Don't have GtkRoot listen directly to the layout signal on the frame
clock, but let it pass through GdkSurface. This will allow GdkSurface to
be more involved in the layout phase.
Scheduling an update when frozen would reschedule when unfrozen; change
this to a generic pending phase enum, and use this for resrcheduling
paint and compute-size.
When we close grabbing popups due to an outside
click, check at each level if the click is still
outside. This makes closing the nested popover
menu in the popover on page 3 of widget-factory
work as expected, when you click the menubutton
again.
When an event happens on a non-grabbing popup that hangs off
a grabbing popup, don't trigger the autohide. This makes touch
text handles work inside the popover on page 3 of widget-factory.
We can just call gdk_surface_invalidate_rect here
like we do elsewhere in gdk, and I'm a bit uncertain
about the current code that adds an empty update
region.
Don't pass 0x0 as size when calling gdk_surface_new().
The Wayland backend takes us literally, and we end
up with a surface that (temporarily) has these
dimensions, confusing other APIs that we pass the
size to, such as Vulkan.
We want to ensure that the pointer position is reflected
when widget geometry changes, so add a function that tells
GDK "please create a motion event at the current position
on this surface, if one doesn't happen already".
A year ago, we make this function not return the child
surface anymore. But the information whether the device
is actually over the surface is still useful, and we
should not loose it.
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.
Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.
This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.
This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,
This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
It's not a portable API, so remove it. The corresponding backend
specific functions are still available, if they were implemented, e.g.
gdk_macos_monitor_get_workarea() and gdk_x11_monitor_get_workarea().
Make GdkEvents hold a single GdkDevice. This device is closer to
the logical device conceptually, although it must be sufficient for
device checks (i.e. GdkInputSource), which makes it similar to the
physical devices.
Make the logical devices have a more accurate GdkInputSource where
needed, and conflate the event devices altogether.
Crossing events are now detached from widget state, all tricky consequences
from getting multiple crossing events are now somewhat moot. Resort to sending
all generated crossing events, and drop this barely (ever?) used API.
Only return one accumulated scroll event per frame.
Compress them by adding up the deltas.
Still missing: a way to capture history, like
we do for motion events.
Fixes: #2800
We require a C compiler supporting C99 now. The main purpose of
these fallbacks was for MSVC. From what I can see this is now all supported
by MSVC 2015+ anyway.
The only other change this includes is to replace isnanf() with the
(type infering) C99 isnan() macro, because MSVC doesn't provide isnanf().