Commit Graph

136 Commits

Author SHA1 Message Date
Matthias Clasen
2772ff624f gdk: Prepare touchpad events for sequences
It makes sense to connect the begin/update/end events
for touchpad swipes and pinches in a sequence. This
commit adds the plumbing for it, but not backends
are setting sequences yet.
2021-12-15 21:58:57 -05:00
Benjamin Otte
6536e3dc54 macos: Fix return value 2021-11-03 22:53:59 +01:00
Matthias Clasen
d7d4cef66d Merge branch 'wip/chergert/use-fabs-in-macos' into 'master'
macos: fix scale on macOS 12 beta

See merge request GNOME/gtk!4065
2021-10-27 19:37:01 +00:00
Emmanuele Bassi
82c0654f76 Merge branch 'fix-mac-kana-eisu' into 'master'
Correct translation of Mac JIS Eisu & Kana keys

Closes #4117

See merge request GNOME/gtk!3782
2021-10-22 15:05:29 +00:00
Matthias Clasen
bddf9f9ca3 docs: Cosmetics
Do a round of "the the" removal.
2021-10-18 08:35:54 -04:00
Christian Hergert
e3ef21f770 macos: fix scale on macOS 12 beta
This is a port of the fix in the quartz backend to the new macOS backend.

From the original commit:

In macOS-12.sdk CGContextConverSizeToDeviceSpace returns a negative
height and passing that to CGContextScaleCTM in turn causes the cairo
surface to draw outside the window where it can't be seen. Passing the
absolute values of the scale factors fixes the display on macOS 12 without
affecting earlier macOS versions.
2021-10-14 14:46:30 -07:00
Benjamin Otte
f584d4f500 gl: Check allowed APIs in realize()
Add gdk_gl_context_is_api_allowed() for backends and make them use it.

Finally, have them return the final API as the return value (or 0 on
error).

And then use that api instead of a use_es boolean flag.

Fixes #4221
2021-10-08 03:31:07 +02:00
Benjamin Otte
dc6e831524 gdk: hdr => high depth
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.

So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth

This more accurately describes what is going on.
2021-10-06 22:50:07 +02:00
Benjamin Otte
7ede468849 gdk: Add a request_hdr argument to begin_frame()
It's not used by anyone, it's just there.

gdk_draw_context_begin_frame_full() has been added so renderers can
make use of it.
2021-10-06 03:44:58 +02:00
Christian Hergert
e77eaa0ace macos: handle NULL surface when creating GL context
Fixes #4279
2021-09-28 17:36:23 -07:00
Benjamin Otte
4e836493cc macos: Don't include gdkinternals.h 2021-09-24 22:50:29 +02:00
Benjamin Otte
d61c71c378 macos: Actually set the vfuncs 2021-09-24 22:11:57 +02:00
Benjamin Otte
23acc993cc gdk: Make sure only one GL backend is used
Creative people managed to create an X11 display and a Wayland display
at once, thereby getting EGL and GLX involved in a fight to the death
over the ownership of the glFoo() symbolspace.

A way to force such a fight with available tools here is (on Wayland)
running something like:
GTK_INSPECTOR_DISPLAY=:1 GTK_DEBUG=interactive gtk4-demo

Related: xdg-desktop-portal-gnome#5
2021-09-24 01:59:37 +02:00
Peter Bloomfield
9eb8aa9a32 gdkmacoseventsource: Include "gdk-private.h"
_gdk_macos_event_source_new() calls g_source_set_static_name(), which
for GLib versions before 2.69.1 is a macro defined in gdk-private.h.

Fixes #4195

modified:   gdk/macos/gdkmacoseventsource.c
2021-08-24 16:55:52 -04:00
Matthias Clasen
19b534f7de Avoid copying static debug strings
The g_source_set_name calls were showing up as a
major source of strdups in our profiles. Avoid that
by using new GLib api when available.
2021-07-28 22:42:46 -04:00
Benjamin Otte
f5dc71021f dnd: Guard drags with a reference when finishing
Usually the "dnd-finished" signal will be used to unref the GdkDrag. In
those cases, we would lose the object, so that when we do the final
drag_drop_done() afterwards, we wouldn't have a remaining reference.

With the reference guard, this now works.
2021-07-26 02:18:54 +02:00
gsittyz
bd7b8e87c1 Correct translation of Mac JIS Eisu & Kana keys
Since UCKeyTranslate() converts these keys to Space key unexpectedly,
applications can't distinguish these keys by keysyms.
To solve it, this fix translates these keys by the same way with
function keys & keypad keys.
This patch is equivalent to the patch proposed in:
https://bugzilla.gnome.org/show_bug.cgi?id=702841

Closes #4117
2021-07-24 20:59:18 +09:00
Benjamin Otte
e06e0e8555 gdk: Move GL context construction to GdkGLContext
Now that we have the display's context to hook into, we can use it to
construct other GL contexts and don't need a GdkSurface vfunc anymore.

This has the added benefit that backends can have different GdkGLContext
classes on the display and get new GLContexts generated from them, so
we get multiple GL backend support per GDK backend for free.

I originally wanted to make this a vfunc on GdkGLContextClass, but
it turns out all the abckends would just call g_object_new() anyway.
2021-07-22 16:27:32 +02:00
Benjamin Otte
9f1d6e1f44 gl: Move vfunc
Instead of
  Display::make_gl_context_current()
we now have
  GLContext::clear_current()
  GLContext::make_current()

This fits better with the backends (we can actually implement
clearCurrent on macOS now) and makes it easier to implement different GL
backends for backends (like EGL/GLX on X11).

We also pass a surfaceless boolean to make_current() so the calling code
can decide if a surface needs to be bound or not, because the backends
were all doing whatever, which was very counterproductive.
2021-07-22 16:27:32 +02:00
Benjamin Otte
505436340b gdk: Get rid of paint contexts
... or more exactly: Only use paint contexts with
gdk_cairo_draw_from_gl().

Instead of paint contexts being the only contexts who call swapBuffer(),
any context can be used for this, when it's used with
begin_frame()/end_frame().

This removes 2 features:

1. We no longer need a big sharing hierarchy. All contexts are now
   shared with gdk_display_get_gl_context().
2. There is no longer a difference between attached and non-attached
   contexts. All contexts work the same way.
2021-07-22 16:27:31 +02:00
Benjamin Otte
430b6f8fb1 gdk: Add GdkDisplay::init_gl vfunc
The vfunc is called to initialize GL and it returns a "base" context
that GDK then uses as the context all others are shared with. So the GL
context share tree now looks like:

+ context from init_gl
  - context1
  - context2
  ...

So this is a flat tree now, the complexity is gone.

The only caveat is that backends now need to create a GL context when
initializing GL so some refactoring was needed.

Two new functions have been added:

* gdk_display_prepare_gl()
  This is public API and can be used to ensure that GL has been
  initialized or if not, retrieve an error to display (or debug-print).
* gdk_display_get_gl_context()
  This is a private function to retrieve the base context from
  init_gl(). It replaces gdk_surface_get_shared_data_context().
2021-07-22 16:23:56 +02:00
Matthias Clasen
92177d9663 Merge branch 'wip/chergert/gdk-macos-gdkdrop' into 'master'
GdkDrop suport for macOS backend

See merge request GNOME/gtk!3683
2021-06-24 15:03:19 +00:00
Christian Hergert
3fd931d392 macos: implement GdkDrop for macOS
This gets the basic mechanics of the drop portion of DnD working on the
macOS backend. You can drag, for example, from TextEdit into GNOME
Text Editor when using the macOS backend.

Other content formats are supported, and match what is currently
supported by the clipboard backend as the implementation to read
from the pasteboard is shared.

Currently, we look up the GdkDrag for the new GdkDrop. However,
nothing is stashing the drag away for further lookup. More work is
needed on GdkMacosDrag for that to be doable.
2021-06-17 17:26:42 -07:00
Christian Hergert
6c1dce2878 macos: make pasteboard usage reusable
We will want to be able to reuse the pasteboard reading code from
the macOS DnD drop backend. This just removes the pasteboard
bits from the implementation and allows that to be passed in as in
both clipboard and DnD cases we'll have a specific NSPasteboard
to read from.
2021-06-17 17:19:19 -07:00
Christian Hergert
ad1260505d macos: check for GdkMacosBaseView before using as such
We can get events for external windows such as those from native
file chooser dialogs.
2021-06-17 17:18:19 -07:00
Matthias Clasen
22827f2cc7 macos: Fix a compiler warning 2021-06-17 17:14:14 -07:00
Christian Hergert
b64370cd48 macos: move drag motion to GdkMacosDrag
This doesn't help to be pushed off into the surface, as it makes things
more different than the X11 implementation.
2021-06-17 13:24:39 -07:00
Christian Hergert
6c8e176cc0 macos: fix position of drag surface 2021-06-17 13:23:38 -07:00
Christian Hergert
057bda6cd7 macos: register known clipboard types for drag destination 2021-06-17 13:23:18 -07:00
Zhi
5776fcd955 fix: make the new nsview as the first responder.
Make the new view as the first responder(focused) so the new view can
accept events from input method.

Fixes #3968.
2021-06-15 00:09:46 +08:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Tom Schoonjans
d5de73fb9d gdkmacosglcontext: fix compilation error
See https://developer.apple.com/documentation/appkit/nsopenglpixelformat/1436219-initwithattributes?language=occ
2021-03-24 10:08:11 +00:00
Emmanuele Bassi
6f93e63d21 docs: Move detached sections into their own content file 2021-03-11 16:37:30 +00:00
Matthias Clasen
e220b24b70 Merge branch 'wip/chergert/macos-gl-opaque-context' into 'master'
macos: make OpenGL context opaque when possible

See merge request GNOME/gtk!3226
2021-02-20 02:37:52 +00:00
Christian Hergert
ea0d487f0b macos: fix resizing of resizable windows on macOS 2021-02-19 15:43:49 -08:00
Christian Hergert
b2fd09625c macos: make OpenGL context opaque when possible
If our opaque region is the entire surface, then we can make the OpenGL
context opaque like we do for decorated windows. This improves performance
as the compositor does not need to blend the surface with the contents
behind the window.
2021-02-19 13:23:26 -08:00
Matthias Clasen
a4f17eaa8b macos: Apply popup shadow width 2021-02-14 10:52:33 -05:00
Emmanuele Bassi
435d12680d macos: Move from g_memdup() to g_memdup2()
The g_memdup() function is replaced by a safer version in newer versions
of GLib.
2021-02-11 14:22:22 +00:00
Christian Hergert
13e162c404 macos: improve use of swap rectangles with OpenGL 2021-02-08 11:30:11 -08:00
Christian Hergert
65296228d7 macos: only flush when not attached
This makes it so we only flush the context for the NSView, not the context
that is the center of our center of the GL context spokes.
2021-02-08 11:30:05 -08:00
Christian Hergert
443d199868 macos: mark region as unlikely 2021-02-08 11:29:56 -08:00
Thomas Holder
59806eee38 macOS: fix #2436 raise transient window on focus
Ported from gtk-3-24 e278f38905

Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/2436
2021-01-19 09:31:00 +01:00
Ignacio Casal Quinteiro
f5efb15cba Support stylus devices on macos 2021-01-11 11:41:00 +01:00
Christian Hergert
855b44f2ed macos: keep array of pasteboard types
To support Sierra, we need to have access to pasteboard types as a
NSString. Constants are provided in later versions of macOS, but we
can emulate that with an array which is initialized on first access.
2021-01-05 16:21:05 -08:00
Christian Hergert
7c9bc7a204 macos: supply NSPasteboardType when necessary
On older macOS systems, we might need to provide our own typedef
for the NSPasteboardType. It is just a NSString pointer anyway.
2021-01-05 13:54:07 -08:00
Christian Hergert
f4f104c9f9 macos: fix typedef on older macOS
On older systems, we don't have a typedef for gravity. They are a NSString
pointer and we can provide that manually just fine.
2021-01-05 13:53:22 -08:00
Christian Hergert
28a6f0df05 macos: handle point conversion on older macOS
On older systems, the availability of some methods seem to be incorrect
based on Apple documentation. This works around the issue by using
the rect conversion on older systems.
2021-01-05 13:52:11 -08:00
Christian Hergert
9320148d71 macos: implement compute_size and request_layout
These functions were not implemented when the sizing changes
landed before GTK 4 was released. This fixes an issue with non-
resizeable windows not reacting to layout changes.

Fixes #3532
2021-01-01 13:17:47 -08:00
Christian Hergert
ad617a0e06 macos: avoid setHasShadow unless shadow changes 2021-01-01 13:17:47 -08:00