When a popup is already showing, and gdk_surface_present_popup() is
called, if the layout didn't change, we're not really interested in
relayouting.
In the future, we'll be able to get notified if position of the popup
would change by some environmental changes, but until then, just don't
support it.
Restructure the getters for event fields to
be more targeted at particular event types.
Update all callers, and replace all direct
event struct access with getters.
As a side-effect, this drops some unused getters.
Replace the gdk_surface_move_to_rect() API with a new GdkSurface
method called gdk_surface_present_popup() taking a new GdkPopupLayout
object describing how they should be laid out on screen.
The layout properties provided are the same as the ones used with
gdk_surface_move_to_rect(), except they are now set up using
GdkPopupLayout.
Calling gdk_surface_present_popup() will either show the popup at the
position described using the popup layout object and a new unconstrained
size, or reposition it accordingly.
In some situations, such as when a popup is set to autohide, presenting
may immediately fail, in case the grab was not granted by the display
server.
After a successful present, the result of the layout can be queried
using the following methods:
* gdk_surface_get_position() - to get the position relative to its
parent
* gdk_surface_get_width() - to get the current width
* gdk_surface_get_height() - to get the current height
* gdk_surface_get_rect_anchor() - to get the anchor point on the anchor
rectangle the popup was effectively positioned against given
constraints defined by the environment and the layout rules provided
via GdkPopupLayout.
* gdk_surface_get_surface_anchor() - the same as the one above but for
the surface anchor.
A new signal replaces the old "moved-to-rect" one -
"popup-layout-changed". However, it is only intended to be emitted when
the layout changes implicitly by the windowing system, for example if
the monitor resolution changed, or the parent window moved.
We can map a non-grabbing popup wherever, it's just the grabbing
popup-chain that needs to be ensured not to break any ordering rules.
Fix this by managing two lists; one of open popups, and another for
grabbing ones.
Now popups surfaces are always created with the parent set, so we don't
need to implement vorious guess work to try to find what the parent
might be. Remove that code and just use GdkSurface::parent which is
where the parent set during construction ends up at.
Add event queues specifically for surface configuration events
(xdg_surface.configure, xdg_toplevel.configure, xdg_popup.configure etc)
so that a configuration can be completed without having side effects on
other surfaces. This will be used to synchronously configure specific
GdkSurfaces, as is needed by the Gtk layout mechanisms.
The freezing is conditioned on various state, so lets make the thawing a
bit more robust. Without this there was a risk that we'd thaw too many
times if there was a frame callback requested while the conditions for
the freezing were not met.
Otherwise the compositor gets all confused when it's trying to make
drag happen but we know it's not going to happen.
After all, we exchange data behind its back, we just need to keep it
informed.
These don't take a duration, instead they call g_get_monotonic_time() to
and subtract the start time for it.
Almost all our calls are like this, and this makes the callsites clearer
and avoids inlining the clock call into the call site.
When we use if (GDK_PROFILER_IS_RUNNING) this means we get an
inlined if (FALSE) when the compiler support is not compiled in, which
gets rid of all the related code completely.
We also expand to G_UNLIKELY(gdk_profiler_is_running ()) in the supported
case which might cause somewhat better code generation.
usec is the scale of the monotonic timer which is where we get almost
all the times from. The only actual source of nsec is the opengl
GPU time (but who knows what the actual resulution of that is).
Changing this to usec allows us to get rid of " * 1000" in a *lot* of
places all over the codebase, which are ugly and confusing.
Copy just enough of libwayland-cursor to make our own
loading. This lets us drop the dependency on libwayland-cursor,
and changes the startup cost for cursor theme loading
from 25ms to 0.1ms.
At the same time, simplify the handling of scaled cursors -
instead of creating an array of theme objects, just make a
single theme object provide all scaled cursor sizes.
Add marks for when we do commits, swap buffer or
receive frame events. These are the low-level start
and end points of the frame cycle, and it is useful
to see them in the profiler.
We were always adding ASK to the list of possible
actions, and preferring it. This was causing the
ask cursor to show up when both the source and
the target support ASK, even though it is only
meant to happen if you hold the Alt modifier.
Instead, use one of the supported actions as
preferred action.
When creating a new GdkDrop object on drag_enter, take pending
source_actions and action into account. The code to store the
pending actions was already there, they were just not passed
on to the drop object when we create it.
We need to set the drag to NULL in gdk_wayland_drag_drop_done,
otherwise, all future drags will be considered local after the
first local one. Worse, they will also provide the wrong data.
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.
Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.