Commit Graph

66779 Commits

Author SHA1 Message Date
Timm Bäder
2bcef7f030 stylecontext: Remove render_insertion_cursor()
This is unused and there already is a snapshot alternative.
2020-10-14 15:06:12 -04:00
Timm Bäder
18c4bdad6f widget: Remove gtk_widget_list_devices() from private header 2020-10-14 15:06:12 -04:00
Timm Bäder
f20795471c window: Remove unused struct member 2020-10-14 15:06:12 -04:00
Timm Bäder
ec8f329332 widget: Slightly update opacity docs 2020-10-14 15:06:12 -04:00
Timm Bäder
07fb33c033 gl renderer: Fix private function name
It's a GskGLRenderer, not a GskGLRender
2020-10-14 15:06:12 -04:00
Timm Bäder
1fe7043be4 gl renderer: Add more scale_x/scale_y code
We really need all of this to be aware of both dimensions of course...
2020-10-14 15:06:12 -04:00
Timm Bäder
0e6014f2f6 gl renderer: Remove two unused uniforms 2020-10-14 15:06:12 -04:00
Timm Bäder
0a4d442849 gl renderer: return empty texture for too small blurred nodes 2020-10-14 15:06:12 -04:00
Timm Bäder
5f9fa13c65 gl renderer: Use op builder to render flipped texture
Otherwise, we don't know about the uniform state
2020-10-14 15:06:12 -04:00
Timm Bäder
da0abfce3a showrendernode: Plug GOptionContext memory leak 2020-10-14 15:06:12 -04:00
Timm Bäder
161b171004 gl renderer: Remove unused parameter 2020-10-14 15:06:12 -04:00
Timm Bäder
4eee6e732b filechooserwidget: Cosmetics 2020-10-14 15:06:12 -04:00
Timm Bäder
958e4be86d testfilechooser: Stop listening to ::selection-changed
Doesn't exist anymore.
2020-10-14 15:06:12 -04:00
Timm Bäder
eb345cd033 gl renderer: Use nearest filtering for textures in render_texture()
Makes the output in the node editor a bit more bearable.
2020-10-14 15:06:12 -04:00
Timm Bäder
ef7c5747c4 build: Only add -Wcast-align for gcc
Either we or clang needs to get its shit together about this warning.
But using it during development with clang just makes actually usable
warnings get lost in a flood of -Wcast-align warnings.
2020-10-14 15:06:12 -04:00
Timm Bäder
f456438051 vulkan: Remove double initialization
Clang said:

../gsk/vulkan/gskvulkanrenderpass.c:250:5: warning: initializer overrides prior initialization of this subobject [-Winitializer-overrides]
    .render.node = node
    ^~~~~~~~~~~~~~~~~~~
../gsk/vulkan/gskvulkanrenderpass.c:249:13: note: previous initialization is here
    .type = GSK_VULKAN_OP_FALLBACK,
            ^~~~~~~~~~~~~~~~~~~~~~
2020-10-14 15:06:12 -04:00
Timm Bäder
4735c27e69 gl renderer: Avoid some code duplication 2020-10-14 15:06:12 -04:00
Timm Bäder
44f10c5861 gl renderer: Flip texture in render_texture() 2020-10-14 15:06:12 -04:00
Timm Bäder
44d1e81ae9 glsl: Add a comment 2020-10-14 15:06:12 -04:00
Timm Bäder
c5909d4dc4 gtkbuilder: Remove pointless function prototype 2020-10-14 15:06:12 -04:00
Timm Bäder
9698cd67a1 gdkgl: Remove flipping when downloading GL texture
This fix is correct and fixes:

  1) GL textures being upside down in the inspector. They are getting
     downloaded because they've been created in a different GL context
  2) GL textures being upside down in the cairo renderer (same reason)

However, it breaks the testsuite. We do the flipping via the projection
matrix, but most of the shaders don't care about that.
2020-10-14 15:06:12 -04:00
Timm Bäder
d4efb5b738 gdkgl: Stop getting the clip region from cairo
Unused
2020-10-14 15:06:12 -04:00
Timm Bäder
ddcff9eb0f gl renderer: simplify ->render() implementation a bit
We already use self->scale_factor when initialized whole_surface,
so set self->scale_factor first.
2020-10-14 15:06:12 -04:00
Timm Bäder
9fe21b7181 shaderbuilder: Print error message after source code
My terminal scrolls down, so showing the error message last makes sense.
2020-10-14 15:06:12 -04:00
Timm Bäder
7bf858b9d0 gl renderer: Add a helper to setup projection matrix 2020-10-14 15:06:12 -04:00
Timm Bäder
bc034d1190 gl renderer: Ignore rendering if accumulated opacity is too small 2020-10-14 15:06:12 -04:00
Timm Bäder
904772c719 gdkgl: Rename function
This returns the name of the shader type.
2020-10-14 15:06:12 -04:00
Timm Bäder
7222a0901d unblurred outset shadow shader: Use premultiply() 2020-10-14 15:06:12 -04:00
Timm Bäder
a0bb248bb3 gl renderer: Use premultiply() in inset shadow shader` 2020-10-14 15:06:12 -04:00
Timm Bäder
0dc0b03d6f glarea demo: Add min size to gl area 2020-10-14 15:06:12 -04:00
Timm Bäder
9f574a596f gdkgl: Remove unused cairo_get_matrix() call 2020-10-14 15:06:12 -04:00
Timm Bäder
4b8f3e9b92 colorscale: Refactor creating the hue texture
Make this a bit shorter and don't call gtk_hsv_to_rgb in the inner
loop as that is unnecessary.
2020-10-14 15:06:12 -04:00
Timm Bäder
769b15c29b colorplane: Remove (un)realize handlers
Creating the texture in realize() is unnecessary these days, since we
can just rely on size_allocate to do that.
2020-10-14 15:06:12 -04:00
Timm Bäder
8e9a810045 colorutils: Refactor hsv_to_rgb and fold into only caller 2020-10-14 15:06:12 -04:00
Timm Bäder
663ae67935 colorplane: Refactor create_texture()
Create a R8G8B8 texture here so we don't waste memory and do work for
an alpha channel we don't care about.
2020-10-14 15:06:12 -04:00
Timm Bäder
76e4002226 colorutils: Remove unused macro 2020-10-14 15:06:12 -04:00
Timm Bäder
ae71fe3739 colorplane: Whitespace 2020-10-14 15:06:12 -04:00
Emmanuele Bassi
66ce0cbec0 Generate introspection for GdkWayland API
Like we do for GdkX11. We can't use all of the public C API, but we can
expose enough type information to allow non-C developers to actually
check if they are running the Wayland GDK backend or not—plus some
additional Wayland-specific API.
2020-10-14 15:06:12 -04:00
Emmanuele Bassi
fe871f9d46 Add type annotations for GdkWayland API
The GdkWayland API takes generic GDK types and performs a run time
check, which means we need to properly annotate the actual expected
type in order to have methods recognised as such.
2020-10-14 15:06:12 -04:00
Emmanuele Bassi
40e4f3758e Skip GdkWayland symbols that use wayland-client types
The wayland-client API does not have introspection annotations, so we
can't use these types anyway.
2020-10-14 15:06:12 -04:00
Aurimas Černius
2fb1f4a747 Updated Lithuanian translation 2020-10-14 15:06:12 -04:00
Christian Hergert
fb02c99868 macos: port gtk to GDK_WINDOWING_MACOS
For the various uses of GDK_WINDOWING_QUARTZ, we need to use
alternatives from GDK_WINDOWING_MACOS.

Some minor loss of functionality is here, such as icons sent with
application menus. That can certainly be added back at a future
point.
2020-10-14 15:06:12 -04:00
Christian Hergert
036b56a43b gtk: use GDK_WINDOWING_MACOS in gentypefuncs.py 2020-10-14 15:06:12 -04:00
Christian Hergert
9279c2cbd1 gdk: remove quartz subdirectory from backends 2020-10-14 15:06:12 -04:00
Christian Hergert
aed279ed4e macos: add key equivalent helper
This is needed by quartz code in gtk/.
2020-10-14 15:06:12 -04:00
Christian Hergert
cc2e69cbd8 macos: remove workaround for scroll delta
This gets handled differently in gtk/ and so we shouldn't translate it here.
2020-10-14 15:06:12 -04:00
Christian Hergert
ff279d03b2 macos: track various changes in GDK 2020-10-14 15:06:12 -04:00
Christian Hergert
1519b40ffa macos: lookup NSEvent by translated GdkEvent
This will be needed by the quartz imcontext.
2020-10-14 15:06:12 -04:00
Christian Hergert
28d2e608f9 macos: move input method names to private header 2020-10-14 15:06:12 -04:00
Piotr Drąg
c753f8f30b Update Polish translation 2020-10-14 15:05:46 -04:00