This is a very barebones controller that currently does nothing but
activate the binding signals. Yay.
And because we have bindings on every widget (Yes, a GtkGrid has a
keybinding - 2 in fact), we need that controller everywhere.
This function is the replacement for
gtk_binding_entry_add_signall().
The GVariant will be demarshalled and passed to the action signal upon
binding activation. The same rules apply as used to apply for
GtkBindingArg, in that long, double and string args are now replaced by
"x", "d" and "s" variant types.
Add an api to retrieve the model containing a given
item in a flatten listmodel. This is useful when the
individual items in the list don't have backpointers.
We need to cleanup state here immediately so that we do not potentially
access the g_class private data after it been finalized. This ensures that
the borrowed reference is dropped by the muxer.
We used to either make the inspector see- and click-thru
or lower it, but sadly translucency broke after we
removed surface opacity, and lowering doesn't work
on Wayland. So just hide the inspector window while
we are picking.
Fixes: #2528
When inserting Pango markup into a text buffer, translate
Pango attributes for overlines and hyphenation control
into the corresponding text tag properties.
Add support for recently added Pango attributes
for overlines and hyphenation control. The new
properties of GtkTextTag are
overline, overline-rgba, allow-breaks, show-spaces
and insert-hyphens.
Before this commit, adding GtkWidgetAction to class private data would
require copying the actions to each subclass as they were built or
modified. This was convenient in that it is a sort of "copy on write"
semantic.
However, due to the way that GTypeInstance works with base _init()
functions, the "g_class" pointer in GTypeInstance is updated as each
_init() function is called. That means you cannot access the subclasses
class private data, but only the parent class private data.
If instead we use a singly linked list of GtkWidgetAction, each subclass
has their own "head" yet all subclasses share the tail of the
GtkWidgetAction chain.
This creates one bit of complexity though. You need a stable way to know
which "bit" is the "enabled" bit of the action so we can track enabled
GAction state. That is easily solved by calculating the distance to the
end of the chain for a given action so that base classes sort ahead of
subclasses. Since the parent class always knows its parent's actions, the
position is stable.
A new dynamic bitarray helper also helps us avoid allocations in all the
current cases (up to 64 actions per widget) and dynamically switches to
malloc if that is to ever be exceeded.