This model just takes an object and a property name and recursively
looks it up. In particular, I want it for:
widget, widget.parent, widget.parent.parent, ...
This patch does multiple things:
1. Add a custom persistent per-row object.
2. Move all per-row API to that object. This means notifications are now
possible.
3. Add a "passthrough" construct-only property to the TreeListModel that
influences if the model returns these new object or passes through
the ones from the model.
This greatly simplifies the code needed to be written for widgetry,
because one can just connect the per-row object to the expanders that
expand and collapse rows.
As an added power feature, these objects can also be passed through
further models (like filter models).
It also adds kind of a hack to Adwaita to make the test look neat.
The intention of this check was to skip the keyword
test if no c++ compiler is found. But the meson
docs say that add_languages() will abort unless we
pass required: false.
It looks like this got dropped during the move from autotools and never
restored. I can see why, since making it work wasn't a hugely fun task!
Notes on some less then obvious details:
* PlacesSidebar is private now and didn't seem to be to be particularly
easy to adapt to, so this moves to checking for it by name, not TYPE.
I couldn't find a (fast) better way; if you know how, please clean up
* added 2 casts to avoid warnings from the new type-propagating ref()
* GdkClipboard and GdkContentProvider need some properties dodged
* GtkToolItemGroup is gone
* fixed indentation and used TypeName:property-name syntax in a print()
The comment above explains neatly why subclassing GtkButton for
GtkColorButton was a bad idea. Nowadays it's a GtkWidget subclass
containing a GtkButton so let's remove the special case here.
The ultimate goal of this patch series is to split GdkDragContext into
GdkDrop + GdkDrag classes for the destination and source side of a dnd
operation.
The refactoring is meant to work something like this:
1. Introduce GdkDrop as a base class
2. Make all drop related code (like GdkEvent) use GdkDrop instead of
GdkDragContext. Move/duplicate APIs to allow that.
3. Port all drop contexts in the backends from GdkDragContext to GdkDrop
4. Delete all APIs in GdkDragContext that aren't needed anymore.
5. Make GdkDragContext no longer a GdkDrop subclass
6. Rename GdkDragContext to GdkDrag
Keep in sync with the current tree.
The changes are mostly caused by updates in the internal hierarchy of
composite widgets, and the fact that the order in which the widget tree
is traversed is not exactly stable.
Instead of having a single massive test running through the a11y
directory, we can split off each individual file into its own unit.
Having individual units has several advantages:
- units are executed in parallel
- it's easier to identify the failing units
- logs for failed units are easier to read
This is an automated change doing these command:
git sed -f g gtk_widget_set_has_window gtk_widget_set_has_surface
git sed -f g gtk_widget_get_has_window gtk_widget_get_has_surface
git sed -f g gtk_widget_set_parent_window gtk_widget_set_parent_surface
git sed -f g gtk_widget_get_parent_window gtk_widget_get_parent_surface
git sed -f g gtk_widget_set_window gtk_widget_set_surface
git sed -f g gtk_widget_get_window gtk_widget_get_surface
git sed -f g gtk_widget_register_window gtk_widget_register_surface
git sed -f g gtk_widget_unregister_window gtk_widget_unregister_surface
git checkout NEWS*