If props == NULL in gtk_symbolic_color_resolve(), fail sanely for named
colors. The docs used to say it was not allowed to pass NULL for named
color, but that had problems:
1) You do not know if a color was created that way. This is especially
hard for generic users (like language bindings).
2) It wasn't even true. Colors using other symbolic colors would also
fail when trying to resolve their named colors, but the docs didn't
say so.
And because I want to use the function to resolve static colors early
where possible, I changed things.
This provides a huge speedup as we only need to preprocess style
properties when they are indeed inherited. This roughly doubles the
performance of the CSS matcher and brings the time taken by
gtk_css_provider_get_style() from 19% to 7% in my favorite benchmark.
One for the style properties, one for the widget style properties.
This way we can make one hash table by pspec which means we don't have
to repeat the pspec lookup.
Keep rulesets as an on-stack/heap structure instead of allocating all
instances separately.
Also, pass a ruleset to the ruleset parser, so we can make the ruleset
parser do lots of fancy things that might be useful for performance.
The code used the quarked name before, but when we already have the
pspec we want to have a lookup that does not involve quarking. And
lookup is equally fast if we only have the name.
Previously we got the list of all matching rules and then iterated it to
find the first one that had the property. Now we look while matching
rules, so we don't lookup rules that we don't need.
In widget hierarchy like "Foo Bar Bar Baz", we want the selector "Foo >
Bar Baz" to match, because it matches the elements 1, 2 and 4.
Previously, the selector only matches the Bar at position 3 and then
failed because it wasn't preceded by a Foo.
Instead of relying on GScanner and its idea of syntax, code up a parser
that obeys the CSS spec.
This also has the great side effect of reporting correct line numbers
and positions.
Also included is a reorganization of the returned error values. Instead
of error values describing what type of syntax error was returned, the
code just returns SYNTAX_ERROR. Other messages exist for when actual
values don't work or when errors shouldn't be fatal due to backwards
compatibility.
This is pretty important, because otherwise recursions cause crashes.
And if you accidentally change your theme to one that crashes on load,
all your gonna SEGV and then on reboot, gdm tries to load the theme...