That means the whole hierarchy is getting destroyed, leaving those
behind incurs not only in a leak, but also on weak refs (and unintended
repick) to happen in the wrong moment.
As we now refrain from sending the crossing events if there's an
implicit grab, those events must be sent on button release when
the implicit grab is broken.
Check the grab widget (both explicit and implicit) and check for a cursor
from the target widget up to this grab widget. If the target widget is
outside the grab widget, only the grab wigdet's cursor will be checked.
This also means that we have to ensure the cursor is updated on button
releases, as an implicit grab being deactivated must trigger a cursor
lookup from the target widget.
We don't draw or size-allocate the titlebar when the window is
fullscreen or undecorated, so reflect this by setting it to
!child_visible. This can happen when changing the value of the decorated
property while the window is shown.
We can just replace window comparisons with coordinate matching, the
cursor corresponding to edges is now set in a capture-phase motion
handler, as cursors aren't set on GdkWindows anymore.
There should be no circumstances where an implicit grab is requested but
no focus exists, there's however circumstances (like windowing grabs taking
input to a different window) where we might get implicit grabs being undone
when then new window didn't create a focus for the pointer itself.
Only if they fall outside the grab widget, in that case the widget holding
the implicit grab won't be receiving events anymore, so we can just undo
it.
We now rely on toplevels receiving and forwarding all the events
the windowing should be able to handle. Event masks are no longer a
way to determine whether an event is deliverable ot a widget.
Events will always be delivered in the three captured/target/bubbled
phases, widgets can now just attach GtkEventControllers and let those
handle the events.
Unlike GTK+ grabs which are global to all/one device, the implicit grab
is per focus, which means each may have implicit grabs on different or
the same widget.
Each toplevel will keep its own tracking of the current ongoing foci,
add the plumbing that will allow to create/update/remove those as they
come and go.
The user data passed when exporting a Wayland window was supposed to be
freed using the destroy_func, as is commonly done. This was previously
broken, as the user data was just NULL:ed when exported, and only
actually destroyed when unexporting before having exported.
While e016d9a5db fixed this, it introduced
a regression, as GtkWindow was nice enough to free the memory anyway
after having received the exported handle, causing it now to double
free.
https://bugzilla.gnome.org/show_bug.cgi?id=782109
This was only every implemented under X11, and with CSD,
this is clearly in the application realm. We should not
pretend that we can support it on the toolkit level.
https://bugzilla.gnome.org/show_bug.cgi?id=775061
and remove gsk_renderer_get_for_display().
This new function returns a realized renderer. Because of that, GSK can
catch failures to realize, destroy the renderer and try another one.
Or in short: I can finally use GTK on Weston with the nvidia binary
drivers again.
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
Instead of having a gsk_renderer_set_window() call, pass the window to
realize(). This way, the realization can fail with the wrong window.
Signed-off-by: Emmanuele Bassi <ebassi@gnome.org>
We need to unrealize the children manually for that to happen, but so it
goes.
The order is necessary because we want the renderer to still be alive
while children are unrealizing.
We want to unrealize the renderer only after all widgets have been
unrealized. Otherwise, the widgets cannot release rendering resources
like textures.
and gtk_snapshot_render_frame() to be direct replacements for the
old gtk_render_*() functions.
Use them to replace Cairo usage completely in gtk_window_snapshot().
We now try to emulate cairo_t:
We keep a stack of nodes via push/pop and a transform matrix.
So whenever a new node is added to the snapshot, we transform it
by the current transform matrix and append it to the current node.