Timm Bäder
2bcef7f030
stylecontext: Remove render_insertion_cursor()
...
This is unused and there already is a snapshot alternative.
2020-10-14 15:06:12 -04:00
Timm Bäder
18c4bdad6f
widget: Remove gtk_widget_list_devices() from private header
2020-10-14 15:06:12 -04:00
Timm Bäder
f20795471c
window: Remove unused struct member
2020-10-14 15:06:12 -04:00
Timm Bäder
ec8f329332
widget: Slightly update opacity docs
2020-10-14 15:06:12 -04:00
Timm Bäder
07fb33c033
gl renderer: Fix private function name
...
It's a GskGLRenderer, not a GskGLRender
2020-10-14 15:06:12 -04:00
Timm Bäder
1fe7043be4
gl renderer: Add more scale_x/scale_y code
...
We really need all of this to be aware of both dimensions of course...
2020-10-14 15:06:12 -04:00
Timm Bäder
0e6014f2f6
gl renderer: Remove two unused uniforms
2020-10-14 15:06:12 -04:00
Timm Bäder
0a4d442849
gl renderer: return empty texture for too small blurred nodes
2020-10-14 15:06:12 -04:00
Timm Bäder
5f9fa13c65
gl renderer: Use op builder to render flipped texture
...
Otherwise, we don't know about the uniform state
2020-10-14 15:06:12 -04:00
Timm Bäder
da0abfce3a
showrendernode: Plug GOptionContext memory leak
2020-10-14 15:06:12 -04:00
Timm Bäder
161b171004
gl renderer: Remove unused parameter
2020-10-14 15:06:12 -04:00
Timm Bäder
4eee6e732b
filechooserwidget: Cosmetics
2020-10-14 15:06:12 -04:00
Timm Bäder
958e4be86d
testfilechooser: Stop listening to ::selection-changed
...
Doesn't exist anymore.
2020-10-14 15:06:12 -04:00
Timm Bäder
eb345cd033
gl renderer: Use nearest filtering for textures in render_texture()
...
Makes the output in the node editor a bit more bearable.
2020-10-14 15:06:12 -04:00
Timm Bäder
ef7c5747c4
build: Only add -Wcast-align for gcc
...
Either we or clang needs to get its shit together about this warning.
But using it during development with clang just makes actually usable
warnings get lost in a flood of -Wcast-align warnings.
2020-10-14 15:06:12 -04:00
Timm Bäder
f456438051
vulkan: Remove double initialization
...
Clang said:
../gsk/vulkan/gskvulkanrenderpass.c:250:5: warning: initializer overrides prior initialization of this subobject [-Winitializer-overrides]
.render.node = node
^~~~~~~~~~~~~~~~~~~
../gsk/vulkan/gskvulkanrenderpass.c:249:13: note: previous initialization is here
.type = GSK_VULKAN_OP_FALLBACK,
^~~~~~~~~~~~~~~~~~~~~~
2020-10-14 15:06:12 -04:00
Timm Bäder
4735c27e69
gl renderer: Avoid some code duplication
2020-10-14 15:06:12 -04:00
Timm Bäder
44f10c5861
gl renderer: Flip texture in render_texture()
2020-10-14 15:06:12 -04:00
Timm Bäder
44d1e81ae9
glsl: Add a comment
2020-10-14 15:06:12 -04:00
Timm Bäder
c5909d4dc4
gtkbuilder: Remove pointless function prototype
2020-10-14 15:06:12 -04:00
Timm Bäder
9698cd67a1
gdkgl: Remove flipping when downloading GL texture
...
This fix is correct and fixes:
1) GL textures being upside down in the inspector. They are getting
downloaded because they've been created in a different GL context
2) GL textures being upside down in the cairo renderer (same reason)
However, it breaks the testsuite. We do the flipping via the projection
matrix, but most of the shaders don't care about that.
2020-10-14 15:06:12 -04:00
Timm Bäder
d4efb5b738
gdkgl: Stop getting the clip region from cairo
...
Unused
2020-10-14 15:06:12 -04:00
Timm Bäder
ddcff9eb0f
gl renderer: simplify ->render() implementation a bit
...
We already use self->scale_factor when initialized whole_surface,
so set self->scale_factor first.
2020-10-14 15:06:12 -04:00
Timm Bäder
9fe21b7181
shaderbuilder: Print error message after source code
...
My terminal scrolls down, so showing the error message last makes sense.
2020-10-14 15:06:12 -04:00
Timm Bäder
7bf858b9d0
gl renderer: Add a helper to setup projection matrix
2020-10-14 15:06:12 -04:00
Timm Bäder
bc034d1190
gl renderer: Ignore rendering if accumulated opacity is too small
2020-10-14 15:06:12 -04:00
Timm Bäder
904772c719
gdkgl: Rename function
...
This returns the name of the shader type.
2020-10-14 15:06:12 -04:00
Timm Bäder
7222a0901d
unblurred outset shadow shader: Use premultiply()
2020-10-14 15:06:12 -04:00
Timm Bäder
a0bb248bb3
gl renderer: Use premultiply() in inset shadow shader`
2020-10-14 15:06:12 -04:00
Timm Bäder
0dc0b03d6f
glarea demo: Add min size to gl area
2020-10-14 15:06:12 -04:00
Timm Bäder
9f574a596f
gdkgl: Remove unused cairo_get_matrix() call
2020-10-14 15:06:12 -04:00
Timm Bäder
4b8f3e9b92
colorscale: Refactor creating the hue texture
...
Make this a bit shorter and don't call gtk_hsv_to_rgb in the inner
loop as that is unnecessary.
2020-10-14 15:06:12 -04:00
Timm Bäder
769b15c29b
colorplane: Remove (un)realize handlers
...
Creating the texture in realize() is unnecessary these days, since we
can just rely on size_allocate to do that.
2020-10-14 15:06:12 -04:00
Timm Bäder
8e9a810045
colorutils: Refactor hsv_to_rgb and fold into only caller
2020-10-14 15:06:12 -04:00
Timm Bäder
663ae67935
colorplane: Refactor create_texture()
...
Create a R8G8B8 texture here so we don't waste memory and do work for
an alpha channel we don't care about.
2020-10-14 15:06:12 -04:00
Timm Bäder
76e4002226
colorutils: Remove unused macro
2020-10-14 15:06:12 -04:00
Timm Bäder
ae71fe3739
colorplane: Whitespace
2020-10-14 15:06:12 -04:00
Emmanuele Bassi
66ce0cbec0
Generate introspection for GdkWayland API
...
Like we do for GdkX11. We can't use all of the public C API, but we can
expose enough type information to allow non-C developers to actually
check if they are running the Wayland GDK backend or not—plus some
additional Wayland-specific API.
2020-10-14 15:06:12 -04:00
Emmanuele Bassi
fe871f9d46
Add type annotations for GdkWayland API
...
The GdkWayland API takes generic GDK types and performs a run time
check, which means we need to properly annotate the actual expected
type in order to have methods recognised as such.
2020-10-14 15:06:12 -04:00
Emmanuele Bassi
40e4f3758e
Skip GdkWayland symbols that use wayland-client types
...
The wayland-client API does not have introspection annotations, so we
can't use these types anyway.
2020-10-14 15:06:12 -04:00
Aurimas Černius
2fb1f4a747
Updated Lithuanian translation
2020-10-14 15:06:12 -04:00
Christian Hergert
fb02c99868
macos: port gtk to GDK_WINDOWING_MACOS
...
For the various uses of GDK_WINDOWING_QUARTZ, we need to use
alternatives from GDK_WINDOWING_MACOS.
Some minor loss of functionality is here, such as icons sent with
application menus. That can certainly be added back at a future
point.
2020-10-14 15:06:12 -04:00
Christian Hergert
036b56a43b
gtk: use GDK_WINDOWING_MACOS in gentypefuncs.py
2020-10-14 15:06:12 -04:00
Christian Hergert
9279c2cbd1
gdk: remove quartz subdirectory from backends
2020-10-14 15:06:12 -04:00
Christian Hergert
aed279ed4e
macos: add key equivalent helper
...
This is needed by quartz code in gtk/.
2020-10-14 15:06:12 -04:00
Christian Hergert
cc2e69cbd8
macos: remove workaround for scroll delta
...
This gets handled differently in gtk/ and so we shouldn't translate it here.
2020-10-14 15:06:12 -04:00
Christian Hergert
ff279d03b2
macos: track various changes in GDK
2020-10-14 15:06:12 -04:00
Christian Hergert
1519b40ffa
macos: lookup NSEvent by translated GdkEvent
...
This will be needed by the quartz imcontext.
2020-10-14 15:06:12 -04:00
Christian Hergert
28d2e608f9
macos: move input method names to private header
2020-10-14 15:06:12 -04:00
Piotr Drąg
c753f8f30b
Update Polish translation
2020-10-14 15:05:46 -04:00