forked from AuroraMiddleware/gtk
vulkan: Fix cross-fade node coordinates
This is the same fix as was just committed for blendmode nodes.
This commit is contained in:
parent
4d7b8f5a66
commit
9a9aec05c0
@ -1014,14 +1014,14 @@ gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
|
|||||||
render,
|
render,
|
||||||
uploader,
|
uploader,
|
||||||
start,
|
start,
|
||||||
&start->bounds,
|
&op->render.node->bounds,
|
||||||
clip,
|
clip,
|
||||||
&op->render.source_rect);
|
&op->render.source_rect);
|
||||||
op->render.source2 = gsk_vulkan_render_pass_get_node_as_texture (self,
|
op->render.source2 = gsk_vulkan_render_pass_get_node_as_texture (self,
|
||||||
render,
|
render,
|
||||||
uploader,
|
uploader,
|
||||||
end,
|
end,
|
||||||
&end->bounds,
|
&op->render.node->bounds,
|
||||||
clip,
|
clip,
|
||||||
&op->render.source2_rect);
|
&op->render.source2_rect);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user