This is an attempt to get rid of gdk_window_new() for more specific use
cases. These 2 are for client-side windows - regular ones and input-only
ones resepectively.
So far all those functions just call into gdk_window_new().
The update tracking code was ugly and using deprecated drawing APIs. It
was also in the wrong place.
So instead of trying to keep it working, I'll remove it. We need to find
a better way to put it and make it work there.
And with it, gtk_widget_get_visual() and gtk_widget_set_visual() are
gone.
We now always use the RGBA visual (if available) and otherwise fall back
to the system visual.
The cursor was set using gdk_window_set_cursor() even in
gdk_window_new().
So instead of having yet another flag, just make the users of that flag
call gdk_window_set_cursor() directly after the window was created.
ClutterEmbed on Wayland uses a subsurface and relocates it on configure
events, but when placed within a scrolled window, no configure event is
emitted and the ClutterEmbed subsurface remains static.
Emit a configure event for native windows in GdkWindow's internal
move_native_children() so that custom widgets relying on configure
events such as ClutterEmbed can relocate their stuff.
Similarly, when switching to/from normal/maximized/fullscreen states
which change the shadows' size and possibly shows/hides a header bar,
we need to emit a configure event even if the abs_x/abs_y haven't
changed to make sure the subsurface is size appropriately.
https://bugzilla.gnome.org/show_bug.cgi?id=771320https://bugzilla.gnome.org/show_bug.cgi?id=767713
We want the same treatment for those, the event will be emitted on the
toplevel, which will then decide what to do with the event.
It just doesn't make much sense to propagate those up/down the hierarchy,
when we want specifically one action being triggered from those.
https://bugzilla.gnome.org/show_bug.cgi?id=770026
GDK_PAD_BUTTON*,RING and STRIP will be emitted respectively when
pad buttons, rings or strips are interacted with. Each of those
pad components belong to a group (a pad can contain several of
those), which may be in a given mode. All this information is
contained in the event.
GDK_PAD_GROUP_MODE is emitted when a group in the pad switches
mode, which will generally result in a different set of actions
being triggered from the same buttons/rings/strips in the group.
https://bugzilla.gnome.org/show_bug.cgi?id=770026
The event code could potentially dereference pointer_info if the
invariant that ENTER_NOTIFY and LEAVE_NOTIFY events are only emitted on
devices which have pointers is violated elsewhere.
Found with scan-build.
https://bugzilla.gnome.org/show_bug.cgi?id=712760
The sizes passed are in device pixels and do not take into account the
scaling factor of the window itself. We cannot change the semantics of
the function, so let's at least add a warning for this trap door.
Instead of associating the GdkWindow that created the GdkDrawingContext
we can directly bind the Cairo context to the GDK drawing context.
Cairo contexts created via gdk_cairo_create() go back to not having a
GdkWindow associated to them, like they did before we introduced the
gdk_window_begin_draw_frame() API.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
Instead of giving out Cairo contexts, GdkWindow should provide a
"drawing context", which can then create Cairo contexts on demand; this
allows us to future proof the API for when we're going to use a
different rendering pipeline, like OpenGL.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
Existing code drawing on a GDK window has to handle the direct drawing
and the buffered drawing by itself, by checking the window type and
whether or not the window is backed by a native windowing surface. After
that, the calling code has to create a Cairo context from the window and
keep an association between the context and the window itself.
This is completely unnecessary: GDK can determine whether or not it
should use a backing store to draw on a GdkWindow as well as create a
Cairo context, and keep track of it.
This allows to simplify the calling code, and enforce some of the
drawing behavior we want to guarantee to users.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
We must emit the cancel event with the same semantics, and towards the GdkWindow
that is currently under the touchpoint, so make proxy_button_event() deal with
GDK_TOUCH_CANCEL.
Fixes the GDK_TOUCH_CANCEL event being emitted only on the toplevel, which is
usually non-sufficient.
When we invalidate a window we need to also invalidate all child windows
that are native (non-native are automatically invalidated as we track
invalidation once per native window only). This was done in a pretty
inefficient way, recursing over the entire tree.
This makes the invalidation much faster by only looking at the native
children of the native window we're in, filtering out those that
are not a descendant of the client side window we're interested in.
Given that there are very few native subwindows this is much faster.
And use it to handle kinetic scrolling in the GtkScrolledWindow.
However, dropping the delta check causes the X11-based kinetic
scroll to break since we don't have the stop event here. Correct handling of
xf86-input-libinput-based scroll events is still being discussed.
https://bugzilla.gnome.org/show_bug.cgi?id=756729
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
Our actions on ::device-removed only actually applied to master
pointers, so listening to GdkDisplay::seat-removed and operating
on the seat pointer is equivalent.
Add a variant of gdk_drag_begin that takes the start position
in addition to the device. All backend implementation have been
updated to accept (and ignore) the new arguments.
Subsequent commits will make use of the data in some backends.
When moving/scrolling a child window we can't use the current clip
region to limit what is invalidated, because there may be a pixel
cache that listens for changes outside the clip region. Instead
invalidate the entire area and rely on the invalidation code to limit
the repaint to the actually visible area.