Some clients (e.g. gnome-online-accounts) quickly unmap and map
a window. With some backends the backend surface will be replaced
causing the application to crash because the GL context is still
using the old surface. Clearing the GL context when a window is
withdrawn fixes this.
https://bugzilla.gnome.org/show_bug.cgi?id=789141
This patch makes that work using 1 of 2 options:
1. Add all missing enums to the switch statement
or
2. Cast the switch argument to a uint to avoid having to do that (mostly
for GdkEventType).
I even found a bug while doing that: clearing a GtkImage with a surface
did not notify thae surface property.
The reason for enabling this flag even though it is tedious at times is
that it is very useful when adding values to an enum, because it makes
GTK immediately warn about all the switch statements where this enum is
relevant.
And I expect changes to enums to be frequent during the GTK4 development
cycle.
One used to point to the toplevel and the other to the client-side window
that the pointer pointed to. The latter was made to be like the former in
most places, so put those together, and fix the remaining cases where the
variable might not end up with a toplevel/native window.
This is not necessary now that there's no client-side windows to track.
The only removed piece that could make sense is emission of grab broken
events, but it's already an stretch since the semantics of those with
multi-touchpoint is unclear.
Anyhow, This should be fixed at the GTK level, while we let GDK deal with
seat/device level grabs.
GDK just needs to care about toplevels nowadays, which means these events
are already delivered from the windowing. We don't need to generate
intra-window crossing events ourselves.
Those should be interpreted by widget-local gestures, not guessed at a
high level with no notions of the specific context. Users will want
GtkGestureMultiPress to replace these events.
Instead of relying on special values of edge constraints, this
patch adds an internal-only gdk_window_supports_edge_constraints()
function that by default returns FALSE, and is implemented by
GdkWindowWayland and GdkWindowX11.
This way, we can properly detect server-side support for this
feature and adapt accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=783669
We create various windows during the initial creation of display
objects, which causes some bootstrapping issues when we try to
find the default screen to get its root window. To work around this,
pass the display object into gdk_window_new.
This is not an API change, since gdk_window_new is no longer public API.
This check must be done explicitly on Wayland as the master device for
tablet tools differ from the Core Pointer. This ensures that whenever a
tablet tool is inside a window and the cursor is programmatically changed,
it will be visually updated too.
https://bugzilla.gnome.org/show_bug.cgi?id=785375
Don't set the have_focused field of the window's toplevel to TRUE by
default and don't set the FOCUSED state in gdk_window_map. This a means
toplevel window's state is what the WM expects, and the FOCUSED state
will be set anyway when we map the window and receive a _NET_WM_STATE
message.
This just applied to child windows, but now GDK should just take care of
toplevels, which shall get crossing events from the windowing when the right
conditions apply.
Removing this code fixes confused crossing state in widgets and messed up
window_under_pointer tracking (Which now is meant to be toplevels) when any
of the remaining child GdkWindows trigger these crossing events.
For some reason this wasn't done on windows with an impl, but it totally should.
Probably hidden by grabs in menus and somesuch being done on a child window.
Now that gtk_main_do_event() is able to handle pointing events in toplevel
coordinates, forward all of these as is. Just minimal handling is still done
on the gdk side for GDK grab accounting, and toplevel tracking for each
pointer.
When the GtkWidget hierarchy does not match the GdkWindow hierarchy, the
GtkWidget code may find a common ancestor that cannot be found while
traversing the GdkWindow tree using gdk_window_get_parent().
This happens with for example on Wayland, a GtkPopover has another
GtkPopover as parent, in this case, the GdkWindow parent is the root
window, whereas the GtkWidget parent is the other GtkPopover.
That confuses the gtk_widget_translate_coordinates() logic which will
bail out in this case and won't return the translated coordinates.
Make gdk_window_get_effective_parent() aware of subsurfaces and use the
transient_for which represents the actual parent (whereas the parent
might be pointing to the root window).
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=774148
We're not currently using this, and dropping it allows us to loose
a bunch of code which leads us towards the goal of having GdkWindow
only for toplevels (and reparenting makes not sense for toplevels).
We can't really support these on e.g. wayland anyway, and we're trying
to get rid of subwindow at totally in the long term, so lets drop this.
It allows us to drop a lot of complexity.
gdk_window_create_vulkan_context() now exists and will return a Vulkan
context for the given window. It even initializes the surface. But it
doesn't do anything useful yet.
... instead of a gl context.
This requires some refactoring in the way we mark the shared context as
drawing: We now call begin_frame/end_frame() on it and ignore the call
on the main context.
Unfortunately we need to do this check in all vfuncs, which sucks. But I
haven't found a better way.
Reenable GL drawing, but do it without Cairo.
Now, the context passed to gdk_window_begin_draw_frame() decides how
drawing is going to happen. If it is NULL, Cairo is used like before.
If a context is passed, Cairo may not be used for drawing and
gdk_drawing_context_get_cairo_context() is going to return NULL.
Instead, the GL renderer must draw to the GL backbuffer and
end_draw_frame() is then swapping that to the front.
The GskGLRenderer has lost the texture it used to render to and adapted
to render directly to the backbuffer instead.
The only thing missing is for GtkGLArea to gain back a performant way to
render. But it didn't have one since the introduction of GSK, this
patchset doesn't change anything about it.
The new rendering avoids two indirections (the GSK renderer's texture
and the GDK double buffering surface).
It improves icon count in the fishbowl demo by 30%.
This way, we can query the GL context's state via
gdk_gl_context_is_drawing().
Use this function to make GL contexts as attached and grant them access
to the front/backbuffer for rendering.
All of this is still unused because GL drawing is still disabled.
No visible changes as GL rendering is disabled at the moment.
What was done:
1. Move window->invalidate_for_new_frame to glcontext->begin_frame
This moves the code to where it is used (the GLContext) and prepares it
for being called where it is used when actually beginning to draw the
frame.
2. Get rid of buffer-age usage
We want to let the application render directly to the backbuffer.
Because of that, we cannot make any assumptions about the contents the
application renders outside the clip area.
In particular GskGLRenderer renders random stuff there but not actual
contents.
3. Pass the actual GL context
Previously, we passed the shared context to end_frame, now we pass the
actual GL context that the application uses for rendering. This is so
that the vfuncs could prepare the actual contexts for rendering (they
don't currently).
4. Simplify the code
The previous code set up the final drawing method in begin_frame.
Instead, we now just ensure the clip area is something we can render
and decide on the actual method in end_frame.
This is both more robust (we can change the clip area in between if we
want to) and less code.
This is a temporary switch-off of the GL dawing code that will make
things keep running. All GL related code (like the GSK renderer or
GtkGLArea will now fall back to software.
Wayland subsurfaces can have other native window parents, but those need
to be destroyed along with the rest of the window hierarchy otherwise
an assert() is reached.
https://bugzilla.gnome.org/show_bug.cgi?id=774915
gdk_window_get_toplevel() walks up the windows tree looking for the
corresponding toplevel window, but needs to account for subsurfaces as
well on Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=775319
Now that subsurfaces can be created as child of another GdkWindow (and
not just the root window), they must be placed according to the location
of their parent, i.e. the abs_x/abs_y must be updated and taken int
account when placing and moving subsurfaces under Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=774917
The functions gdk_pixbuf_get_from_window() and
gdk_cairo_set_source_window() are unreliable and depend on the windowing
system (they work great on X11 and Win32, less so on Quartz and Wayland).
With the switch to new drawing API and OpenGL, we can definitely no
longer support a generic way to snapshot windows.
People should either write windowsystem-specific code or draw their
widgets directly - like with gtk_widget_draw() - if they need to get a
rendering.