 +83,9 @@ gsk_vulkan_color_op (GskVulkanRender *render,
{
GskVulkanColorOp *self;
self = (GskVulkanColorOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_COLOR_OP_CLASS);
self = (GskVulkanColorOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_COLOR_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
self->color = *color;
}

View File

@ -3,6 +3,7 @@
#include "gskvulkancrossfadeopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/cross-fade.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanCrossFadeOp GskVulkanCrossFadeOp;
struct _GskVulkanCrossFadeOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
graphene_rect_t bounds;
float progress;
@ -50,7 +51,7 @@ gsk_vulkan_cross_fade_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanCrossFadeOp *self = (GskVulkanCrossFadeOp *) op;
GskVulkanCrossFadeInstance *instance = (GskVulkanCrossFadeInstance *) (data + op->vertex_offset);
GskVulkanCrossFadeInstance *instance = (GskVulkanCrossFadeInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->bounds, instance->rect);
gsk_vulkan_rect_to_float (&self->start.rect, instance->start_rect);
@ -77,17 +78,19 @@ gsk_vulkan_cross_fade_op_reserve_descriptor_sets (GskVulkanOp *op,
GSK_VULKAN_SAMPLER_DEFAULT);
}
static const GskVulkanOpClass GSK_VULKAN_CROSS_FADE_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanCrossFadeOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_CROSS_FADE_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanCrossFadeOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_cross_fade_op_finish,
gsk_vulkan_cross_fade_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_cross_fade_op_collect_vertex_data,
gsk_vulkan_cross_fade_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"cross-fade",
&gsk_vulkan_cross_fade_info,
gsk_vulkan_cross_fade_op_finish,
gsk_vulkan_cross_fade_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_cross_fade_op_collect_vertex_data,
gsk_vulkan_cross_fade_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -105,9 +108,9 @@ gsk_vulkan_cross_fade_op (GskVulkanRender *render,
{
GskVulkanCrossFadeOp *self;
self = (GskVulkanCrossFadeOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_CROSS_FADE_OP_CLASS);
self = (GskVulkanCrossFadeOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_CROSS_FADE_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
graphene_rect_offset_r (bounds, offset->x, offset->y, &self->bounds);
self->progress = progress;

View File

@ -28,7 +28,6 @@ gsk_vulkan_download_op_reserve_descriptor_sets (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_download_op_command_with_area (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer,
GskVulkanImage *image,
const cairo_rectangle_int_t *area,
@ -190,14 +189,13 @@ gsk_vulkan_download_op_print (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_download_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanDownloadOp *self = (GskVulkanDownloadOp *) op;
return gsk_vulkan_download_op_command_with_area (op,
render,
pipeline_layout,
command_buffer,
self->image,
&(cairo_rectangle_int_t) {
@ -211,8 +209,6 @@ gsk_vulkan_download_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_DOWNLOAD_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanDownloadOp),
GSK_VULKAN_STAGE_COMMAND,
NULL,
NULL,
gsk_vulkan_download_op_finish,
gsk_vulkan_download_op_print,
gsk_vulkan_download_op_count_vertex_data,

View File

@ -3,6 +3,7 @@
#include "gskvulkanglyphopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/glyph.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanGlyphOp GskVulkanGlyphOp;
struct _GskVulkanGlyphOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskVulkanImage *image;
graphene_rect_t rect;
@ -47,7 +48,7 @@ gsk_vulkan_glyph_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanGlyphOp *self = (GskVulkanGlyphOp *) op;
GskVulkanGlyphInstance *instance = (GskVulkanGlyphInstance *) (data + op->vertex_offset);
GskVulkanGlyphInstance *instance = (GskVulkanGlyphInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->rect, instance->rect);
gsk_vulkan_rect_to_float (&self->tex_rect, instance->tex_rect);
@ -64,17 +65,19 @@ gsk_vulkan_glyph_op_reserve_descriptor_sets (GskVulkanOp *op,
self->image_descriptor = gsk_vulkan_render_get_image_descriptor (render, self->image, GSK_VULKAN_SAMPLER_DEFAULT);
}
static const GskVulkanOpClass GSK_VULKAN_GLYPH_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanGlyphOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_GLYPH_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanGlyphOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_glyph_op_finish,
gsk_vulkan_glyph_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_glyph_op_collect_vertex_data,
gsk_vulkan_glyph_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"glyph",
&gsk_vulkan_glyph_info,
gsk_vulkan_glyph_op_finish,
gsk_vulkan_glyph_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_glyph_op_collect_vertex_data,
gsk_vulkan_glyph_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -88,9 +91,9 @@ gsk_vulkan_glyph_op (GskVulkanRender *render,
{
GskVulkanGlyphOp *self;
self = (GskVulkanGlyphOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_GLYPH_OP_CLASS);
self = (GskVulkanGlyphOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_GLYPH_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->image = g_object_ref (image);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
gsk_vulkan_normalize_tex_coords (&self->tex_rect, rect, tex_rect);

View File

@ -3,6 +3,7 @@
#include "gskvulkaninsetshadowopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "gsk/gskroundedrectprivate.h"
#include "vulkan/resources/inset-shadow.vert.h"
@ -11,7 +12,7 @@ typedef struct _GskVulkanInsetShadowOp GskVulkanInsetShadowOp;
struct _GskVulkanInsetShadowOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskRoundedRect outline;
GdkRGBA color;
@ -45,7 +46,7 @@ gsk_vulkan_inset_shadow_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanInsetShadowOp *self = (GskVulkanInsetShadowOp *) op;
GskVulkanInsetShadowInstance *instance = (GskVulkanInsetShadowInstance *) (data + op->vertex_offset);
GskVulkanInsetShadowInstance *instance = (GskVulkanInsetShadowInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_rounded_rect_to_float (&self->outline, graphene_point_zero (), instance->outline);
gsk_vulkan_rgba_to_float (&self->color, instance->color);
@ -60,17 +61,19 @@ gsk_vulkan_inset_shadow_op_reserve_descriptor_sets (GskVulkanOp *op,
{
}
static const GskVulkanOpClass GSK_VULKAN_INSET_SHADOW_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanInsetShadowOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_INSET_SHADOW_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanInsetShadowOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_inset_shadow_op_finish,
gsk_vulkan_inset_shadow_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_inset_shadow_op_collect_vertex_data,
gsk_vulkan_inset_shadow_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"inset-shadow",
&gsk_vulkan_inset_shadow_info,
gsk_vulkan_inset_shadow_op_finish,
gsk_vulkan_inset_shadow_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_inset_shadow_op_collect_vertex_data,
gsk_vulkan_inset_shadow_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -85,9 +88,9 @@ gsk_vulkan_inset_shadow_op (GskVulkanRender *render,
{
GskVulkanInsetShadowOp *self;
self = (GskVulkanInsetShadowOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_INSET_SHADOW_OP_CLASS);
self = (GskVulkanInsetShadowOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_INSET_SHADOW_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->outline = *outline;
gsk_rounded_rect_offset (&self->outline, offset->x, offset->y);
self->color = *color;

View File

@ -3,6 +3,7 @@
#include "gskvulkanlineargradientopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/linear.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanLinearGradientOp GskVulkanLinearGradientOp;
struct _GskVulkanLinearGradientOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
graphene_rect_t rect;
graphene_point_t start;
@ -48,7 +49,7 @@ gsk_vulkan_linear_gradient_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanLinearGradientOp *self = (GskVulkanLinearGradientOp *) op;
GskVulkanLinearInstance *instance = (GskVulkanLinearInstance *) (data + op->vertex_offset);
GskVulkanLinearInstance *instance = (GskVulkanLinearInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->rect, instance->rect);
gsk_vulkan_point_to_float (&self->start, instance->start);
@ -72,17 +73,19 @@ gsk_vulkan_linear_gradient_op_reserve_descriptor_sets (GskVulkanOp *op,
memcpy (mem, self->stops, self->n_stops * sizeof (GskColorStop));
}
static const GskVulkanOpClass GSK_VULKAN_LINEAR_GRADIENT_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanLinearGradientOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_LINEAR_GRADIENT_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanLinearGradientOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_linear_gradient_op_finish,
gsk_vulkan_linear_gradient_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_linear_gradient_op_collect_vertex_data,
gsk_vulkan_linear_gradient_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"linear",
&gsk_vulkan_linear_info,
gsk_vulkan_linear_gradient_op_finish,
gsk_vulkan_linear_gradient_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_linear_gradient_op_collect_vertex_data,
gsk_vulkan_linear_gradient_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -98,9 +101,9 @@ gsk_vulkan_linear_gradient_op (GskVulkanRender *render,
{
GskVulkanLinearGradientOp *self;
self = (GskVulkanLinearGradientOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_LINEAR_GRADIENT_OP_CLASS);
self = (GskVulkanLinearGradientOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_LINEAR_GRADIENT_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
self->start = GRAPHENE_POINT_INIT (start->x + offset->x, start->y + offset->y);
self->end = GRAPHENE_POINT_INIT (end->x + offset->x, end->y + offset->y);

View File

@ -3,6 +3,7 @@
#include "gskvulkanmaskopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/mask.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanMaskOp GskVulkanMaskOp;
struct _GskVulkanMaskOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
struct {
GskVulkanImage *image;
@ -67,7 +68,7 @@ gsk_vulkan_mask_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanMaskOp *self = (GskVulkanMaskOp *) op;
GskVulkanMaskInstance *instance = (GskVulkanMaskInstance *) (data + op->vertex_offset);
GskVulkanMaskInstance *instance = (GskVulkanMaskInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->source.rect, instance->source_rect);
gsk_vulkan_rect_to_float (&self->source.tex_rect, instance->source_tex_rect);
@ -88,17 +89,19 @@ gsk_vulkan_mask_op_reserve_descriptor_sets (GskVulkanOp *op,
self->mask.image_descriptor = gsk_vulkan_render_get_image_descriptor (render, self->mask.image, GSK_VULKAN_SAMPLER_DEFAULT);
}
static const GskVulkanOpClass GSK_VULKAN_COLOR_MASK_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanMaskOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_COLOR_MASK_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanMaskOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_mask_op_finish,
gsk_vulkan_mask_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_mask_op_collect_vertex_data,
gsk_vulkan_mask_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"mask",
&gsk_vulkan_mask_info,
gsk_vulkan_mask_op_finish,
gsk_vulkan_mask_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_mask_op_collect_vertex_data,
gsk_vulkan_mask_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -115,9 +118,9 @@ gsk_vulkan_mask_op (GskVulkanRender *render,
{
GskVulkanMaskOp *self;
self = (GskVulkanMaskOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_COLOR_MASK_OP_CLASS);
self = (GskVulkanMaskOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_COLOR_MASK_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->source.image = g_object_ref (source);
graphene_rect_offset_r (source_rect, offset->x, offset->y, &self->source.rect);
gsk_vulkan_normalize_tex_coords (&self->source.tex_rect, source_rect, source_tex_rect);

View File

@ -52,65 +52,9 @@ gsk_vulkan_op_reserve_descriptor_sets (GskVulkanOp *op,
GskVulkanOp *
gsk_vulkan_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
return op->op_class->command (op, render, pipeline_layout, command_buffer);
}
static inline gsize
round_up (gsize number, gsize divisor)
{
return (number + divisor - 1) / divisor * divisor;
}
gsize
gsk_vulkan_op_draw_count_vertex_data (GskVulkanOp *op,
gsize n_bytes)
{
gsize vertex_stride;
vertex_stride = op->op_class->vertex_input_state->pVertexBindingDescriptions[0].stride;
n_bytes = round_up (n_bytes, vertex_stride);
op->vertex_offset = n_bytes;
n_bytes += vertex_stride;
return n_bytes;
}
GskVulkanOp *
gsk_vulkan_op_draw_command_n (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer,
gsize instance_scale)
{
GskVulkanOp *next;
gsize stride = op->op_class->vertex_input_state->pVertexBindingDescriptions[0].stride;
gsize i;
i = 1;
for (next = op->next; next && i < 10 * 1000; next = next->next)
{
if (next->op_class != op->op_class ||
next->vertex_offset != op->vertex_offset + i * stride)
break;
i++;
}
vkCmdDraw (command_buffer,
6 * instance_scale, i,
0, op->vertex_offset / stride);
return next;
}
GskVulkanOp *
gsk_vulkan_op_draw_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer)
{
return gsk_vulkan_op_draw_command_n (op, render, pipeline_layout, command_buffer, 1);
return op->op_class->command (op, render, render_pass, command_buffer);
}

View File

@ -19,9 +19,7 @@ struct _GskVulkanOp
{
const GskVulkanOpClass *op_class;
const /* interned */ char *clip_type;
GskVulkanOp *next;
gsize vertex_offset;
};
struct _GskVulkanOpClass
@ -29,9 +27,6 @@ struct _GskVulkanOpClass
gsize size;
GskVulkanStage stage;
const char * shader_name;
const VkPipelineVertexInputStateCreateInfo *vertex_input_state;
void (* finish) (GskVulkanOp *op);
void (* print) (GskVulkanOp *op,
@ -46,7 +41,7 @@ struct _GskVulkanOpClass
GskVulkanRender *render);
GskVulkanOp * (* command) (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer);
};
@ -69,19 +64,7 @@ void gsk_vulkan_op_reserve_descriptor_sets (GskVulk
GskVulkanRender *render);
GskVulkanOp * gsk_vulkan_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer);
gsize gsk_vulkan_op_draw_count_vertex_data (GskVulkanOp *op,
gsize n_bytes);
GskVulkanOp * gsk_vulkan_op_draw_command_n (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer,
gsize instance_scale);
GskVulkanOp * gsk_vulkan_op_draw_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer);
G_END_DECLS

View File

@ -3,6 +3,7 @@
#include "gskvulkanoutsetshadowopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "gsk/gskroundedrectprivate.h"
#include "vulkan/resources/outset-shadow.vert.h"
@ -11,7 +12,7 @@ typedef struct _GskVulkanOutsetShadowOp GskVulkanOutsetShadowOp;
struct _GskVulkanOutsetShadowOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskRoundedRect outline;
GdkRGBA color;
@ -45,7 +46,7 @@ gsk_vulkan_outset_shadow_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanOutsetShadowOp *self = (GskVulkanOutsetShadowOp *) op;
GskVulkanOutsetShadowInstance *instance = (GskVulkanOutsetShadowInstance *) (data + op->vertex_offset);
GskVulkanOutsetShadowInstance *instance = (GskVulkanOutsetShadowInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_rounded_rect_to_float (&self->outline, graphene_point_zero (), instance->outline);
gsk_vulkan_rgba_to_float (&self->color, instance->color);
@ -60,17 +61,19 @@ gsk_vulkan_outset_shadow_op_reserve_descriptor_sets (GskVulkanOp *op,
{
}
static const GskVulkanOpClass GSK_VULKAN_OUTSET_SHADOW_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanOutsetShadowOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_OUTSET_SHADOW_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanOutsetShadowOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_outset_shadow_op_finish,
gsk_vulkan_outset_shadow_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_outset_shadow_op_collect_vertex_data,
gsk_vulkan_outset_shadow_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"outset-shadow",
&gsk_vulkan_outset_shadow_info,
gsk_vulkan_outset_shadow_op_finish,
gsk_vulkan_outset_shadow_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_outset_shadow_op_collect_vertex_data,
gsk_vulkan_outset_shadow_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -85,9 +88,9 @@ gsk_vulkan_outset_shadow_op (GskVulkanRender *render,
{
GskVulkanOutsetShadowOp *self;
self = (GskVulkanOutsetShadowOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_OUTSET_SHADOW_OP_CLASS);
self = (GskVulkanOutsetShadowOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_OUTSET_SHADOW_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->outline = *outline;
gsk_rounded_rect_offset (&self->outline, offset->x, offset->y);
self->color = *color;

View File

@ -79,13 +79,13 @@ gsk_vulkan_push_constants_op_reserve_descriptor_sets (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_push_constants_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanPushConstantsOp *self = (GskVulkanPushConstantsOp *) op;
vkCmdPushConstants (command_buffer,
pipeline_layout,
gsk_vulkan_render_get_pipeline_layout (render),
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
0,
sizeof (self->instance),
@ -97,8 +97,6 @@ gsk_vulkan_push_constants_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_PUSH_CONSTANTS_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanPushConstantsOp),
GSK_VULKAN_STAGE_COMMAND,
NULL,
NULL,
gsk_vulkan_push_constants_op_finish,
gsk_vulkan_push_constants_op_print,
gsk_vulkan_push_constants_op_count_vertex_data,

View File

@ -14,6 +14,7 @@
#include "gskvulkanrendererprivate.h"
#include "gskvulkanrenderpassprivate.h"
#include "gskvulkanrenderpassopprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "gdk/gdkvulkancontextprivate.h"
@ -512,13 +513,19 @@ gsk_vulkan_render_add_node (GskVulkanRender *self,
gsk_vulkan_render_verbose_print (self, "after sort");
}
VkPipelineLayout
gsk_vulkan_render_get_pipeline_layout (GskVulkanRender *self)
{
return self->pipeline_layout;
}
VkPipeline
gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
const GskVulkanOpClass *op_class,
const char *clip_type,
VkFormat format,
VkRenderPass render_pass)
{
const GskVulkanShaderOpClass *shader_op_class = (const GskVulkanShaderOpClass *) op_class;
PipelineCacheKey cache_key;
VkPipeline pipeline;
GdkDisplay *display;
@ -527,15 +534,15 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
cache_key = (PipelineCacheKey) {
.op_class = op_class,
.clip_type = clip_type,
.format = format,
.format = gsk_vulkan_image_get_vk_format (self->target)
};
pipeline = g_hash_table_lookup (self->pipeline_cache, &cache_key);
if (pipeline)
return pipeline;
display = gdk_draw_context_get_display (GDK_DRAW_CONTEXT (self->vulkan));
vertex_shader_name = g_strconcat ("/org/gtk/libgsk/vulkan/", op_class->shader_name, clip_type, ".vert.spv", NULL);
fragment_shader_name = g_strconcat ("/org/gtk/libgsk/vulkan/", op_class->shader_name, clip_type, ".frag.spv", NULL);
vertex_shader_name = g_strconcat ("/org/gtk/libgsk/vulkan/", shader_op_class->shader_name, clip_type, ".vert.spv", NULL);
fragment_shader_name = g_strconcat ("/org/gtk/libgsk/vulkan/", shader_op_class->shader_name, clip_type, ".frag.spv", NULL);
GSK_VK_CHECK (vkCreateGraphicsPipelines, gdk_vulkan_context_get_device (self->vulkan),
gdk_vulkan_context_get_pipeline_cache (self->vulkan),
@ -557,7 +564,7 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
.pName = "main",
},
},
.pVertexInputState = op_class->vertex_input_state,
.pVertexInputState = shader_op_class->vertex_input_state,
.pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
@ -920,7 +927,7 @@ gsk_vulkan_render_submit (GskVulkanRender *self)
op = self->first_op;
while (op)
{
op = gsk_vulkan_op_command (op, self, self->pipeline_layout, command_buffer);
op = gsk_vulkan_op_command (op, self, VK_NULL_HANDLE, command_buffer);
}
gsk_vulkan_command_pool_submit_buffer (self->command_pool,

View File

@ -67,15 +67,15 @@ gsk_vulkan_render_pass_op_reserve_descriptor_sets (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_render_pass_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanRenderPassOp *self = (GskVulkanRenderPassOp *) op;
VkPipeline current_pipeline = VK_NULL_HANDLE;
const GskVulkanOpClass *current_pipeline_class = NULL;
const char *current_pipeline_clip_type = NULL;
VkRenderPass vk_render_pass;
/* nesting render passes not allowed */
g_assert (render_pass == VK_NULL_HANDLE);
vk_render_pass = gsk_vulkan_render_get_render_pass (render,
gsk_vulkan_image_get_vk_format (self->image),
self->initial_layout,
@ -114,26 +114,10 @@ gsk_vulkan_render_pass_op_command (GskVulkanOp *op,
op = op->next;
while (op->op_class->stage != GSK_VULKAN_STAGE_END_PASS)
{
if (op->op_class->shader_name &&
(op->op_class != current_pipeline_class ||
current_pipeline_clip_type != op->clip_type))
{
current_pipeline = gsk_vulkan_render_get_pipeline (render,
op->op_class,
op->clip_type,
gsk_vulkan_image_get_vk_format (self->image),
vk_render_pass);
vkCmdBindPipeline (command_buffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
current_pipeline);
current_pipeline_class = op->op_class;
current_pipeline_clip_type = op->clip_type;
}
op = gsk_vulkan_op_command (op, render, pipeline_layout, command_buffer);
op = gsk_vulkan_op_command (op, render, vk_render_pass, command_buffer);
}
op = gsk_vulkan_op_command (op, render, pipeline_layout, command_buffer);
op = gsk_vulkan_op_command (op, render, vk_render_pass, command_buffer);
return op;
}
@ -141,8 +125,6 @@ gsk_vulkan_render_pass_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_RENDER_PASS_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanRenderPassOp),
GSK_VULKAN_STAGE_BEGIN_PASS,
NULL,
NULL,
gsk_vulkan_render_pass_op_finish,
gsk_vulkan_render_pass_op_print,
gsk_vulkan_render_pass_op_count_vertex_data,
@ -204,7 +186,7 @@ gsk_vulkan_render_pass_end_op_reserve_descriptor_sets (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_render_pass_end_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanRenderPassEndOp *self = (GskVulkanRenderPassEndOp *) op;
@ -220,8 +202,6 @@ gsk_vulkan_render_pass_end_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_RENDER_PASS_END_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanRenderPassEndOp),
GSK_VULKAN_STAGE_END_PASS,
NULL,
NULL,
gsk_vulkan_render_pass_end_op_finish,
gsk_vulkan_render_pass_end_op_print,
gsk_vulkan_render_pass_end_op_count_vertex_data,

View File

@ -41,10 +41,10 @@ GdkVulkanContext * gsk_vulkan_render_get_context (GskVulk
gpointer gsk_vulkan_render_alloc_op (GskVulkanRender *self,
gsize size);
VkPipelineLayout gsk_vulkan_render_get_pipeline_layout (GskVulkanRender *self);
VkPipeline gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
const GskVulkanOpClass *op_class,
const char *clip_type,
VkFormat format,
VkRenderPass render_pass);
VkRenderPass gsk_vulkan_render_get_render_pass (GskVulkanRender *self,
VkFormat format,

View File

@ -53,7 +53,7 @@ gsk_vulkan_scissor_op_reserve_descriptor_sets (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_scissor_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanScissorOp *self = (GskVulkanScissorOp *) op;
@ -72,8 +72,6 @@ gsk_vulkan_scissor_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_SCISSOR_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanScissorOp),
GSK_VULKAN_STAGE_COMMAND,
NULL,
NULL,
gsk_vulkan_scissor_op_finish,
gsk_vulkan_scissor_op_print,
gsk_vulkan_scissor_op_count_vertex_data,

View File

@ -0,0 +1,73 @@
#include "config.h"
#include "gskvulkanshaderopprivate.h"
static inline gsize
round_up (gsize number, gsize divisor)
{
return (number + divisor - 1) / divisor * divisor;
}
gsize
gsk_vulkan_shader_op_count_vertex_data (GskVulkanOp *op,
gsize n_bytes)
{
GskVulkanShaderOp *self = (GskVulkanShaderOp *) op;
GskVulkanShaderOpClass *shader_op_class = ((GskVulkanShaderOpClass *) op->op_class);
gsize vertex_stride;
vertex_stride = shader_op_class->vertex_input_state->pVertexBindingDescriptions[0].stride;
n_bytes = round_up (n_bytes, vertex_stride);
self->vertex_offset = n_bytes;
n_bytes += vertex_stride;
return n_bytes;
}
GskVulkanOp *
gsk_vulkan_shader_op_command_n (GskVulkanOp *op,
GskVulkanRender *render,
VkRenderPass render_pass,
VkCommandBuffer command_buffer,
gsize instance_scale)
{
GskVulkanShaderOp *self = (GskVulkanShaderOp *) op;
GskVulkanShaderOpClass *shader_op_class = ((GskVulkanShaderOpClass *) op->op_class);
GskVulkanOp *next;
gsize stride = shader_op_class->vertex_input_state->pVertexBindingDescriptions[0].stride;
gsize i;
i = 1;
for (next = op->next; next && i < 10 * 1000; next = next->next)
{
GskVulkanShaderOp *next_shader = (GskVulkanShaderOp *) next;
if (next->op_class != op->op_class ||
next_shader->vertex_offset != self->vertex_offset + i * stride)
break;
i++;
}
vkCmdBindPipeline (command_buffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
gsk_vulkan_render_get_pipeline (render,
op->op_class,
self->clip_type,
render_pass));
vkCmdDraw (command_buffer,
6 * instance_scale, i,
0, self->vertex_offset / stride);
return next;
}
GskVulkanOp *
gsk_vulkan_shader_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
return gsk_vulkan_shader_op_command_n (op, render, render_pass, command_buffer, 1);
}

View File

@ -0,0 +1,39 @@
#pragma once
#include "gskvulkanopprivate.h"
G_BEGIN_DECLS
typedef struct _GskVulkanShaderOp GskVulkanShaderOp;
typedef struct _GskVulkanShaderOpClass GskVulkanShaderOpClass;
struct _GskVulkanShaderOp
{
GskVulkanOp parent_op;
const /* interned */ char *clip_type;
gsize vertex_offset;
};
struct _GskVulkanShaderOpClass
{
GskVulkanOpClass parent_class;
const char * shader_name;
const VkPipelineVertexInputStateCreateInfo *vertex_input_state;
};
gsize gsk_vulkan_shader_op_count_vertex_data (GskVulkanOp *op,
gsize n_bytes);
GskVulkanOp * gsk_vulkan_shader_op_command_n (GskVulkanOp *op,
GskVulkanRender *render,
VkRenderPass render_pass,
VkCommandBuffer command_buffer,
gsize instance_scale);
GskVulkanOp * gsk_vulkan_shader_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkRenderPass render_pass,
VkCommandBuffer command_buffer);
G_END_DECLS

View File

@ -3,6 +3,7 @@
#include "gskvulkantextureopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/texture.vert.h"
@ -10,7 +11,7 @@ typedef struct _GskVulkanTextureOp GskVulkanTextureOp;
struct _GskVulkanTextureOp
{
GskVulkanOp op;
GskVulkanShaderOp op;
GskVulkanImage *image;
GskVulkanRenderSampler sampler;
@ -47,7 +48,7 @@ gsk_vulkan_texture_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanTextureOp *self = (GskVulkanTextureOp *) op;
GskVulkanTextureInstance *instance = (GskVulkanTextureInstance *) (data + op->vertex_offset);
GskVulkanTextureInstance *instance = (GskVulkanTextureInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
instance->rect[0] = self->rect.origin.x;
instance->rect[1] = self->rect.origin.y;
@ -69,17 +70,19 @@ gsk_vulkan_texture_op_reserve_descriptor_sets (GskVulkanOp *op,
self->image_descriptor = gsk_vulkan_render_get_image_descriptor (render, self->image, self->sampler);
}
static const GskVulkanOpClass GSK_VULKAN_TEXTURE_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanTextureOp),
GSK_VULKAN_STAGE_COMMAND,
static const GskVulkanShaderOpClass GSK_VULKAN_TEXTURE_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanTextureOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_texture_op_finish,
gsk_vulkan_texture_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_texture_op_collect_vertex_data,
gsk_vulkan_texture_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"texture",
&gsk_vulkan_texture_info,
gsk_vulkan_texture_op_finish,
gsk_vulkan_texture_op_print,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_texture_op_collect_vertex_data,
gsk_vulkan_texture_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
@ -93,9 +96,9 @@ gsk_vulkan_texture_op (GskVulkanRender *render,
{
GskVulkanTextureOp *self;
self = (GskVulkanTextureOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_TEXTURE_OP_CLASS);
self = (GskVulkanTextureOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_TEXTURE_OP_CLASS.parent_class);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
self->image = g_object_ref (image);
self->sampler = sampler;
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);

View File

@ -28,7 +28,6 @@ gsk_vulkan_upload_op_reserve_descriptor_sets (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_upload_op_command_with_area (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer,
GskVulkanImage *image,
const cairo_rectangle_int_t *area,
@ -147,7 +146,6 @@ gsk_vulkan_upload_op_command_with_area (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_upload_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkCommandBuffer command_buffer,
GskVulkanImage *image,
void (* draw_func) (GskVulkanOp *, guchar *, gsize),
@ -173,7 +171,6 @@ gsk_vulkan_upload_op_command (GskVulkanOp *op,
return gsk_vulkan_upload_op_command_with_area (op,
render,
pipeline_layout,
command_buffer,
image,
&(cairo_rectangle_int_t) {
@ -237,14 +234,13 @@ gsk_vulkan_upload_texture_op_draw (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_upload_texture_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanUploadTextureOp *self = (GskVulkanUploadTextureOp *) op;
return gsk_vulkan_upload_op_command (op,
render,
pipeline_layout,
command_buffer,
self->image,
gsk_vulkan_upload_texture_op_draw,
@ -254,8 +250,6 @@ gsk_vulkan_upload_texture_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_UPLOAD_TEXTURE_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanUploadTextureOp),
GSK_VULKAN_STAGE_UPLOAD,
NULL,
NULL,
gsk_vulkan_upload_texture_op_finish,
gsk_vulkan_upload_texture_op_print,
gsk_vulkan_upload_op_count_vertex_data,
@ -353,14 +347,13 @@ gsk_vulkan_upload_cairo_op_draw (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_upload_cairo_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanUploadCairoOp *self = (GskVulkanUploadCairoOp *) op;
return gsk_vulkan_upload_op_command (op,
render,
pipeline_layout,
command_buffer,
self->image,
gsk_vulkan_upload_cairo_op_draw,
@ -370,8 +363,6 @@ gsk_vulkan_upload_cairo_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_UPLOAD_CAIRO_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanUploadCairoOp),
GSK_VULKAN_STAGE_UPLOAD,
NULL,
NULL,
gsk_vulkan_upload_cairo_op_finish,
gsk_vulkan_upload_cairo_op_print,
gsk_vulkan_upload_op_count_vertex_data,
@ -483,14 +474,13 @@ gsk_vulkan_upload_glyph_op_draw (GskVulkanOp *op,
static GskVulkanOp *
gsk_vulkan_upload_glyph_op_command (GskVulkanOp *op,
GskVulkanRender *render,
VkPipelineLayout pipeline_layout,
VkRenderPass render_pass,
VkCommandBuffer command_buffer)
{
GskVulkanUploadGlyphOp *self = (GskVulkanUploadGlyphOp *) op;
return gsk_vulkan_upload_op_command_with_area (op,
render,
pipeline_layout,
command_buffer,
self->image,
&self->area,
@ -501,8 +491,6 @@ gsk_vulkan_upload_glyph_op_command (GskVulkanOp *op,
static const GskVulkanOpClass GSK_VULKAN_UPLOAD_GLYPH_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanUploadGlyphOp),
GSK_VULKAN_STAGE_UPLOAD,
NULL,
NULL,
gsk_vulkan_upload_glyph_op_finish,
gsk_vulkan_upload_glyph_op_print,
gsk_vulkan_upload_op_count_vertex_data,