Dragging is all handled by a GtkGesturePan now, matching the
paned orientation.
On touch events, a wider area is listened for, so touch events
don't need to be as accurate to initiate dragging, if no dragging
is truly initiated in this case, events are just forwarded for
child widgets to handle.
A pan gesture is used to handle switch dragging, which is only triggered
by horizontal panning movements. A multipress gesture handles the cases
where clicking without dragging happens, just toggling the switch.
A pan gesture is optionally attached if there is only one scrolling direction, the pan
gesture orientation is changed so movements tangential to the scroll direction get
scrolling cancelled (The pan gesture is automatically denied when that happens, and
that state change spreads to the others gestures in the group). If the pan direction
happens in the expected directions, no cancellation happens, and scrolling eventually
takes place.
Multiple calls are supposedly allowed to change the phase (although
unlikely to happen), so remove the g_return_if_fail() checking whether
the controller was already added.
Presses alternatively show and dismiss the popover, the popover is still
always shown invariably after any dragging happens (either text selection,
or dragging a text handle)
Presses alternatively show and dismiss the popover, the popover is still
always shown invariably after any dragging happens (either text selection,
or dragging a text handle)
Similarly to GtkTextView, a GtkGestureMultiPress gesture handles
button/touch presses to initiate one selection mode or other, and
a GtkGestureDrag is used to handle text selection and DnD checks.
The code from button press/release, motion, and grab_notify handlers
has been shuffled into the actions triggered by those gestures.
A GtkGestureDrag is used for color selection, removing also the
need to track the pointer state in widget data. The GDK grab performed
just to set the crosshair cursor has been replaced by a call
to gdk_window_set_device_cursor(), which will be unset if the
drag operation is finished, or cancelled due to the implicit grab
being broken.
When the pointer cursor is updated on CSW, lookup for either a device
cursor, or a global one. It would previously lookup for windows with
a global cursor, and then check if it had a device cursor, which would
skip windows with only device cursors set, and unexpectedly set the
global cursor.
All "exclusive" gestures listen for either pointer events, or
"pointer emulating" touch events, so only a single sequence at
a time can make these run.
This signal will always be paired with a ::pressed signal, unless
the sequence is cancelled, or the controller is reset. the n_press
argument in the signal always matches the ::press signal one, even
if GtkGestureMultiPress::stopped was emitted in between.
The current sequence (as per gtk_gesture_single_get_current_sequence)
is used to find out the coordinates. And only emit ::pressed if the
gesture began through a GDK_BUTTON_PRESS/TOUCH_BEGIN (eg. not due to
an extra touch being lifted)
Just call the controllers on that phase if the default widget handlers
are run.
For compatibility reasons, in the touch event handler, let the pointer
emulating touch be transformed to a pointer event as usual, in order to
have widget handlers a chance to run at all. If they have to be managed
by a controller in that phase, it'll have to be through the default pointer
event handlers.
This phase is meant to run in the default widget handlers, as opposed
to externally as in the bubble/capture phase. This will be most usually
the expected phase for every controller replacing code in event handlers
in GTK+, just so invocation and triggering order is kept unaltered.
That may happen separately from grab-notify, and also due to external
reasons, so ensure all sequences are cancelled if a grab is taken
in some GdkWindows that would obscure events on the controller.
We can end up with _gtk_widget_remove_controller getting called
while we are iterating over the list in _gtk_widget_run_controllers.
To avoid trouble, only mark the event controller as dead by
setting data->controller to NULL, and defer the actual freeing
and list manipulation to the loop in _gtk_widget_run_controllers.
Update other places that operate on controllers to handle
data->controller being NULL.
Make it really sure that the event is only emitted after every gesture
that consumed the button press is done with the sequence.
The event must only be emulated if a gesture in the capture phase happened
to consume the event, be cancelled, and
Sequences may be cancelled within the ::sequence-state-changed handler, which
would change the points hashtable as it's being iterated in this function. So
iterate over a list of sequences and let the hashtable change freely.