Commit Graph

24 Commits

Author SHA1 Message Date
Benjamin Otte
2034e83a20 gsk: Add GskOutsetShadowNode 2016-12-20 18:01:12 +01:00
Benjamin Otte
fcc1f554d6 gsk: Add GskInsetShadowNode
And again lots of shadow code gets copied to GSK. But we're now almost
at a stage where widget-factory does not use cairo nodes anymore.
2016-12-20 18:01:12 +01:00
Benjamin Otte
2480e0d575 gsk: Add GskShadowNode
... and make the icon rendering code use it.

This requires moving even more shadow renering code into GSK, but so be
it. At least the "shadows not implemented" warning is now gone!
2016-12-20 18:01:12 +01:00
Benjamin Otte
6e31fc4300 inspector: Print node type in node properties 2016-12-20 18:01:11 +01:00
Benjamin Otte
cf520b7a1f gsk: Add blend nodes
Implement blend mode support in GTK background compositing with it.
2016-12-20 18:01:11 +01:00
Benjamin Otte
3d5173d4ac gtk: Fix memleaks
It turns out, some simple getters - such as
gdk_drawing_context_get_clip() - love copying things before returning
them.

I guess somebody has to burn cycles...
2016-12-20 18:01:10 +01:00
Benjamin Otte
07d39299ea gsk: Replace gsk_render_node_set_opacity()
... with gsk_opacity_node_new().

Also implement support for opacity in gtk_widget_snapshot() using this
new node.
2016-12-20 18:01:10 +01:00
Benjamin Otte
67fb129ed7 gsk: gsk_render_node_set_transform() => GskTransformNode
Instead of having a setter for the transform, have a GskTransformNode.

Most of the oprations that GTK does do not require a transform, so it
doesn't make sense to have it as a primary attribute.

Also, changing the transform requires updating the uniforms of the GL
renderer, so we're happy if we can avoid that.
2016-12-20 18:01:10 +01:00
Benjamin Otte
abd184efc9 gsk: Remove gsk_render_node_is_surface/texture()
Use gsk_render_node_get_node_type() instead.
2016-12-20 18:01:09 +01:00
Benjamin Otte
ff884385c0 gsk: Remove GskRenderNode::hidden
If you want to hide something, don't render it.
2016-12-20 18:01:09 +01:00
Benjamin Otte
582ea50faa inspector: Add support for displayin the render region
Now I just need a UI designer that makes this look nice...
2016-12-05 15:02:47 +01:00
Benjamin Otte
e950a5190d inspector: Pass the drawing context into the recorder
That way we can capture both the actual changes (clip region) and the
area that was redrawn (render region), which in OpenGL might not be
identical.

Nothing shows the render region yet though...
2016-12-05 15:02:47 +01:00
Benjamin Otte
aa084333c8 inspector: Redo recording list
- Make the rows larger
- Display the elapsed time between renderings
- Display if it was a full or a partial redraw
- Add a toggle button to display profiler info
2016-11-20 05:03:18 +01:00
Benjamin Otte
be237dbb5a inspector: Pass the renderer when recording
... and collect the profiler information from the renderer.
2016-11-20 03:54:43 +01:00
Benjamin Otte
32adb31428 inspector: Record a "start" event whenever we start recording 2016-11-20 03:54:43 +01:00
Benjamin Otte
305ea71b97 inspector Reselect bottom row in recorder
When inserting a new recording and the bottommost row was selected,
select the newly added row. This way, you can observe the ongoing
recording.
2016-11-19 20:58:36 +01:00
Matthias Clasen
295066dad8 inspector: Show render node properties 2016-11-18 20:59:10 -05:00
Matthias Clasen
2d14217cd7 inspector: Cosmetic improvements to the recorder 2016-11-01 22:06:25 -04:00
Benjamin Otte
72a9c53262 inspector: Add a button to clear all recordings
Clears the recordings list, and even better: Frees all your memory.
2016-11-01 18:34:40 +01:00
Benjamin Otte
3741e6906e inspector: Require toggling on/off of recording
This way, we don't eat up all your memory every time you start the
inspector.
2016-11-01 18:34:40 +01:00
Benjamin Otte
4673318028 inspector: Add list of render nodes to recorder
And make it possible to view the actually selected node in the view.
2016-11-01 18:34:40 +01:00
Benjamin Otte
4265c0e5b0 inspector: Next step in the recorder view
We now record all render operations and display them.

Warning: This is very brute force, you can't clear the recordings or
turn recording off. And this thing easily records 25MB per recorded
frame, so be careful to not run out of memory and get your browser
killed. ;)
2016-11-01 18:34:40 +01:00
Benjamin Otte
e6f711a94a inspector: Add more infrastructure
This one introduces the Recording object which is essentially a single
instance of something that happened.
The RenderRecording is an instance of an actual rendering operation.
2016-11-01 18:34:40 +01:00
Benjamin Otte
98a500a434 inspector: Add outline for a new "recorder" tab 2016-11-01 18:34:40 +01:00