texture: Add sanity checks to constructors

width, height and GL texture ID may not be 0, so return_if_fail() if
they are.
This commit is contained in:
Benjamin Otte 2018-02-02 14:58:39 +01:00
parent df0b4d6684
commit 38b25599d8

View File

@ -319,6 +319,9 @@ gdk_texture_new_for_data (const guchar *data,
cairo_surface_t *original, *copy;
cairo_t *cr;
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
original = cairo_image_surface_create_for_data ((guchar *) data, CAIRO_FORMAT_ARGB32, width, height, stride);
copy = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
@ -353,6 +356,8 @@ gdk_texture_new_for_surface (cairo_surface_t *surface)
GdkCairoTexture *texture;
g_return_val_if_fail (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE, NULL);
g_return_val_if_fail (cairo_image_surface_get_width (surface) > 0, NULL);
g_return_val_if_fail (cairo_image_surface_get_height (surface) > 0, NULL);
texture = g_object_new (GDK_TYPE_CAIRO_TEXTURE,
"width", cairo_image_surface_get_width (surface),
@ -720,6 +725,9 @@ gdk_texture_new_for_gl (GdkGLContext *context,
GdkGLTexture *self;
g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), NULL);
g_return_val_if_fail (id != 0, NULL);
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
self = g_object_new (GDK_TYPE_GL_TEXTURE,
"width", width,