forked from AuroraMiddleware/gtk
vulkan: Fix cross-fade node coordinates
This is the same fix as was just committed for blendmode nodes.
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parent
4d7b8f5a66
commit
9a9aec05c0
@ -1014,14 +1014,14 @@ gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
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render,
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uploader,
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start,
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&start->bounds,
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&op->render.node->bounds,
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clip,
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&op->render.source_rect);
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op->render.source2 = gsk_vulkan_render_pass_get_node_as_texture (self,
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render,
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uploader,
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end,
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&end->bounds,
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&op->render.node->bounds,
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clip,
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&op->render.source2_rect);
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}
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