It seems these are sent with `xwindow` set to the root window, so this
was failing to find a surface and get the screen from that.
I'm not sure if there's a reason not to get the screen this way
elsewhere in the function, but it seems this should be correct.
This fixes the behavior of `gdk_x11_display_get_monitors()`, which
wasn't correctly changing when monitors were added or removed. For
instance, this python code was always showing the same number of
monitors when one was turned off and on, but updates correctly with this
change applied:
```python
import gi
gi.require_version("GLib", "2.0")
gi.require_version("Gdk", "4.0")
gi.require_version("Gtk", "4.0")
from gi.repository import GLib, Gdk, Gtk
def f():
print(len(Gdk.Display.get_default().get_monitors()))
return True
GLib.timeout_add_seconds(1, f)
GLib.MainLoop().run()
```
_gdk_macos_event_source_new() calls g_source_set_static_name(), which
for GLib versions before 2.69.1 is a macro defined in gdk-private.h.
Fixes#4195
modified: gdk/macos/gdkmacoseventsource.c
Goals:
1. Provide as much information as possible in the error message, so
users can try to fix their system themselves.
2. Try to formulate the error message in a way that explains that this
is not something GTK can fix, but a lower layer problem.
Related: #4193
When we initialize OpenGL, check whether we have OpenGL 2.0 or later; if not,
check whether we have the 'GL_ARB_shader_objects' extension, since we must be
able to support shaders if using OpenGL for GTK.
If we don't support shaders, as some Windows graphics drivers do not support
OpenGL adequately, notably older Intel drivers, reject and destroy the GL
context that we created, and so fallback to the Cairo GSK renderer, so that
things continue to run, albeit with an expected warning message that the GL
context cannot be realized.
Also, when we could not make the created dummy WGL context current during
initialization, make sure that we destroy the dummy WGL context as well.
Fixes issue #4165.
With gtkmm, when using `Application()`, the display is initialized
before we know the application name and therefore, the program class
associated to the display is NULL.
Instead of providing a default value, we set it equal to program name
when NULL. Moreover, we give up on capitalizing the class name to keep
the code super simple. Also, not using a capitalized name is
consistent with `gdk_x11_display_open()`. If someone has a good reason
to use a capitalized name, here is how to do it.
```c
class_hint = XAllocClassHint ();
class_hint->res_name = (char *) g_get_prgname ();
if (display_x11->program_class)
{
class_hint->res_class = (char *) g_strdup (display_x11->program_class);
}
else if (class_hint->res_name && class_hint->res_name[0])
{
class_hint->res_class = (char *) g_strdup (class_hint->res_name);
class_hint->res_class[0] = g_ascii_toupper (class_hint->res_class[0]);
}
XSetClassHint (xdisplay, impl->xid, class_hint);
g_free (class_hint->res_class);
XFree (class_hint);
```
Fix eff53c023a ("x11: set a default value for program_class")
It is basically not used by default and is pretty much broken at this point, so
it's about time to drop it.
Let's focus on fixing the OLE2 DnD protocol.
Now, we just print a whitespace-separated list of GTypes and mime types.
This makes this neat for 2 things:
1. Parsing it (see next commit)
2. Using it in GtkBuilder (see commits after that)
In particular, the common case of supporting a single GType (or mime
type) looks like just printing the GType (or mime type), which in
GtkBuilder looks like
<property name="formats">GdkTexture</property>
Usually the "dnd-finished" signal will be used to unref the GdkDrag. In
those cases, we would lose the object, so that when we do the final
drag_drop_done() afterwards, we wouldn't have a remaining reference.
With the reference guard, this now works.
It is good practice for (floating) window managers to respect explicit
position hints from clients (as long as the window wouldn't end up
off-screen etc.).
Before commit 13d3afa56e, GTK had a flag for setting the PPosition hint,
but now does so unconditionally. However the real intention is to *not*
request a fixed position, so don't do that.
The dummy Win32 window that we use to capture display change events and
to create dummy WGL contexts was created with CS_OWNDC, so we really do
not need to (and should not) call ReleaseDC() on the HDC that we
obtained from it, so drop these calls.