Either g_type_register_static_simple (used by G_DEFINE_TYPE_EXTENDED)
and G_IMPLEMENT_INTERFACE use automatic variables for GTypeInfo and
GInterfaceInfo structs, while tutorials and source code often use
static variables. This commit consistently adopts the former method.
https://bugzilla.gnome.org/show_bug.cgi?id=600158
We have to do this, especially after the screen containing the menubar
has changed. Such more larger changes in monitor geometry will cause
changes to how monitors are laid out in the root window. The position
coordinates of the windows will have to be updated to reflect their
position in the new layout.
The Quartz port now supports arbitrary multiple monitor layouts instead
of only monitors are were laid out horizontally. This builds on the
reworked coordinate translation done in a previous commit.
The root window contains all the monitors attached to a Mac. The
coordinate transformation now both translates the x and y coordinate,
translating it from the Cocoa monitor coordinate space to the GDK
coordinate space. How monitors are laid out in the root window differs
between Cocoa and GDK, which is why it is important to translate based
on the root window to get multi monitor setups to work properly.
We have replaced the old y coordinate transformation function with
new functions that translate both the x and y coordinate.
When creating new toplevels, we have to determine the Cocoa screen on
which the toplevel should appear and translate the coordinates according
to that screen.
This change also fixes event handling in case there is a monitor left
of the screen containing the menu bar. In such a case all coordinates
on the left monitor are negative. Event handling broke, because of
_gdk_quartz_window_find_child() checking bounds. Now that coordinates
are always properly translated to GDK coordinate space, in which negative
coordinates do never occur, the checks here will work properly.
Using this we can update our internal monitor/screen layout state
and emit the GdkScreen::size-changed signal. Work has not
completely finished on this yet, see bug 596238.
Add dummy for _gdk_input_window_crossing (). Set both input_window_destroy
and input_window_crossing pointers in the Impl struct.
Reported by John Ralls.
This has two advantages:
1) In many backends, this is faster as we can terminate the window
hierarchy traversal earlier
2) When used in gdkdisplay.c::get_current_toplevel() to get the
current toplevel that has the pointer we now correctly return
a toplevel with the pointer in it where the pointer is inside
some foreign subwindow of a toplevel window.
The second advantage fixes some bugs in client side event generation
when the pointer is inside such a foreign child window.
Based on first patches by Christian Hergert. Change
screen_get_monitor_geometry() so that it translates the layout of the screens
from Cocoa layout to GDK layout. In Cocoa, the screen locations
are specified in Cocoa geometry, as well as that GDK uses a different way
to place individual monitors in the root window. For now only monitors
that are laid out horizontally are supported (see the FIXMEs in the source),
in bug 596238 we will track future work to get things fully right.
Modify _gdk_quartz_window_get_inverted_screen_y() to take the differences
in screen layout between Cocoa and GDK into account. Also this function
is subject to future work.
Explicitly handle resizing by leaving all events in the lower right 15x15
corner to Cocoa, if the window shows a resizing indicator. Some
applications may have widgets allocated in this area. Generally, these
widgets are likely larger than 15x15 so they can still be hit. Often
scroll bars are found in this area and these can also be manipulated by
other means. Since this is the only way of resizing windows on Mac OS X,
it is too important to keep it broken.
Make the quartz backend support the new queued translations. We do this
by keeping our own copy of the region that has been set to need display.
Using this region we can intersect by the given area, translate this and also
set needs display for the resulting area.
On startup, the root window got assigned the size of the main screen.
But, the GdkScreen has the width of all screens/monitors connected to the
machine. Change this so that in _gdk_windowing_window_init, we assign
the width/height of all monitors to the root window width, height.
Should fix bug 594738.
The quartz backend simulates the semantics of XGrabPointer, as a part of
this it checks the event mask of the grab. However, implicit grabs on X
do not go through XGrabPointer and thus the quartz backend should not check
the event mask for these. This fixes various "the UI got stuck" cases.
The X11 queue_translation operation uses NextRequest to get the serial
of the XCopyArea operation where the translation should end. However,
if the gc passed to gdk_draw_drawable has a non-flushed clip region
(which it commonly has now for the window clipping) then the next
operation will be the GC flush, not the XCopyArea.
To handle this right we now pass in the GC to be used to
queue_translation and ensure that it is flushed before calling
NextRequest().
This seems to more or less fix the build. On Tiger there are still issues
with libresolv missing on the link line, I will figure out what's up with
that soonish.
Turns out pygtk build broke due to the argument addition to draw_drawable.
So, we now add a new vfunc for the new draw_drawable and are thus
backwards compat.
Use the same code path to get a CGContext for both gdk_draw_* and
gdk_cairo_create and make sure we unlockFocus in both cases. This
fixes the broken rendering in GtkRuler. Also use an average of flush
intervals when checking whether we can flush or not, since otherwise
we get too sensitive and block almost all explicit flushes that are
caused by mouse movements for example.