The GdkDrop emit... apis take root coordinates.
That should be changed to surface coordinates,
eventually. For now, make the functions fill
the x, y fields.
Don't store coordinates as shorts. Use doubles,
as everywhere else. Also add x, y in addition
to x_root, y_root, and actually return those
in gdk_event_get_coords.
When a new popup surface is created, it may end up
getting a resume-events signal from its frame clock
without having seen a flush-events first.
Don't unpause events in that case, since it messes
up the displays pause counter.
This was causing criticals with tooltips.
Otherwise the icon "jumps" to the cursor position with its top left when
the animation starts.
This is especially visible if the dragged item is big, like when dragging
mails in Thunderbird.
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.
Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
The existing xdg-shell protocols do not support minimization in a way
that allows us to implement the GdkSurface API; the only minimization
operation does not come with a state notification, nor it comes with
a way to undo itself.
Closes: #67
The "iconified" state is mostly an X11-ism; every other platform calls
this state "minimized" because it may not involve turning a window into
an icon at all.
Using gsettings for this information does not work
in sandboxed scenarios, where settings are per-app.
Since the Wayland protocol provides this information
nowadays, just drop the old code for reading
the gsettings.
The event may end up freed after delivery, ensure to keep a ref in order
to emit the matching emulated crossed event matching a proximity event.
Closes: https://gitlab.gnome.org/GNOME/gtk/issues/2157
The code managing this accounting mixed seat and tablet output lists,
can't bode well. Fixes invalid reads on list elements, as there are
dangling pointers.
Closes: https://gitlab.gnome.org/GNOME/gtk/issues/2157
This is the Vulkan version of eglSwapBuffersWithDamage(), and
it's always a good idea to limit the number of pixels we're
pushing to the GPU and/or swapping into the display.
This is a requirement for using VK_KHR_incremental_present.
Vulkan Wayland drivers translate the VkPresentRegionsKHR to
wl_surface.damage_buffer(), which a v4-only request.
When calling gdk_wayland_surface_export_handle(), if we pass
some 'user_data' but no 'destroy_func', GTK4 crashes. That's
because in xdg_exported_handle() we are unconditionally calling
destroy_func -- even when it's NULL.
Fix that by checking if there's a destroy function before calling
it.
Fixes https://gitlab.gnome.org/GNOME/gtk/issues/2179
The xdg_output.done event is deprecated in xdg-output v3, so clients
need to rely on the wl_output.done event instead.
However, applying the changes on the fist wl_output.event when using
xdg-output v3 may lead to an incomplete change, as following xdg-output
updates may follow.
Make sure we apply xdg-output events on wl_output.done events with
xdg-output v3.
https://gitlab.gnome.org/GNOME/gtk/issues/2128
Previously, the manufacturer property of the GdkMonitor was NULL,
and having at least PNP id at GdkMonitor.manufacturer makes it
possible to distinguish between different monitors programmatically.
xdg-output v3 marks xdg-output.done as deprecated and compositors are
not required to send that event anymore.
So if the xdg-output version is 3 or higher, simply set the initial
value `xdg_output_done` to TRUE so we don't wait/expect that event
from the compositor.
https://gitlab.gnome.org/GNOME/gtk/issues/2053
Windows/surface's aren't supposed to be explicitly moved by any external
part, so don't provide API for doing so. Usage throughout Gdk is
replaced by the corresponding backend variants.
The generic layer still does the heavy lifting, leaving the backends
more or less just act as thin wrappers, dealing a bit with global
coordinate transformations. The end goal is to remove explicit surface
moving from the generic gdk layer.