..
resources /glsl
Use the projection to flip around the content
2016-10-18 11:49:10 +01:00
gsk.h
gsk: Add GskTexture
2016-11-08 20:31:34 +01:00
gskcairorenderer.c
gsk: Change gsk_renderer_realize()
2016-11-30 15:55:45 +01:00
gskcairorendererprivate.h
cairorenderer: Remove nonexisting function from header
2016-11-30 15:15:08 +01:00
gskdebug.c
Some debug help
2016-10-18 11:49:12 +01:00
gskdebugprivate.h
Some debug help
2016-10-18 11:49:12 +01:00
gskenums.h
gsk: Bump up all version annotations
2016-10-18 11:49:16 +01:00
gskenumtypes.c.template
Initial implementation of GSK rendering pipeline
2016-10-18 11:29:34 +01:00
gskenumtypes.h.template
Initial implementation of GSK rendering pipeline
2016-10-18 11:29:34 +01:00
gskgldriver.c
gsk: Don't leak texture surfaces
2016-11-17 20:30:34 -05:00
gskgldriverprivate.h
gsktexture: Allow attaching render data to textures
2016-11-16 17:36:33 +01:00
gskglprofiler.c
gsk: Bind GL context to the GL profiler
2016-10-18 11:49:10 +01:00
gskglprofilerprivate.h
gsk: Bind GL context to the GL profiler
2016-10-18 11:49:10 +01:00
gskglrenderer.c
gsk: Change gsk_renderer_realize()
2016-11-30 15:55:45 +01:00
gskglrendererprivate.h
Initial implementation of GSK rendering pipeline
2016-10-18 11:29:34 +01:00
gskprivate.c
Initial implementation of GSK rendering pipeline
2016-10-18 11:29:34 +01:00
gskprivate.h
Initial implementation of GSK rendering pipeline
2016-10-18 11:29:34 +01:00
gskprofiler.c
gsk: Add profiler object
2016-10-18 11:49:10 +01:00
gskprofilerprivate.h
gsk: Add profiler object
2016-10-18 11:49:10 +01:00
gskrenderer.c
gsk: Change gsk_renderer_realize()
2016-11-30 15:55:45 +01:00
gskrenderer.h
gsk: Change gsk_renderer_realize()
2016-11-30 15:55:45 +01:00
gskrendererprivate.h
gsk: Change gsk_renderer_realize()
2016-11-30 15:55:45 +01:00
gskrendernode.c
gsk: Allow creating cairo contexts for 0x0 nodes
2016-11-15 17:49:19 +01:00
gskrendernode.h
gsk: Add GskTexture
2016-11-08 20:31:34 +01:00
gskrendernodeiter.c
gsk: Bump up all version annotations
2016-10-18 11:49:16 +01:00
gskrendernodeiter.h
gsk: Bump up all version annotations
2016-10-18 11:49:16 +01:00
gskrendernodeprivate.h
gsk: Add GskTexture
2016-11-08 20:31:34 +01:00
gskshaderbuilder.c
Fix a few memory leaks
2016-10-21 06:45:22 +02:00
gskshaderbuilderprivate.h
gsk: Consolidate program creation and storage
2016-10-18 11:49:07 +01:00
gsktexture.c
gsktexture: Allow attaching render data to textures
2016-11-16 17:36:33 +01:00
gsktexture.h
gsk: Rework GskTexture
2016-11-16 17:36:33 +01:00
gsktextureprivate.h
gsktexture: Allow attaching render data to textures
2016-11-16 17:36:33 +01:00
gsktypes.h
gsk: Add GskTexture
2016-11-08 20:31:34 +01:00
Makefile.am
gsk: Add GskTexture
2016-11-08 20:31:34 +01:00