gtk2/gdk/win32/gdkevents-win32.c

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/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
* Copyright (C) 1998-2002 Tor Lillqvist
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
/* Cannot use TrackMouseEvent, as the stupid WM_MOUSELEAVE message
* doesn't tell us where the mouse has gone. Thus we cannot use it to
* generate a correct GdkNotifyType. Pity, as using TrackMouseEvent
* otherwise would make it possible to reliably generate
* GDK_LEAVE_NOTIFY events, which would help get rid of those pesky
* tooltips sometimes popping up in the wrong place.
*
* Update: a combination of TrackMouseEvent, GetCursorPos and
* GetWindowPos can and is actually used to get rid of those
* pesky tooltips. It should be possible to use this for the
* whole ENTER/LEAVE NOTIFY handling but some platforms may
* not have TrackMouseEvent at all (?) --hb
*/
#include <config.h>
#include <glib/gprintf.h>
#if defined (__GNUC__) && defined (HAVE_DIMM_H)
/* The w32api imm.h clashes a bit with the IE5.5 dimm.h */
# define IMEMENUITEMINFOA hidden_IMEMENUITEMINFOA
# define IMEMENUITEMINFOW hidden_IMEMENUITEMINFOW
#endif
#include "gdk.h"
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
#include "gdkprivate-win32.h"
#include "gdkinput-win32.h"
#include "gdkkeysyms.h"
#include <windowsx.h>
#ifdef G_WITH_CYGWIN
#include <fcntl.h>
#include <errno.h>
#endif
#include <objbase.h>
#include <imm.h>
#if defined (__GNUC__) && defined (HAVE_DIMM_H)
# undef IMEMENUITEMINFOA
# undef IMEMENUITEMINFOW
#endif
#ifdef HAVE_DIMM_H
#include <dimm.h>
#endif
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
#ifndef XBUTTON1
#define XBUTTON1 1
#define XBUTTON2 2
#endif
#ifndef VK_XBUTTON1
#define VK_XBUTTON1 5
#define VK_XBUTTON2 6
#endif
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
#ifndef MK_XBUTTON1
#define MK_XBUTTON1 32
#define MK_XBUTTON2 64
#endif
/*
* Private function declarations
*/
static gboolean gdk_event_translate (MSG *msg,
gint *ret_valp);
static void handle_wm_paint (MSG *msg,
GdkWindow *window,
gboolean return_exposes,
GdkEvent **event);
static gboolean gdk_event_prepare (GSource *source,
gint *timeout);
static gboolean gdk_event_check (GSource *source);
static gboolean gdk_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
static void append_event (GdkEvent *event);
/* Private variable declarations
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow *p_grab_window = NULL; /* Window that currently holds
* the pointer grab
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow *p_grab_confine_to = NULL;
static GdkWindow *k_grab_window = NULL; /* Window the holds the
* keyboard grab
*/
static GList *client_filters; /* Filters for client messages */
static gboolean p_grab_automatic;
static GdkEventMask p_grab_mask;
static gboolean p_grab_owner_events, k_grab_owner_events;
static HCURSOR p_grab_cursor;
static GSourceFuncs event_funcs = {
gdk_event_prepare,
gdk_event_check,
gdk_event_dispatch,
NULL
};
GPollFD event_poll_fd;
static GdkWindow *current_window = NULL;
static gint current_x, current_y;
static gint current_root_x, current_root_y;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static UINT msh_mousewheel;
static UINT client_message;
#ifdef HAVE_DIMM_H
static IActiveIMMApp *active_imm_app = NULL;
static IActiveIMMMessagePumpOwner *active_imm_msgpump_owner = NULL;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#if 0
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
static HKL latin_locale = NULL;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
static gboolean in_ime_composition = FALSE;
static UINT resize_timer;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
static int debug_indent = 0;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
assign_object (gpointer lhsp,
gpointer rhs)
{
if (*(gpointer *)lhsp != rhs)
{
if (*(gpointer *)lhsp != NULL)
g_object_unref (*(gpointer *)lhsp);
*(gpointer *)lhsp = rhs;
if (rhs != NULL)
g_object_ref (rhs);
}
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
static void
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
track_mouse_event (DWORD dwFlags,
HWND hwnd)
{
typedef BOOL (WINAPI *PFN_TrackMouseEvent) (LPTRACKMOUSEEVENT);
static PFN_TrackMouseEvent p_TrackMouseEvent = NULL;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
static gboolean once = FALSE;
if (!once)
{
HMODULE user32;
HINSTANCE commctrl32;
user32 = GetModuleHandle ("user32.dll");
if ((p_TrackMouseEvent = (PFN_TrackMouseEvent)GetProcAddress (user32, "TrackMouseEvent")) == NULL)
{
if ((commctrl32 = LoadLibrary ("commctrl32.dll")) != NULL)
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
p_TrackMouseEvent = (PFN_TrackMouseEvent)
GetProcAddress (commctrl32, "_TrackMouseEvent");
}
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
once = TRUE;
}
if (p_TrackMouseEvent)
{
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = dwFlags;
tme.hwndTrack = hwnd;
tme.dwHoverTime = HOVER_DEFAULT; /* not used */
if (!p_TrackMouseEvent (&tme))
WIN32_API_FAILED ("TrackMouseEvent");
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
else if (dwFlags == TME_LEAVE)
GDK_NOTE (EVENTS, g_print(" (TrackMouseEvent %p)", hwnd));
else if (dwFlags == TME_CANCEL)
GDK_NOTE (EVENTS, g_print(" (cancel TrackMouseEvent %p)", hwnd));
}
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
gulong
_gdk_win32_get_next_tick (gulong suggested_tick)
{
static gulong cur_tick = 0;
if (suggested_tick == 0)
suggested_tick = GetTickCount ();
if (suggested_tick <= cur_tick)
return cur_tick;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
else
return cur_tick = suggested_tick;
}
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
static void
generate_focus_event (GdkWindow *window,
gboolean in)
{
GdkEvent *event;
event = gdk_event_new (GDK_FOCUS_CHANGE);
event->focus_change.window = window;
event->focus_change.in = in;
append_event (event);
}
static void
generate_grab_broken_event (GdkWindow *window,
gboolean keyboard,
GdkWindow *grab_window)
{
GdkEvent *event = gdk_event_new (GDK_GRAB_BROKEN);
event->grab_broken.window = window;
event->grab_broken.send_event = 0;
event->grab_broken.keyboard = keyboard;
event->grab_broken.implicit = FALSE;
event->grab_broken.grab_window = grab_window;
append_event (event);
}
static LRESULT
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
inner_window_procedure (HWND hwnd,
UINT message,
WPARAM wparam,
LPARAM lparam)
{
MSG msg;
DWORD pos;
#ifdef HAVE_DIMM_H
LRESULT lres;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gint ret_val = 0;
msg.hwnd = hwnd;
msg.message = message;
msg.wParam = wparam;
msg.lParam = lparam;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
msg.time = _gdk_win32_get_next_tick (0);
pos = GetMessagePos ();
msg.pt.x = GET_X_LPARAM (pos);
msg.pt.y = GET_Y_LPARAM (pos);
if (gdk_event_translate (&msg, &ret_val))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* If gdk_event_translate() returns TRUE, we return ret_val from
* the window procedure.
*/
return ret_val;
}
else
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Otherwise call DefWindowProc(). */
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" DefWindowProc"));
#ifndef HAVE_DIMM_H
return DefWindowProc (hwnd, message, wparam, lparam);
#else
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (active_imm_app == NULL ||
(*active_imm_app->lpVtbl->OnDefWindowProc) (active_imm_app, hwnd, message, wparam, lparam, &lres) == S_FALSE)
return DefWindowProc (hwnd, message, wparam, lparam);
else
return lres;
#endif
}
}
LRESULT CALLBACK
_gdk_win32_window_procedure (HWND hwnd,
UINT message,
WPARAM wparam,
LPARAM lparam)
{
LRESULT retval;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print ("%s%*s%s %p",
(debug_indent > 0 ? "\n" : ""),
debug_indent, "",
_gdk_win32_message_to_string (message), hwnd));
debug_indent += 2;
retval = inner_window_procedure (hwnd, message, wparam, lparam);
debug_indent -= 2;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" => %ld%s",
retval, (debug_indent == 0 ? "\n" : "")));
return retval;
}
void
Make gdkx.h the only installed header from gdk/x11. All structures in Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com> Make gdkx.h the only installed header from gdk/x11. All structures in gdk/x11 are opaque. * gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h: Don't install gdk{drawable,pixmap,window}-x11.h. * gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c: Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11, GdkVisualClass into C files. * gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static. * gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c, gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c} Add public functions to replace previously exported direct structure access. gdk_x11_colormap_get_{xdisplay,xcolormap} gdk_x11_cursor_get_{xdisplay,xcursor}, gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual, gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage}, gdk_x11_gc_get_{xdisplay,ximage} * gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo, GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals. Fix a number of variables and functions that were exported "accidentally" from GDK. * gdk/**.[ch]: gdk => _gdk for gdk_visual_init, gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit, gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data, gdk_event_notify, gdk_queued_events, gdk_queued_tail, gdk_event_new, gdk_events_queue, gdk_events_unqueue, gdk_event_queue_find_first, gdk_event_queue_remove_link, gdk_event_queue_append, gdk_event_button_generate, gdk_debug_flags, gdk_default_filters, gdk_parent_root. * gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c, gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}: gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks, gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window, gdk_use_xshm, gdk_input_ignore_core. * gdk/x11/xsettings-common.h (xsettings_list_insert): Add #defines to namespace functions into the private _gdk_ namespace. * gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window () to replace gdk_parent_root exported variable. Adjust and deprecate GDK_ROOT_PARENT(). * demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix GDK_ROOT_PARENT usage, remove includes of port-specific headers. * gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for _gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core, gdk_input_devices, _gdk_input_windows, gdk_init_input_core. * gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c} docs/Changes-2.0.txt: Remove gdk_wm_protocols, gdk_wm_delete_window functions, gdk_wm_take_focus, use gdk_atom_intern() instead. * gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h} gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h} gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h} gtk/gtkselection.c Unexport gdk_selection_property, just use gdk_atom_intern ("GDK_SELECTION"). * gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}: Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type, GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate, GdkVisualprivate, gdk_x11_gc_flush. Make a number of public exports of variables into functions to increase encapsulation. * gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer, move to gdkinternals.h. Add gdk_device_get_core_pointer (). * gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code, gdk_error_warnings. * gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h} docs/Changes-2.0.txt: s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen() s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow() Add gdk_x11_get_default_xdisplay(). * gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class, Don't export gdk_progclass, move --class command line option and handling to common portion of GDK. Miscellaneous fixes: * gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix g_return_val_if_fail that should have been g_return_if_fail. * gdk/gdkinternals.h gdk/gdkprivate.h: Move gdk_synthesize_window_state() to the semi-public gdkprivate.h. * gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded X11 dependency. * gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO: Remove unused gdk_key_repeat_disable/restore. * linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def: Remove unused gdk_null_window_warnings variable. * gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox; it can be retrieved from the repository; it is too far from functional to be worth having people check out; it would be easier to start from scratch, I suspect. * gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID(). * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. Add some space for future expansion to multihead. * gdk/gdkdrawable.h: Add four reserved function pointers for future expansion of GdkDrawableClass. * gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
_gdk_events_init (void)
{
GSource *source;
#ifdef HAVE_DIMM_H
HRESULT hres;
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#if 0
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
int i, j, n;
/* List of languages that use a latin keyboard. Somewhat sorted in
* "order of least surprise", in case we have to load one of them if
* the user only has arabic loaded, for instance.
*/
static int latin_languages[] = {
LANG_ENGLISH,
LANG_SPANISH,
LANG_PORTUGUESE,
LANG_FRENCH,
LANG_GERMAN,
/* Rest in numeric order */
LANG_CZECH,
LANG_DANISH,
LANG_FINNISH,
LANG_HUNGARIAN,
LANG_ICELANDIC,
LANG_ITALIAN,
LANG_DUTCH,
LANG_NORWEGIAN,
LANG_POLISH,
LANG_ROMANIAN,
LANG_SLOVAK,
LANG_ALBANIAN,
LANG_SWEDISH,
LANG_TURKISH,
LANG_INDONESIAN,
LANG_SLOVENIAN,
LANG_ESTONIAN,
LANG_LATVIAN,
LANG_LITHUANIAN,
LANG_VIETNAMESE,
LANG_AFRIKAANS,
LANG_FAEROESE
#ifdef LANG_SWAHILI
,LANG_SWAHILI
#endif
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
};
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
/* This is the string MSH_MOUSEWHEEL from zmouse.h,
* http://www.microsoft.com/mouse/intellimouse/sdk/zmouse.h
* This message is used by mouse drivers than cannot generate WM_MOUSEWHEEL
* or on Win95.
*/
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msh_mousewheel = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
client_message = RegisterWindowMessage ("GDK_WIN32_CLIENT_MESSAGE");
#if 0
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
/* Check if we have some input locale identifier loaded that uses a
* latin keyboard, to be able to get the virtual-key code for the
* latin characters corresponding to ASCII control characters.
*/
if ((n = GetKeyboardLayoutList (0, NULL)) == 0)
WIN32_API_FAILED ("GetKeyboardLayoutList");
else
{
HKL *hkl_list = g_new (HKL, n);
if (GetKeyboardLayoutList (n, hkl_list) == 0)
WIN32_API_FAILED ("GetKeyboardLayoutList");
else
{
for (i = 0; latin_locale == NULL && i < n; i++)
for (j = 0; j < G_N_ELEMENTS (latin_languages); j++)
if (PRIMARYLANGID (LOWORD (hkl_list[i])) == latin_languages[j])
{
latin_locale = hkl_list [i];
break;
}
}
g_free (hkl_list);
}
if (latin_locale == NULL)
{
/* Try to load a keyboard layout with latin characters then.
*/
i = 0;
while (latin_locale == NULL && i < G_N_ELEMENTS (latin_languages))
{
char id[9];
g_sprintf (id, "%08x", MAKELANGID (latin_languages[i++], SUBLANG_DEFAULT));
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
latin_locale = LoadKeyboardLayout (id, KLF_NOTELLSHELL|KLF_SUBSTITUTE_OK);
}
}
GDK_NOTE (EVENTS, g_print ("latin_locale = %08x\n", (guint) latin_locale));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#endif
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
source = g_source_new (&event_funcs, sizeof (GSource));
g_source_set_priority (source, GDK_PRIORITY_EVENTS);
#ifdef G_WITH_CYGWIN
event_poll_fd.fd = open ("/dev/windows", O_RDONLY);
if (event_poll_fd.fd == -1)
g_error ("can't open \"/dev/windows\": %s", g_strerror (errno));
#else
event_poll_fd.fd = G_WIN32_MSG_HANDLE;
#endif
event_poll_fd.events = G_IO_IN;
g_source_add_poll (source, &event_poll_fd);
g_source_set_can_recurse (source, TRUE);
g_source_attach (source, NULL);
#ifdef HAVE_DIMM_H
hres = CoCreateInstance (&CLSID_CActiveIMM,
NULL,
CLSCTX_ALL,
&IID_IActiveIMMApp,
(LPVOID *) &active_imm_app);
if (hres == S_OK)
{
GDK_NOTE (EVENTS, g_print ("IActiveIMMApp created %p\n",
active_imm_app));
(*active_imm_app->lpVtbl->Activate) (active_imm_app, TRUE);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
hres = (*active_imm_app->lpVtbl->QueryInterface) (active_imm_app, &IID_IActiveIMMMessagePumpOwner, (void **) &active_imm_msgpump_owner);
GDK_NOTE (EVENTS, g_print ("IActiveIMMMessagePumpOwner created %p\n",
active_imm_msgpump_owner));
(active_imm_msgpump_owner->lpVtbl->Start) (active_imm_msgpump_owner);
}
#endif
}
gboolean
gdk_events_pending (void)
{
MSG msg;
return (_gdk_event_queue_find_first (_gdk_display) ||
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
}
GdkEvent*
gdk_event_get_graphics_expose (GdkWindow *window)
{
MSG msg;
GdkEvent *event = NULL;
g_return_val_if_fail (window != NULL, NULL);
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose\n"));
if (PeekMessage (&msg, GDK_WINDOW_HWND (window), WM_PAINT, WM_PAINT, PM_REMOVE))
{
handle_wm_paint (&msg, window, TRUE, &event);
if (event != NULL)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
{
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose: got it!\n"));
return event;
}
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose: nope\n"));
return NULL;
}
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
static char *
event_mask_string (GdkEventMask mask)
{
static char bfr[500];
char *p = bfr;
*p = '\0';
#define BIT(x) \
if (mask & GDK_##x##_MASK) \
p += g_sprintf (p, "%s" #x, (p > bfr ? " " : ""))
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
BIT (EXPOSURE);
BIT (POINTER_MOTION);
BIT (POINTER_MOTION_HINT);
BIT (BUTTON_MOTION);
BIT (BUTTON1_MOTION);
BIT (BUTTON2_MOTION);
BIT (BUTTON3_MOTION);
BIT (BUTTON_PRESS);
BIT (BUTTON_RELEASE);
BIT (KEY_PRESS);
BIT (KEY_RELEASE);
BIT (ENTER_NOTIFY);
BIT (LEAVE_NOTIFY);
BIT (FOCUS_CHANGE);
BIT (STRUCTURE);
BIT (PROPERTY_CHANGE);
BIT (VISIBILITY_NOTIFY);
BIT (PROXIMITY_IN);
BIT (PROXIMITY_OUT);
BIT (SUBSTRUCTURE);
BIT (SCROLL);
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
#undef BIT
return bfr;
}
GdkGrabStatus
gdk_pointer_grab (GdkWindow *window,
gboolean owner_events,
GdkEventMask event_mask,
GdkWindow *confine_to,
GdkCursor *cursor,
guint32 time)
{
HCURSOR hcursor;
GdkCursorPrivate *cursor_private;
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
gint return_val = GDK_GRAB_SUCCESS;
g_return_val_if_fail (window != NULL, 0);
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
g_return_val_if_fail (confine_to == NULL || GDK_IS_WINDOW (confine_to), 0);
cursor_private = (GdkCursorPrivate*) cursor;
if (!cursor)
hcursor = NULL;
else if ((hcursor = CopyCursor (cursor_private->hcursor)) == NULL)
WIN32_API_FAILED ("CopyCursor");
return_val = _gdk_input_grab_pointer (window,
owner_events,
event_mask,
confine_to,
time);
if (return_val == GDK_GRAB_SUCCESS)
{
if (!GDK_WINDOW_DESTROYED (window))
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print ("%sgdk_pointer_grab: %p %s %p %s%s",
(debug_indent > 0 ? "\n" : ""),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_WINDOW_HWND (window),
(owner_events ? "TRUE" : "FALSE"),
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
hcursor,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
event_mask_string (event_mask),
(debug_indent == 0 ? "\n" : "")));
p_grab_mask = event_mask;
p_grab_owner_events = owner_events;
p_grab_automatic = FALSE;
SetCapture (GDK_WINDOW_HWND (window));
return_val = GDK_GRAB_SUCCESS;
}
else
return_val = GDK_GRAB_ALREADY_GRABBED;
}
if (return_val == GDK_GRAB_SUCCESS)
{
GdkWindowImplWin32 *impl = GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
if (p_grab_window != NULL && p_grab_window != window)
generate_grab_broken_event (p_grab_window, FALSE, window);
p_grab_window = window;
if (p_grab_cursor != NULL)
{
if (GetCursor () == p_grab_cursor)
SetCursor (NULL);
DestroyCursor (p_grab_cursor);
}
p_grab_cursor = hcursor;
if (p_grab_cursor != NULL)
SetCursor (p_grab_cursor);
else if (impl->hcursor != NULL)
SetCursor (impl->hcursor);
else
SetCursor (LoadCursor (NULL, IDC_ARROW));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (confine_to != NULL)
{
gint x, y, width, height;
RECT rect;
gdk_window_get_origin (confine_to, &x, &y);
gdk_drawable_get_size (confine_to, &width, &height);
rect.left = x;
rect.top = y;
rect.right = x + width;
rect.bottom = y + height;
API_CALL (ClipCursor, (&rect));
p_grab_confine_to = confine_to;
}
/* FIXME: Generate GDK_CROSSING_GRAB events */
}
return return_val;
}
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_display_pointer_ungrab (GdkDisplay *display,
guint32 time)
{
g_return_if_fail (display == _gdk_display);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print ("%sgdk_display_pointer_ungrab%s",
(debug_indent > 0 ? "\n" : ""),
(debug_indent == 0 ? "\n" : "")));
_gdk_input_ungrab_pointer (time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
if (GetCapture () != NULL)
ReleaseCapture ();
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* FIXME: Generate GDK_CROSSING_UNGRAB events */
p_grab_window = NULL;
if (p_grab_cursor != NULL)
{
if (GetCursor () == p_grab_cursor)
SetCursor (NULL);
DestroyCursor (p_grab_cursor);
p_grab_cursor = NULL;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (p_grab_confine_to != NULL)
{
API_CALL (ClipCursor, (NULL));
p_grab_confine_to = NULL;
}
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow *
find_real_window_for_grabbed_mouse_event (GdkWindow* reported_window,
MSG* msg)
{
HWND hwnd;
POINTS points;
POINT pt;
GdkWindow* other_window = NULL;
points = MAKEPOINTS (msg->lParam);
pt.x = points.x;
pt.y = points.y;
ClientToScreen (msg->hwnd, &pt);
hwnd = WindowFromPoint (pt);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
if (hwnd != NULL)
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
RECT rect;
GetClientRect (hwnd, &rect);
ScreenToClient (hwnd, &pt);
if (!PtInRect (&rect, pt))
return _gdk_root;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
other_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) hwnd);
}
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
if (other_window == NULL)
return _gdk_root;
return other_window;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static GdkWindow*
find_window_for_mouse_event (GdkWindow* reported_window,
MSG* msg)
{
if (p_grab_window == NULL || !p_grab_owner_events)
return reported_window;
else
return find_real_window_for_grabbed_mouse_event (reported_window, msg);
}
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_display_pointer_is_grabbed (GdkDisplay *display)
{
g_return_val_if_fail (display == _gdk_display, FALSE);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_pointer_is_grabbed: %s\n",
p_grab_window != NULL ? "TRUE" : "FALSE"));
return p_grab_window != NULL;
}
gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_pointer_grab_info_libgtk_only (GdkDisplay *display,
GdkWindow **grab_window,
gboolean *owner_events)
{
g_return_val_if_fail (display == _gdk_display, FALSE);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
if (p_grab_window != NULL)
{
if (grab_window)
*grab_window = p_grab_window;
if (owner_events)
*owner_events = p_grab_owner_events;
return TRUE;
}
else
return FALSE;
}
GdkGrabStatus
gdk_keyboard_grab (GdkWindow *window,
gboolean owner_events,
guint32 time)
{
GdkWindow *real_focus_window, *grab_focus_window;
gint return_val;
g_return_val_if_fail (window != NULL, 0);
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_keyboard_grab %p\n",
GDK_WINDOW_HWND (window)));
if (!GDK_WINDOW_DESTROYED (window))
{
k_grab_owner_events = owner_events != 0;
return_val = GDK_GRAB_SUCCESS;
}
else
return_val = GDK_GRAB_ALREADY_GRABBED;
if (return_val == GDK_GRAB_SUCCESS)
{
if (k_grab_window != NULL && k_grab_window != window)
generate_grab_broken_event (k_grab_window, TRUE, window);
k_grab_window = window;
if (!k_grab_owner_events)
{
real_focus_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) GetFocus ());
if (real_focus_window)
real_focus_window = gdk_window_get_toplevel (real_focus_window);
grab_focus_window = gdk_window_get_toplevel (k_grab_window);
if (real_focus_window != grab_focus_window)
{
/* Generate events for focus change from the window that really
* has focus to the grabber.
*/
if (real_focus_window && !GDK_WINDOW_DESTROYED (real_focus_window)
&& (((GdkWindowObject *) real_focus_window)->event_mask
& GDK_FOCUS_CHANGE_MASK))
generate_focus_event (real_focus_window, FALSE);
if (((GdkWindowObject *) grab_focus_window)->event_mask
& GDK_FOCUS_CHANGE_MASK)
generate_focus_event (grab_focus_window, TRUE);
}
}
}
return return_val;
}
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_display_keyboard_ungrab (GdkDisplay *display,
guint32 time)
{
GdkWindow *real_focus_window, *grab_focus_window;
g_return_if_fail (display == _gdk_display);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
GDK_NOTE (EVENTS, g_print ("gdk_keyboard_ungrab\n"));
if (k_grab_window && !k_grab_owner_events)
{
real_focus_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) GetFocus ());
if (real_focus_window)
real_focus_window = gdk_window_get_toplevel (real_focus_window);
if (!GDK_WINDOW_DESTROYED (k_grab_window))
grab_focus_window = gdk_window_get_toplevel (k_grab_window);
else
grab_focus_window = NULL;
if (real_focus_window != grab_focus_window)
{
/* Generate events for focus change from grabber to the window that
* really has focus. Important for example if a new window is created
* while focus is grabbed.
*/
if (grab_focus_window
&& (((GdkWindowObject *) grab_focus_window)->event_mask
& GDK_FOCUS_CHANGE_MASK))
generate_focus_event (grab_focus_window, FALSE);
if (real_focus_window && !GDK_WINDOW_DESTROYED (real_focus_window)
&& (((GdkWindowObject *) real_focus_window)->event_mask
& GDK_FOCUS_CHANGE_MASK))
generate_focus_event (real_focus_window, TRUE);
}
}
k_grab_window = NULL;
}
gboolean
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_keyboard_grab_info_libgtk_only (GdkDisplay *display,
GdkWindow **grab_window,
gboolean *owner_events)
{
g_return_val_if_fail (display == _gdk_display, FALSE);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
if (k_grab_window)
{
if (grab_window)
*grab_window = k_grab_window;
if (owner_events)
*owner_events = k_grab_owner_events;
return TRUE;
}
else
return FALSE;
}
void
gdk_display_add_client_message_filter (GdkDisplay *display,
GdkAtom message_type,
GdkFilterFunc func,
gpointer data)
{
/* XXX */
gdk_add_client_message_filter (message_type, func, data);
}
void
gdk_add_client_message_filter (GdkAtom message_type,
GdkFilterFunc func,
gpointer data)
{
GdkClientFilter *filter = g_new (GdkClientFilter, 1);
filter->type = message_type;
filter->function = func;
filter->data = data;
client_filters = g_list_append (client_filters, filter);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_key_event_state (GdkEvent *event,
BYTE *key_state)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.state = 0;
if (key_state[VK_SHIFT] & 0x80)
event->key.state |= GDK_SHIFT_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (key_state[VK_CAPITAL] & 0x01)
event->key.state |= GDK_LOCK_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (key_state[VK_LBUTTON] & 0x80)
event->key.state |= GDK_BUTTON1_MASK;
if (key_state[VK_MBUTTON] & 0x80)
event->key.state |= GDK_BUTTON2_MASK;
if (key_state[VK_RBUTTON] & 0x80)
event->key.state |= GDK_BUTTON3_MASK;
if (key_state[VK_XBUTTON1] & 0x80)
event->key.state |= GDK_BUTTON4_MASK;
if (key_state[VK_XBUTTON2] & 0x80)
event->key.state |= GDK_BUTTON5_MASK;
/* Win9x doesn't distinguish between left and right Control and Alt
* in the keyboard state as returned by GetKeyboardState(), so we
* have to punt, and accept either Control + either Alt to be AltGr.
*
* Alternatively, we could have some state saved when the Control
* and Alt keys messages come in, as the KF_EXTENDED bit in lParam
* does indicate correctly whether it is the right Control or Alt
* key. But that would be a bit messy.
*/
if (!G_WIN32_IS_NT_BASED () &&
_gdk_keyboard_has_altgr &&
key_state[VK_CONTROL] & 0x80 &&
key_state[VK_MENU] & 0x80)
key_state[VK_LCONTROL] = key_state[VK_RMENU] = 0x80;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (_gdk_keyboard_has_altgr &&
(key_state[VK_LCONTROL] & 0x80) &&
(key_state[VK_RMENU] & 0x80))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.group = 1;
event->key.state |= GDK_MOD2_MASK;
if (key_state[VK_RCONTROL] & 0x80)
event->key.state |= GDK_CONTROL_MASK;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (key_state[VK_LMENU] & 0x80)
event->key.state |= GDK_MOD1_MASK;
}
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
else
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.group = 0;
if (key_state[VK_CONTROL] & 0x80)
event->key.state |= GDK_CONTROL_MASK;
if (key_state[VK_MENU] & 0x80)
event->key.state |= GDK_MOD1_MASK;
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
}
}
static gint
build_pointer_event_state (MSG *msg)
{
gint state;
state = 0;
if (msg->wParam & MK_CONTROL)
state |= GDK_CONTROL_MASK;
if ((msg->message != WM_LBUTTONDOWN &&
(msg->wParam & MK_LBUTTON)) ||
msg->message == WM_LBUTTONUP)
state |= GDK_BUTTON1_MASK;
if ((msg->message != WM_MBUTTONDOWN &&
(msg->wParam & MK_MBUTTON)) ||
msg->message == WM_MBUTTONUP)
state |= GDK_BUTTON2_MASK;
if ((msg->message != WM_RBUTTONDOWN &&
(msg->wParam & MK_RBUTTON)) ||
msg->message == WM_RBUTTONUP)
state |= GDK_BUTTON3_MASK;
if (((msg->message != WM_XBUTTONDOWN || HIWORD (msg->wParam) != XBUTTON1) &&
(msg->wParam & MK_XBUTTON1)) ||
(msg->message == WM_XBUTTONUP && HIWORD (msg->wParam) == XBUTTON1))
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
state |= GDK_BUTTON4_MASK;
if (((msg->message != WM_XBUTTONDOWN || HIWORD (msg->wParam) != XBUTTON2) &&
(msg->wParam & MK_XBUTTON2)) ||
(msg->message == WM_XBUTTONUP && HIWORD (msg->wParam) == XBUTTON2))
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
state |= GDK_BUTTON5_MASK;
if (msg->wParam & MK_SHIFT)
state |= GDK_SHIFT_MASK;
if (GetKeyState (VK_MENU) < 0)
state |= GDK_MOD1_MASK;
if (GetKeyState (VK_CAPITAL) & 0x1)
state |= GDK_LOCK_MASK;
return state;
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_wm_ime_composition_event (GdkEvent *event,
MSG *msg,
wchar_t wc,
BYTE *key_state)
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->key.time = _gdk_win32_get_next_tick (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_key_event_state (event, key_state);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.hardware_keycode = 0; /* FIXME: What should it be? */
event->key.string = NULL;
event->key.length = 0;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.keyval = gdk_unicode_to_keyval (wc);
}
#ifdef G_ENABLE_DEBUG
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
print_event_state (guint state)
{
#define CASE(bit) if (state & GDK_ ## bit ## _MASK) g_print (#bit " ");
CASE (SHIFT);
CASE (LOCK);
CASE (CONTROL);
CASE (MOD1);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
CASE (MOD2);
CASE (MOD3);
CASE (MOD4);
CASE (MOD5);
CASE (BUTTON1);
CASE (BUTTON2);
CASE (BUTTON3);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
CASE (BUTTON4);
CASE (BUTTON5);
#undef CASE
}
static void
print_event (GdkEvent *event)
{
gchar *escaped, *kvname;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print ("%s%*s===> ", (debug_indent > 0 ? "\n" : ""), debug_indent, "");
switch (event->any.type)
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
#define CASE(x) case x: g_print (#x); break;
CASE (GDK_NOTHING);
CASE (GDK_DELETE);
CASE (GDK_DESTROY);
CASE (GDK_EXPOSE);
CASE (GDK_MOTION_NOTIFY);
CASE (GDK_BUTTON_PRESS);
CASE (GDK_2BUTTON_PRESS);
CASE (GDK_3BUTTON_PRESS);
CASE (GDK_BUTTON_RELEASE);
CASE (GDK_KEY_PRESS);
CASE (GDK_KEY_RELEASE);
CASE (GDK_ENTER_NOTIFY);
CASE (GDK_LEAVE_NOTIFY);
CASE (GDK_FOCUS_CHANGE);
CASE (GDK_CONFIGURE);
CASE (GDK_MAP);
CASE (GDK_UNMAP);
CASE (GDK_PROPERTY_NOTIFY);
CASE (GDK_SELECTION_CLEAR);
CASE (GDK_SELECTION_REQUEST);
CASE (GDK_SELECTION_NOTIFY);
CASE (GDK_PROXIMITY_IN);
CASE (GDK_PROXIMITY_OUT);
CASE (GDK_DRAG_ENTER);
CASE (GDK_DRAG_LEAVE);
CASE (GDK_DRAG_MOTION);
CASE (GDK_DRAG_STATUS);
CASE (GDK_DROP_START);
CASE (GDK_DROP_FINISHED);
CASE (GDK_CLIENT_EVENT);
CASE (GDK_VISIBILITY_NOTIFY);
CASE (GDK_NO_EXPOSE);
CASE (GDK_SCROLL);
CASE (GDK_WINDOW_STATE);
CASE (GDK_SETTING);
CASE (GDK_OWNER_CHANGE);
CASE (GDK_GRAB_BROKEN);
#undef CASE
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
default: g_assert_not_reached ();
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" %p ", GDK_WINDOW_HWND (event->any.window));
switch (event->any.type)
{
case GDK_EXPOSE:
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
g_print ("%s %d",
_gdk_win32_gdkrectangle_to_string (&event->expose.area),
event->expose.count);
break;
case GDK_MOTION_NOTIFY:
g_print ("(%.4g,%.4g) (%.4g,%.4g) %s",
event->motion.x, event->motion.y,
event->motion.x_root, event->motion.y_root,
event->motion.is_hint ? "HINT " : "");
print_event_state (event->motion.state);
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print ("%d (%.4g,%.4g) (%.4g,%.4g) ",
event->button.button,
event->button.x, event->button.y,
event->button.x_root, event->button.y_root);
print_event_state (event->button.state);
break;
case GDK_KEY_PRESS:
case GDK_KEY_RELEASE:
if (event->key.length == 0)
escaped = g_strdup ("");
else
escaped = g_strescape (event->key.string, NULL);
kvname = gdk_keyval_name (event->key.keyval);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_print ("%#.02x group:%d %s %d:\"%s\" ",
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
event->key.hardware_keycode, event->key.group,
(kvname ? kvname : "??"),
event->key.length,
escaped);
g_free (escaped);
print_event_state (event->key.state);
break;
case GDK_ENTER_NOTIFY:
case GDK_LEAVE_NOTIFY:
g_print ("%p (%.4g,%.4g) (%.4g,%.4g) %s %s%s",
event->crossing.subwindow == NULL ? NULL : GDK_WINDOW_HWND (event->crossing.subwindow),
event->crossing.x, event->crossing.y,
event->crossing.x_root, event->crossing.y_root,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
(event->crossing.mode == GDK_CROSSING_NORMAL ? "NORMAL" :
(event->crossing.mode == GDK_CROSSING_GRAB ? "GRAB" :
(event->crossing.mode == GDK_CROSSING_UNGRAB ? "UNGRAB" :
"???"))),
(event->crossing.detail == GDK_NOTIFY_ANCESTOR ? "ANCESTOR" :
(event->crossing.detail == GDK_NOTIFY_VIRTUAL ? "VIRTUAL" :
(event->crossing.detail == GDK_NOTIFY_INFERIOR ? "INFERIOR" :
(event->crossing.detail == GDK_NOTIFY_NONLINEAR ? "NONLINEAR" :
(event->crossing.detail == GDK_NOTIFY_NONLINEAR_VIRTUAL ? "NONLINEAR_VIRTUAL" :
(event->crossing.detail == GDK_NOTIFY_UNKNOWN ? "UNKNOWN" :
"???")))))),
event->crossing.focus ? " FOCUS" : "");
print_event_state (event->crossing.state);
break;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
case GDK_FOCUS_CHANGE:
g_print ("%s", (event->focus_change.in ? "IN" : "OUT"));
break;
Merge from gtk-2-0: 2002-09-12 Tor Lillqvist <tml@iki.fi> Merge from gtk-2-0: * gdk/win32/gdkevents-win32.c: Some spacing and indentation cleanup. * gdk/win32/gdkevents-win32.c (_gdk_events_init): Search if the system has some input locale identifier that uses a Latin keyboard. This is needed to be able to get the virtual-key code for the latin characters corresponding to ASCII control characters. If no such keyboard is present, try to load one then. Will this upset users with no wish to ever use a Latin-based keyboard layout? (vk_from_char): Convert all ASCII control chars to the corresponding uppercase char before calling VkKeyScanEx(). Idea by Florent Duguet. Makes Control-C work again. To make it hopefully work like I think it should on non-Latin keyboards, too, use latin_locale when looking for the corresponding keycode. Fix for #81831 by Tim Evans: * gdk/win32/gdkevents-win32.c (gdk_event_translate): Don't call _gdk_event_button_generate() here, it would append the double- or triple-click events too early, before the single-click event. (real_window_procedure): If we got a single-click event, call _gdk_event_button_generate() to perhaps append the double- or triple-click event after that. Merge from gtk-1-3-win32-production branch: * gdk/win32/gdkevents-win32.c (propagate): Check for parent being NULL before trying to propagate to it, and return FALSE in that case. (If parent is NULL, we are handling gdk_parent_root, and probably should have noticed that and bailed out earlier. But better late than never.)
2002-09-11 20:59:04 +00:00
case GDK_CONFIGURE:
g_print ("x:%d y:%d w:%d h:%d",
event->configure.x, event->configure.y,
event->configure.width, event->configure.height);
break;
case GDK_SCROLL:
g_print ("(%.4g,%.4g) (%.4g,%.4g) %s ",
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->scroll.x, event->scroll.y,
event->scroll.x_root, event->scroll.y_root,
(event->scroll.direction == GDK_SCROLL_UP ? "UP" :
(event->scroll.direction == GDK_SCROLL_DOWN ? "DOWN" :
(event->scroll.direction == GDK_SCROLL_LEFT ? "LEFT" :
(event->scroll.direction == GDK_SCROLL_RIGHT ? "RIGHT" :
"???")))));
print_event_state (event->scroll.state);
break;
case GDK_WINDOW_STATE:
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
g_print ("%s: %s",
_gdk_win32_window_state_to_string (event->window_state.changed_mask),
_gdk_win32_window_state_to_string (event->window_state.new_window_state));
case GDK_SETTING:
g_print ("%s: %s",
(event->setting.action == GDK_SETTING_ACTION_NEW ? "NEW" :
(event->setting.action == GDK_SETTING_ACTION_CHANGED ? "CHANGED" :
(event->setting.action == GDK_SETTING_ACTION_DELETED ? "DELETED" :
"???"))),
(event->setting.name ? event->setting.name : "NULL"));
case GDK_GRAB_BROKEN:
g_print ("%s %s %p",
(event->grab_broken.keyboard ? "KEYBOARD" : "POINTER"),
(event->grab_broken.implicit ? "IMPLICIT" : "EXPLICIT"),
(event->grab_broken.grab_window ? GDK_WINDOW_HWND (event->grab_broken.grab_window) : 0));
default:
/* Nothing */
break;
}
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print ("%s", (debug_indent == 0 ? "\n" : ""));
}
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
static char *
decode_key_lparam (LPARAM lParam)
{
static char buf[100];
char *p = buf;
if (HIWORD (lParam) & KF_UP)
p += g_sprintf (p, "KF_UP ");
if (HIWORD (lParam) & KF_REPEAT)
p += g_sprintf (p, "KF_REPEAT ");
if (HIWORD (lParam) & KF_ALTDOWN)
p += g_sprintf (p, "KF_ALTDOWN ");
if (HIWORD (lParam) & KF_EXTENDED)
p += g_sprintf (p, "KF_EXTENDED ");
p += g_sprintf (p, "sc:%d rep:%d", LOBYTE (HIWORD (lParam)), LOWORD (lParam));
return buf;
}
#endif
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
fixup_event (GdkEvent *event)
{
if (event->any.window)
g_object_ref (event->any.window);
if (((event->any.type == GDK_ENTER_NOTIFY) ||
(event->any.type == GDK_LEAVE_NOTIFY)) &&
(event->crossing.subwindow != NULL))
g_object_ref (event->crossing.subwindow);
event->any.send_event = InSendMessage ();
}
static void
append_event (GdkEvent *event)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
{
fixup_event (event);
_gdk_event_queue_append (_gdk_display, event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS, print_event (event));
}
static void
fill_key_event_string (GdkEvent *event)
{
gunichar c;
gchar buf[256];
/* Fill in event->string crudely, since various programs
* depend on it.
*/
c = 0;
if (event->key.keyval != GDK_VoidSymbol)
c = gdk_keyval_to_unicode (event->key.keyval);
if (c)
{
gsize bytes_written;
gint len;
/* Apply the control key - Taken from Xlib
*/
if (event->key.state & GDK_CONTROL_MASK)
{
if ((c >= '@' && c < '\177') || c == ' ')
c &= 0x1F;
else if (c == '2')
{
event->key.string = g_memdup ("\0\0", 2);
event->key.length = 1;
return;
}
else if (c >= '3' && c <= '7')
c -= ('3' - '\033');
else if (c == '8')
c = '\177';
else if (c == '/')
c = '_' & 0x1F;
}
len = g_unichar_to_utf8 (c, buf);
buf[len] = '\0';
event->key.string = g_locale_from_utf8 (buf, len,
NULL, &bytes_written,
NULL);
if (event->key.string)
event->key.length = bytes_written;
}
else if (event->key.keyval == GDK_Escape)
{
event->key.length = 1;
event->key.string = g_strdup ("\033");
}
else if (event->key.keyval == GDK_Return ||
event->key.keyval == GDK_KP_Enter)
{
event->key.length = 1;
event->key.string = g_strdup ("\r");
}
if (!event->key.string)
{
event->key.length = 0;
event->key.string = g_strdup ("");
}
}
static GdkFilterReturn
apply_filters (GdkWindow *window,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
MSG *msg,
GList *filters)
{
GdkFilterReturn result = GDK_FILTER_CONTINUE;
GdkEvent *event;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GList *node;
GList *tmp_list;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_NOTHING);
if (window != NULL)
event->any.window = g_object_ref (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
((GdkEventPrivate *)event)->flags |= GDK_EVENT_PENDING;
/* I think GdkFilterFunc semantics require the passed-in event
* to already be in the queue. The filter func can generate
* more events and append them after it if it likes.
*/
node = _gdk_event_queue_append (_gdk_display, event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
tmp_list = filters;
while (tmp_list)
{
GdkEventFilter *filter = (GdkEventFilter *) tmp_list->data;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
tmp_list = tmp_list->next;
result = filter->function (msg, event, filter->data);
if (result != GDK_FILTER_CONTINUE)
break;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (result == GDK_FILTER_CONTINUE || result == GDK_FILTER_REMOVE)
{
_gdk_event_queue_remove_link (_gdk_display, node);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_list_free_1 (node);
gdk_event_free (event);
}
else /* GDK_FILTER_TRANSLATE */
{
((GdkEventPrivate *)event)->flags &= ~GDK_EVENT_PENDING;
fixup_event (event);
GDK_NOTE (EVENTS, print_event (event));
}
return result;
}
static gboolean
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gdk_window_is_ancestor (GdkWindow *ancestor,
GdkWindow *window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (ancestor == NULL || window == NULL)
return FALSE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return (gdk_window_get_parent (window) == ancestor ||
gdk_window_is_ancestor (ancestor, gdk_window_get_parent (window)));
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (GdkWindow *window,
MSG *msg,
GdkEventType type,
GdkCrossingMode mode,
GdkNotifyType detail,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gint x,
gint y)
{
GdkEvent *event;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gint xoffset, yoffset;
event = gdk_event_new (type);
event->crossing.window = window;
event->crossing.subwindow = NULL;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->crossing.time = _gdk_win32_get_next_tick (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->crossing.x = x + xoffset;
event->crossing.y = y + yoffset;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
event->crossing.x_root = msg->pt.x + _gdk_offset_x;
event->crossing.y_root = msg->pt.y + _gdk_offset_y;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->crossing.mode = mode;
event->crossing.detail = detail;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->crossing.focus = TRUE; /* FIXME: Set correctly */
event->crossing.state = 0; /* FIXME: Set correctly */
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (type == GDK_ENTER_NOTIFY &&
((GdkWindowObject *) window)->extension_events != 0)
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
_gdk_input_enter_event (window);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (GdkWindow *window,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
POINT pt;
if (p_grab_window != NULL && !p_grab_owner_events && !(p_grab_mask & GDK_LEAVE_NOTIFY_MASK))
return;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
return;
/* Leave events are at (current_x,current_y) in current_window */
if (current_window != window)
{
pt.x = current_x;
pt.y = current_y;
ClientToScreen (GDK_WINDOW_HWND (current_window), &pt);
ScreenToClient (GDK_WINDOW_HWND (window), &pt);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (window, msg, GDK_LEAVE_NOTIFY, mode, detail, pt.x, pt.y);
}
else
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (window, msg, GDK_LEAVE_NOTIFY, mode, detail, current_x, current_y);
/* This would only make sense if the WM_MOUSEMOVE messages would come
* before the respective WM_MOUSELEAVE message, which apparently they
* do not.
track_mouse_event (TME_CANCEL, msg->hwnd);
*/
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (GdkWindow *window,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
POINT pt;
if (p_grab_window != NULL && !p_grab_owner_events && !(p_grab_mask & GDK_ENTER_NOTIFY_MASK))
return;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_ENTER_NOTIFY_MASK))
return;
/* Enter events are at GET_X_LPARAM (msg->lParam), GET_Y_LPARAM
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
* (msg->lParam) in msg->hwnd
*/
pt.x = GET_X_LPARAM (msg->lParam);
pt.y = GET_Y_LPARAM (msg->lParam);
if (msg->hwnd != GDK_WINDOW_HWND (window))
{
ClientToScreen (msg->hwnd, &pt);
ScreenToClient (GDK_WINDOW_HWND (window), &pt);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_or_leave_event (window, msg, GDK_ENTER_NOTIFY, mode, detail, pt.x, pt.y);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
track_mouse_event (TME_LEAVE, GDK_WINDOW_HWND (window));
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_events (GdkWindow *from,
GdkWindow *to,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkWindow *prev = gdk_window_get_parent (to);
if (prev != from)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_events (from, prev, msg, mode, detail);
synthesize_enter_event (to, msg, mode, detail);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_events (GdkWindow *from,
GdkWindow *to,
MSG *msg,
GdkCrossingMode mode,
GdkNotifyType detail)
{
GdkWindow *next = gdk_window_get_parent (from);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (from, msg, mode, detail);
if (next != to)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_events (next, to, msg, mode, detail);
}
static void
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_crossing_events (GdkWindow *window,
GdkCrossingMode mode,
MSG *msg)
{
GdkWindow *intermediate, *tem, *common_ancestor;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (gdk_window_is_ancestor (current_window, window))
{
/* Pointer has moved to an inferior window. */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (current_window, msg, mode, GDK_NOTIFY_INFERIOR);
/* If there are intermediate windows, generate ENTER_NOTIFY
* events for them
*/
intermediate = gdk_window_get_parent (window);
if (intermediate != current_window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_events (current_window, intermediate, msg, mode, GDK_NOTIFY_VIRTUAL);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_ANCESTOR);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (gdk_window_is_ancestor (window, current_window))
{
/* Pointer has moved to an ancestor window. */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (current_window, msg, mode, GDK_NOTIFY_ANCESTOR);
/* If there are intermediate windows, generate LEAVE_NOTIFY
* events for them
*/
intermediate = gdk_window_get_parent (current_window);
if (intermediate != window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_events (intermediate, window, msg, mode, GDK_NOTIFY_VIRTUAL);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_INFERIOR);
}
else if (current_window)
{
/* Find least common ancestor of current_window and window */
tem = current_window;
do {
common_ancestor = gdk_window_get_parent (tem);
tem = common_ancestor;
} while (common_ancestor &&
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
!gdk_window_is_ancestor (common_ancestor, window));
if (common_ancestor)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_leave_event (current_window, msg, mode, GDK_NOTIFY_NONLINEAR);
intermediate = gdk_window_get_parent (current_window);
if (intermediate != common_ancestor)
{
synthesize_leave_events (intermediate, common_ancestor,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msg, mode, GDK_NOTIFY_NONLINEAR_VIRTUAL);
}
intermediate = gdk_window_get_parent (window);
if (intermediate != common_ancestor)
{
synthesize_enter_events (common_ancestor, intermediate,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msg, mode, GDK_NOTIFY_NONLINEAR_VIRTUAL);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_NONLINEAR);
}
}
else
{
/* Dunno where we are coming from */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
synthesize_enter_event (window, msg, mode, GDK_NOTIFY_UNKNOWN);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&current_window, window);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
synthesize_expose_events (GdkWindow *window)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
RECT r;
HDC hdc;
GdkDrawableImplWin32 *impl = GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GList *list = gdk_window_get_children (window);
GList *head = list;
GdkEvent *event;
int k;
while (list)
{
synthesize_expose_events ((GdkWindow *) list->data);
list = list->next;
}
g_list_free (head);
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
if (((GdkWindowObject *) window)->input_only)
;
else if (!(hdc = GetDC (impl->handle)))
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
WIN32_GDI_FAILED ("GetDC");
else
{
if ((k = GetClipBox (hdc, &r)) == ERROR)
WIN32_GDI_FAILED ("GetClipBox");
else if (k != NULLREGION)
{
event = gdk_event_new (GDK_EXPOSE);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
event->expose.window = window;
event->expose.area.x = r.left;
event->expose.area.y = r.top;
event->expose.area.width = r.right - r.left;
event->expose.area.height = r.bottom - r.top;
event->expose.region = gdk_region_rectangle (&(event->expose.area));
event->expose.count = 0;
append_event (event);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
GDI_CALL (ReleaseDC, (impl->handle, hdc));
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
}
static void
update_colors (GdkWindow *window,
gboolean top)
{
HDC hdc;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkDrawableImplWin32 *impl = GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GList *list = gdk_window_get_children (window);
GList *head = list;
GDK_NOTE (COLORMAP, (top ? g_print ("update_colors:") : (void) 0));
while (list)
{
update_colors ((GdkWindow *) list->data, FALSE);
list = list->next;
}
g_list_free (head);
if (((GdkWindowObject *) window)->input_only ||
impl->colormap == NULL)
return;
if (!(hdc = GetDC (impl->handle)))
WIN32_GDI_FAILED ("GetDC");
else
{
GdkColormapPrivateWin32 *cmapp = GDK_WIN32_COLORMAP_DATA (impl->colormap);
HPALETTE holdpal;
gint k;
if ((holdpal = SelectPalette (hdc, cmapp->hpal, TRUE)) == NULL)
WIN32_GDI_FAILED ("SelectPalette");
else if ((k = RealizePalette (hdc)) == GDI_ERROR)
WIN32_GDI_FAILED ("RealizePalette");
else
{
GDK_NOTE (COLORMAP,
(k > 0 ?
g_print (" %p pal=%p: realized %d colors\n"
"update_colors:",
impl->handle, cmapp->hpal, k) :
(void) 0,
g_print (" %p", impl->handle)));
GDI_CALL (UpdateColors, (hdc));
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
SelectPalette (hdc, holdpal, TRUE);
RealizePalette (hdc);
}
GDI_CALL (ReleaseDC, (impl->handle, hdc));
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
GDK_NOTE (COLORMAP, (top ? g_print ("\n") : (void) 0));
}
static void
translate_mouse_coords (GdkWindow *window1,
GdkWindow *window2,
MSG *msg)
{
POINT pt;
pt.x = GET_X_LPARAM (msg->lParam);
pt.y = GET_Y_LPARAM (msg->lParam);
ClientToScreen (GDK_WINDOW_HWND (window1), &pt);
ScreenToClient (GDK_WINDOW_HWND (window2), &pt);
msg->lParam = MAKELPARAM (pt.x, pt.y);
}
/* The check_extended flag controls whether to check if the windows want
* events from extended input devices and if the message should be skipped
* because an extended input device is active */
static gboolean
propagate (GdkWindow **window,
MSG *msg,
GdkWindow *grab_window,
gboolean grab_owner_events,
gint grab_mask,
gboolean (*doesnt_want_it) (gint mask,
MSG *msg),
gboolean check_extended)
{
gboolean in_propagation = FALSE;
if (grab_window != NULL && !grab_owner_events)
{
/* Event source is grabbed with owner_events FALSE */
/* See if the event should be ignored because an extended input device
* is used */
if (check_extended &&
((GdkWindowObject *) grab_window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print (" (ignored for grabber)"));
return FALSE;
}
if ((*doesnt_want_it) (grab_mask, msg))
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (grabber doesn't want it)"));
return FALSE;
}
else
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (to grabber)"));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (window, grab_window);
return TRUE;
}
}
while (TRUE)
{
/* See if the event should be ignored because an extended input device
* is used */
if (check_extended &&
((GdkWindowObject *) *window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print (" (ignored)"));
return FALSE;
}
if ((*doesnt_want_it) (((GdkWindowObject *) *window)->event_mask, msg))
{
/* Owner doesn't want it, propagate to parent. */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkWindow *parent = gdk_window_get_parent (*window);
if (parent == _gdk_root || parent == NULL)
{
/* No parent; check if grabbed */
if (grab_window != NULL)
{
/* Event source is grabbed with owner_events TRUE */
/* See if the event should be ignored because an extended
* input device is used */
if (check_extended &&
((GdkWindowObject *) grab_window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
GDK_NOTE (EVENTS, g_print (" (ignored for grabber)"));
return FALSE;
}
if ((*doesnt_want_it) (grab_mask, msg))
{
/* Grabber doesn't want it either */
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (grabber doesn't want it)"));
return FALSE;
}
else
{
/* Grabbed! */
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (to grabber)"));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (window, grab_window);
return TRUE;
}
}
else
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (undelivered)"));
return FALSE;
}
}
else
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (window, parent);
in_propagation = TRUE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* The only branch where we actually continue the loop */
}
}
else
return TRUE;
}
}
static gboolean
doesnt_want_key (gint mask,
MSG *msg)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return (((msg->message == WM_KEYUP || msg->message == WM_SYSKEYUP) &&
!(mask & GDK_KEY_RELEASE_MASK)) ||
((msg->message == WM_KEYDOWN || msg->message == WM_SYSKEYDOWN) &&
!(mask & GDK_KEY_PRESS_MASK)));
}
static gboolean
doesnt_want_char (gint mask,
MSG *msg)
{
return !(mask & (GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK));
}
static gboolean
doesnt_want_button_press (gint mask,
MSG *msg)
{
return !(mask & GDK_BUTTON_PRESS_MASK);
}
static gboolean
doesnt_want_button_release (gint mask,
MSG *msg)
{
return !(mask & GDK_BUTTON_RELEASE_MASK);
}
static gboolean
doesnt_want_button_motion (gint mask,
MSG *msg)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return !((mask & GDK_POINTER_MOTION_MASK) ||
((msg->wParam & (MK_LBUTTON|MK_MBUTTON|MK_RBUTTON)) && (mask & GDK_BUTTON_MOTION_MASK)) ||
((msg->wParam & MK_LBUTTON) && (mask & GDK_BUTTON1_MOTION_MASK)) ||
((msg->wParam & MK_MBUTTON) && (mask & GDK_BUTTON2_MOTION_MASK)) ||
((msg->wParam & MK_RBUTTON) && (mask & GDK_BUTTON3_MOTION_MASK)));
}
static gboolean
doesnt_want_scroll (gint mask,
MSG *msg)
{
#if 0
return !(mask & GDK_SCROLL_MASK);
#else
return !(mask & GDK_BUTTON_PRESS_MASK);
#endif
}
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
static void
handle_configure_event (MSG *msg,
GdkWindow *window)
{
RECT client_rect;
POINT point;
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
GetClientRect (msg->hwnd, &client_rect);
point.x = client_rect.left; /* always 0 */
point.y = client_rect.top;
/* top level windows need screen coords */
if (gdk_window_get_parent (window) == _gdk_root)
{
ClientToScreen (msg->hwnd, &point);
point.x += _gdk_offset_x;
point.y += _gdk_offset_y;
}
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->width = client_rect.right - client_rect.left;
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->height = client_rect.bottom - client_rect.top;
((GdkWindowObject *) window)->x = point.x;
((GdkWindowObject *) window)->y = point.y;
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
if (((GdkWindowObject *) window)->event_mask & GDK_STRUCTURE_MASK)
{
GdkEvent *event = gdk_event_new (GDK_CONFIGURE);
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
event->configure.window = window;
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
event->configure.width = client_rect.right - client_rect.left;
event->configure.height = client_rect.bottom - client_rect.top;
event->configure.x = point.x;
event->configure.y = point.y;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
append_event (event);
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
}
}
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
static void
erase_background (GdkWindow *window,
HDC hdc)
{
HDC bgdc = NULL;
HBRUSH hbr = NULL;
HPALETTE holdpal = NULL;
RECT rect;
COLORREF bg;
GdkColormap *colormap;
GdkColormapPrivateWin32 *colormap_private;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
int x, y;
int x_offset, y_offset;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (((GdkWindowObject *) window)->input_only ||
((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG ||
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg)
{
return;
}
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
colormap = gdk_drawable_get_colormap (window);
if (colormap &&
(colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR ||
colormap->visual->type == GDK_VISUAL_STATIC_COLOR))
{
int k;
colormap_private = GDK_WIN32_COLORMAP_DATA (colormap);
if (!(holdpal = SelectPalette (hdc, colormap_private->hpal, FALSE)))
WIN32_GDI_FAILED ("SelectPalette");
else if ((k = RealizePalette (hdc)) == GDI_ERROR)
WIN32_GDI_FAILED ("RealizePalette");
else if (k > 0)
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GDK_NOTE (COLORMAP, g_print ("erase_background: realized %p: %d colors\n",
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
colormap_private->hpal, k));
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x_offset = y_offset = 0;
while (window && ((GdkWindowObject *) window)->bg_pixmap == GDK_PARENT_RELATIVE_BG)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
/* If this window should have the same background as the parent,
* fetch the parent. (And if the same goes for the parent, fetch
* the grandparent, etc.)
*/
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x_offset += ((GdkWindowObject *) window)->x;
y_offset += ((GdkWindowObject *) window)->y;
window = GDK_WINDOW (((GdkWindowObject *) window)->parent);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
/* Improves scolling effect, e.g. main buttons of testgtk */
return;
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GetClipBox (hdc, &rect);
if (((GdkWindowObject *) window)->bg_pixmap == NULL)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
bg = _gdk_win32_colormap_color (GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->colormap,
((GdkWindowObject *) window)->bg_color.pixel);
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
if (!(hbr = CreateSolidBrush (bg)))
WIN32_GDI_FAILED ("CreateSolidBrush");
else if (!FillRect (hdc, &rect, hbr))
WIN32_GDI_FAILED ("FillRect");
if (hbr != NULL)
DeleteObject (hbr);
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
else if (((GdkWindowObject *) window)->bg_pixmap != GDK_NO_BG)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
GdkPixmap *pixmap = ((GdkWindowObject *) window)->bg_pixmap;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
GdkPixmapImplWin32 *pixmap_impl = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl);
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (x_offset == 0 && y_offset == 0 &&
pixmap_impl->width <= 8 && pixmap_impl->height <= 8)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
if (!(hbr = CreatePatternBrush (GDK_PIXMAP_HBITMAP (pixmap))))
WIN32_GDI_FAILED ("CreatePatternBrush");
else if (!FillRect (hdc, &rect, hbr))
WIN32_GDI_FAILED ("FillRect");
if (hbr != NULL)
DeleteObject (hbr);
}
else
{
HGDIOBJ oldbitmap;
if (!(bgdc = CreateCompatibleDC (hdc)))
{
WIN32_GDI_FAILED ("CreateCompatibleDC");
return;
}
if (!(oldbitmap = SelectObject (bgdc, GDK_PIXMAP_HBITMAP (pixmap))))
{
WIN32_GDI_FAILED ("SelectObject");
DeleteDC (bgdc);
return;
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x = -x_offset;
while (x < rect.right)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (x + pixmap_impl->width >= rect.left)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
y = -y_offset;
while (y < rect.bottom)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (y + pixmap_impl->height >= rect.top)
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
{
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
if (!BitBlt (hdc, x, y,
pixmap_impl->width, pixmap_impl->height,
bgdc, 0, 0, SRCCOPY))
{
WIN32_GDI_FAILED ("BitBlt");
SelectObject (bgdc, oldbitmap);
DeleteDC (bgdc);
return;
}
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
y += pixmap_impl->height;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
}
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
x += pixmap_impl->width;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
}
SelectObject (bgdc, oldbitmap);
DeleteDC (bgdc);
}
}
}
static GdkRegion *
_gdk_win32_hrgn_to_region (HRGN hrgn)
{
RGNDATA *rgndata;
RECT *rects;
GdkRegion *result;
gint nbytes;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
guint i;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
if ((nbytes = GetRegionData (hrgn, 0, NULL)) == 0)
{
WIN32_GDI_FAILED ("GetRegionData");
return NULL;
}
rgndata = (RGNDATA *) g_malloc (nbytes);
if (GetRegionData (hrgn, nbytes, rgndata) == 0)
{
WIN32_GDI_FAILED ("GetRegionData");
g_free (rgndata);
return NULL;
}
result = gdk_region_new ();
rects = (RECT *) rgndata->Buffer;
for (i = 0; i < rgndata->rdh.nCount; i++)
{
GdkRectangle r;
r.x = rects[i].left;
r.y = rects[i].top;
r.width = rects[i].right - r.x;
r.height = rects[i].bottom - r.y;
gdk_region_union_with_rect (result, &r);
}
g_free (rgndata);
return result;
}
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
static void
adjust_drag (LONG *drag,
LONG curr,
gint inc)
{
if (*drag > curr)
*drag = curr + ((*drag + inc/2 - curr) / inc) * inc;
else
*drag = curr - ((curr - *drag + inc/2) / inc) * inc;
}
static void
handle_wm_paint (MSG *msg,
GdkWindow *window,
gboolean return_exposes,
GdkEvent **event)
{
HRGN hrgn = CreateRectRgn (0, 0, 0, 0);
HDC hdc;
PAINTSTRUCT paintstruct;
GdkRegion *update_region;
gint xoffset, yoffset;
if (GetUpdateRgn (msg->hwnd, hrgn, FALSE) == ERROR)
{
WIN32_GDI_FAILED ("GetUpdateRgn");
return;
}
hdc = BeginPaint (msg->hwnd, &paintstruct);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %s %s dc %p%s",
_gdk_win32_rect_to_string (&paintstruct.rcPaint),
(paintstruct.fErase ? "erase" : ""),
hdc,
(return_exposes ? " return_exposes" : "")));
EndPaint (msg->hwnd, &paintstruct);
/* HB: don't generate GDK_EXPOSE events for InputOnly
* windows -> backing store now works!
*/
if (((GdkWindowObject *) window)->input_only)
{
DeleteObject (hrgn);
return;
}
if (!(((GdkWindowObject *) window)->event_mask & GDK_EXPOSURE_MASK))
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (ignored)"));
DeleteObject (hrgn);
return;
}
#if 0 /* we need to process exposes even with GDK_NO_BG
* Otherwise The GIMP canvas update is broken ....
*/
if (((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG)
break;
#endif
if ((paintstruct.rcPaint.right == paintstruct.rcPaint.left) ||
(paintstruct.rcPaint.bottom == paintstruct.rcPaint.top))
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (empty paintstruct, ignored)"));
DeleteObject (hrgn);
return;
}
if (return_exposes)
{
if (!GDK_WINDOW_DESTROYED (window))
{
2005-07-29 00:35:21 +00:00
GList *list = _gdk_display->queued_events;
*event = gdk_event_new (GDK_EXPOSE);
(*event)->expose.window = window;
(*event)->expose.area.x = paintstruct.rcPaint.left;
(*event)->expose.area.y = paintstruct.rcPaint.top;
(*event)->expose.area.width = paintstruct.rcPaint.right - paintstruct.rcPaint.left;
(*event)->expose.area.height = paintstruct.rcPaint.bottom - paintstruct.rcPaint.top;
(*event)->expose.region = _gdk_win32_hrgn_to_region (hrgn);
(*event)->expose.count = 0;
while (list != NULL)
{
GdkEventPrivate *evp = list->data;
if (evp->event.any.type == GDK_EXPOSE &&
evp->event.any.window == window &&
!(evp->flags & GDK_EVENT_PENDING))
evp->event.expose.count++;
list = list->next;
}
}
return;
}
update_region = _gdk_win32_hrgn_to_region (hrgn);
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
gdk_region_offset (update_region, xoffset, yoffset);
_gdk_window_process_expose (window, update_region);
gdk_region_destroy (update_region);
DeleteObject (hrgn);
}
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
static void
handle_stuff_while_moving_or_resizing (void)
{
int arbitrary_limit = 1;
while (g_main_pending () && arbitrary_limit--)
g_main_iteration (FALSE);
}
static VOID CALLBACK
resize_timer_proc (HWND hwnd,
UINT msg,
UINT id,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
DWORD time)
{
if (_sizemove_in_progress)
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
handle_stuff_while_moving_or_resizing ();
}
static void
handle_display_change (void)
{
_gdk_monitor_init ();
_gdk_root_window_size_init ();
g_signal_emit_by_name (_gdk_screen, "size_changed");
}
static void
generate_button_event (GdkEventType type,
gint button,
GdkWindow *window,
GdkWindow *orig_window,
MSG *msg)
{
GdkEvent *event = gdk_event_new (type);
gint xoffset, yoffset;
event->button.window = window;
event->button.time = _gdk_win32_get_next_tick (msg->time);
if (window != orig_window)
translate_mouse_coords (orig_window, window, msg);
event->button.x = current_x = (gint16) GET_X_LPARAM (msg->lParam);
event->button.y = current_y = (gint16) GET_Y_LPARAM (msg->lParam);
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->button.x += xoffset;
event->button.y += yoffset;
event->button.x_root = msg->pt.x + _gdk_offset_x;
event->button.y_root = msg->pt.y + _gdk_offset_y;
event->button.axes = NULL;
event->button.state = build_pointer_event_state (msg);
event->button.button = button;
event->button.device = _gdk_display->core_pointer;
append_event (event);
if (type == GDK_BUTTON_PRESS)
_gdk_event_button_generate (_gdk_display, event);
}
static gboolean
gdk_event_translate (MSG *msg,
gint *ret_valp)
{
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
RECT rect, *drag, orig_drag;
POINT point;
MINMAXINFO *mmi;
HWND hwnd;
HCURSOR hcursor;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
BYTE key_state[256];
HIMC himc;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkEvent *event;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
wchar_t wbuf[100];
gint ccount;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GdkWindow *window = NULL;
GdkWindowImplWin32 *impl;
GdkWindow *orig_window, *new_window;
gint xoffset, yoffset;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
static gint update_colors_counter = 0;
gint button;
New debugging function, to log a clipboard format name symbolically. 2005-04-04 Tor Lillqvist <tml@novell.com> * gdk/win32/gdkmain.c (_gdk_win32_cf_to_string): New debugging function, to log a clipboard format name symbolically. (_gdk_win32_data_to_string): Also new, to log random data bytes. Implement delayed rendering on Win32, specifically for transfering images through the clipboard from GTK+ apps to other apps (#168173, implementation by Ivan Wong): * gdk/win32/gdkevents-win32.c (gdk_event_translate): Handle WM_RENDERFORMAT. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Add _format_atom_table, _delayed_rendering_data and _image_bmp. * gdk/win32/gdkmain-win32.c: Initialize _image_bmp. * gdk/win32/gdkproperty-win32.c (gdk_property_change): Accept formats other than GDK_TARGET_STRING or _utf8_string, and assume they are handled through delayed rendering. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Return all available formats (including those registered by GTK+ apps) on request_targets. (gdk_selection_property_get): We should append a zero byte like X11 does. (gdk_win32_selection_add_targets): New function, for gtkselection's use. Win32 requires that the clipboard owner registers all valid formats even if the owner wants delayed rendering. (_gdk_win32_selection_convert_to_dib): New function. Convert images to DIB using gdk-pixbuf. * gdk/win32/gdkwin32.h: Declare gdk_win32_selection_add_targets(). * gtk/gtkselection.c (gtk_selection_add_target, gtk_selection_add_targets): Call gdk_win32_selection_add_targets() to register target formats. * gdk/gdk.symbols: Add gdk_win32_selection_add_targets().
2005-04-04 00:12:26 +00:00
GdkAtom target;
gchar buf[256];
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
gboolean return_val = FALSE;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
int i;
if (_gdk_default_filters)
{
/* Apply global filters */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
2005-07-29 00:35:21 +00:00
GdkFilterReturn result = apply_filters (NULL, msg, _gdk_default_filters);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* If result is GDK_FILTER_CONTINUE, we continue as if nothing
* happened. If it is GDK_FILTER_REMOVE or GDK_FILTER_TRANSLATE,
* we return TRUE, and DefWindowProc() will not be called.
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
*/
2005-07-29 00:35:21 +00:00
if (result == GDK_FILTER_REMOVE || result == GDK_FILTER_TRANSLATE)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return TRUE;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd);
orig_window = window;
if (window == NULL)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* XXX Handle WM_QUIT here ? */
if (msg->message == WM_QUIT)
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %d", msg->wParam));
exit (msg->wParam);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (msg->message == WM_MOVE ||
msg->message == WM_SIZE)
{
/* It's quite normal to get these messages before we have
* had time to register the window in our lookup table, or
* when the window is being destroyed and we already have
* removed it. Repost the same message to our queue so that
* we will get it later when we are prepared.
*/
GDK_NOTE (EVENTS, g_print (" (posted)"));
Large changes to the Win32 backend, partially made necessary by the 2000-05-02 Tor Lillqvist <tml@iki.fi> Large changes to the Win32 backend, partially made necessary by the changes to the backend-independent internal structures. Attempts to implement similar backing store stuff as on X11. The current (CVS) version of the Win32 backend is *not* as stable as it was before the no-flicker branch was merged. A zipfile with that version is available from http://www.gimp.org/win32/. That should be use by "production" code until this CVS version is usable. (But note, the Win32 backend has never been claimed to be "production quality".) * README.win32: Add the above comment about versions. * gdk/gdkwindow.c: Don't use backing store for now on Win32. * gdk/gdk.def: Update. * gdk/gdkfont.h: Declare temporary Win32-only functions. Will presumably be replaced by some more better mechanism as 1.4 gets closer to release shape. * gdk/makefile.{cygwin,msc}: Update. * gdk/win32/*.c: Correct inclusions of the backend-specific and internal headers. Change code according to changes in these. Use gdk_drawable_*, not gdk_window_* where necessary. * gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not our old DND. * gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try to interpret single characters as UTF-8. Thanks to Hans Breuer. Use correct function name in warning messages. * gdk/win32/gdkevents-win32.c: Use correct parameter lists for the GSourceFuncs gdk_event_prepare and gdk_event_check. (gdk_event_get_graphics_expose): Do implement, use PeekMessage. Thanks to Hans Breuer. (event_mask_string): Debugging function to print an GdkEventMask. (gdk_pointer_grab): Use it. * gdk/win32/gdkfont-win32.c: The Unicode subrange that the (old) book I used claimed was Hangul actually is CJK Unified Ideographs Extension A. Also, Hangul Syllables were missing. Improve logging. * gdk/win32/gdkgc-win32.c: Largish changes. * gdk/win32/gdkim-win32.c (gdk_set_locale): Use g_win32_getlocale() from GLib, and not setlocale() to get current locale name. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to gdkwin32.h, similarily as in the X11 backend. * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix, assignment was used instead of equals in if test. Thanks to Hans Breuer. * gdk/win32/makefile.{cygwin,msc} * gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the path to the Win32 headers that works also with the mingw compiler. * gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
PostMessage (msg->hwnd, msg->message,
msg->wParam, msg->lParam);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (msg->message == WM_CREATE)
{
window = (UNALIGNED GdkWindow*) (((LPCREATESTRUCT) msg->lParam)->lpCreateParams);
GDK_WINDOW_HWND (window) = msg->hwnd;
}
else
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (no GdkWindow)"));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
}
return FALSE;
}
g_object_ref (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* window's refcount has now been increased, so code below should
* not just return from this function, but instead goto done (or
* break out of the big switch). To protect against forgetting this,
* #define return to a syntax error...
*/
#define return GOTO_DONE_INSTEAD
if (!GDK_WINDOW_DESTROYED (window) && ((GdkWindowObject *) window)->filters)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Apply per-window filters */
2005-07-29 00:35:21 +00:00
GdkFilterReturn result = apply_filters (window, msg, ((GdkWindowObject *) window)->filters);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (result == GDK_FILTER_REMOVE || result == GDK_FILTER_TRANSLATE)
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
{
return_val = TRUE;
goto done;
}
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (msg->message == msh_mousewheel)
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (MSH_MOUSEWHEEL)"));
/* MSH_MOUSEWHEEL is delivered to the foreground window. Work
* around that. Also, the position is in screen coordinates, not
* client coordinates as with the button messages.
*/
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
point.x = GET_X_LPARAM (msg->lParam);
point.y = GET_Y_LPARAM (msg->lParam);
if ((hwnd = WindowFromPoint (point)) == NULL)
goto done;
msg->hwnd = hwnd;
if ((new_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd)) == NULL)
goto done;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, new_window);
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_scroll, TRUE))
goto done;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
goto done;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
ScreenToClient (msg->hwnd, &point);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_SCROLL);
event->scroll.window = window;
event->scroll.direction = ((int) msg->wParam > 0) ?
GDK_SCROLL_UP : GDK_SCROLL_DOWN;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->scroll.time = _gdk_win32_get_next_tick (msg->time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
event->scroll.x = (gint16) point.x + xoffset;
event->scroll.y = (gint16) point.y + yoffset;
event->scroll.x_root = (gint16) GET_X_LPARAM (msg->lParam) + _gdk_offset_x;
event->scroll.y_root = (gint16) GET_Y_LPARAM (msg->lParam) + _gdk_offset_y;
event->scroll.state = 0; /* No state information with MSH_MOUSEWHEEL */
event->scroll.device = _gdk_display->core_pointer;
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
goto done;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (msg->message == client_message)
{
GList *tmp_list;
GdkFilterReturn result = GDK_FILTER_CONTINUE;
GDK_NOTE (EVENTS, g_print (" client_message"));
tmp_list = client_filters;
while (tmp_list)
{
GdkClientFilter *filter = tmp_list->data;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
tmp_list = tmp_list->next;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (filter->type == GDK_POINTER_TO_ATOM (msg->wParam))
{
GList *filter_list = g_list_append (NULL, filter);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
GDK_NOTE (EVENTS, g_print (" (match)"));
result = apply_filters (window, msg, filter_list);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
g_list_free (filter_list);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (result != GDK_FILTER_CONTINUE)
break;
}
}
2005-07-29 00:35:21 +00:00
if (result == GDK_FILTER_REMOVE || result == GDK_FILTER_TRANSLATE)
{
return_val = TRUE;
goto done;
}
else
{
/* Send unknown client messages on to Gtk for it to use */
event = gdk_event_new (GDK_CLIENT_EVENT);
event->client.window = window;
event->client.message_type = GDK_POINTER_TO_ATOM (msg->wParam);
event->client.data_format = 32;
event->client.data.l[0] = msg->lParam;
for (i = 1; i < 5; i++)
event->client.data.l[i] = 0;
append_event (event);
return_val = TRUE;
goto done;
}
}
switch (msg->message)
{
case WM_INPUTLANGCHANGE:
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
_gdk_input_locale = (HKL) msg->lParam;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
_gdk_input_locale_is_ime = ImmIsIME (_gdk_input_locale);
GetLocaleInfo (MAKELCID (LOWORD (_gdk_input_locale), SORT_DEFAULT),
LOCALE_IDEFAULTANSICODEPAGE,
buf, sizeof (buf));
_gdk_input_codepage = atoi (buf);
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
_gdk_keymap_serial++;
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" cs:%lu hkl:%lx%s cp:%d",
(gulong) msg->wParam,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
msg->lParam, _gdk_input_locale_is_ime ? " (IME)" : "",
Implement the functions that until now just were non-functional stubs. For 2002-02-26 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkkeys-win32.c: Implement the functions that until now just were non-functional stubs. For "hardware keycodes", we use Windows virtual keycodes. Not scancodes, although that at first might seem more low-level and a better match to X11 keycodes. The Windows API is really mixed up and confused with respect to scancodes and virtual keycodes. (Surprised?) Some scancodes are generated by two keys on the keyboard (!), and although the keyboard messages do have a flag to indicate which key the user pressed, other API that take a scan code as input don't let you specify which actual key you mean. (update_keymap): Function to build a X11-like representation of the keyboard. Each key has four keysyms: two levels (nonshifted and shifted) and two groups (normal and with AltGr). (gdk_keymap_get_direction): Use the codepage corresponding to the thread's input locale, not the system codepage. * gdk/win32/gdkglobals-win32.c * gdk/win32/gdkmain-win32.c * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.h * gdk/win32/gdkwindow-win32.c: Remove the input_locale and charset_info fields from GdkWindowImplWin32. Input locale is per-thread in Windows, and as GDK on Windows really only works when the GDI interaction all happens in just one thread anyway, this state can be global. Use globals _gdk_input_locale and _gdk_input_codepage instead. Set these based on the thread's input locale (keyboard layout, or which IME is active). * gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode fields in GDK key events. On input locale change messages, set the global state variables, and inform update_keymap() that it has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
_gdk_input_codepage));
break;
case WM_SYSKEYUP:
case WM_SYSKEYDOWN:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" %s ch:%.02x %s",
_gdk_win32_key_to_string (msg->lParam),
msg->wParam,
decode_key_lparam (msg->lParam)));
/* If posted without us having keyboard focus, ignore */
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
if ((msg->wParam != VK_F10 && msg->wParam != VK_MENU) &&
!(HIWORD (msg->lParam) & KF_ALTDOWN))
break;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
/* Let the system handle Alt-Tab, Alt-Space, Alt-Enter and
* Alt-F4 unless the keyboard is grabbed.
*/
if (k_grab_window == NULL &&
(msg->wParam == VK_TAB ||
msg->wParam == VK_SPACE ||
msg->wParam == VK_RETURN ||
msg->wParam == VK_F4))
break;
/* Jump to code in common with WM_KEYUP and WM_KEYDOWN */
goto keyup_or_down;
case WM_KEYUP:
case WM_KEYDOWN:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" %s ch:%.02x %s",
_gdk_win32_key_to_string (msg->lParam),
msg->wParam,
decode_key_lparam (msg->lParam)));
keyup_or_down:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Ignore key messages intended for the IME */
if (msg->wParam == VK_PROCESSKEY ||
in_ime_composition)
break;
if (!propagate (&window, msg,
k_grab_window, k_grab_owner_events, GDK_ALL_EVENTS_MASK,
doesnt_want_key, FALSE))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new ((msg->message == WM_KEYDOWN ||
msg->message == WM_SYSKEYDOWN) ?
GDK_KEY_PRESS : GDK_KEY_RELEASE);
event->key.window = window;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->key.time = _gdk_win32_get_next_tick (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event->key.keyval = GDK_VoidSymbol;
event->key.string = NULL;
event->key.length = 0;
event->key.hardware_keycode = msg->wParam;
if (HIWORD (msg->lParam) & KF_EXTENDED)
{
switch (msg->wParam)
{
case VK_CONTROL:
event->key.hardware_keycode = VK_RCONTROL;
break;
case VK_SHIFT: /* Actually, KF_EXTENDED is not set
* for the right shift key.
*/
event->key.hardware_keycode = VK_RSHIFT;
break;
case VK_MENU:
event->key.hardware_keycode = VK_RMENU;
break;
}
}
else if (msg->wParam == VK_SHIFT &&
LOBYTE (HIWORD (msg->lParam)) == _scancode_rshift)
event->key.hardware_keycode = VK_RSHIFT;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
API_CALL (GetKeyboardState, (key_state));
/* g_print ("ctrl:%02x lctrl:%02x rctrl:%02x alt:%02x lalt:%02x ralt:%02x\n", key_state[VK_CONTROL], key_state[VK_LCONTROL], key_state[VK_RCONTROL], key_state[VK_MENU], key_state[VK_LMENU], key_state[VK_RMENU]); */
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
build_key_event_state (event, key_state);
gdk_keymap_translate_keyboard_state (NULL,
event->key.hardware_keycode,
event->key.state,
event->key.group,
&event->key.keyval,
NULL, NULL, NULL);
fill_key_event_string (event);
/* Reset MOD1_MASK if it is the Alt key itself */
if (msg->wParam == VK_MENU)
event->key.state &= ~GDK_MOD1_MASK;
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_SYSCHAR:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (msg->wParam != VK_SPACE)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* To prevent beeps, don't let DefWindowProc() be called */
return_val = TRUE;
goto done;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
case WM_IME_STARTCOMPOSITION:
in_ime_composition = TRUE;
break;
case WM_IME_ENDCOMPOSITION:
in_ime_composition = FALSE;
break;
case WM_IME_COMPOSITION:
/* On Win2k WM_IME_CHAR doesn't work correctly for non-Unicode
* applications. Thus, handle WM_IME_COMPOSITION with
* GCS_RESULTSTR instead, fetch the Unicode chars from the IME
* with ImmGetCompositionStringW().
*
* See for instance
* http://groups.google.com/groups?selm=natX5.57%24g77.19788%40nntp2.onemain.com
* and
* http://groups.google.com/groups?selm=u2XfrXw5BHA.1628%40tkmsftngp02
* for comments by other people that seems to have the same
* experience. WM_IME_CHAR just gives question marks, apparently
* because of going through some conversion to the current code
* page.
*
* WM_IME_CHAR might work on NT4 or Win9x with ActiveIMM, but
* use WM_IME_COMPOSITION there, too, to simplify the code.
*/
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %#lx", msg->lParam));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(msg->lParam & GCS_RESULTSTR))
break;
if (!propagate (&window, msg,
k_grab_window, k_grab_owner_events, GDK_ALL_EVENTS_MASK,
doesnt_want_char, FALSE))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
himc = ImmGetContext (msg->hwnd);
ccount = ImmGetCompositionStringW (himc, GCS_RESULTSTR,
wbuf, sizeof (wbuf));
ImmReleaseContext (msg->hwnd, himc);
ccount /= 2;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
API_CALL (GetKeyboardState, (key_state));
for (i = 0; i < ccount; i++)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->event_mask & GDK_KEY_PRESS_MASK)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* Build a key press event */
event = gdk_event_new (GDK_KEY_PRESS);
event->key.window = window;
build_wm_ime_composition_event (event, msg, wbuf[i], key_state);
append_event (event);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->event_mask & GDK_KEY_RELEASE_MASK)
{
/* Build a key release event. */
event = gdk_event_new (GDK_KEY_RELEASE);
event->key.window = window;
build_wm_ime_composition_event (event, msg, wbuf[i], key_state);
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
}
}
return_val = TRUE;
break;
case WM_LBUTTONDOWN:
button = 1;
goto buttondown0;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
case WM_MBUTTONDOWN:
button = 2;
goto buttondown0;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
case WM_RBUTTONDOWN:
button = 3;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
goto buttondown0;
case WM_XBUTTONDOWN:
if (HIWORD (msg->wParam) == XBUTTON1)
button = 4;
else
button = 5;
buttondown0:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" (%d,%d)",
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, find_window_for_mouse_event (window, msg));
if (p_grab_window != NULL)
{
GdkWindow *real_window = find_real_window_for_grabbed_mouse_event (window, msg);
if (real_window != current_window)
synthesize_crossing_events (real_window, GDK_CROSSING_NORMAL, msg);
}
else
{
if (window != current_window)
synthesize_crossing_events (window, GDK_CROSSING_NORMAL, msg);
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_button_press, TRUE))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
/* Emulate X11's automatic active grab */
if (!p_grab_window)
{
/* No explicit active grab, let's start one automatically */
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (automatic grab)"));
gdk_pointer_grab (window,
FALSE,
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
((GdkWindowObject *) window)->event_mask,
NULL, NULL, 0);
p_grab_automatic = TRUE;
}
generate_button_event (GDK_BUTTON_PRESS, button,
window, orig_window, msg);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_LBUTTONUP:
button = 1;
goto buttonup0;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
case WM_MBUTTONUP:
button = 2;
goto buttonup0;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
case WM_RBUTTONUP:
button = 3;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
goto buttonup0;
case WM_XBUTTONUP:
if (HIWORD (msg->wParam) == XBUTTON1)
button = 4;
else
button = 5;
buttonup0:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" (%d,%d)",
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, find_window_for_mouse_event (window, msg));
if (p_grab_window != NULL)
{
GdkWindow *real_window = find_real_window_for_grabbed_mouse_event (window, msg);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (real_window != current_window)
synthesize_crossing_events (real_window, GDK_CROSSING_NORMAL, msg);
}
else
{
if (window != current_window)
synthesize_crossing_events (window, GDK_CROSSING_NORMAL, msg);
}
#if 0
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->extension_events != 0 &&
_gdk_input_ignore_core)
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (ignored)"));
break;
}
#endif
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_button_release, TRUE))
{
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if (!GDK_WINDOW_DESTROYED (window))
{
generate_button_event (GDK_BUTTON_RELEASE, button,
window, orig_window, msg);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (p_grab_window != NULL &&
p_grab_automatic &&
(msg->wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) == 0)
{
/* Terminate automatic grab */
gdk_pointer_ungrab (0);
}
return_val = TRUE;
break;
case WM_MOUSEMOVE:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" %#x (%d,%d)",
msg->wParam,
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
/* If we haven't moved, don't create any GDK event. Windows
* sends WM_MOUSEMOVE messages after a new window is shows under
* the mouse, even if the mouse hasn't moved. This disturbs gtk.
*/
if (msg->pt.x + _gdk_offset_x == current_root_x &&
msg->pt.y + _gdk_offset_y == current_root_y)
break;
current_root_x = msg->pt.x + _gdk_offset_x;
current_root_y = msg->pt.y + _gdk_offset_y;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, find_window_for_mouse_event (window, msg));
if (p_grab_window != NULL)
{
GdkWindow *real_window = find_real_window_for_grabbed_mouse_event (window, msg);
if (real_window != current_window)
synthesize_crossing_events (real_window, GDK_CROSSING_NORMAL, msg);
}
else
{
if (window != current_window)
synthesize_crossing_events (window, GDK_CROSSING_NORMAL, msg);
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_button_motion, TRUE))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
break;
if (GDK_WINDOW_DESTROYED (window))
break;
if (window != orig_window)
translate_mouse_coords (orig_window, window, msg);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_MOTION_NOTIFY);
event->motion.window = window;
event->motion.time = _gdk_win32_get_next_tick (msg->time);
event->motion.x = current_x = (gint16) GET_X_LPARAM (msg->lParam);
event->motion.y = current_y = (gint16) GET_Y_LPARAM (msg->lParam);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
event->motion.x += xoffset;
event->motion.y += yoffset;
event->motion.x_root = current_root_x;
event->motion.y_root = current_root_y;
event->motion.axes = NULL;
event->motion.state = build_pointer_event_state (msg);
event->motion.is_hint = FALSE;
event->motion.device = _gdk_display->core_pointer;
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_NCMOUSEMOVE:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" (%d,%d)",
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (current_window != NULL &&
(((GdkWindowObject *) current_window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
{
synthesize_crossing_events (_gdk_root, GDK_CROSSING_NORMAL, msg);
}
break;
case WM_MOUSELEAVE:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %d (%ld,%ld)",
HIWORD (msg->wParam), msg->pt.x, msg->pt.y));
if (!gdk_win32_handle_table_lookup ((GdkNativeWindow) WindowFromPoint (msg->pt)))
{
GdkNotifyType detail;
if (GDK_WINDOW_TYPE (current_window) != GDK_WINDOW_CHILD)
detail = GDK_NOTIFY_ANCESTOR;
else
detail = GDK_NOTIFY_UNKNOWN;
/* we are only interested if we don't know the new window */
synthesize_enter_or_leave_event (current_window, msg,
GDK_LEAVE_NOTIFY, GDK_CROSSING_NORMAL, detail,
current_x, current_y);
}
else
{
GDK_NOTE (EVENTS, g_print (" (ignored)"));
}
return_val = TRUE;
break;
case WM_MOUSEWHEEL:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %d", HIWORD (msg->wParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
/* WM_MOUSEWHEEL is delivered to the focus window. Work around
* that. Also, the position is in screen coordinates, not client
* coordinates as with the button messages. I love the
* consistency of Windows.
*/
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
point.x = GET_X_LPARAM (msg->lParam);
point.y = GET_Y_LPARAM (msg->lParam);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
if ((hwnd = WindowFromPoint (point)) == NULL)
break;
msg->hwnd = hwnd;
if ((new_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd)) == NULL)
break;
if (new_window != window)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
assign_object (&window, new_window);
}
if (!propagate (&window, msg,
p_grab_window, p_grab_owner_events, p_grab_mask,
doesnt_want_scroll, TRUE))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
ScreenToClient (msg->hwnd, &point);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_SCROLL);
event->scroll.window = window;
event->scroll.direction = (((short) HIWORD (msg->wParam)) > 0) ?
GDK_SCROLL_UP : GDK_SCROLL_DOWN;
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to 2002-11-12 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/*.c: Rename all global variables and functions to start with underscore. Merge from stable: More work on the Win32 backend. The cause of some scrolling problems was that SetWindowPos() and ScrollWindowEx() don't blit those parts of the window they think are invalid. As we didn't keep Windows's update region in synch with GDK's, Windows thought those areas that in fact had been updated were invalid. Calling ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to be an elegant and efficient solution, removing from Windows's update region those areas we are about to repaint proactively. In some cases garbage leftover values were used for the clip origin in GdkGCWin32. This showed up as odd blank areas around the pixmaps included in the Text Widget in gtk-demo. Having the clip region either as a GdkRegion or a HRGN in GdkGCWin32 was unnecessary, it's better to just use a HRGN. The translation and antiexpose queue handling in gdkgeometry-win32.c seems unnecessary (and not implementable in the same way as on X11 anyway, no serial numbers) on Windows, ifdeffed out. Don't (try to) do guffaw scrolling as there is no static window gravity on Windows. Guffaw scrolling would be unnecessary anyway, as there is the ScrollWindow() API. This improves the behaviour of the Text Widget demo in gtk-demo a lot. But I have no idea how the lack of static win gravity should be handled in other places where the X11 code uses it. Especially _gdk_window_move_resize_child(). There is still some problem in expose handling. By moving an obscuring window back and forth over testgtk's main window, for instance, every now and then you typically get narrow vertical or horizontal strips of pixels that haven't been properly redrawn after being exposed. A fencepost error somewhere? Otherwise, all of testgtk and gtk-demo except "big windows" now seem to work pretty well. Bug #79720 should be fixed now. * gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string, gdk_win32_print_paletteentries, gdk_win32_print_system_palette, gdk_win32_print_hpalette) * gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description) * gdk/win32/gdkevents-win32.c (gdk_win32_message_name): Move all debugging helper functions to gdkmain-win32.c. * gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles): Rewrite. Make static. Must take tile origin parameters, too. (gdk_win32_draw_rectangle): Pass the tile/stipple origin to _gdk_win32_draw_tiles(). Remove #if 0 code. (blit_inside_window): Don't call ScrollDC(), that didn't work at all like I thought. A simple call to BitBlt() is enough. * gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused latin_locale_loaded variable. (_gdk_win32_get_next_tick): New function. Used to make sure timestamps of events are always increasing, both in events generated from the window procedure and in events gotten via PeekMessage(). Not sure whether this is actually useful, but it seemed as a good idea. (real_window_procedure): Don't use a local GdkEventPrivate variable. Don't attempt any compression of configure or expose events here, handled elsewhere. (erase_background): Accumulate window offsets when traversing up the parent chain for GDK_PARENT_RELATIVE_BG, in order to get correct alignment of background pixmaps. Don't fill with BLACK_BRUSH if GDK_NO_BG. (gdk_event_get_graphics_expose): A bit more verbose debugging output. (gdk_event_translate): Use _gdk_win32_get_next_tick(). In the WM_PAINT handler, don't check for empty update rect. When we get a WM_PAINT, the update region isn't empty. And if it for some strange reason is, that will be handled later anyway. Call GetUpdateRgn() before calling BeginPaint() and EndPaint() (which empty the update region). * gdk/win32/gdkdnd-win32.c * gdk/win32/gdkinput-win32.c: Use _gdk_win32_get_next_tick(). * gdk/win32/gdkfont-win32.c: Use %p to print HFONTs. (gdk_text_size): Remove, unused. * gdk/win32/gdkgc-win32.c: Set clip origins to zero when appropriate. (gdk_gc_copy): Increase refcount on colormap if present. (gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple, combine it with clip region after selecting into the DC. (_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region. (_gdk_win3_gdkregion_to_hrgn): New function, code snippet extracted from gdk_win32_hdc_get(). * gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue handling. (gdk_window_copy_area_scroll): Increase clipRect to avoid ScrollWindowEx() not scrolling pixels it thinks are invalid. Scroll also children with the ScrollWindowEx() call. No need to call gdk_window_move() on the children. (gdk_window_scroll): Don't do guffaw scrolling. (gdk_window_compute_position): Fix typo, used win32_y where x was intended. (gdk_window_premove, gdk_window_postmove, gdk_window_clip_changed): Add debugging output. (_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn() on the region. (_gdk_window_process_expose): No use for the serial number parameter now. Instead of a rectangle, take a region parameter, as Windows gives us one in WM_PAINT. * gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string, _gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string, _gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string, _gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string, _gdk_win32_gdkregion_to_string): New debugging functions. (static_printf): Helper function for the above. sprintfs into a static circular buffer, return value should be used "soon". * gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory leak, free list after use. (gdk_window_gravity_works): Remove, we know that there is no such thing on Windows. (gdk_window_set_static_bit_gravity, gdk_window_set_static_win_gravity): Ditto, remove, they didn't do anything anyway. (_gdk_windowing_window_init, gdk_window_foreign_new): Call _gdk_window_init_position() like in the X11 backend. (gdk_window_reparent): Don't call the now nonexistent gdk_window_set_static_win_gravity(). No idea what should be done instead. (gdk_window_get_geometry): The returned x and y should be relative to parent. Used to be always zero.. (gdk_window_set_static_gravities): Return FALSE if trying to set static gravity. * gdk/win32/gdkprivate-win32.h: Drop the clip_region field from GdkGCWin32. Only use the HRGN hcliprgn. Declare new functions. * gdk/win32/*.c: Use new debugging functions. * gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
event->scroll.time = _gdk_win32_get_next_tick (msg->time);
Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they 2002-03-06 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkevents-win32.c (gdk_pointer_grab, gdk_pointer_ungrab): Bypass calls to the grab/ungrab functions in gdkinput-win32.c, as they don't effectively do anything anyway. (build_key_event_state): Set MOD2 bit if key is in AltGr group. (gdk_event_translate): Call _gdk_windowing_window_get_offsets() each time the offsets are used, on the window they refer to, instead of once in the beginning. The window in question might change due to event propagation. (gdk_event_translate): Set key event group to 0 for non-AltGr keys. Do set the SHIFT bit in the key event state also for ISO_Left_Tab. Now backtabbing finally works again. * gdk/win32/gdkunput-win32.c: Minor debugging output change. * gdk/win32/gdkkeys-win32.c (update_keymap): Set VK_TAB mapping to Gdk_Tab and GDK_ISO_Left_Tab, like on X11. (gdk_keymap_translate_keyboard_state): Add similar code as in the non-XKB case on X11 to generate a more correct consumed_modifiers. Add debugging output. (gdk_keyval_name): Use the U+xxxx format for UCS characters encoded as keyvals. Never return NULL, but hex number representation if keyval not in table. * gdk/win32/gdkwindow-win32.c (gdk_window_focus): Call SetFocus(). Doesn't seem to have any harmful effect, and probably is close to what this function is supposed to do. But it didn't fix GtkCombo as I had hoped. (gdk_window_set_type_hint): Don't intern the _NET_WM_* atoms that weren't used and wouldn't have any meaning on Win32 anyway.
2002-03-06 00:36:08 +00:00
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
event->scroll.x = (gint16) point.x + xoffset;
event->scroll.y = (gint16) point.y + yoffset;
event->scroll.x_root = (gint16) GET_X_LPARAM (msg->lParam) + _gdk_offset_x;
event->scroll.y_root = (gint16) GET_Y_LPARAM (msg->lParam) + _gdk_offset_y;
event->scroll.state = build_pointer_event_state (msg);
event->scroll.device = _gdk_display->core_pointer;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
case WM_QUERYNEWPALETTE:
if (gdk_visual_get_system ()->type == GDK_VISUAL_PSEUDO_COLOR)
{
synthesize_expose_events (window);
update_colors_counter = 0;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
break;
case WM_PALETTECHANGED:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS_OR_COLORMAP, g_print (" %p", (HWND) msg->wParam));
if (gdk_visual_get_system ()->type != GDK_VISUAL_PSEUDO_COLOR)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
if (msg->hwnd == (HWND) msg->wParam)
break;
if (++update_colors_counter == 5)
{
synthesize_expose_events (window);
update_colors_counter = 0;
break;
}
update_colors (window, TRUE);
break;
case WM_MOUSEACTIVATE:
if (gdk_window_get_window_type (window) == GDK_WINDOW_TEMP)
{
*ret_valp = MA_NOACTIVATE;
return_val = TRUE;
}
break;
case WM_KILLFOCUS:
if (p_grab_window != NULL && !GDK_WINDOW_DESTROYED (p_grab_window))
generate_grab_broken_event (p_grab_window, FALSE, NULL);
if (k_grab_window != NULL && !GDK_WINDOW_DESTROYED (k_grab_window)
&& k_grab_window != p_grab_window)
generate_grab_broken_event (k_grab_window, TRUE, NULL);
/* fallthrough */
case WM_SETFOCUS:
if (k_grab_window != NULL && !k_grab_owner_events)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_FOCUS_CHANGE_MASK))
break;
if (GDK_WINDOW_DESTROYED (window))
break;
generate_focus_event (window, (msg->message == WM_SETFOCUS));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_ERASEBKGND:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %p", (HANDLE) msg->wParam));
if (GDK_WINDOW_DESTROYED (window))
break;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
erase_background (window, (HDC) msg->wParam);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
*ret_valp = 1;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
break;
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
case WM_PAINT:
handle_wm_paint (msg, window, FALSE, NULL);
break;
case WM_SETCURSOR:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %#x %#x",
LOWORD (msg->lParam), HIWORD (msg->lParam)));
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
if (p_grab_window == NULL && LOWORD (msg->lParam) != HTCLIENT)
break;
if (p_grab_window != NULL && p_grab_cursor != NULL)
hcursor = p_grab_cursor;
else if (!GDK_WINDOW_DESTROYED (window))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
hcursor = GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->hcursor;
else
hcursor = NULL;
if (hcursor != NULL)
{
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (SetCursor(%p)", hcursor));
SetCursor (hcursor);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
*ret_valp = TRUE;
}
break;
case WM_SHOWWINDOW:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %d", msg->wParam));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!(((GdkWindowObject *) window)->event_mask & GDK_STRUCTURE_MASK))
break;
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
if (msg->lParam == SW_OTHERUNZOOM ||
msg->lParam == SW_OTHERZOOM)
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (msg->wParam ? GDK_MAP : GDK_UNMAP);
event->any.window = window;
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (event->any.type == GDK_UNMAP &&
p_grab_window == window)
gdk_pointer_ungrab (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (event->any.type == GDK_UNMAP &&
k_grab_window == window)
gdk_keyboard_ungrab (msg->time);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_SIZE:
GDK_NOTE (EVENTS,
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
g_print (" %s %dx%d",
(msg->wParam == SIZE_MAXHIDE ? "MAXHIDE" :
(msg->wParam == SIZE_MAXIMIZED ? "MAXIMIZED" :
(msg->wParam == SIZE_MAXSHOW ? "MAXSHOW" :
(msg->wParam == SIZE_MINIMIZED ? "MINIMIZED" :
(msg->wParam == SIZE_RESTORED ? "RESTORED" : "?"))))),
LOWORD (msg->lParam), HIWORD (msg->lParam)));
if (msg->wParam == SIZE_MINIMIZED)
{
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
/* Don't generate any GDK event. This is *not* an UNMAP. */
if (p_grab_window == window)
gdk_pointer_ungrab (msg->time);
if (k_grab_window == window)
gdk_keyboard_ungrab (msg->time);
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
gdk_synthesize_window_state (window,
GDK_WINDOW_STATE_WITHDRAWN,
GDK_WINDOW_STATE_ICONIFIED);
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else if ((msg->wParam == SIZE_RESTORED ||
msg->wParam == SIZE_MAXIMIZED) &&
GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD)
{
Merge from stable: 2003-01-19 Tor Lillqvist <tml@iki.fi> Merge from stable: Fix for #103614 and some other problems with GtkFileSelection on Windows: * gtk/fnmatch.c (get_char): Need to use g_unichar_tolower(), not g_ascii_tolower(). Windows file names are case-insensitive for all Unicode letters. * gtk/gtkfilesel.c: Instead of checking for G_OS_WIN32 or G_WITH_CYGWIN, check G_PLATFORM_WIN32. Move inclusion of gtkintl.h earlier, as it includes config.h unconditionally, and gtkprivate.h redefines GTK_LOCALEDIR. (struct _CompletionDirSent): Ifdef out the fields not used on Windows. (compare_utf8_filenames, compare_sys_filenames): Need different comparison implementation for UTF-8 file names and system locale file names on Win32. Cannot simply use g_ascii_strcasecmp(), but need to casefold all Unicode letters. (cmpl_completion_matches, open_dir, correct_parent): Ifdef out variables not used on Win32 to avoid warnings about unused variables. (open_ref_dir): Use g_path_skip_root() to skip past potential drive letter in front of the leading (back)slash. (open_new_dir): Ifdef out use of CompletionDirSent fields not there on Win32. (correct_parent): Bypass inode check also on Cygwin. Fix bug noticed by Alex Shaduri: Tooltips and other GDK_WINDOW_TEMP windows were activated. This looked very odd, and was a regression from earlier versions. * gdk/win32/gdkwindow-win32.c (show_window_internal): Fine-tune behaviour. Don't ever activate GDK_WINDOW_TEMP windows. (gdk_window_move, gdk_window_resize): Add debug logging. * gdk/win32/gdkevents-win32.c (gdk_event_translate): When we get a WM_SIZE message for a non-visible (withdrawn) window, don't clear the GDK_WINDOW_STATE_WITHDRAWN bit. The window is still withdrawn even if its size changes.
2003-01-19 21:18:15 +00:00
GdkWindowState withdrawn_bit =
IsWindowVisible (msg->hwnd) ? GDK_WINDOW_STATE_WITHDRAWN : 0;
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
if (!GDK_WINDOW_DESTROYED (window))
handle_configure_event (msg, window);
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
if (msg->wParam == SIZE_RESTORED)
gdk_synthesize_window_state (window,
GDK_WINDOW_STATE_ICONIFIED |
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
GDK_WINDOW_STATE_MAXIMIZED |
Merge from stable: 2003-01-19 Tor Lillqvist <tml@iki.fi> Merge from stable: Fix for #103614 and some other problems with GtkFileSelection on Windows: * gtk/fnmatch.c (get_char): Need to use g_unichar_tolower(), not g_ascii_tolower(). Windows file names are case-insensitive for all Unicode letters. * gtk/gtkfilesel.c: Instead of checking for G_OS_WIN32 or G_WITH_CYGWIN, check G_PLATFORM_WIN32. Move inclusion of gtkintl.h earlier, as it includes config.h unconditionally, and gtkprivate.h redefines GTK_LOCALEDIR. (struct _CompletionDirSent): Ifdef out the fields not used on Windows. (compare_utf8_filenames, compare_sys_filenames): Need different comparison implementation for UTF-8 file names and system locale file names on Win32. Cannot simply use g_ascii_strcasecmp(), but need to casefold all Unicode letters. (cmpl_completion_matches, open_dir, correct_parent): Ifdef out variables not used on Win32 to avoid warnings about unused variables. (open_ref_dir): Use g_path_skip_root() to skip past potential drive letter in front of the leading (back)slash. (open_new_dir): Ifdef out use of CompletionDirSent fields not there on Win32. (correct_parent): Bypass inode check also on Cygwin. Fix bug noticed by Alex Shaduri: Tooltips and other GDK_WINDOW_TEMP windows were activated. This looked very odd, and was a regression from earlier versions. * gdk/win32/gdkwindow-win32.c (show_window_internal): Fine-tune behaviour. Don't ever activate GDK_WINDOW_TEMP windows. (gdk_window_move, gdk_window_resize): Add debug logging. * gdk/win32/gdkevents-win32.c (gdk_event_translate): When we get a WM_SIZE message for a non-visible (withdrawn) window, don't clear the GDK_WINDOW_STATE_WITHDRAWN bit. The window is still withdrawn even if its size changes.
2003-01-19 21:18:15 +00:00
withdrawn_bit,
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
0);
else if (msg->wParam == SIZE_MAXIMIZED)
gdk_synthesize_window_state (window,
Merge from stable: 2002-12-09 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/win32/gdkdrawable-win32.c (generic_draw): Don't leak stipple_gc. More checks for errors. Use correct ternary ROP when blitting the foreground into the tile pixmap onto those pixels where the stipple is set. (I didn't notice that I had used the wrong one, as it didn't matter on Win2k, where DIB sections apparently are zeroed upon creation. But on Win98 they have random initial contents. Thanks to Hans Breuer for reporting this.) (gdk_win32_draw_rectangle, gdk_win32_draw_arc, gdk_win32_draw_polygon): Don't pass the LINE_ATTRIBUTES bits to generic_draw() if drawing a filled figure. * gdk/win32/gdkmain-win32.c (_gdk_win32_print_dc): Minor cosmetics. (_gdk_win32_gcvalues_mask_to_string): Initialize buffer as empty. (_gdk_win32_window_state_to_string): New debugging output helper function. * gdk/win32/gdkevents-win32.c: Minor debugging output changes. (gdk_event_translate): Ignore the WM_SHOWWINDOW/SW_OTHERUNZOOM or SW_OTHERZOOM messages. Do not generate a GDK_UNMAP event for WM_SIZE/SIZE_MINIMIZED messages, they do not really corrspond to unmapping on X11. Set window state correctly for all three of SIZE_{MINIMIZED,MAXIMIZED,RESTORED}. A maximized and then iconified ("minimized" in Windows terminology) window still has the "maximized" property, i.e. when deiconified, it will reappear as maximized. (#10557) * gdk/win32/gdkprivate-win32.h: Declare new function. (WIN32_API_FAILED, WIN32_GDI_FAILED, OTHER_API_FAILED): Don't use __PRETTY_FUNCTION__ if __GNUC__ >= 3, to avoid warning message. * gdk/win32/gdkwindow-win32.c (show_window_internal): Handle more situations. Add parameter to tell whether deiconifying. Code reorg: Return early when appropriate instead of using nested if statements. If just deiconifying without raising, restore active window. (#10557) (gdk_window_hide, gdk_window_withdraw, gdk_window_iconify, gdk_window_deiconify, gdk_window_maximize, gdk_window_unmaximize, gdk_window_focus): Use _gdk_win32_window_state_to_string() in debugging output. (gdk_window_iconify): Restore active window after calling ShowWindow(). Otherwise the "next" window gets activated. (gdk_window_stick, gdk_window_unstick): Don't output any warnings. (gdk_window_set_transient_for): Rewrite. Just call SetWindowLong() with GWL_HWNDPARENT, which despite its name sets the *owner* window, which should be exactly what we want. The PSDK documentation is said to be misleading. testgtk's modal window test now works much better. (#50586)
2002-12-09 00:43:42 +00:00
GDK_WINDOW_STATE_ICONIFIED |
Merge from stable: 2003-01-19 Tor Lillqvist <tml@iki.fi> Merge from stable: Fix for #103614 and some other problems with GtkFileSelection on Windows: * gtk/fnmatch.c (get_char): Need to use g_unichar_tolower(), not g_ascii_tolower(). Windows file names are case-insensitive for all Unicode letters. * gtk/gtkfilesel.c: Instead of checking for G_OS_WIN32 or G_WITH_CYGWIN, check G_PLATFORM_WIN32. Move inclusion of gtkintl.h earlier, as it includes config.h unconditionally, and gtkprivate.h redefines GTK_LOCALEDIR. (struct _CompletionDirSent): Ifdef out the fields not used on Windows. (compare_utf8_filenames, compare_sys_filenames): Need different comparison implementation for UTF-8 file names and system locale file names on Win32. Cannot simply use g_ascii_strcasecmp(), but need to casefold all Unicode letters. (cmpl_completion_matches, open_dir, correct_parent): Ifdef out variables not used on Win32 to avoid warnings about unused variables. (open_ref_dir): Use g_path_skip_root() to skip past potential drive letter in front of the leading (back)slash. (open_new_dir): Ifdef out use of CompletionDirSent fields not there on Win32. (correct_parent): Bypass inode check also on Cygwin. Fix bug noticed by Alex Shaduri: Tooltips and other GDK_WINDOW_TEMP windows were activated. This looked very odd, and was a regression from earlier versions. * gdk/win32/gdkwindow-win32.c (show_window_internal): Fine-tune behaviour. Don't ever activate GDK_WINDOW_TEMP windows. (gdk_window_move, gdk_window_resize): Add debug logging. * gdk/win32/gdkevents-win32.c (gdk_event_translate): When we get a WM_SIZE message for a non-visible (withdrawn) window, don't clear the GDK_WINDOW_STATE_WITHDRAWN bit. The window is still withdrawn even if its size changes.
2003-01-19 21:18:15 +00:00
withdrawn_bit,
Merge from stable: 2002-11-24 Tor Lillqvist <tml@iki.fi> Merge from stable: Implement tiles and stipples for all drawing methids (except the deprecated draw_text() and draw_text_wc()). * gdk/win32/gdkdrawable-win32.c: Remove the already ifdeffed-out code that didn't use generic_draw(). (generic_draw): When drawing into the mask (for tiled/stippled fill styles), copy the line attributes from the actual GC. Also ask for text drawing setup if needed. Use differently set up HDCs in the normal and tiled/stippled cases. (draw_lines, gdk_win32_draw_lines, draw_polygon, gdk_win32_draw_polygon, draw_segments, gdk_win32_draw_segments, draw_arc, gdk_win32_draw_arc): Use generic_draw(), thus implementing tiled and stippled fill styles for lines, polygons, segments, and args. (gdk_win32_draw_points): Use Rectangle() instead of SetPixel(). Rectangle() uses the function (raster op) set for the HDC, SetPixel() doesn't. (widen_bounds): New function, refactoring. * gdk/win32/gdkgc-win32.c: Remove ifdeffed-out code. (predraw_set_foreground, gdk_win32_hdc_get): Some code moved around. Call SetROP2() only if necessary. Call SetTextColor() only if GDK_GC_FOREGROUND flag present. Don't handle GDK_OPAQUE_STIPPLED here, has been superseded by the code in generic_draw(). Always create a solid brush. Remove background color handling from here. The background color of a GdkGC is supposed to affect only GDK_OPAQUE_STIPPLED fill style, which it is already handled in generic_draw(), and GDK_LINE_DOUBLE_DASH lines, which aren't implemented properly anyway. Calling SetBkColor() is unnecessary as we always use TRANSPARENT text output. (gdk_win32_hdc_get, gdk_win32_hdc_release): Add doc comments, as these are public functions. * gdk/win32/gdkevents-win32.c (synthesize_expose_events): Don't synthesize expose events for GDK_INPUT_ONLY windows. (gdk_event_translate): On WM_SIZE, call gdk_synthesize_window_state() if window was iconified, restored or maximized. (#98983, Arnaud Charlet) * gtk+/gdk/win32/gdkwindow-win32.c (gdk_window_get_frame_extents): Fix typo in setting y. (#98983, Arnaud Charlet)
2002-11-24 23:54:01 +00:00
GDK_WINDOW_STATE_MAXIMIZED);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->resize_count > 1)
((GdkWindowObject *) window)->resize_count -= 1;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (((GdkWindowObject *) window)->extension_events != 0)
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
_gdk_input_configure_event (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
}
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
case WM_ENTERSIZEMOVE:
_sizemove_in_progress = TRUE;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
resize_timer = SetTimer (NULL, 0, 20, resize_timer_proc);
break;
case WM_EXITSIZEMOVE:
_sizemove_in_progress = FALSE;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
KillTimer (NULL, resize_timer);
break;
case WM_WINDOWPOSCHANGED :
/* Once we've entered the moving or sizing modal loop, we won't
* return to the main loop until we're done sizing or moving.
*/
if (_sizemove_in_progress &&
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD &&
!GDK_WINDOW_DESTROYED (window))
{
RECT client_rect;
POINT point;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GetClientRect (msg->hwnd, &client_rect);
point.x = client_rect.left; /* always 0 */
point.y = client_rect.top;
/* top level windows need screen coords */
if (gdk_window_get_parent (window) == _gdk_root)
{
ClientToScreen (msg->hwnd, &point);
point.x += _gdk_offset_x;
point.y += _gdk_offset_y;
}
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->width = client_rect.right - client_rect.left;
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->height = client_rect.bottom - client_rect.top;
((GdkWindowObject *) window)->x = point.x;
((GdkWindowObject *) window)->y = point.y;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
if (((GdkWindowObject *) window)->event_mask & GDK_STRUCTURE_MASK)
{
GdkEvent *event = gdk_event_new (GDK_CONFIGURE);
event->configure.window = window;
event->configure.width = client_rect.right - client_rect.left;
event->configure.height = client_rect.bottom - client_rect.top;
event->configure.x = point.x;
event->configure.y = point.y;
if (((GdkWindowObject *) window)->resize_count > 1)
((GdkWindowObject *) window)->resize_count -= 1;
#if 0 /* I don't like calling _gdk_event_func() from here, isn't there
* a risk of getting events processed in the wrong order, like
* Owen says in the discussion of bug #99540?
*/
fixup_event (event);
if (_gdk_event_func)
(*_gdk_event_func) (event, _gdk_event_data);
gdk_event_free (event);
#else /* Calling append_event() is slower, but guarantees that events won't
* get reordered, I think.
*/
append_event (event);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
#endif
/* Dispatch main loop - to realize resizes... */
handle_stuff_while_moving_or_resizing ();
/* Claim as handled, so that WM_SIZE and WM_MOVE are avoided */
return_val = TRUE;
*ret_valp = 1;
}
}
break;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
case WM_SIZING:
GetWindowRect (GDK_WINDOW_HWND (window), &rect);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %s curr:%s drag:%s",
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
(msg->wParam == WMSZ_BOTTOM ? "BOTTOM" :
(msg->wParam == WMSZ_BOTTOMLEFT ? "BOTTOMLEFT" :
(msg->wParam == WMSZ_LEFT ? "LEFT" :
(msg->wParam == WMSZ_TOPLEFT ? "TOPLEFT" :
(msg->wParam == WMSZ_TOP ? "TOP" :
(msg->wParam == WMSZ_TOPRIGHT ? "TOPRIGHT" :
(msg->wParam == WMSZ_RIGHT ? "RIGHT" :
(msg->wParam == WMSZ_BOTTOMRIGHT ? "BOTTOMRIGHT" :
"???")))))))),
_gdk_win32_rect_to_string (&rect),
_gdk_win32_rect_to_string ((RECT *) msg->lParam)));
impl = GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
drag = (RECT *) msg->lParam;
orig_drag = *drag;
if (impl->hint_flags & GDK_HINT_RESIZE_INC)
{
if (impl->hint_flags & GDK_HINT_BASE_SIZE)
{
/* Resize in increments relative to the base size */
rect.left = rect.top = 0;
rect.right = impl->hints.base_width;
rect.bottom = impl->hints.base_height;
_gdk_win32_adjust_client_rect (window, &rect);
point.x = rect.left;
point.y = rect.top;
ClientToScreen (GDK_WINDOW_HWND (window), &point);
rect.left = point.x;
rect.top = point.y;
point.x = rect.right;
point.y = rect.bottom;
ClientToScreen (GDK_WINDOW_HWND (window), &point);
rect.right = point.x;
rect.bottom = point.y;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (also BASE_SIZE, using %s)",
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
_gdk_win32_rect_to_string (&rect)));
}
switch (msg->wParam)
{
case WMSZ_BOTTOM:
if (drag->bottom == rect.bottom)
break;
adjust_drag (&drag->bottom, rect.bottom, impl->hints.height_inc);
break;
case WMSZ_BOTTOMLEFT:
if (drag->bottom == rect.bottom && drag->left == rect.left)
break;
adjust_drag (&drag->bottom, rect.bottom, impl->hints.height_inc);
adjust_drag (&drag->left, rect.left, impl->hints.width_inc);
break;
case WMSZ_LEFT:
if (drag->left == rect.left)
break;
adjust_drag (&drag->left, rect.left, impl->hints.width_inc);
break;
case WMSZ_TOPLEFT:
if (drag->top == rect.top && drag->left == rect.left)
break;
adjust_drag (&drag->top, rect.top, impl->hints.height_inc);
adjust_drag (&drag->left, rect.left, impl->hints.width_inc);
break;
case WMSZ_TOP:
if (drag->top == rect.top)
break;
adjust_drag (&drag->top, rect.top, impl->hints.height_inc);
break;
case WMSZ_TOPRIGHT:
if (drag->top == rect.top && drag->right == rect.right)
break;
adjust_drag (&drag->top, rect.top, impl->hints.height_inc);
adjust_drag (&drag->right, rect.right, impl->hints.width_inc);
break;
case WMSZ_RIGHT:
if (drag->right == rect.right)
break;
adjust_drag (&drag->right, rect.right, impl->hints.width_inc);
break;
case WMSZ_BOTTOMRIGHT:
if (drag->bottom == rect.bottom && drag->right == rect.right)
break;
adjust_drag (&drag->bottom, rect.bottom, impl->hints.height_inc);
adjust_drag (&drag->right, rect.right, impl->hints.width_inc);
break;
}
if (drag->bottom != orig_drag.bottom || drag->left != orig_drag.left ||
drag->top != orig_drag.top || drag->right != orig_drag.right)
{
*ret_valp = TRUE;
return_val = TRUE;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (handled RESIZE_INC: drag:%s)",
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
_gdk_win32_rect_to_string (drag)));
}
}
/* WM_GETMINMAXINFO handles min_size and max_size hints? */
if (impl->hint_flags & GDK_HINT_ASPECT)
{
gdouble drag_aspect = (gdouble) (drag->right - drag->left) / (drag->bottom - drag->top);
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (aspect:%g)", drag_aspect));
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
if (drag_aspect < impl->hints.min_aspect ||
drag_aspect > impl->hints.max_aspect)
{
*drag = rect;
*ret_valp = TRUE;
return_val = TRUE;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (handled ASPECT: drag:%s)",
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
_gdk_win32_rect_to_string (drag)));
}
}
break;
case WM_GETMINMAXINFO:
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
impl = GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl);
mmi = (MINMAXINFO*) msg->lParam;
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (mintrack:%ldx%ld maxtrack:%ldx%ld "
"maxpos:%+ld%+ld maxsize:%ldx%ld)",
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
mmi->ptMinTrackSize.x, mmi->ptMinTrackSize.y,
mmi->ptMaxTrackSize.x, mmi->ptMaxTrackSize.y,
mmi->ptMaxPosition.x, mmi->ptMaxPosition.y,
mmi->ptMaxSize.x, mmi->ptMaxSize.y));
if (impl->hint_flags & GDK_HINT_MIN_SIZE)
{
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
rect.left = rect.top = 0;
rect.right = impl->hints.min_width;
rect.bottom = impl->hints.min_height;
_gdk_win32_adjust_client_rect (window, &rect);
mmi->ptMinTrackSize.x = rect.right - rect.left;
mmi->ptMinTrackSize.y = rect.bottom - rect.top;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (impl->hint_flags & GDK_HINT_MAX_SIZE)
{
int maxw, maxh;
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
rect.left = rect.top = 0;
rect.right = impl->hints.max_width;
rect.bottom = impl->hints.max_height;
_gdk_win32_adjust_client_rect (window, &rect);
/* at least on win9x we have the 16 bit trouble */
maxw = rect.right - rect.left;
maxh = rect.bottom - rect.top;
mmi->ptMaxTrackSize.x = maxw > 0 && maxw < G_MAXSHORT ? maxw : G_MAXSHORT;
mmi->ptMaxTrackSize.y = maxh > 0 && maxh < G_MAXSHORT ? maxh : G_MAXSHORT;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (impl->hint_flags & (GDK_HINT_MIN_SIZE | GDK_HINT_MAX_SIZE))
{
/* Don't call DefWindowProc() */
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (handled, mintrack:%ldx%ld maxtrack:%ldx%ld "
"maxpos:%+ld%+ld maxsize:%ldx%ld)",
gdk/win32/gdkinput-win32.h Drop the GdkEvent* parameter, it wasn't used. 2003-08-07 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkinput-win32.h * gdk/win32/gdkinput-win32.c (_gdk_input_configure_event, _gdk_input_enter_event): Drop the GdkEvent* parameter, it wasn't used. * gdk/win32/gdkevents-win32.c (gdk_event_translate): Adapt caller accordingly, in fact an uninitialised variable was dereferenced. [Win32] Add support for multiple monitors. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New global variables for multiple-monitor info: _gdk_num_monitors, _gdk_monitors, and _gdk_offset_x and _gdk_offset_y. * gdk/win32/gdkdisplay-win32.c (count_monitor, enum_monitor): New functions, enumeration functions passed to EnumDisplayMonitors(). (gdk_display_open): If the EnumDisplayMonitors() and GetMonitorInfo() API is present (on Win98, Win2000 and newer), use if to find out monitor info. Calculate the offset between Win32 coordinates (relative to the primary monitor's origin (and thus negative on monitors to the left of or above it), and GDK's (visible coordinates should be non-negative). * gdk/win32/gdkscreen-win32 (gdk_screen_get_n_monitors, gdk_screen_get_monitor_geometry): Use information collected above. (gdk_window_move, gdk_window_move_resize_window_get_geometry): Subtract _gdk_offset_{x,y} from GDK root window coordinates. (gdk_window_get_geometry, gdk_window_get_origin, gdk_window_get_frame_extents): For top-level windows, add _gdk_offset_{x,y} to GDK root window coordinates Still need to handle multiple monitors in gdk_window_fullscreen(). Probably should make the window fullscreen on the monitor where the cursor is? * gdk/win32/gdkevents-win32.c: Add _gdk_offset_{x,y} to all GDK root window coordinates in GdkEvents. [Win32] Fix geometry hint handling. Add support for resize increment and base size, and aspect ratio geometry hints. The "gridded geometry" test in testgtk now works beautifully. * gdk/win32/gdkwindow-win32.c (gdk_window_set_geometry_hints): Turns out this function shouldn't actually ever modify the window's size, just store the hints. (Old code kept for a while inside #if 0.) (gdk_window_set_hints): Remove presumably broken code that handles the position hints, this function is obsolete anyway. * gdk/win32/gdkevents-win32.c: Drop the current_{x,y}_root variables, not used. (adjust_drag): New function, used to implement resize increment hints. (gdk_event_translate): Handle WM_SIZING, implement resize increment and base size, and aspect ratio geometry hints here. The WM_GETMINMAXINFO handler takes care of the minimum and maximum size hints as before. Fix the WM_GETMINMAXINFO handler to take into account window decorations. No need to modify the ptMaxPosition and ptMaxSize fields in the MINMAXINFO struct, the defaults are fine. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkwindow-win32.c (_gdk_win32_adjust_client_rect, _gdk_win32_get_adjusted_client_rect): New helper functions.
2003-08-07 22:17:18 +00:00
mmi->ptMinTrackSize.x, mmi->ptMinTrackSize.y,
mmi->ptMaxTrackSize.x, mmi->ptMaxTrackSize.y,
mmi->ptMaxPosition.x, mmi->ptMaxPosition.y,
mmi->ptMaxSize.x, mmi->ptMaxSize.y));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
}
break;
case WM_MOVE:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" (%d,%d)",
GET_X_LPARAM (msg->lParam), GET_Y_LPARAM (msg->lParam)));
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD &&
!IsIconic (msg->hwnd))
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (!GDK_WINDOW_DESTROYED (window))
Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at 2003-07-29 Tor Lillqvist <tml@iki.fi> Fix for #108007, #112402, #117042: There was confusion in gdk/win32 at various places whether a window position refers to the decoration position or the client area position. Also whether window size includes decorations or not. The correct interpretation apparently is that in GDK (like in X11), a top-level window position means the decoration's position, but size means the window's inner size (client area size). In the Win32 API, the window size usually includes the decorations, though. * gdk/win32/gdkevents-win32.c (decode_key_lparam): Move inside #ifdef G_ENABLE_DEBUG. (handle_configure_event): New function, generates GDK_CONFIGURE events from WM_SIZE and WM_MOVE messages. Even if no event is generated because of the event mask, still set the private position and size fields. Calculate position and size correctly. (gdk_event_translate): Call handle_configure_event(). * gdk/win32/gdkgeometry-win32.c: Cosmetics. * gdk/win32/gdkwindow-win32.c: Use GDI_CALL() and API_CALL() macros. Cosmetic debugging output changes. (SafeAdjustWindowRectEx): Remove. If an application wants to locate a window outside of the screen, it's not GDK's business to prevent it. And anyway, with multiple monitors, negative coordinates are perfectly normal. (gdk_window_new): Adjust the window size for decorations after _gdk_window_init_position() has done its job. (But the big window code currently is presumably broken on Win32 anyway.) (gdk_window_move): The position passed in is supposed to be that of the window border, so don't need to adjust for decorations. (gdk_window_resize, gdk_window_move_resize): Simplify somewhat.
2003-07-29 23:35:40 +00:00
handle_configure_event (msg, window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
}
break;
case WM_CLOSE:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (GDK_DELETE);
event->any.window = window;
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_DESTROY:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (window == current_window)
assign_object (&current_window, _gdk_root);
if (p_grab_window == window)
gdk_pointer_ungrab (msg->time);
if (k_grab_window == window)
gdk_keyboard_ungrab (msg->time);
if ((window != NULL) && (msg->hwnd != GetDesktopWindow ()))
gdk_window_destroy_notify (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (window == NULL || GDK_WINDOW_DESTROYED (window))
break;
event = gdk_event_new (GDK_DESTROY);
event->any.window = window;
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
return_val = TRUE;
break;
case WM_DISPLAYCHANGE:
handle_display_change ();
break;
case WM_DESTROYCLIPBOARD:
if (!_ignore_destroy_clipboard)
{
event = gdk_event_new (GDK_SELECTION_CLEAR);
event->selection.window = window;
event->selection.selection = GDK_SELECTION_CLIPBOARD;
event->selection.time = _gdk_win32_get_next_tick (msg->time);
append_event (event);
}
else
return_val = TRUE;
break;
New debugging function, to log a clipboard format name symbolically. 2005-04-04 Tor Lillqvist <tml@novell.com> * gdk/win32/gdkmain.c (_gdk_win32_cf_to_string): New debugging function, to log a clipboard format name symbolically. (_gdk_win32_data_to_string): Also new, to log random data bytes. Implement delayed rendering on Win32, specifically for transfering images through the clipboard from GTK+ apps to other apps (#168173, implementation by Ivan Wong): * gdk/win32/gdkevents-win32.c (gdk_event_translate): Handle WM_RENDERFORMAT. * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: Add _format_atom_table, _delayed_rendering_data and _image_bmp. * gdk/win32/gdkmain-win32.c: Initialize _image_bmp. * gdk/win32/gdkproperty-win32.c (gdk_property_change): Accept formats other than GDK_TARGET_STRING or _utf8_string, and assume they are handled through delayed rendering. * gdk/win32/gdkselection-win32.c (gdk_selection_convert): Return all available formats (including those registered by GTK+ apps) on request_targets. (gdk_selection_property_get): We should append a zero byte like X11 does. (gdk_win32_selection_add_targets): New function, for gtkselection's use. Win32 requires that the clipboard owner registers all valid formats even if the owner wants delayed rendering. (_gdk_win32_selection_convert_to_dib): New function. Convert images to DIB using gdk-pixbuf. * gdk/win32/gdkwin32.h: Declare gdk_win32_selection_add_targets(). * gtk/gtkselection.c (gtk_selection_add_target, gtk_selection_add_targets): Call gdk_win32_selection_add_targets() to register target formats. * gdk/gdk.symbols: Add gdk_win32_selection_add_targets().
2005-04-04 00:12:26 +00:00
case WM_RENDERFORMAT:
GDK_NOTE (EVENTS, g_print (" %s", _gdk_win32_cf_to_string (msg->wParam)));
if (!(target = g_hash_table_lookup (_format_atom_table, GINT_TO_POINTER (msg->wParam))))
{
GDK_NOTE (EVENTS, g_print (" (target not found)"));
return_val = TRUE;
break;
}
/* We need to render to clipboard immediately, don't call
* append_event()
*/
if (_gdk_event_func)
{
event = gdk_event_new (GDK_SELECTION_REQUEST);
event->selection.window = window;
event->selection.send_event = FALSE;
event->selection.selection = GDK_SELECTION_CLIPBOARD;
event->selection.target = target;
event->selection.property = _gdk_selection_property;
event->selection.requestor = (guint32) msg->hwnd;
event->selection.time = msg->time;
fixup_event (event);
GDK_NOTE (EVENTS, g_print (" (calling gdk_event_func)"));
GDK_NOTE (EVENTS, print_event (event));
(*_gdk_event_func) (event, _gdk_event_data);
gdk_event_free (event);
/* Now the clipboard owner should have rendered */
if (!_delayed_rendering_data)
GDK_NOTE (EVENTS, g_print (" (no _delayed_rendering_data?)"));
else
{
if (msg->wParam == CF_DIB)
{
_delayed_rendering_data =
_gdk_win32_selection_convert_to_dib (_delayed_rendering_data,
target);
if (!_delayed_rendering_data)
{
g_warning ("Cannot convert to DIB from delayed rendered image");
break;
}
}
/* The requestor is holding the clipboard, no
* OpenClipboard() is required/possible
*/
API_CALL (SetClipboardData, (msg->wParam, _delayed_rendering_data));
_delayed_rendering_data = NULL;
}
}
break;
#ifdef HAVE_WINTAB
case WM_ACTIVATE:
/* Bring any tablet contexts to the top of the overlap order when
* one of our windows is activated.
* NOTE: It doesn't seem to work well if it is done in WM_ACTIVATEAPP
* instead
*/
if (LOWORD(msg->wParam) != WA_INACTIVE)
_gdk_input_set_tablet_active ();
break;
/* Handle WINTAB events here, as we know that gdkinput.c will
* use the fixed WT_DEFBASE as lcMsgBase, and we thus can use the
* constants as case labels.
*/
case WT_PACKET:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %d %#lx",
msg->wParam, msg->lParam));
goto wintab;
case WT_CSRCHANGE:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %d %#lx",
msg->wParam, msg->lParam));
goto wintab;
case WT_PROXIMITY:
Merge from stable: 2003-12-14 Tor Lillqvist <tml@iki.fi> Merge from stable: * gdk/gdkdisplaymanager.c: Mark default_display static. * gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static. * gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging output. * gdk/win32/gdkevents-win32.c: Clean up the debugging output from --gdk-debug=events. In general, output just one line of debugging output for each Windows message, plus one line for each GDK event generated. Indent all lines according to window procedure nesting level. (inner_window_procedure): Rename from real_window_procedure. (find_real_window_for_grabbed_mouse_event): Don't get misled when the point is in the non-client (decoration) area of the window returned by WindowFromPoint(). Return the root window in that case. (build_pointer_event_state): Test also MK_XBUTTON1 and MK_XBUTTON2 (buttons 4 and 5). (synthesize_enter_event): Track the mouse leaving the window in the event being generated, not the one mentioned in the Windows message. (propagate): Test for NULL parent earlier. Improves event generation from a grabbed pointer. Part of fix for #107320. (handle_stuff_while_moving_or_resizing): New function, to dispatch the main loop (once). (resize_timer_proc): New function, set to be called by an inerval timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing(). (gdk_event_translate): Drop unused return_exposes parameter. Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5). On WM_SYSKEYUP, generate a key release event also for just the Alt key. On WM_MOUSELEAVE, generate a leave event of type GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a top-level window, and left the app completely. On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that calls resize_timer_proc() at regular intervals. On WM_EXITSIZEMOVE, kill the timer. On WM_WINDOWPOSCHANGED, generate a configure event if necessary, and dispatch the main loop (by calling handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by Herman Bloggs. * gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle also wintab messages. * gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint): Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
GDK_NOTE (EVENTS, g_print (" %#x %d %d",
msg->wParam,
LOWORD (msg->lParam),
HIWORD (msg->lParam)));
/* Fall through */
wintab:
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
event = gdk_event_new (GDK_NOTHING);
1999-11-17 00:45:37 +00:00
event->any.window = window;
g_object_ref (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
if (_gdk_input_other_event (event, msg, window))
append_event (event);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
else
gdk_event_free (event);
break;
#endif
}
done:
if (window)
g_object_unref (window);
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
#undef return
return return_val;
}
1999-11-17 00:45:37 +00:00
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
_gdk_events_queue (GdkDisplay *display)
{
MSG msg;
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
while (!_gdk_event_queue_find_first (display) &&
PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
static gboolean
gdk_event_prepare (GSource *source,
gint *timeout)
{
MSG msg;
gboolean retval;
GDK_THREADS_ENTER ();
*timeout = -1;
retval = (_gdk_event_queue_find_first (_gdk_display) != NULL ||
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
GDK_THREADS_LEAVE ();
return retval;
}
static gboolean
gdk_event_check (GSource *source)
{
MSG msg;
gboolean retval;
GDK_THREADS_ENTER ();
if (event_poll_fd.revents & G_IO_IN)
retval = (_gdk_event_queue_find_first (_gdk_display) != NULL ||
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
else
retval = FALSE;
GDK_THREADS_LEAVE ();
return retval;
}
static gboolean
gdk_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
GdkEvent *event;
GDK_THREADS_ENTER ();
_gdk_events_queue (_gdk_display);
event = _gdk_event_unqueue (_gdk_display);
if (event)
{
Make gdkx.h the only installed header from gdk/x11. All structures in Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com> Make gdkx.h the only installed header from gdk/x11. All structures in gdk/x11 are opaque. * gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h: Don't install gdk{drawable,pixmap,window}-x11.h. * gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c: Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11, GdkVisualClass into C files. * gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static. * gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c, gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c} Add public functions to replace previously exported direct structure access. gdk_x11_colormap_get_{xdisplay,xcolormap} gdk_x11_cursor_get_{xdisplay,xcursor}, gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual, gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage}, gdk_x11_gc_get_{xdisplay,ximage} * gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo, GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals. Fix a number of variables and functions that were exported "accidentally" from GDK. * gdk/**.[ch]: gdk => _gdk for gdk_visual_init, gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit, gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data, gdk_event_notify, gdk_queued_events, gdk_queued_tail, gdk_event_new, gdk_events_queue, gdk_events_unqueue, gdk_event_queue_find_first, gdk_event_queue_remove_link, gdk_event_queue_append, gdk_event_button_generate, gdk_debug_flags, gdk_default_filters, gdk_parent_root. * gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c, gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}: gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks, gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window, gdk_use_xshm, gdk_input_ignore_core. * gdk/x11/xsettings-common.h (xsettings_list_insert): Add #defines to namespace functions into the private _gdk_ namespace. * gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window () to replace gdk_parent_root exported variable. Adjust and deprecate GDK_ROOT_PARENT(). * demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix GDK_ROOT_PARENT usage, remove includes of port-specific headers. * gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for _gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core, gdk_input_devices, _gdk_input_windows, gdk_init_input_core. * gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c} docs/Changes-2.0.txt: Remove gdk_wm_protocols, gdk_wm_delete_window functions, gdk_wm_take_focus, use gdk_atom_intern() instead. * gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h} gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h} gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h} gtk/gtkselection.c Unexport gdk_selection_property, just use gdk_atom_intern ("GDK_SELECTION"). * gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}: Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type, GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate, GdkVisualprivate, gdk_x11_gc_flush. Make a number of public exports of variables into functions to increase encapsulation. * gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer, move to gdkinternals.h. Add gdk_device_get_core_pointer (). * gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code, gdk_error_warnings. * gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h} docs/Changes-2.0.txt: s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen() s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow() Add gdk_x11_get_default_xdisplay(). * gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class, Don't export gdk_progclass, move --class command line option and handling to common portion of GDK. Miscellaneous fixes: * gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix g_return_val_if_fail that should have been g_return_if_fail. * gdk/gdkinternals.h gdk/gdkprivate.h: Move gdk_synthesize_window_state() to the semi-public gdkprivate.h. * gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded X11 dependency. * gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO: Remove unused gdk_key_repeat_disable/restore. * linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def: Remove unused gdk_null_window_warnings variable. * gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox; it can be retrieved from the repository; it is too far from functional to be worth having people check out; it would be easier to start from scratch, I suspect. * gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID(). * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. * gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c: Fix some accidentally global variables and unused global variables. Add some space for future expansion to multihead. * gdk/gdkdrawable.h: Add four reserved function pointers for future expansion of GdkDrawableClass. * gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
if (_gdk_event_func)
(*_gdk_event_func) (event, _gdk_event_data);
gdk_event_free (event);
}
GDK_THREADS_LEAVE ();
return TRUE;
}
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
static void
check_for_too_much_data (GdkEvent *event)
{
if (event->client.data.l[1] ||
event->client.data.l[2] ||
event->client.data.l[3] ||
event->client.data.l[4])
g_warning ("Only four bytes of data are passed in client messages on Win32\n");
}
gboolean
gdk_event_send_client_message_for_display (GdkDisplay *display,
GdkEvent *event,
GdkNativeWindow winid)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
check_for_too_much_data (event);
return PostMessage ((HWND) winid, client_message,
(WPARAM) event->client.message_type,
event->client.data.l[0]);
}
void
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
gdk_screen_broadcast_client_message (GdkScreen *screen,
GdkEvent *event)
{
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
check_for_too_much_data (event);
PostMessage (HWND_BROADCAST, client_message,
(WPARAM) event->client.message_type,
event->client.data.l[0]);
}
void
gdk_flush (void)
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
#if 0
MSG msg;
/* Process all messages currently available */
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
Massive changes. Too many to list here, but I'll try a summary: 2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
2002-02-17 00:25:05 +00:00
TranslateMessage (&msg);
DispatchMessage (&msg);
}
#endif
GdiFlush ();
}
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
void
gdk_display_sync (GdkDisplay * display)
{
MSG msg;
g_return_if_fail (display == _gdk_display);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
/* Process all messages currently available */
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
gdk/win32/gdkprivate-win32.h New flags _gdk_input_locale_is_ime and 2003-07-25 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkprivate-win32.h * gdk/win32/gdkglobals-win32.c: New flags _gdk_input_locale_is_ime and _gdk_keyboard_has_altgr. * gdk/win32/gdkevents-win32.c: Lots of changes. Most important ones detailled here. Code that has been ifdeffed out for a long time removed. Remove some really old doc comments that were left behind for some public functions, the official ones are in the X11 backend anyway. Change GDK_WINDOW_OBJECT() calls to GdkWindowObject casts. Reformat multi-line boolean expressions to have the operators at ends of lines. As mouse capture with SetCapture() indeed seems to work OK, no need to have the correspoinding macro USE_SETCAPTURE and ifdefs. Ifdef out the gdk-ping-msg stuff. I don't remember why it was needed at some time, and things seem to work fine now without (knock on wood). Ifdef out the search for some Latin locale keyboard layout being loaded. Not used currently, but might be needed after all, if we decide that we want to be able to generate ASCII control character events with a non-Latin keyboard. (assign_object): New helper function, handles the g_object_ref() and unref() calls when assigning GObject pointers. (generate_crossing_events): Also generate the GDK_NOTIFY_INTERIOR enter event when the pointer has moved to an ancestor window. Was left out by mistake. (gdk_window_is_ancestor): Renamed from gdk_window_is_child(). (gdk_pointer_grab, gdk_pointer_ungrab): Implement the confine_to functionality, using ClipCursor(). (find_window_for_mouse_event): Splice part of code into new function find_real_window_for_grabbed_mouse_event(). (fixup_event, append_event, apply_filters): New functions, code refactored out from elsewhere. (synthesize_enter_or_leave_event, synthesize_leave_event, synthesize_enter_event, synthesize_leave_events,synthesize_enter_events): Also take a GdkCrossingMode parameter, in preparation to generating GDK_CROSSING_GRAB and GDK_CROSSING_UNGRAB events. (fixup_event, append_event, fill_key_event_string): New functions, code refactoring. (vk_from_char, build_keypress_event, build_keyrelease_event): Removed as part of dropping WM_CHAR handling. (build_key_event_state,gdk_event_translate): Call GetKeyboardState(), once, for each keyboard message, instead of several calls to GetKeyState() here and there. (gdk_event_translate): Fix bugs #104516, #104662, #115902. While at it, do some major refactoring, and some fixes for potential problems noticed while going through the code. Don't handle WM_CHAR at all. Only handle WM_KEYDOWN and WM_KEYUP. Don't need the state variables related to whether to wait for WM_CHAR or not, and whether the current key is AltGr. Remove lots of complexity. Thus don't need the use_ime_composition flag. Not handling WM_CHAR means dead key handling will have to be taken care of by GTK, but that seems to work fine, so no worry. Another side-effect is that Alt+keypad digits don't work any longer, but it's better to learn to use GTK's ISO14755 support is anyway. Be more careful in checking whether AltGr is involved. Only attempt to handle it if the keyboard actually has it. And explicitly check for *left* Control plus *right* Alt being pressed. Still, allow (left) Alt and/or (right) Control with AltGr chars. Handle keys using similar code as in the X11 backend. As we have built a keymap in gdkkeys-win32.c anyway, use it by calling gdk_keymap_translate_keyboard_state() to look up the keysym from the virtual key code and keyboard state. Build the key event string in exactly the same way as the X11 backend. If an IME is being used, don't generate GDK events for keys between receiving WM_IME_STARTCOMPOSITION and WM_IME_ENDCOMPOSITION, as those keys are for the IME. For WM_IME_COMPOSITION, handle all the Unicode chars returned from the IME, not just the first one. gdk_event_translate() is still quite complex, could split the message handler cases out into separate functions. On mouse events, when the mouse is grabbed, use find_real_window_for_grabbed_mouse_event() in order to be able to generate correct crossing events. No longer take a pre-allocated GdkEvent as parameter. Instead, allocate events as needed and append them to the queue. (This is different from how gdk_event_translate() in the X11 backend works.) This change made the code much clearer, especially in the cases where we have to generate several GDK events for one Windows message. Return FALSE if DefWindowProc() should be called, TRUE if not. If DefWindowProc() should not be called, also return the value to be returned from the window procedure. (Previously, the interaction with gdk_event_translate()'s caller was much more complex, when we had to indicate whether the already-queued event should be left in the queue or removed, and in addition also had to indicate whether to call DefWindowProc() or not, and what value to return from the window procedure if not.) Don't use a separate "private" variable required to be pointing to the GdkWindowObject of the "window" variable at all times. Just use casts, even if looks a bit uglier. Notice destroyed windows as early as possible, and break out of the messsage switch. Use _gdk_pointer_root as current_window when the pointer is outside GDK's top-level windows. On WM_INPUTLANGCHANGE, set _gdk_input_locale_is_ime as appropriate, based on ImmIsIME(). (gdk_event_translate, gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Implement client messages. Use a registered Windows message to pass GDK client messages. Note that the amount of user data is restricted to four bytes, as it is carried in the LPARAM. (The WPARAM is used for the message type "atom".) (real_window_procedure): Adapt for new gdk_event_translate() interface. * gdk/win32/gdkmain-win32.c (_gdk_windowing_init): Set _gdk_input_locale_is_ime initially. * gdk/win32/gdkwindow-win32.c: Use g_object_ref()/unref() instead of g_colormap_ref()/unref(). (gdk_window_new): Made code a bit more like the X11 one, pretend to handle screens (although we just have one for now). * gdk/x11/gdkevents-x11.c (gdk_event_send_client_message_for_display, gdk_screen_broadcast_client_message): Document the user data limitation on Win32. * gdk/win32/gdkevents-win32.c (print_event): More complete enter and leave notify detail output. * gdk/win32/gdkkeys-win32.c (update_keymap): Make dead keys visible to GDK and GTK. Store the corresponding GDK_dead_* keysym for those, so that the GtkIMContextCimple compose tables will work. Deduce if the keyboard layout has the AltGr key, and set the above flag accordingly.
2003-07-26 01:54:59 +00:00
DispatchMessage (&msg);
Changes multihead reorganizing code for win32 support, mostly from a patch Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com> Changes multihead reorganizing code for win32 support, mostly from a patch by Hans Breuer. * gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c gdk/gdkscreen.c gdk/x11/gdkmain-x11.c gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c gdk/x11/gdkpango-x11.c gdk/gdkselection.c gdk/x11/gdkselection-x11.c gdk/gdkwindow.c gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c: Move port-independent singlehead wrapper functions into port-independent part of GDK. (#80009) * gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c: Turn singlehead functions into "multihead" functions that ignore their GdkDisplay or GdkScreen arguments. * gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h: Misc multihead-compatibility changes. * gtk/gtk.def gdk/gdk.def: Update for multihead functions. * gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c gdk/x11/gdkvisual-x11.c: Remove the screen fields from the public parts of the colormap/visual structures, add accessors instead. * gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen for colormaps, visuals; move the fields into the private structures for the x11 backend. * gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c: Remove virtualization of screen and display functions. (#79990, patch from Erwann Chenede) * gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}: New files containing stub implementations of Display, Screen functions. * gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch] gdk/x11/gdkx.h: Clean up function exports and what headers they are in. (#79954) * gdk/x11/gdkx.h: Fix macro that was referring to a non-existant screen->screen_num. (In the patch for #79972, Erwann Chenede) * gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer() to use window hooks. (#79972, patch partly from Erwann Chenede) * gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix some warnings.
2002-06-06 00:26:42 +00:00
}
Use asynchronously _gdk_x11_set_input_focus_safe to avoid having to trap Fri Jul 4 15:57:52 2003 Owen Taylor <otaylor@redhat.com> * gdk/x11/gdkevents-x11.c (gdk_wm_protocols_filter): Use asynchronously _gdk_x11_set_input_focus_safe to avoid having to trap errors and XSync(). * gdk/x11/gdkwindow-x11.c (gdk_window_focus): Use _gdk_x11_set_input_focus_safe() here as well. * gdk/x11/gdkevents-x11.c (gdk_check_wm_state_changed): Rework handling of property notifies on _NET_WM_STATE so that we ignore _NET_WM_DESKTOP notifies unless we really care. * gdk/x11/gdkimage-x11.c (gdk_image_check_xshm): Use XShmQueryExtension() rather than XQueryExtension() to avoid extra rountrip. * gdk/x11/gdkwindow-x11.c (_gdk_windowing_window_init): Remove unused call to XGetWindowAttributes() * gdk/x11/gdkdisplay-x11.c (gdk_display_open): Remove unused call to XGetKeyboardControl(). * gdk/x11/gdkdisplay-x11.c gdk/gdk.def (gdk_display_flush): Add (#99571) * gdk/win32/gdkevents-win32.c gdk/linux-fb/gdkevents-fb.c No-op implementations of gdk_display_flush(). * gdk/gdkwindow.c (gdk_window_process_all_updates): Use gdk_display_flush() rather than gdk_flush() to avoid XSync(). * gdk/x11/gdkwindow-x11.c (update_wm_hints) gdk/x11/gdkwindow-x11.h: Centralize all handling of WM_HINTS here so that we don't have to get the property back from the server. * gdk/x11/gdkwindow-x11.c (show_window_internal): Store the serial of when we map a toplevel to allow optimizing out notifies on _NET_WM_STATE/_NET_WM_DESKTOP. * gdk/x11/gdkevents-x11.c (gdk_event_translate): Don't XTranslateCoordinates() for override-redirect windows. Fri Jul 4 15:59:27 2003 Owen Taylor <otaylor@redhat.com> * gdk/x11/gdkwindow-x11.c (gdk_window_set_group): Remove comment about setting window group after the window is mapped from docs - nothing the ICCCM forbids that. * gdk/x11/gdkcursor-x11.c (gdk_display_get_maximal_cursor_size): Fix g_return_val_if_fail() in void return function. * configure.in: Fix misplaced comma that was resulting in XShm always being disabled.
2003-07-05 01:54:05 +00:00
void
gdk_display_flush (GdkDisplay * display)
{
g_return_if_fail (display == _gdk_display);
Use asynchronously _gdk_x11_set_input_focus_safe to avoid having to trap Fri Jul 4 15:57:52 2003 Owen Taylor <otaylor@redhat.com> * gdk/x11/gdkevents-x11.c (gdk_wm_protocols_filter): Use asynchronously _gdk_x11_set_input_focus_safe to avoid having to trap errors and XSync(). * gdk/x11/gdkwindow-x11.c (gdk_window_focus): Use _gdk_x11_set_input_focus_safe() here as well. * gdk/x11/gdkevents-x11.c (gdk_check_wm_state_changed): Rework handling of property notifies on _NET_WM_STATE so that we ignore _NET_WM_DESKTOP notifies unless we really care. * gdk/x11/gdkimage-x11.c (gdk_image_check_xshm): Use XShmQueryExtension() rather than XQueryExtension() to avoid extra rountrip. * gdk/x11/gdkwindow-x11.c (_gdk_windowing_window_init): Remove unused call to XGetWindowAttributes() * gdk/x11/gdkdisplay-x11.c (gdk_display_open): Remove unused call to XGetKeyboardControl(). * gdk/x11/gdkdisplay-x11.c gdk/gdk.def (gdk_display_flush): Add (#99571) * gdk/win32/gdkevents-win32.c gdk/linux-fb/gdkevents-fb.c No-op implementations of gdk_display_flush(). * gdk/gdkwindow.c (gdk_window_process_all_updates): Use gdk_display_flush() rather than gdk_flush() to avoid XSync(). * gdk/x11/gdkwindow-x11.c (update_wm_hints) gdk/x11/gdkwindow-x11.h: Centralize all handling of WM_HINTS here so that we don't have to get the property back from the server. * gdk/x11/gdkwindow-x11.c (show_window_internal): Store the serial of when we map a toplevel to allow optimizing out notifies on _NET_WM_STATE/_NET_WM_DESKTOP. * gdk/x11/gdkevents-x11.c (gdk_event_translate): Don't XTranslateCoordinates() for override-redirect windows. Fri Jul 4 15:59:27 2003 Owen Taylor <otaylor@redhat.com> * gdk/x11/gdkwindow-x11.c (gdk_window_set_group): Remove comment about setting window group after the window is mapped from docs - nothing the ICCCM forbids that. * gdk/x11/gdkcursor-x11.c (gdk_display_get_maximal_cursor_size): Fix g_return_val_if_fail() in void return function. * configure.in: Fix misplaced comma that was resulting in XShm always being disabled.
2003-07-05 01:54:05 +00:00
/* Nothing */
}
gboolean
gdk_net_wm_supports (GdkAtom property)
{
return FALSE;
}