In case the theme doesn't set a height/min-height for the treeview
separator the treeview drawing gets confused and draws rows on top of each
other depending on the redraw area.
This is due to gtk_tree_view_get_row_height() assuming that a node with a
height <= 0 is not set and not a separator and it will default to the
expander size.
Ideally gtk_tree_view_get_row_height() would know if it operates on a separator,
but there are too many calls/levels, so just make sure the separator height
is at least 1 (Adwaita already sets "min-height: 2px", so no change there)
Cherry-picked from !614 to master
The tests were added when we thought we had to align memory allocations
for structures including a Graphene type in their members. Graphene
added alignment annotations for its types, and we never really used the
symbols we set after testing for allocations being aligned out of the
box with malloc(), and for aligned allocators.
Picking is done by drawing a line along the parent's z axis and picking
at the intersection with the child's z=0 plane.
However, the previous code was casting a ray along the child's z axis.
This patch actually transforms the line to pick into the target's
coordinate system and then computes the corrrect intersection with the
z=0 plane.
Using graphene_point3d_interpolate() to compute the final intersection
point is a bit of abuse of that function, but I found no better way in
Graphene to achieve the same thing.
Since we can do partial redraws, dropping every shadow that's been
unused for one frame happens too fast. This is also a problem when a
shadow gets drawn on a texture for a few frames.
This can happen for certain transform nodes. The transform node's
child's bounds are fine, but the transform node bounds are all nan.
Just ignore those bounds since we can't meaningfully render them anyway.
If the given matrix is explicitly of category IDENTITY, we don't need to
do anything, and in the 2D_TRANSLATE case, just offset the child bounds.
Those are the two most common cases.
While *some* systems alias python to python3 nowdays, this is
not true for eveything. Especially systems that can potentially
offer both python2 and python3.
According to both PEP 394 and PEP 441 its recommended to always
add the 3 in the shebang.
After considerable discussion, we came to the conclusion
that the convenience of this API wins over the correctness
of gtk_window_present_with_time(), in particular since we
don't have a good mechanism to carry timestamps from the
events to the places where we present windows.
When 0 or GDK_CURRENT_TIME is passed to gtk_window_present_with_time(),
print a warning so that the application developer knows that this isn't
a supported use of the function, but carry on working for now.