-Wint-conversion is important because it checks casts from ints to
pointers.
-Wdiscarded-qualifiers is important to catch cases where we don't
strings when we should.
The border and icon highlight are useful feedback that was defeated by
CSS precedence. It worked for .titlebuttons due to their implementation,
but the same was not true for custom .flat buttons. This makes it so.
https://bugzilla.gnome.org/show_bug.cgi?id=788580
When the window was backdropped, they suddenly regained their border.
This was clearly not intentional or of any practical use to anyone.
Shuffle around some selectors so that the backdrop ones do not override
the flat ones and make the borders magically reappear when backdropped.
Note that, whereas standard titlebuttons get the border on :hover, other
.flat buttons in the headerbar do not. That should probably be fixed too
https://bugzilla.gnome.org/show_bug.cgi?id=788580
They were hard-coded to a transparent black, but that is our bg colour
in HC Inverse, so windows stacked on top of each other or a dark
background blended together into a mush.
Fix this by making the $_wm_border* colours relative to the fg colour,
so that HighContrastInverse gets borders that are transparentised white.
https://bugzilla.gnome.org/show_bug.cgi?id=788575
A missing decoration selector meant that we got a solid black background
behind the rounded corners of the dialog.
Copy the equivalent code from Adwaita, including nicely rounding the
focus outline too (& sorry, but this needs more newlines to be readable)
There were various problems, like only selecting on .tooltip and not the
widget node tooltip, not being specific enough for tooltip.csd, etc. So,
specific theming was absent, and default popup window styles got applied
This commit copies in the better working tooltip CSS from Adwaita, but
applies a couple of changes to make it work better in the HC themes:
• Reduce the transparency of the tooltip, so we achieve higher contrast
• Drop the black text-shadow, as it is not useful on this more black bg
Note: we may then need to re-add some of this to the .tooltip class. But
it is unclear what needs done there. While Adwaita is not doing it, we
are better not to confuse by keeping it in HC only; we should try to be
as close as possible, to make it easier for HC to keep up with Adwaita.
https://bugzilla.gnome.org/show_bug.cgi?id=769879
We need
.window-classes decoration
but within the decoration parent selector, we were doing
&.window-classes, which gave us
decoration.window classes
We need to fix this by selecting on .window-classes &
https://bugzilla.gnome.org/show_bug.cgi?id=788496
n_attach_points is the result of g_strv_length(): the index at which the
string vector ends in NULL. So by definition, when i == n_attach_points,
string[i] == NULL, and there is no need to check for the latter. The
fact that we did appears to confuse static analysers, as the dereference
and index check were inverted from what would normally be safe. We could
reverse them, but we may as well just remove the unnecessary NULL check.
https://bugzilla.gnome.org/show_bug.cgi?id=788458
This gives consistent behavior with e.g. Qt, Mozilla's suites and
LibreOffice (with non-truly native backends like "gen" and "gtk",
but unlike "gtk2" and "gtk3" ones that probably use true GTK menus).
This behavior is expected by at least some accessibility users, and
it seems good to behave like other common applications and toolkits
in this area. There should be no issue in doing so either for current
users, as it only enters the submenu instead of not doing anything.
https://bugzilla.gnome.org/show_bug.cgi?id=778811
There is no guarantee that the gtk_surface won't be NULL,
and Wayland API does not safeguard against NULL, so we have
to do that ourselves here.
We were also mistakenly cheking for the surface version off
by one, fix that too by checking if the surface version is
equal or greater.
Ditch two items that were white and so weren’t visible on our standard
theme anyway, and use the new space to test extra grid-mode properties.
Note that if we do this then, as before, we set the ListStore on the
ComboBox before appending to it, that produced runtime warnings like:
Gtk-CRITICAL **: gtk_menu_attach: assertion 'left_attach < right_attach' failed
I didn’t look into that yet, but it may indicate that attaching items
vs. recognising their spans don’t occur in the correct order. For the
purposes of testing this, I just create the CB after filling its model.
ComboBox and TreeMenu warned in the doc for :row-span-column that the
value must not exceed :wrap-width, but :wrap-width does not interact
with the number of rows; it’s the :column-span-column that’s relevant.
Also: Warn that spans must be > 0 for rows too, and that column spans <=
:wrap-width are also not useful for items at menu column positions > 0.
Finally, refer to items having spans, not values, as we were already
talking about values in the model (and rows in the menu).
This reverts commit 6ee2bf6286.
There is a way to get different kinds of borders: it's CSS. It's better
to keep the 4 Frames and demo the different styles we can do using CSS.
Instead of creating one GPtrArray per GtkSnapshotState and saving nodes
in there, create one GPtrArray per snapshot and assign a
start_node_index to every GtkSnapshotState as well as a n_nodes variable
so every state knows which nodes belong to it.
In some cases, we were creating gigantic intermediate textures
only to clip out a small section afterwards (e.g. in the listbox
example in gtk4-demo). This is wasteful if we apply effects on
the texture, such as blur or color-matrix. So, clip the dimensions
of the intermediate texture with the current clip. To make this
feasible, we move the texture coordinate computation out of the
pipeline setup functions into the node_as_texture function where
this clipping happens.
One extra complication we encounter is that the node might get
clipped away completely. Since Vulkan does not allow to create
empty images, we bail out in this case and not draw anything.
With these changes, the listbox example in gtk4-demo goes from
32M pixels of intermediate texture to 320000.