Functions requiring CoInitialize are called just in two places:
- the filechooser thread which calls its own CoInitializeEx
- the dnd code
Moving CoInitialize in the dnd specific init is cleaner and
we can pair it with the corresponding CoUninitialize since
CoUninitialize should be called as many times as CoInitialize.
Note that it is ok to call this function multiple times, so it
will not break if another codepath will need it in the future.
The patch also replaces the deprecated CoInitialize with the
equivalent call to CoInitializeEx (already used in the filechooser).
Empty boxes end up setting the clip to { 0, 0, 0, 0}, so warning
for a width or height of 0 triggers false positives. Instead,
initialize the clip to clearly invalid values.
As part of this conversion, remove the hardcoded padding around
the label.
Unfortunately, we cannot use the main gadget for drawing the frame
decoration, since we want to draw a custom border instead of the
stock css border that gadgets insist on drawing for us. Therefore,
add an extra gadget with name border and use it just for rendering
the frame.
Otherwise the gtk_grab_remove() calls on widget destruction will happen
on the default window group, which may leave the real window group
of the popover with a dangling pointer if it is not the default one.
This could be seen on the inspector, open a popover in the properties
list and close the window with alt-F4.
Invisible nodes don't change the first/last-child status of the nodes
after/before them. That means we don't have to just check the state of
the adjacent node when modifying this state, but all their siblings
until we hit a visible node.
The same way, a node is not the first child if it has no previous
sibling, it is the first child if it has no previous visible sibling.
This is important for caching in the global lookup cache.
CSS min-width and min-height on the slider node fit this
perfectly. We still fall back to the slider-width and
slider-height style properties if the CSS properties are
not set.
In most places, we can do with the pointer/keyboard of the default seat
instead of the client pointer. We can also remove some code from
gdk_input_init() because we know for sure there's no floating devices to
care about here.
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
There's places where we don't set a seat yet, plus the places
outside GTK+ where events are created, we should warn and fall
back to the master device seat with these.
1e1064398c broke the build.
When I run make, I should make sure to run it in the right directory.
And not in the gtk/ subdirectory that will never build widget-factory...
The clipboard emit events after the button we connected it to was
already destroyed (on application close for example), so make sure we
don't try to use that dead button.
Gdk Wayland backend walks up the transient windows tree, but does not
check for cycles when doing so.
As a result, if two or more windows are transient to each other, the
Wayland gdk backend will enter an infinite loop.
While this is clearly a bug in the application, gtk+/gdk should be more
robust and handle such errors more gracefully.
To avoid looping infinitely at various point in the code, check for a
possible loop when setting the transient relationship and deny the
request to set a window transient for another if that would create a
loop.
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=759299