Previously all the commands that acted on the shell took the surface that was
to be acted on as parameter. Now we retrieve an object from the shell that
represents its state for the surface. With that wl_shell_surface object we can
then call methods on that.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
When gtk_render_arrow() is called, always add an ARROW style class to
the GtkStyleContext before rendering, so themes can specify a different
color for it.
https://bugzilla.gnome.org/show_bug.cgi?id=665420
Just always render the pixbuf ourselves and set it on the GtkImage in
the X11 case.
Code for other backends was already rendering the pixbuf manually before
translating it into a native type, so this greatly simplifies the code.
https://bugzilla.gnome.org/show_bug.cgi?id=665409
Instead of painting the window background on the grip_window we now
only paint it on the GtkWindow->window, and we make the grip_window
have a transparent background.
We can't really make transparent window handle background optional
via css atm, because the handle color is actually based on the
background color, so if that is set to transparent we won't draw
anything.
gdk_window_get_update_area is supposed to get the area where things
need painting, and remove them from the update areas. However, if
some area is covered by other windows with an alpha background we
can't just expect whatever the app choses to render in the update
area as correct, so we don't actually remove these areas, meaning
they will get correctly rendered when we get to the expose handlers.
gdk_window_move_region doesn't move children, so we can't copy
transparent child window regions with copyarea, so we remove these
from the copy region.
We track the areas that have alpha coverage so that we can
avoid using these as sources when copying window contents.
We also don't remove such areas from the clipping regions so
that they are painted both by parent and child.
This cleans up the expose handling a bit by using the existing
clip regions, and it allows us later to use painters algorithm
to do transparent windows.
If no icon size is provided (e.g. when setting icon-name or stock-id
using the GObject property directly), use the default icon size. This
matches the previous GtkImage behavior.
The new function provides an API that takes the PangoLayout and index
as input params, this way it handles strong and weak cursors internally
factoring out all code duplicated in the widgets that need to render
cursors.
https://bugzilla.gnome.org/show_bug.cgi?id=640317
Explicitely check the split-cursor setting when drawing the textview
insertion cursor instead of relying on the cursor_direction set in the
textlayout. This makes the cursor drawin code more uniform with other
widgets in preparation to refactoring the cursor drawing code in a
shared function.
https://bugzilla.gnome.org/show_bug.cgi?id=640317
Move the handling of primary/secondary cursors to gtktextdisplay, which
makes code simpler and more consistent to how GtkLabel and GtkEntry
draw cursors, which is useful in preparation to further refactoring.
https://bugzilla.gnome.org/show_bug.cgi?id=640317