Commit Graph

1553 Commits

Author SHA1 Message Date
Jonas Ådahl
142f7862ed gdk/toplevellayout: Change API to be about intent, not full state
When being fullscreen, and wanting to unfullscreen but not caring about
whether to go unmaximized or maximized (as this information is lost), if
the GdkToplevelLayout represents the full intended state, we won't be
able to do the right thing.

To avoid this issue, make the GdkToplevelLayout API intend based, where
if one e.g. doesn't call gdk_toplevel_set_maximized() with anything, the
backend will not attempt to change the maximized state.

This means we can also remove the old 'initially_maximized' and
'initially_fullscreen' fields from the private GtkWindow struct, as we
only deal with intents now.
2020-12-16 14:16:08 +01:00
Emmanuele Bassi
99e0929d6c build: Use a consistent style for Meson files 2020-12-15 12:46:59 +00:00
Jonas Ådahl
d2c95a1b13 gdk: Replace 'WITHDRAWN' state with async 'is-mapped' boolean
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.

It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.

To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
2020-12-07 20:37:30 +01:00
Jonas Ådahl
6ee7535af0 gdk/toplevelsize: Rename 'margin' to 'shadow' and 'shadow_width'
This makes it more consistent with everywhere else.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
42679f2903 gdk: Replace all GDK_CONFIGURE usage with GdkSurface::layout
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
3f96d4b6da gdk: Always get shadow width via GdkToplevelSize
This removes the gdk_surface_set_shadow_width() function and related
vfuncs. The point here is that the shadow width and surface size can now
be communicated to GDK atomically, meaning it's possible to avoid
intermediate stages where the surface size includes the shadow, but
without the shadow width set, or the other way around.
2020-12-07 09:46:39 +01:00
Jonas Ådahl
8c014e63af x11: Remove handling of 'substructure' events
Reading the comment, it seems to be related being a window manager
decoration utility; this is not something GTK4 aims to handle, just drop
support for this.
2020-12-07 09:46:39 +01:00
Matthew Jakeman
710d0620a4 Gdk4/Win32: Correct call to gdk_key_event_new()
The keycode and modifier (state) parameters are in the wrong order
for gdk_key_event_new() in the gdk win32 backend, which causes
key up/down events to be populated incorrectly.
2020-12-02 22:14:27 +00:00
Volker Rümelin
7190a31b5f gdk/win32: fix integer overflow in monitor refresh rate calculation
In gdk/win32/gdkmonitor-win32.c in function
populate_monitor_devices_from_display_config() refresh->Numerator * 1000
overflows for refresh->Numerator > 4294976.

Cast the factor 1000 to UINT64 to prevent the overflow.

Fixes #3394
2020-11-23 21:42:58 +01:00
Matthias Clasen
7e089664fc win32: Plug listmodel memory leaks
We were leaking references returned from g_list_model_get_item
in some places.
2020-11-10 09:06:37 -05:00
Luca Bacci
eef1097c90
GdkW32: remove klassTEMPSHADOW
Fixes issue #2019
2020-10-27 18:26:45 +01:00
Chun-wei Fan
2cc650ced2 gdk/Win32: Fix mouse pointer capture
Call SetCapture() explcitly for the (new) modal window so that we make the
modal window respond to mouse input, and also call SetCapture() to the parent
of the transient window that we are destroying so that mouse input capture is
returned to the parent window.

This attempts to fix the following:

*  Upon creating a new modal window, the new modal window does not receive
   pointer input unless one switches to another program and back

*  Upon closing a transient window, the parent window that activated the
   transient window does not receive pointer input unless one switches to
   another and back
2020-10-16 10:03:50 +08:00
Руслан Ижбулатов
6a0c181886 GDK W32: Remove stacking functions
Stacking functions enforce non-native stacking behaviour that is
mostly unneeded, and doing so introduces bugs and complicates things.
2020-10-16 10:02:57 +08:00
Руслан Ижбулатов
89286af620 Revert "GDK W32: Use SWP_NOOWNERZORDER everywhere it can be applied"
This reverts commit fc2008f2.

Turns out, we *don't* have code to maintain Z-order. Restacking
code is not doint that, it just enforces a few weird Z-order-related
behaviours.
2020-10-16 10:01:46 +08:00
Chun-wei Fan
bc142b9c43 GDK/Win32: Fix modal window handling
Make sure that we get the state of the modal window properly, and send out the
corresponding notification signals.

This will ensure that we do not try to activate windows that should have become
inactivated due to it opening modal windows and render the program unresponsive
because we are not activating the correct window that is due to receive user
input.
2020-10-16 09:56:42 +08:00
Matthias Clasen
606ab611bd win32: Stop using gdk_surface_new_temp
No need to roundtrip through the frontend to create
one of our own surfaces.
2020-10-07 21:07:40 -04:00
firox263
f0a8c6311e Fix Win32 popup focus when using SSD
Prevents GDK Popups from stealing focus from the parent window when
using Server Side Decorations on win32.

It uses `ShowWindow` and the `SW_SHOWNOACTIVATE` flag.
2020-10-06 22:37:35 +13:00
Chun-wei Fan
52ba70d549 gdksurface-win32.c: Fix display of CSD windows
Since the changes to GDK to use surface subtypes, CSD windows were
broken because we did not set the window styles properly.  Fix this by
first acquiring whether decorations are used by the GtkWindow, and based
on that result we set the decorations that we want to use accordingly
and so apply them.

Thanks to Matt Jakeman for investigating into the issue and providing
pointers to a proposed fix.

Fixes issue #3157, besides the part where window sizes are not correct
since that is likely caused a separate issue.
2020-09-15 15:56:36 +08:00
Chun-wei Fan
02aec7f5f4 gdkevents-win32.c: Clean up WM_ACTIVATE handling a bit
We can group some things together, to make things a little bit more clear
2020-09-15 15:53:34 +08:00
Matthias Clasen
929a56e53c Clean up lots of GTK+ -> GTK
Replace most remaining uses of GTK+ in the docs and
user-visible strings by GTK. Also remove some leftover
"Was added in 3.x" sentences from the docs.
2020-09-12 12:01:04 -04:00
Matthias Clasen
93078e52c0 gdk: Rename GdkSurfaceState to GdkToplevelState
That is what it is.

Fixes: #2790
2020-09-10 00:39:03 -04:00
Chun-wei Fan
b322ddba5c gdksurface-win32.c: Fix missed include
We need to include gdkdevice-win32.h for gdksurface-win32.c
2020-09-04 17:24:57 +08:00
Matthias Clasen
618891a41a win32: Fix return value of get_device_state
We need to look a the position, not the child surface.
2020-08-26 17:56:41 -04:00
Matthias Clasen
1d8ac79296 win32: Stop using the query_state vfunc 2020-08-26 17:56:41 -04:00
Matthias Clasen
9e06e830b7 win32: Stop using _gdk_device_query_state
Directly use the backend implementation.
2020-08-26 17:56:41 -04:00
Björn Daase
6315cd977c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
Matthias Clasen
79c2c3e353 win32: Drop vestigial surface type hint field
This wasn't used in any way.
2020-08-14 07:45:53 -04:00
Matthias Clasen
8a13d18655 Drop gdk_device_get_position
Convert the last user to _gdk_device_query_state
and drop this unused internal api.
2020-08-13 22:24:06 -04:00
Matthias Clasen
1d7b273669 docs: Clean up dangling links in gdk docs
Clean up references to no-longer-existing APIs.
2020-08-05 15:45:43 -04:00
Matthias Clasen
d7c4f93c76 Merge branch 'wip/compute-size' into 'master'
Compute size via signal

See merge request GNOME/gtk!2325
2020-08-05 16:19:19 +00:00
Jonas Ådahl
2ff74eb667 gdk/toplevel: Negotiate surface size via a compute-size signal
GTK will not up front know how to correctly calculate a size, since it
will not be able to reliably predict the constraints that may exist
where it will be mapped.

Thus, to handle this, calculate the size of the toplevel by having GDK
emitting a signal called 'compute-size' that will contain information
needed for computing a toplevel window size.

This signal may be emitted at any time, e.g. during
gdk_toplevel_present(), or spontaneously if constraints change.

This also drops the max size from the toplevel layout, while moving the
min size from the toplevel layout struct to the struct passed via the
signal,

This needs changes to a test case where we make sure we process
GDK_CONFIGURE etc, which means we also needs to show the window and
process all pending events in the test-focus-chain test case.
2020-08-05 15:49:00 +02:00
Chun-wei Fan
edc1c28236 GdkGLContext: Drop gdk_gl_context_has_[framebuffer_blit|frame_terminator]()
gdk_gl_context_has_framebuffer_blit() and gdk_gl_context_has_frame_terminator()
were only used by by GDK/Win32, and they do not provide performance advantages
in GTK master, so clean up the code a bit by dropping them.
2020-08-05 18:56:57 +08:00
Chun-wei Fan
d2291abe2a gdksurface-win32.c: Fix resizing
Use gdk_surface_get_geometry() to get the correct x and y coordinates of the
window that we are resizing, so that the window does not reposition itself
automatically at the top-left corner at resizing as we to used hard-code the x
and y coordinates to 0.
2020-08-05 16:23:14 +08:00
Chun-wei Fan
5ce0098adc gdkvulkancontext-win32.c: Implement ->begin_frame()
By doing so, we ensure that resizes of windows will work on Vulkan renderer, by
first calling gdk_win32_surface_handle_queued_move_resize() before we proceed
as usual
2020-08-05 16:23:14 +08:00
Chun-wei Fan
46a8a3fe31 gdk[cairo|gl]context-win32.c: Use gdk_win32_surface_handle_queued_move_resize()
Use the shared function that was added in the previous commit, to simplify
things.

Also make gdk_win32_surface_get_queued_window_rect() and
gdk_win32_surface_apply_queued_move_resize() back into static functions, since
they are now used only by the code in gdksurface-win32.c
2020-08-05 16:23:14 +08:00
Chun-wei Fan
c6ada2a329 gdksurface-win32.c: Add function to handle queued moves/resizes
Since we need to deal with queued moves and resizes in the Cairo, GL and Vulkan
draw contexts, and the logic involved in all three of these are largely
similar, add a function gdk_win32_surface_handle_queued_move_resize() that will
handle this, which will be shared between these three types of draw contexts.
2020-08-05 16:23:12 +08:00
Chun-wei Fan
69bb4f8beb GDK-Win32: Move some functions around
Move gdk_win32_surface_get_queued_window_rect() and
gdk_win32_surface_apply_queued_move_resize() to gdksurface-win32.c, since these
functions are not only used for Cairo draw contexts, but is also used for GL
draw contexts, and will be used for Vulkan draw contexts.
2020-08-05 15:38:08 +08:00
Chun-wei Fan
06f28af80f gdksurface-win32.c: Fix Aerosnap computation
Don't get the default display when we compute the Aerosnap region, but instead
get it from the underlying GdkSurface that we are using for the computation.

Also, don't unref the monitors that we obtain from the display in the wrong
place, which was why we had crashes whenever we triggered AeroSnap code (and we
are actually not supposed to do that as they are owned by the GdkDisplay that
is owned by the GdkSurface we are using), and this will eliminate lots of
criticals that are spewed as a result.
2020-08-05 15:38:08 +08:00
Chun-wei Fan
20388f83f5 GDK-Win32: Use SetProcessDpiAwarenessContext() where available
This allows us to use DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 for the
DPI awareness mode, which will help us to better support use cases with
multiple monitors.  This is actualy a more advaned version of the
current PROCESS_PER_MONITOR_DPI_AWARE via using SetProcessDpiAwareness().

Note that this is not enabled by default, but also enabled via using
GDK_WIN32_PER_MONITOR_HIDPI, as in the PROCESS_PER_MONITOR_DPI_AWARE
case.

Note also, that appliation compatibility settings and DPI-awareness
manifests takes precedence over this API call, as before.
2020-07-31 23:20:25 +08:00
Chun-wei Fan
85706dc39d gdkglcontext-win32.c: Create a global shared GL context
Like the other backends, we ought to create our WGL/EGL GL contexts like
the following:

"Create a global GL context that connects all GL contexts on a display
and lets us share textures between them."
2020-07-31 23:19:28 +08:00
Chun-wei Fan
07166a55ee gdksurface-win32.c: Deal with modal and decoration props
Handle these cases, especially the modal case, which we did not handle
previously after the conversion to surface subtypes.
2020-07-31 23:19:28 +08:00
Carlos Garnacho
46eb054337 gdk: Drop gdk_device_get_device_type()
There is no longer a hierarchy of devices, or none that is seen
on the outside.
2020-07-30 18:44:40 +02:00
Carlos Garnacho
0cbc857ea4 gdk/win32: Avoid gdk_device_get_associated_device()
Query the seat for that.
2020-07-30 18:17:42 +02:00
Benjamin Otte
4dc2ab61c9 Merge branch 'wip/otte/geometry' into 'master'
Some GdkGeometry cleanups

See merge request GNOME/gtk!2322
2020-07-30 15:31:27 +00:00
Benjamin Otte
13d3afa56e Remove unused GDK_HINT_POS 2020-07-30 17:06:15 +02:00
Benjamin Otte
3dd0e6d0b1 Remove gravity from GdkGeometry
It's always northwest
2020-07-30 17:06:15 +02:00
Benjamin Otte
11db6ad574 Remove aspect ratio from GdkGeometry
It's unused.
2020-07-30 17:06:15 +02:00
Benjamin Otte
b12b06e917 gdk: Remove base_size and increment from GdkGeometry
It's unused.
2020-07-30 16:55:45 +02:00
Chun-wei Fan
a481733b40 GDK/Win32: Force GLES if running on ARM64
If GLES support is enabled on Windows, force GLES mode if we are running
on a ARM64 version of Windows (i.e. Windows 10 for ARM).

This is required as ARM64 versions of Windows only provide a software
implementation of OpenGL 1.1/1.2, which is not enough for our purposes.
Thus, we could make instead use the GLES support provided via Google's
libANGLE (which emulates OpenGL/ES 3 with Direct3D 9/11), so that we
can run GtkGLArea programs under OpenGL/ES in ARM64 versions of Windows.

Note that eventually we could update the libepoxy build files for Windows
to not check nor enable WGL when building for ARM64 Windows, as the WGL
items do not work, although they do build.
2020-07-30 14:30:13 +08:00
Chun-wei Fan
cf0175ffce OpenGL/ES: Fix 'R' and 'B' bits inverted on Windows
We need to use GL_BGRA instead of GL_RGBA when doing glReadPixels() on
EGL on Windows (ANGLE) so that the red and blue bits won't be displayed
inverted.

Also fix the logic where we determine whether to bit blit or redraw
everything.
2020-07-30 14:30:13 +08:00