Commit Graph

9650 Commits

Author SHA1 Message Date
Christoph Reiter
afc73c38ce Always parse GTK/GDK/GSK_DEBUG env vars and make some entries available in non-debug mode
Currently GTK can be built with G_ENABLE_DEBUG which enables various debug code and parsing
of those env vars, or without, which instead of parsing them prints a warning if they are set.
While building with G_ENABLE_DEBUG isn't strictly needed it's the only way to make GTK_DEBUG=interactive work,
which is a nice thing to have always.

This enables parsing of those env vars in any case and allows specific values being marked as also
available when not built with G_ENABLE_DEBUG (interactive for example). If not built with G_ENABLE_DEBUG
then all unavailable values will be marked as such in the help output and a note is added that
GTK needs to be built with G_ENABLE_DEBUG to use them, which should help discoverability.
2020-11-15 11:34:54 +01:00
Matthias Clasen
d63afaf5ad x11: Plug listmodel memory leaks
We were leaking references returned from g_list_model_get_item
in some places.
2020-11-10 09:07:01 -05:00
Matthias Clasen
7e089664fc win32: Plug listmodel memory leaks
We were leaking references returned from g_list_model_get_item
in some places.
2020-11-10 09:06:37 -05:00
Matthias Clasen
06fbad0b26 wayland: Plug listmodel memory leaks
We were leaking references returned from g_list_model_get_item
in some places.
2020-11-10 09:05:55 -05:00
Matthias Clasen
0d82faa239 Merge branch 'wip/carlosg/for-master' into 'master'
Text handle fixes

Closes #3176

See merge request GNOME/gtk!2785
2020-11-06 01:23:16 +00:00
Christian Hergert
90141ef305 macos: use NSOpenGLContext directly for current tracking
We don't need to interact with GdkGLContext here to keep the
current context active.
2020-11-05 13:57:41 -08:00
Christian Hergert
bc05da8dc0 macos: explicitly request color and alpha sizes 2020-11-05 13:37:25 -08:00
Christian Hergert
bf3e1e5b40 macos: use opaque GL context when possible
This is better for situations where the window is decorated and therefore we can
rely on window system clipping of rounded corners.
2020-11-05 13:34:29 -08:00
Carlos Garnacho
80f5be8b13 gdk/wayland: Ensure to update input area on map
If a surface is hidden, then shown again, it should preserve the
input area specified. Make sure that happens.
2020-11-05 21:29:20 +01:00
Matthias Clasen
d526bcc71b Cosmetics
Fix argument ordering of gdk_cursor_new_from_name.
2020-11-04 23:36:09 -05:00
Matthias Clasen
7f16067383 Merge branch 'wip/chergert/gdk-macos-gl-renderer' into 'master'
macos: gl context improvements and event cleanup

See merge request GNOME/gtk!2780
2020-11-05 02:21:02 +00:00
Christian Hergert
c31c3848df macos: fix calculation of mouse position
This fixes the calculation of the position of the pointer over the surface
which was incorrectly providing negative values.
2020-11-04 18:03:54 -08:00
Matthias Clasen
3785bf1f17 Merge branch 'fix-issue-2019-for-master' into 'master'
[master] GdkW32: remove klassTEMPSHADOW

Closes #2019

See merge request GNOME/gtk!2750
2020-11-05 01:53:02 +00:00
Christian Hergert
65b2ea1888 macos: resize extra GL window/view when surface changes
Once we figure out what is going on with textures, changes are we'll be
able to let this stay a zero rect. But that is still a bit up in the air right now.
2020-11-04 17:21:21 -08:00
Christian Hergert
6309bd12ac macos: clip damage when swapping buffers
This ensures that we only copy the changed area.
2020-11-04 17:21:17 -08:00
Christian Hergert
7444a151b2 macos: remove synthesize_motion helper
We can use gdk_surface_request_motion() now instead of our extra
helper to do essentially the same thing.
2020-11-04 16:58:50 -08:00
Christian Hergert
ce9cc2db86 macos: always create dummy window/view for GL context
This simplifies the creation by always creating the dummy views, and then
removes it if necessary by detecting the begin_frame/end_frame pair.
2020-11-04 16:52:12 -08:00
Christian Hergert
e91b930648 Revert "Simplify gdk_surface_queue_render"
This reverts commit 2120e9df88.
2020-11-04 16:28:13 -08:00
Matthias Clasen
d2cc9365fc Cosmetics
Extraneous pair of parens snuck in with 2120e9df88.
2020-11-04 14:59:27 -05:00
Matthias Clasen
dcfb6e5ef5 surface: Be smarter about autohide
When we close grabbing popups due to an outside
click, check at each level if the click is still
outside. This makes closing the nested popover
menu in the popover on page 3 of widget-factory
work as expected, when you click the menubutton
again.
2020-11-04 14:56:30 -05:00
Matthias Clasen
75f96b83de surface: Be more lenient for autohide
When an event happens on a non-grabbing popup that hangs off
a grabbing popup, don't trigger the autohide. This makes touch
text handles work inside the popover on page 3 of widget-factory.
2020-11-04 14:56:30 -05:00
kai-berlin
499e4b4c50 broadway: Set modifier state of scroll events
Set modifier state of scroll events, so Ctrl-scroll
works.

Fixes: #2733
2020-11-03 19:21:00 -05:00
Matthias Clasen
2120e9df88 Simplify gdk_surface_queue_render
We can just call gdk_surface_invalidate_rect here
like we do elsewhere in gdk, and I'm a bit uncertain
about the current code that adds an empty update
region.
2020-11-03 14:37:27 -05:00
Christian Hergert
d8192013f3 macos: add more aggressive clip to transparent subview
The Cairo implementation for the Macos backend uses a toplevel
window with full transparency and a series of NSView to create opaque
regions. This improves compositor performance because it allows the
display server to avoid costly blends.

However, we want to ensure we clip better when exposing the
transparent region so that we only expose the shadows/corners as
necessary.
2020-10-29 19:41:21 -07:00
Christian Hergert
6298fd1eef gdk: remove remaining GDK_WINDOWING_QUARTZ usage 2020-10-29 13:57:28 -07:00
Matthias Clasen
5a77994516 Merge branch 'matthiasc/for-master' into 'master'
Matthiasc/for master

See merge request GNOME/gtk!2760
2020-10-29 18:55:53 +00:00
Matthias Clasen
ce78d0c301 docs: Tweak GdkToplevel docs 2020-10-29 14:23:46 -04:00
Matthias Clasen
94305f248b docs: Tweak GdkPopup docs 2020-10-29 14:23:46 -04:00
Matthias Clasen
3afd5d7a89 docs: Tweak GdkSurface docs
Add more details, and refer to the GdkToplevel / GdkPopup
docs.
2020-10-29 14:23:46 -04:00
Matthias Clasen
d2adbad408 docs: Tweak frame clock docs 2020-10-29 14:23:46 -04:00
Matthias Clasen
2df382277d docs: Small additions for GdkCursor docs 2020-10-29 14:23:46 -04:00
Matthias Clasen
9f71bdd045 docs: Cosmetics
Make the GdkRGBA heading less repetitive.
2020-10-29 14:23:46 -04:00
Matthias Clasen
838d0924b9 docs: Tweak GdkPaintable docs
Minor additions here and there.
2020-10-29 14:23:46 -04:00
Matthias Clasen
1f8d593931 docs: Add some detail to GdkTexture docs
Minor additions here and there.
2020-10-29 14:23:46 -04:00
Matthias Clasen
574a3a456d gdk: Drop GdkPoint from the api
This typedef was not used in any public APIs, and is
only used in the MacOS backend. It is not worth preserving
as public API, move it to the only user.
2020-10-29 14:23:46 -04:00
Matthias Clasen
3617fbab42 docs: Include GDK_WINDOWING_MACOS
We no longer have a Quartz backend, it is called
MacOS now.
2020-10-29 14:23:46 -04:00
Matthias Clasen
29ccd13e15 docs: Stop referring to the Quartz backend
Its MacOS now.
2020-10-29 14:23:46 -04:00
Christian Hergert
de9c9efa6f macos: implement GL context
This implements the basics for a GdkGLContext on macOS. Currently, rendering
only is fully working for the GskCairoRenderer case where we read back pixels
into a cairo surface for rendering. More work on synchronization is required for
the GL on GskGLRenderer case.

When we attempt to render a surface itself with GL, the context will ensure that
the new GdkMacosGLView is placed within the NSWindow. In other cases, we
use a dummy NSView and NSWindow for backing the NSOpenGLContext to
ensure that we can get accelerated drawing.

This gets GtkGLArea working when running with GSK_RENDERER=cairo.
2020-10-29 10:57:02 -07:00
Christian Hergert
eb809ba425 macos: tweak gravity while resizing
This helps a situation where the window contents has not changed
in time for a drawing. Setting the texture gravity helps that side or
corner to be less jittery while moving.

Ideally, we can get to a point where we are synchronized and keeping
up with drawing fast enough to not need this. That may require some
work to drive frame clocks from drawRect: though.
2020-10-29 10:57:02 -07:00
Christian Hergert
adf60fb3a1 macos: be tolerant of NULL GL context
Some code appears to unconditionally attempt to make the context current,
so this makes things tolerant to a NULL GdkGLContext and just return FALSE.
2020-10-29 10:57:02 -07:00
Christian Hergert
0040667965 macos: remove unused GL layer
This isn't being used, and instead we'll go the route of a NSView for
the OpenGL implementation.
2020-10-29 10:57:02 -07:00
Christian Hergert
60e67a62e6 macos: move setNeedsDisplay helper to GdkMacosCairoView
This isn't needed in the base class, which will eventually get a GL subclass.
2020-10-29 10:57:02 -07:00
Christian Hergert
524fbc35a7 gl: remove unused texture_from_surface API
This is not used anywhere and only exists within the X11 backend. It
can be removed now.
2020-10-29 08:26:27 -07:00
Matthias Clasen
51d35750f6 Cosmetics
Whitespace fix.
2020-10-29 07:40:30 -04:00
Matthias Clasen
d5b9489408 Merge branch 'wip/baedert/for-master' into 'master'
Wip/baedert/for master

Closes #3282

See merge request GNOME/gtk!2755
2020-10-27 22:38:58 +00:00
Luca Bacci
eef1097c90
GdkW32: remove klassTEMPSHADOW
Fixes issue #2019
2020-10-27 18:26:45 +01:00
Matthias Clasen
c5ed5c5ff9 gdk: Deliver queued events on flush
The current code was marking queued events as flushed,
but left them in the queue. That doesn't make sense to
me - we should deliver all events we have before we
reach the paint phase of the frame cycle.
2020-10-23 17:03:00 -04:00
Timm Bäder
b1664534af gdksurface: Ensure some assumptions
Just to please scan-build
2020-10-22 17:46:34 +02:00
Christian Hergert
eb82b2a9ca macos: fix discovery of surface under pointer 2020-10-19 12:35:41 -07:00
Xavier Claessens
be8246a6cb gdkglcontext: Fix build with MSVC
GLDEBUGPROC callback is defined with APIENTRY which is a windows
specific calling convention. That macro expands to nothing when building
on other platforms.

Fixes: #3268.
2020-10-19 09:17:53 -04:00