Before this commit, adding GtkWidgetAction to class private data would
require copying the actions to each subclass as they were built or
modified. This was convenient in that it is a sort of "copy on write"
semantic.
However, due to the way that GTypeInstance works with base _init()
functions, the "g_class" pointer in GTypeInstance is updated as each
_init() function is called. That means you cannot access the subclasses
class private data, but only the parent class private data.
If instead we use a singly linked list of GtkWidgetAction, each subclass
has their own "head" yet all subclasses share the tail of the
GtkWidgetAction chain.
This creates one bit of complexity though. You need a stable way to know
which "bit" is the "enabled" bit of the action so we can track enabled
GAction state. That is easily solved by calculating the distance to the
end of the chain for a given action so that base classes sort ahead of
subclasses. Since the parent class always knows its parent's actions, the
position is stable.
A new dynamic bitarray helper also helps us avoid allocations in all the
current cases (up to 64 actions per widget) and dynamically switches to
malloc if that is to ever be exceeded.
For some reason, these tests are flaky in ci,
they always work locally for me. So, until
we use the data these tests produce for something,
lets just turn them off.
This makes meson actually parse the individual test
results. Most of the time, it does not make a difference,
but one case where it does is when all the individual
tests of a binary are skipped, meson will mark the
test as skipped.
Reduce the amount of special casing by using a list model
for global and managed shortcuts, too.
This way, the ListModel API will work for the ShortcutController in the
GtkShortcutManager and GtkRoot.
The only special case remaining is shortcut activation, which needs to
pass the right widget to the controller in the global/managed case.
Similar to GtkShortcutTrigger, GtkShortCutAction provides all the
different ways to activate a shortcut.
So far, these different ways are supported:
- do nothing
- Call a user-provided callback
- Call gtk_widget_activate()
- Call gtk_widget_mnemonic_activate()
- Emit an action signal
- Activate an action from the widget's action muxer
- Activate a GAction
This is a huge reorganization of GtkDropTarget. I did not know how to
split this up, so it's unfortunately all one commit.
Highlights:
- Split GtkDropTarget into GtkDropTarget and GtkDropTargetAsync
GtkDropTarget is the simple one that only works with GTypes and offers
a synchronous interface.
GtkDropTargetAsync retains the full old functionality and allows
handling mime types.
- Drop events are handled differently
Instead of picking a single drop target and sending all DND events to
it, every event is sent to every drop target. The first one to handle
the event gets to call gdk_drop_status(), further handlers do not
interact with the GdkDrop.
Of course, for the ultimate GDK_DROP_STARTING event, only the first
one to accept the drop gets to handle it.
This allows stacking DND event controllers that aren't necessarily
interested in handling the event or that might decide later to drop
it.
- Port all widgets to either of those
Both have a somewhat changed API due to the new event handling.
For the ones who should use the sync version, lots of cleanup was
involved to operate on a sync API.
It is enough to just set the parent (and make the parent
call gtk_native_check_resize in size_allocate).
This commit removes the relative_to argument to the
constructors of GtkPopover and GtkPopoverMenu, and
updates all callers.
This is in particular relevant for the ::is-focus property, because
updating that one doesn't cause enter/leave events.
But it also checks that notify and enter/leave happen in the right
order.
Split the focus tracking into a separate
GtkEventControllerFocus, and change the API one more time.
We are back to having ::focus-in and ::focus-out signals.
Update all users.
Add properties, and use string arrays instead of lists.
Among other things, this renames gtk_icon_theme_list_icons
to gtk_icon_theme_get_icon_names.
Fixes: https://gitlab.gnome.org/GNOME/gtk/issues/2410
This tests was testing gestures by faking an event in the
middle of a window that has a hbox with an expanding image in it.
For me (and I guess this depends on all sorts of issues like whether
CSD is enabled, font sizes, etc) the hbox ended up centered horizontally
but not vertically (probably because of csd at the top), so no events
ever hit the inner widgets.
This is fixed by emitting the events at allocation.x/y of the
hbox, which should contain both the hbox and the image (as it expands).
We test this by looking at the produced render nodes now that
we don't actualluy scale the icon. Also, it turns out that this
code was broken due to some typos, so we also fix those.
These now render the paintable to a cairo surface and convert that
to a texture. This is sort of a hack, but its only used in two
special cases internally and in two hacky test apps.
This changes gtk_text_buffer_insert_texture() to
gtk_text_buffer_insert_paintable() which is strictly more useful
(as textures are paintables). It also fixes the code to actually
support drawing the paintables (as well as tracking changes
to the paintables.
If icon lookup fails or if loading it fails later, just always
fall back to the built in image-missing icon. Nobody is handling
missing icons in a sane way anyway.
If you *truly* need to handle missing icons, you need to manually
use gtk_icon_theme_has_icon().
While changing the loading code I also fixed an issue where it
was always passing "png" to pixbuf, now it also handles "xpm" if
that is the filename suffix.
We had a pretty complex setup where we tried to avoid scaling up themes from dirs
that specified a size. However, not only was it very complex, but it didn't quite
work with window scales, because when using e.g. a size 32 directory for 16@2x
the dir size is wrong anyway. Additionally it turns out most code either picks
an existing icon size, or uses the FORCE_SIZE flags, so it doesn't seem
like a useful behaviour.
This change drops the FORCE_SIZE flags, and always scales
icons. Additionally it moves the scaling of the icon to rendering,
which seems more modern, and allows us to (later) share icons loaded
for different sizes that happened to use the same source file (at
different scales).
Note that this changes the behaviour of
gtk_icon_paintable_download_texture() is it now returns the unscaled
source icon. However, ignore thats, as I plan to remove this function
and replace it with a way to render a paintable to a cairo-surface
instead.
Stylecontexts are on their way out and I'm removing API that the
testsuite was relying on, so remove the tests.
Put the useful parts of the tests elsewhere.
Instead, rely on people passing fallbacks explicitly.
Alternatively, GThemedIcon provides the functionality to create
fallbacks, which is what GtkImage and the testsuite now use.
That method is slightly better, too, so the expected test results
have been updated accordingly.
There is no way to query contexts or do anything useful with them.
So don't keep track of them and don't make them an argument in public
APIs with the docs saying "I don't know what to use here, maybe read
some spec somewhere".
We expose no API to get at any colors for drawing symbolics, so we
shouldn't have APIs to draw with them.
Apart from that, those APIs look like a box of crayons, not like an
icontheme.
Most users were just forgetting to set the proper flags.
And flags aren't the right way to set this anyway, it was just
acceptable as a workaround during GTK3 to not break API.
The API encouraged wrong usage - most of the users were indeed wrong.
Use the correct version instead:
gtk_icon_theme_get_for_display (gtk_widget_get_display ())
These days initilizing gtk may create a connection to the sesson bus,
so we have to initialize GTestDBus before initalizing gtk, or we'll
use the address of the "real" session bus (and remember that in the
global).
To further muck things up, g_test_dbus_up() resets important env
vars like DISPLAY and XDG_RUNTIME_DIR, which we have to re-set.
This adds a GDK_DEBUG=default-settings flag which disables reads
from xsettings and Xft resources, and enables this for the testsuite.
This is one less way to get different testresults depending on the
environment. In particular, it was failing the css tests for me
due to getting the wrong font size because i have a different dpi.
When looking for the get_type function for GThemedIcon,
try both g_themed_icon_get_type and gthemed_icon_get_type
The former is what gio has, the latter is still supported
to avoid breaking gweather_location_get_type.
Update tests to cover this new case.
GtkBuilderScope is an interface that provides the scope that a builder
instance operates in.
It creates closures and resolves types. Language bindings are meant to
use this interface to customize the behavior of builder files, in
particular when instantiating templates.
A default implementation for C is provided via GtkBuilderCScope (to keep
with the awkward naming that glib uses for closures). It is derivable on
purpose so that languages or extensions that extend C can use it.
The reftest code in fact does derive GtkBuilderCScope for its own scope
implementation that implements looking up symbols in modules.
gtk-widget-factory was updated to use the new GtkBuilderCScope to add
its custom callback symbols.
So it does it different from gtk-demo, which uses the normal way of
exporting symbols for dlsym() and thereby makes the 2 demos test the 2
ways GtkBuilder uses for looking up symbols.
All the list model tests were leaking items,
because g_list_model_get_item is transfer full.
Fixing these unveils a crash in the treelistmodel
and maplistmodel tests.
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.
Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
gtk_builder_connect_signals() is no longer necessary, because all the
setup that made it necessary to have this extra step is now done
automatically via the closure functions.
This is pretty unused and gets in the way of the next steps.
A potential side effect is that for templates the widget was passed as
the user data argument. If that turns out to be important, we have to
special case that situation.
This adds support using the GtkTextHistory helper for undo/redo to the
GtkText widget. It is similar in use to GtkTextView, but with a simplified
interface.
You can disable undo support using the GtkText:enable-undo property. By
default, it is enabled.
The code previously forgot to include the left child of the model's
node. Which of course only happened if that child wasn't NULL, which is
a common case.
Found and test provided by Matthias Clasen.
Instead of playing games with mapping negative symbolic values to
positive ones, let's use the appropriate constants everywhere. This
allows us to use:
GTK_CONSTRAINT_STRENGTH_WEAK * 2
Or
GTK_CONSTRAINT_STRENGTH_STRONG + 1
In code using the public API.
We also store the strength values as integers, so we can compare them
properly, and only turn them into doubles when they are inserted into
the solver, just like every other variable.
Make the 'repeat edit' test make more than to
suggestions in a single edit phase. It turns out
that this does not work, whereas just doing
two in a row does.
GtkConstraintSolver is an implementation of the Cassowary constraint
solving algorithm:
http://constraints.cs.washington.edu/cassowary/
The Cassowary method allows to incrementally solve a tableau of linear
equations, in the form of:
x = y × coefficient + constant
with different weights, or strengths, applied to each one.
These equations can be used to describe constraints applied to a layout
of UI elements, which allows layout managers using the Cassowary method
to quickly, and efficiently, lay out widgets in complex relations
between themselves and their parent container.
Differentiate between wrapping around and
stopping at the end of the focus chain.
Update the existing tests, and add two
new ones where the difference matters.
Add a test that enumerates the focus chain by
emitting move-focus repeatedly, and compares
the result to expected output.
The test expects a ui file and a reference
file as input. The reference file can be created
using the --generate option.
We want to use a gdk_surface_new_popup for popups,
and align the constructor names with the surface
types, so rename
gdk_surface_new_popup -> gdk_surface_new_temp
gdk_surface_new_popup_full -> gdk_surface_new_popup
The temp surface type will disappear eventually.
The calls used old bugzilla URLs and nobody cared about that.
So apparently they are very unused.
There's also a potential conflict between gitlab and bugzilla URLs and
what base bug to use there.
The old usages have been converted to comments.
The need of a specialised fixed layout container that can be placed into
a GtkScrolledWindow ceased to exist once GtkScrolledWindow gained the
ability to automatically interpose a GtkViewport when adding a child
that does not implement GtkScrollable.
All the other justifications that led to the existence of GtkLayout as a
separate widget from GtkFixed have been largely made irrelevant in the
20 years since its inception.
GtkLayoutChild instances are created on demand once we have a widget, a
GtkLayoutManager, and a child widget. This makes testing their creation
fairly tricky.
Let's skip them, for the time being.
Check that we get the expected sequences of focus
change events for the nonlinear, inferior and ancestor
cases.
It would be nice to do the same checks for crossing
events, but we have no gtk_window_set_hover().
Make the API expect a tranform of the proper category instead of
doing the check ourselves and returning TRUE/FALSE.
The benefit is that the mai use case is switch (transform->category)
statements and in those we know the category and don't need to check
TRUE/FALSE.
Using the wrong matrix will now cause a g_warning().
In particular, check that to_matrix() and to_2d(), to_affine() and
to_translate() return the same values.
This also requires a recent Graphene version or the tests will fail.
Make items-changed never emit 2 signals, instead, always emit only one,
potentially by extending the range reported in items-changed.
And be a lot more exhaustive about autoselect tests.
1. Do not make position an inout variable
The function is meant to return a range for a given position, not modify
a position. So it makes no conceptual sense to use an inout variable.
2. Pass the selected state as an out variable
Using a boolean return value - in particular in an interface full of
boolean return values - makes the return value intuitively feel like a
success/failure return. Using an out variable clarifies the usage.
3. Allow passing every position value
Define what happens when position >= list.n_items
4. Clarify the docs about how this function should behave
In particular, mention the case from point (3)
5. Add more tests
Again, (3) needs testing.
Ironically, these properties are too good - they always
give you a proper value, which is unfortunately different
from the declared default value, which is NULL. So, don't
check these.
Instead of adding them and waiting for the changed signal to be emitted
in the main loop, there might be a race where the change signal is
emitted before we have a chance of spinning the loop.
The position child property is problematic, since it
requires us to emit notification for all children when
inserting a child early in the list of children.
Remove the property from all ui files.
The tree is not needed to walk around the nodes.
It is however still needed for anything that requires modifying the
tree.
There is no immediate benefit in changing this API, but there might be
situations in the future where we can avoid looking up the tree when we
just want to check some details about the node.
The executable is called autotestkeywords, so we shouldn't try to run
an executable named keywords. Also rename the metadata file to match.
Signed-off-by: Simon McVittie <smcv@debian.org>
After removing elements, there were a few cases where the tree wasn't
properly balanced which could further down violate assumptions about the
layout.
Attached is the original testcase that triggered it. I didn't bother
simplifying it.
This model just takes an object and a property name and recursively
looks it up. In particular, I want it for:
widget, widget.parent, widget.parent.parent, ...
This patch does multiple things:
1. Add a custom persistent per-row object.
2. Move all per-row API to that object. This means notifications are now
possible.
3. Add a "passthrough" construct-only property to the TreeListModel that
influences if the model returns these new object or passes through
the ones from the model.
This greatly simplifies the code needed to be written for widgetry,
because one can just connect the per-row object to the expanders that
expand and collapse rows.
As an added power feature, these objects can also be passed through
further models (like filter models).
It also adds kind of a hack to Adwaita to make the test look neat.
The intention of this check was to skip the keyword
test if no c++ compiler is found. But the meson
docs say that add_languages() will abort unless we
pass required: false.
It looks like this got dropped during the move from autotools and never
restored. I can see why, since making it work wasn't a hugely fun task!
Notes on some less then obvious details:
* PlacesSidebar is private now and didn't seem to be to be particularly
easy to adapt to, so this moves to checking for it by name, not TYPE.
I couldn't find a (fast) better way; if you know how, please clean up
* added 2 casts to avoid warnings from the new type-propagating ref()
* GdkClipboard and GdkContentProvider need some properties dodged
* GtkToolItemGroup is gone
* fixed indentation and used TypeName:property-name syntax in a print()
The comment above explains neatly why subclassing GtkButton for
GtkColorButton was a bad idea. Nowadays it's a GtkWidget subclass
containing a GtkButton so let's remove the special case here.
The ultimate goal of this patch series is to split GdkDragContext into
GdkDrop + GdkDrag classes for the destination and source side of a dnd
operation.
The refactoring is meant to work something like this:
1. Introduce GdkDrop as a base class
2. Make all drop related code (like GdkEvent) use GdkDrop instead of
GdkDragContext. Move/duplicate APIs to allow that.
3. Port all drop contexts in the backends from GdkDragContext to GdkDrop
4. Delete all APIs in GdkDragContext that aren't needed anymore.
5. Make GdkDragContext no longer a GdkDrop subclass
6. Rename GdkDragContext to GdkDrag
This is an automated change doing these command:
git sed -f g gtk_widget_set_has_window gtk_widget_set_has_surface
git sed -f g gtk_widget_get_has_window gtk_widget_get_has_surface
git sed -f g gtk_widget_set_parent_window gtk_widget_set_parent_surface
git sed -f g gtk_widget_get_parent_window gtk_widget_get_parent_surface
git sed -f g gtk_widget_set_window gtk_widget_set_surface
git sed -f g gtk_widget_get_window gtk_widget_get_surface
git sed -f g gtk_widget_register_window gtk_widget_register_surface
git sed -f g gtk_widget_unregister_window gtk_widget_unregister_surface
git checkout NEWS*