..
shaders
gpu: Add a color shader
2024-01-07 07:22:50 +01:00
gskglbuffer.c
gpu: Add float array to shaders and add an ubershader
2024-01-07 07:22:50 +01:00
gskglbufferprivate.h
gpu: Add float array to shaders and add an ubershader
2024-01-07 07:22:50 +01:00
gskgldevice.c
gpu: Add a "transparent" sampler
2024-01-07 07:22:50 +01:00
gskgldeviceprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskglframe.c
gpu: Add float array to shaders and add an ubershader
2024-01-07 07:22:50 +01:00
gskglframeprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskglimage.c
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskglimageprivate.h
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpublitop.c
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpublitopprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskgpublurop.c
gpu: Implement shadow nodes
2024-01-07 07:22:50 +01:00
gskgpubluropprivate.h
gpu: Implement shadow nodes
2024-01-07 07:22:50 +01:00
gskgpuborderop.c
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgpuborderopprivate.h
gpu: Add a border shader
2024-01-07 07:22:50 +01:00
gskgpubuffer.c
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgpubufferprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgpubufferwriter.c
gpu: Handle nested buffer writes
2024-01-07 07:22:50 +01:00
gskgpubufferwriterprivate.h
gpu: Handle nested buffer writes
2024-01-07 07:22:50 +01:00
gskgpuclearop.c
gpu: Copy the clear trick from the Vulkan shader
2024-01-07 07:22:50 +01:00
gskgpuclearopprivate.h
gpu: Copy the clear trick from the Vulkan shader
2024-01-07 07:22:50 +01:00
gskgpuclip.c
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgpuclipprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgpucolorizeop.c
gpu: Add colorize shader
2024-01-07 07:22:50 +01:00
gskgpucolorizeopprivate.h
gpu: Add colorize shader
2024-01-07 07:22:50 +01:00
gskgpucolorop.c
gpu: Add a color shader
2024-01-07 07:22:50 +01:00
gskgpucoloropprivate.h
gpu: Add a color shader
2024-01-07 07:22:50 +01:00
gskgpudevice.c
gpu: Add glyphs support
2024-01-07 07:22:50 +01:00
gskgpudeviceprivate.h
gpu: Add glyphs support
2024-01-07 07:22:50 +01:00
gskgpudownloadop.c
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpudownloadopprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskgpuframe.c
gpu: Add GSK_GPU_SKIP env var
2024-01-07 07:22:50 +01:00
gskgpuframeprivate.h
gpu: Add GSK_GPU_SKIP env var
2024-01-07 07:22:50 +01:00
gskgpuglobalsop.c
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpuglobalsopprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgpuimage.c
gpu: Add gsk_gpu_image_get_projection_matrix()
2024-01-07 07:22:49 +01:00
gskgpuimageprivate.h
gpu: Add gsk_gpu_image_get_projection_matrix()
2024-01-07 07:22:49 +01:00
gskgpunodeprocessor.c
gpu: Add GSK_GPU_SKIP env var
2024-01-07 07:22:50 +01:00
gskgpunodeprocessorprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskgpuop.c
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpuopprivate.h
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpuprint.c
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskgpuprintprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskgpurenderer.c
gpu: Add GSK_GPU_SKIP env var
2024-01-07 07:22:50 +01:00
gskgpurenderer.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskgpurendererprivate.h
gpu: Add GSK_GPU_SKIP env var
2024-01-07 07:22:50 +01:00
gskgpurenderpassop.c
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgpurenderpassopprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgpuscissorop.c
gpu: Add a flip_y argument to shader execution
2024-01-07 07:22:49 +01:00
gskgpuscissoropprivate.h
gpu: Add scissor operation
2024-01-07 07:22:49 +01:00
gskgpushaderop.c
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgpushaderopprivate.h
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgputextureop.c
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgputextureopprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskgputypesprivate.h
gpu: Add GSK_GPU_SKIP env var
2024-01-07 07:22:50 +01:00
gskgpuuberop.c
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgpuuberopprivate.h
gpu: Make shader image access a vfunc
2024-01-07 07:22:50 +01:00
gskgpuuploadop.c
gpu: Add glyphs support
2024-01-07 07:22:50 +01:00
gskgpuuploadopprivate.h
gpu: Add glyphs support
2024-01-07 07:22:50 +01:00
gsknglrenderer.c
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gsknglrendererprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskvulkanbuffer.c
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskvulkanbufferprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskvulkandevice.c
gpu: Add a "transparent" sampler
2024-01-07 07:22:50 +01:00
gskvulkandeviceprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskvulkanframe.c
gpu: Add float array to shaders and add an ubershader
2024-01-07 07:22:50 +01:00
gskvulkanframeprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskvulkanimage.c
gpu: Add gsk_gpu_image_get_projection_matrix()
2024-01-07 07:22:49 +01:00
gskvulkanimageprivate.h
gpu: Add ability to run shaders
2024-01-07 07:22:49 +01:00
gskvulkanmemory.c
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskvulkanmemoryprivate.h
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00
gskvulkanrenderer.c
gpu: Add outline of new GPU renderer
2024-01-07 07:22:49 +01:00