gtk/gsk/resources
Matthias Clasen d61f6ff393 vulkan: Implement blend modes
This is another example for a 2-texture shader.
So far, only separable blend modes are implemented.
The implementation is not optimized, with an
if-else cascade in the shader.
2017-09-23 01:59:50 -04:00
..
glsl glrenderer: Handle color nodes 2017-03-31 09:50:39 +02:00
vulkan vulkan: Implement blend modes 2017-09-23 01:59:50 -04:00