When we are loading themed icons, we know if
we deal with an svg or png file, so it is
entirely unnecessarily to have gdk-pixbuf
use g_content_type guess to rediscover that
information.
Change the pixbuf utils apis we have to allow
passing format information down to where we
can use it when creating the pixbuf loader.
Return a pointer to the IconData struct. This is
closer to the glyph cache api, and will allow us
to add similar shortcuts. For now, just store
texture coords in the form we need, avoiding
converting them over and over.
This is a quick implementation that avoids many
glyph cache lookups. We keep an array of direct
pointers in the text render node, and throw those
cached pointers away whenever any atlases have
been dropped (since that may invalidate the cached
glyphs).
In many cases of the switch, we do not need the vertex data. This moves
the creation of the vertex_data array into a secondary function and only
calculates it the cases for which it is required.
... inside the default vfunc.
Instead, walk the children until we find the first widget that can be
focused. If no child can be focused, return FALSE from grab_focus.
The expander icon is renamed from "arrow" to "expander".
The expander widget itself is renamed from "expander" to
"expander-widget" (Better ideas welcome).
This makes it possible to have an "expander" icon in more places then
the GtkExpander widget (in particular in tree lists) and not
confuse it with arrows.
We were putting big glyphs in the cache, in their
own texture, but forgetting to mark the texture
as permanent, so it could be reused, leading to
occasional misrendering. Fix this by marking these
textures as permanent, and explicitly freeing them
when the cache entry gets old.
Every few frames, we do extra work for the
cache aging. Arrange for the glyph and icon
caches to not cause extra work on the same
frame, to smooth things out.
There is no need for us to be very precise about
aging the glyph entries. It is enough to check
occasionally and mark old entries. This reduces
the overhead of work we do every frame on the
caches, at the cost of letting glyphs linger
a bit longer in the cache.
Make this function more similar to the icon
cache equivalent, and simplify it a bit. We
don't use the boolean return, and we don't need
to look at the age of entry when marking it
used.
Remember which atlases were removed, and only
check those when looking for icons or glyphs
to remove. For most frames, we don't have to
check at all since no atlases were removed.