As things currently stand, we get events for focus changes
before the widget is allocated, and try to scroll in response.
Therefore, leaving n_columns at 0 until size-allocate leads
to plenty of division-by-zero. Just set it to 1 initially
to avoid that. This is a workaround for #3025.
The testsvg test uses a method in librsvg that was introduced in
2.46.0. The test is now skipped if the librsvg version is too old.
(It was previously already skipped if librsvg wasn't found.)
The regular paths just emit ::end, which isn't the whole thing.
This gives an opportunity to gestures that are stolen the sequence
to clean themselves up.
The win toolchain has problems linking meson subprojects to libgtk.
To work around that build glib/pango from git and install them first
as long as the installed version is too old at least.
Fixes#3002
GtkAspectFrame code assumes that its child will be in
self->child, but that is only the case if we arrange
for <child> in ui files to end up calling
gtk_aspect_frame_set_child(). Therefore, implement
GtkBuildable.
Fixes: #3020
We were playing fast-and-loose with private GIO data
when showing settings bindings in the property editor,
and this was causing crashes.
We can show this information again if GIO ever gets
api to introspect it.
Fixes: #3015
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.
Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.
This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.
This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,
This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
gdk_gl_context_has_framebuffer_blit() and gdk_gl_context_has_frame_terminator()
were only used by by GDK/Win32, and they do not provide performance advantages
in GTK master, so clean up the code a bit by dropping them.
Check whether we really have x11 and wayland enabled before we try to setup the
tests to use these respective GDK backends, and only attempt to setup tests
running with the Broadway backend if it has been enabled.
Also, add a setup for running tests with the GDK-Win32 backend on Windows, for
builds that target Windows.
Use gdk_surface_get_geometry() to get the correct x and y coordinates of the
window that we are resizing, so that the window does not reposition itself
automatically at the top-left corner at resizing as we to used hard-code the x
and y coordinates to 0.
By doing so, we ensure that resizes of windows will work on Vulkan renderer, by
first calling gdk_win32_surface_handle_queued_move_resize() before we proceed
as usual
Use the shared function that was added in the previous commit, to simplify
things.
Also make gdk_win32_surface_get_queued_window_rect() and
gdk_win32_surface_apply_queued_move_resize() back into static functions, since
they are now used only by the code in gdksurface-win32.c
Since we need to deal with queued moves and resizes in the Cairo, GL and Vulkan
draw contexts, and the logic involved in all three of these are largely
similar, add a function gdk_win32_surface_handle_queued_move_resize() that will
handle this, which will be shared between these three types of draw contexts.
Move gdk_win32_surface_get_queued_window_rect() and
gdk_win32_surface_apply_queued_move_resize() to gdksurface-win32.c, since these
functions are not only used for Cairo draw contexts, but is also used for GL
draw contexts, and will be used for Vulkan draw contexts.
Don't get the default display when we compute the Aerosnap region, but instead
get it from the underlying GdkSurface that we are using for the computation.
Also, don't unref the monitors that we obtain from the display in the wrong
place, which was why we had crashes whenever we triggered AeroSnap code (and we
are actually not supposed to do that as they are owned by the GdkDisplay that
is owned by the GdkSurface we are using), and this will eliminate lots of
criticals that are spewed as a result.