gtk/gsk/vulkan/gskvulkanlineargradientop.c
Benjamin Otte f366ccc0b2 vulkan: Introduce GskVulkanShaderOp
It's the new base class for shaders now.

We're doing deep inheritance now, woohoo!

Also, port all the shader ops to it.
2023-07-16 13:16:43 +02:00

114 lines
3.9 KiB
C

#include "config.h"
#include "gskvulkanlineargradientopprivate.h"
#include "gskvulkanprivate.h"
#include "gskvulkanshaderopprivate.h"
#include "vulkan/resources/linear.vert.h"
typedef struct _GskVulkanLinearGradientOp GskVulkanLinearGradientOp;
struct _GskVulkanLinearGradientOp
{
GskVulkanShaderOp op;
graphene_rect_t rect;
graphene_point_t start;
graphene_point_t end;
gboolean repeating;
GskColorStop *stops;
gsize n_stops;
gsize buffer_offset;
};
static void
gsk_vulkan_linear_gradient_op_finish (GskVulkanOp *op)
{
GskVulkanLinearGradientOp *self = (GskVulkanLinearGradientOp *) op;
g_free (self->stops);
}
static void
gsk_vulkan_linear_gradient_op_print (GskVulkanOp *op,
GString *string,
guint indent)
{
GskVulkanLinearGradientOp *self = (GskVulkanLinearGradientOp *) op;
print_indent (string, indent);
print_rect (string, &self->rect);
g_string_append_printf (string, "linear-gradient (%zu stops)", self->n_stops);
print_newline (string);
}
static void
gsk_vulkan_linear_gradient_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanLinearGradientOp *self = (GskVulkanLinearGradientOp *) op;
GskVulkanLinearInstance *instance = (GskVulkanLinearInstance *) (data + ((GskVulkanShaderOp *) op)->vertex_offset);
gsk_vulkan_rect_to_float (&self->rect, instance->rect);
gsk_vulkan_point_to_float (&self->start, instance->start);
gsk_vulkan_point_to_float (&self->end, instance->end);
instance->repeating = self->repeating;
instance->stop_offset = self->buffer_offset;
instance->stop_count = self->n_stops;
}
static void
gsk_vulkan_linear_gradient_op_reserve_descriptor_sets (GskVulkanOp *op,
GskVulkanRender *render)
{
GskVulkanLinearGradientOp *self = (GskVulkanLinearGradientOp *) op;
guchar *mem;
mem = gsk_vulkan_render_get_buffer_memory (render,
self->n_stops * sizeof (GskColorStop),
G_ALIGNOF (GskColorStop),
&self->buffer_offset);
memcpy (mem, self->stops, self->n_stops * sizeof (GskColorStop));
}
static const GskVulkanShaderOpClass GSK_VULKAN_LINEAR_GRADIENT_OP_CLASS = {
{
GSK_VULKAN_OP_SIZE (GskVulkanLinearGradientOp),
GSK_VULKAN_STAGE_COMMAND,
gsk_vulkan_linear_gradient_op_finish,
gsk_vulkan_linear_gradient_op_print,
gsk_vulkan_shader_op_count_vertex_data,
gsk_vulkan_linear_gradient_op_collect_vertex_data,
gsk_vulkan_linear_gradient_op_reserve_descriptor_sets,
gsk_vulkan_shader_op_command
},
"linear",
&gsk_vulkan_linear_info,
};
void
gsk_vulkan_linear_gradient_op (GskVulkanRender *render,
const char *clip_type,
const graphene_rect_t *rect,
const graphene_point_t *offset,
const graphene_point_t *start,
const graphene_point_t *end,
gboolean repeating,
const GskColorStop *stops,
gsize n_stops)
{
GskVulkanLinearGradientOp *self;
self = (GskVulkanLinearGradientOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_LINEAR_GRADIENT_OP_CLASS.parent_class);
((GskVulkanShaderOp *) self)->clip_type = g_intern_string (clip_type);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
self->start = GRAPHENE_POINT_INIT (start->x + offset->x, start->y + offset->y);
self->end = GRAPHENE_POINT_INIT (end->x + offset->x, end->y + offset->y);
self->repeating = repeating;
self->stops = g_memdup (stops, sizeof (GskColorStop) * n_stops);
self->n_stops = n_stops;
}