Since setting a clip is mandatory for almost all widgets, we can as well
change the size-allocate signature to include a out_clip parameter, just
like GtkCssGadget did. And since we now always propagate baselines, we
might as well pass that one on to size-allocate.
This way we can also make sure to transform the clip returned from
size-allocate to parent-coordinates, i.e. the same coordinate space
priv->allocation is in.
We now rely on toplevels receiving and forwarding all the events
the windowing should be able to handle. Event masks are no longer a
way to determine whether an event is deliverable ot a widget.
Events will always be delivered in the three captured/target/bubbled
phases, widgets can now just attach GtkEventControllers and let those
handle the events.
If you set GTK_INSPECTOR_RENDERER to the same type of
values that GSK_RENDERER takes this can change the renderer
used for the inspector. This is useful if you're debugging
one renderer and don't want to affect the inspector.
This node essentially implements the feColorMatrix SVG filter. I got the
idea yesterday after looking at the opacity implementation.
It can be used for opacity (not sure if we want to) and to implement a
bunch of the CSS filters.
This causes the snapshotting algorithm to dump all widget nodes into
their own container node. We then name that group accordingly (ie
"GtkSwitch<0xdeadbeef>") so you can easily see which node belongs where.
The feature is toggleable in the inspector's visual tab.
There's a few problems with it, becuse GtkSnapshot optimized container
nodes away if they are not needed, so we are losing some widgets...
... and make the icon rendering code use it.
This requires moving even more shadow renering code into GSK, but so be
it. At least the "shadows not implemented" warning is now gone!
The node draws a solid CSS border, which can be used to cover everything
but dashed and dotted borders (double, groove, inset, ...).
For different border styles, we overlay multiple nodes and set their
colors to transparent for sides with non-matching styles.
It turns out, some simple getters - such as
gdk_drawing_context_get_clip() - love copying things before returning
them.
I guess somebody has to burn cycles...
Instead of having a setter for the transform, have a GskTransformNode.
Most of the oprations that GTK does do not require a transform, so it
doesn't make sense to have it as a primary attribute.
Also, changing the transform requires updating the uniforms of the GL
renderer, so we're happy if we can avoid that.
I'm about to move children handling to the container node, which means
the generic code can no longer assume children APIs existing.
So rewrite the treemodel to work without it.
That way we can capture both the actual changes (clip region) and the
area that was redrawn (render region), which in OpenGL might not be
identical.
Nothing shows the render region yet though...
While GtkEventController implementations today are all GtkGesture, it is
possible to create a GtkEventController manually. This is an extrac check
to ensure we only add gestures to the list.
https://bugzilla.gnome.org/show_bug.cgi?id=774760
- Make the rows larger
- Display the elapsed time between renderings
- Display if it was a full or a partial redraw
- Add a toggle button to display profiler info
We now record all render operations and display them.
Warning: This is very brute force, you can't clear the recordings or
turn recording off. And this thing easily records 25MB per recorded
frame, so be careful to not run out of memory and get your browser
killed. ;)
This one introduces the Recording object which is essentially a single
instance of something that happened.
The RenderRecording is an instance of an actual rendering operation.
Switch code to use gdk_display_is_composited() instead.
The new code also doesn't use a vfunc to query the property but rather
requires the backend to call set_composited()/set_rgba() to change the
value.
Includes the ability to turn on updates in the inspector. Animations are
now run via a tick function which allows us to neatly overlay a
semi-transparent red rectangle and fade it out over time.
It also probably enables way more, but somebody with more UI neatness
than me needs to figure out what it eanbles first...
The update tracking code was ugly and using deprecated drawing APIs. It
was also in the wrong place.
So instead of trying to keep it working, I'll remove it. We need to find
a better way to put it and make it work there.
And with it, gtk_widget_get_visual() and gtk_widget_set_visual() are
gone.
We now always use the RGBA visual (if available) and otherwise fall back
to the system visual.
Calling eglGetDisplay forces libEGL to guess what kind of pointer you
passed it. Different EGL libraries will do different things here, and in
particular glvnd will do something different than Mesa. Since we do have
an API that allows us to explicitly type the display, use it.
The explicit call to eglGetProcAddress is working around a bug in
libepoxy 1.3, which does not understand the EGL concept of client
extensions. Since it does not, the normal epoxy resolver for
eglGetPlatformDisplayEXT would not find any provider for that entry
point, and crash when you attempted to call it.
Signed-off-by: Adam Jackson <ajax@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=772415
EGLDisplays are already opaque pointers, and eglGetDisplay returns an
EGLDisplay not a pointer to one.
Signed-off-by: Adam Jackson <ajax@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=772415
Some compilers we support, such as pre-2013 Visual Studio, does not support
for INIFINITY, log2() and exp2(), so check for exp2() and log2() during
configure, and use fallbacks for them and INIFINTY if they are not found.
https://bugzilla.gnome.org/show_bug.cgi?id=766207
When loading a per-theme settings.ini file, look for it in
the same directory where we found the gtk.css file for the
theme. Previously, we were always looking in
$prefix/share/themes/THEME/gtk-3.0/, even if the css was
loaded from somewhere else.
https://bugzilla.gnome.org/show_bug.cgi?id=641354
The tree walk holds a tree iter, which will become invalid
when we either remove the row that it points to or remove
all rows.
Reset the tree walk in those cases to avoid a crash that
was pointed out by Bastien Nocera.
The adjustment double properties allow values from -G_MAXDOUBLE
to G_MAXDOUBLE, which leads to overflow when calculating
max - min / 10. To avoid that, simply use a fixed page_size of 1.0.
The sidebar in the object page was using up more space than it deserves.
Replace it with a combo box in the subheader. Now that we have more space,
put the CSS node tree and the style properties in the same page again.