Postpone until the last moment whether the target widget still
potentially uses updates from this sequence, or window dragging
actually applies because all gestures on the target went to denied
state.
This fixes window dragging on empty space in a headerbar that is
contained in a paned (as in e.g. gedit).
https://bugzilla.gnome.org/show_bug.cgi?id=745562
These types are not covered by g_test_register_all_types,
and having the types registered when a print dialog is used
helps in cases where GTK+ is dlopened.
https://bugzilla.gnome.org/show_bug.cgi?id=745065
GtkPlacesSidebar applies a sorting function on
the tree model that does not consider the case
of bookmarks, which are sorted by their indexes.
By adding the bookmarks corner case and comparing
then by their indexes, GtkPlacesSidebar can sort
the bookmarks properly in the order they're saved.
https://bugzilla.gnome.org/show_bug.cgi?id=744589
This signal can be emitted by GtkSearchEntry after search has been
cancelled, and other operation mode is set. It doesn't make sense to
populate the search model in that state anymore, so just avoid doing it.
https://bugzilla.gnome.org/show_bug.cgi?id=745479
The object might be destroyed when mid operation, causing crashes as the
query callback still expects the object pointer to be valid. Also, remove
the gdk_threads_enter/leave pairs, the callback will be executed on the
caller (UI) thread, so this is not necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=745479
The search engine might stay alive longer due to extra temporary refs, so
the signal handlers should be removed for the filechooser to ignore these
properly.
https://bugzilla.gnome.org/show_bug.cgi?id=745479
Use the /MP compiler option, where the build time for release builds can
be cut down by quite a bit. This will however cause a brief warning with
debug builds due to the use of /Gm, but the code will otherwise build
normally. Unlike the Visual Studio 2010+ builds, we can't use /d2Zi+ as
Visual Studio 2008 does not support that, so we can't get a better
debugging experience for release builds here.
Use Multiprocessor compilation which can cut down build times by quite a
bit and use the /d2Zi+ flag to have better debugging info being logged to
the .pdb for release builds.
These are only applicable for Visual Studio 2010/2012 and later.
This file now uses round(), which was not available until C99, so include
fallback-c89.c instead of math.h, which includes math.h and does a fallback
implementation of round().
Instead of using glxgears, which still uses OpenGL 2.1 and the fixed
pipeline, we use a slightly modified es2gears, OpenGL 3.2, and the
programmable pipeline.
Avoid scrolling animation when scrolling to where we want
to insert the new folder, since adding the entry doesn't
do the right thing if the treeview is still scrolling.
An alternative would be to wait for the animated scrolling
to reach its target before starting the editing, but this
is easier.
https://bugzilla.gnome.org/show_bug.cgi?id=729366
And use these for the missing axes if the valuator mask is incomplete.
This used to work fine on tablets because the Wacom driver ensures all
valuators are sent, which is not true if using the evdev driver.
https://bugzilla.gnome.org/show_bug.cgi?id=703610
This is not specified specifically by the attached controllers, so let
the scrolledwindow set the mask, as motion events with no buttons pressed
are interesting to it.
https://bugzilla.gnome.org/show_bug.cgi?id=745344
When a window is hidden, its surface and all its roles are destroyed,
if this happens when we already issued a wl_surface_commit and are
awaiting for a frame callback, the clock will remain frozen for the
next time the window is shown.
To avoid this, keep track of the wl_surface_frame() calls issued,
and ensure the clock is thawed after hiding. If we happen to receive
the frame callback, it is just ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=743427
The gesture is hooked to the capture phase, so it works for buttons in
header bars and whatnot. In order to be friendly to the widget it is
capturing events from, an ugly hack is in place to avoid capturing
events when the target widget has a gesture that would consume motion
events.
This happens on button release, which is more convenient if the gesture
can be consumed by something else (eg. window dragging), and already behaves
correctly wrt cancelled gestures, broken grabs, etc.
This also allows us to unify pointer and keyboard behavior, popping up the
menu widget in a single place.
There are two scenarios. A widget sub-class owns a GtkEventController
and passes itself to it, or a controller owned by something else is
passed a widget.
In the second case, if the widget is destroyed before the controller,
we will have a crash when destructing the controller because we will
be accessing invalid memory. Adding a weak reference on the widget
addresses that problem.
This leads to a crash in the first case. When the widget is getting
destroyed, it will drop the reference to its own controller. The
controller will skip touching the widget because the weak reference
would have turned it to NULL. However, when the widget sub-class chains
up to GtkWidget it will try to free all the controllers in its list.
Unfortunately, all these controllers have already been destroyed. So
we need to guard against this too.
https://bugzilla.gnome.org/show_bug.cgi?id=745225