Fix flickery hover

Commit 47c44644b1 was a bit overzealous in fixing
compiler warnings. We still need to call collect_textures,
even if we don't need the number that it returns.
This commit is contained in:
Matthias Clasen 2020-02-12 22:45:24 -05:00
parent 9be8f8cf43
commit fb84fe7065

View File

@ -2897,6 +2897,8 @@ gsk_gl_renderer_unrealize (GskRenderer *renderer)
static void
gsk_gl_renderer_clear_tree (GskGLRenderer *self)
{
int removed_textures;
if (self->gl_context == NULL)
return;
@ -2904,9 +2906,9 @@ gsk_gl_renderer_clear_tree (GskGLRenderer *self)
ops_reset (&self->op_builder);
#ifdef G_ENABLE_DEBUG
int removed_textures = gsk_gl_driver_collect_textures (self->gl_driver);
removed_textures = gsk_gl_driver_collect_textures (self->gl_driver);
#ifdef G_ENABLE_DEBUG
GSK_RENDERER_NOTE (GSK_RENDERER (self), OPENGL, g_message ("Collected: %d textures", removed_textures));
#endif
}