I'm about to move children handling to the container node, which means
the generic code can no longer assume children APIs existing.
So rewrite the treemodel to work without it.
gsk_render_node_get_bounds() still exists and is computed via vfunc
call:
- containers dynamically compute the bounds from their children
- surface and texture nodes get bounds passed on construction
We want to split nodes into containers and nodes that do actual drawing.
So pushing nodes that do drawing is exactly the wrong thing.
Also fix up GtkPopover. There's no need for it to push anything.
When running uninstalled tests with GtkApplication on an autobuilder with
a fake session bus, warnings will cause the tests to abort. The GNOME
session manager, the Xfce session manager, and the Inhibit portal are all
not needed for normal operation of GTK, so we should not log warnings if
they are not found.
As well as not being present on a fake session bus, it's also not
expected that they'll be present on all platforms.
https://bugzilla.gnome.org/show_bug.cgi?id=774784
... with gtk_list_box_get_row_at_y. It would be nice to avoid the
'find' versus 'get' discrepancy since we are planning to expose it as
public API.
https://bugzilla.gnome.org/show_bug.cgi?id=776187
It does weird clipping that
(a) nobody likes
(b) is hard to support in the new rendering world.
So we take the easy way out.
The actual frame is now drawn by the frame node around the label.
GtkCellView has a gadget, so peopl can do all their shenanigans with
CSS.
And the original use case (overriding the background so that the
cellview's GdkWindow shares the background color of the combobox) is
outdated since we have transparent backgrounds.
It's using a GtkCssPositionValue, even though that name is wrong. But
the functionality of managing 2 lengths is exactly what we want.
Nobody is using this yet.
These only exist for the window dragging which does not exist anymore
currently. It will be reintroduced later in a form that does not require
these handlers.
That way we can capture both the actual changes (clip region) and the
area that was redrawn (render region), which in OpenGL might not be
identical.
Nothing shows the render region yet though...