Commit Graph

49835 Commits

Author SHA1 Message Date
Piotr Drąg
a2da4ddceb Use Unicode in translatable strings
See https://developer.gnome.org/hig/stable/typography.html

https://bugzilla.gnome.org/show_bug.cgi?id=772371
2016-12-19 15:08:10 -05:00
Debarshi Ray
7331735499 flowbox: Don't emit selected-children-changed during destruction
https://bugzilla.gnome.org/show_bug.cgi?id=776012
2016-12-19 18:05:59 +01:00
Debarshi Ray
f5818c594c listbox: Don't emit selected-rows-changed, etc. during destruction
https://bugzilla.gnome.org/show_bug.cgi?id=776012
2016-12-19 18:05:51 +01:00
Debarshi Ray
9791641d43 flowbox: Rename gtk_flow_box_find_child_at_pos for consistency
... with gtk_list_box_get_row_at_y. It would be nice to avoid the
'find' versus 'get' discrepancy since we are planning to expose it as
public API.

https://bugzilla.gnome.org/show_bug.cgi?id=776187
2016-12-19 15:07:53 +01:00
Chun-wei Fan
4a7e7c00c1 GDK/Win32: Fix Windows backend after GdkWindow simplification
Fix the build after the branch wip/alexl/simplify-gdkwindow was merged, as
there are some changes that broke things in the Windows backend, namely:

-gdk_win32_input_shape_combine_region() should not be removed at this
 point (though it is a stub--otherwise GDK/Win32 will crash)

-Some more code need to be removed due to the removal of items in the
 above-mentioned merged branch

Also, like the X11 backend, do not allow the creation of native child
windows, and stop checking for subsequent child windows
(GDK_WINDOW_CHILD), so that we can clean things up a bit.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2016-12-19 17:47:47 +08:00
Marek Černocký
62627bc833 Updated Czech translation 2016-12-19 10:23:54 +01:00
Benjamin Otte
2090219abb scrolledwindow: Implement snapshot() 2016-12-19 05:36:06 +01:00
Benjamin Otte
e09fd1eb8a scrolledwindow: Fix rendering
We used to allocate the gadget relative to the view window. We allocate
relative to widget->window now.
2016-12-19 05:36:06 +01:00
Benjamin Otte
e755d9357d notebook: Implement snapshot 2016-12-19 05:36:06 +01:00
Benjamin Otte
3ba5c70028 iconhelper: Implement snapshot 2016-12-19 05:36:06 +01:00
Benjamin Otte
d9619abb11 progressbar: Implement snapshot() 2016-12-19 05:36:06 +01:00
Benjamin Otte
1733a3de0e toolbar: Implement snapshot() 2016-12-19 05:36:06 +01:00
Benjamin Otte
182dad304a eventbox: Implement snapshot() 2016-12-19 05:36:06 +01:00
Benjamin Otte
8900d6cc45 separatortoolitem: Implement snapshot() 2016-12-19 05:36:06 +01:00
Benjamin Otte
edf8ffecdf levelbar: Implement snapshot() 2016-12-19 05:36:06 +01:00
Benjamin Otte
96a94fc21d frame: Remove the border node
It does weird clipping that
(a) nobody likes
(b) is hard to support in the new rendering world.
So we take the easy way out.

The actual frame is now drawn by the frame node around the label.
2016-12-19 05:36:06 +01:00
Benjamin Otte
795f38b4cc cellview: Remove code to modify the background
GtkCellView has a gadget, so peopl can do all their shenanigans with
CSS.

And the original use case (overriding the background so that the
cellview's GdkWindow shares the background color of the combobox) is
outdated since we have transparent backgrounds.
2016-12-19 05:36:06 +01:00
Marek Černocký
087cb3f987 Updated Czech translation 2016-12-19 00:54:47 +01:00
Debarshi Ray
339f6e141a Mention that gdk_window_create_similar_image_surface inherits the scale
https://bugzilla.gnome.org/show_bug.cgi?id=776132
2016-12-17 22:50:18 +01:00
Matthias Clasen
2cb975ea77 Make gtk4-icon-browser work
It was using no-longer-existing widgets and properties.
2016-12-16 12:18:33 -05:00
Alexander Larsson
330c7feaa2 gdk: Drop gdk_window_reparent
We're not currently using this, and dropping it allows us to loose
a bunch of code which leads us towards the goal of having GdkWindow
only for toplevels (and reparenting makes not sense for toplevels).
2016-12-16 12:35:03 +01:00
Alexander Larsson
5bf28a3869 gdk: Drop support for native (and thus foreign) subwindows
We can't really support these on e.g. wayland anyway, and we're trying
to get rid of subwindow at totally in the long term, so lets drop this.
It allows us to drop a lot of complexity.
2016-12-16 12:28:44 +01:00
Olivier Fourdan
5c3192c75a wayland: apply empty input shape on parent commit
For subsurfaces, the new state which includes the input shape is not
applied by the compositor if the subsurface is in effective synchronous
mode.

So we need to apply the input shape once parent surface is in effective
desynchronized mode, which is when it's committed, otherwise the input
shape may never be applied if the widget is not using being_paint() /
end_paint() to draw on its subsurface, like clutter does.

We do that only for empty input shape as those won't need update when
the subsurface is resized, for all other non-empty input shape, the
client still has to use begin_paint()/end_paint() for the input shape to
be applied.

https://bugzilla.gnome.org/show_bug.cgi?id=774534
2016-12-15 13:27:39 +01:00
Baurzhan Muftakhidinov
cacd1da8a1 Update Kazakh translation 2016-12-14 11:13:24 +00:00
Matthias Clasen
c4fd5bc233 Add a css parser test for border-spacing 2016-12-10 20:41:07 -05:00
Matthias Clasen
b1f2e3b581 Remove -gtk-gradient from css parser tests
It is not supported anymore.
2016-12-10 20:40:48 -05:00
Matthias Clasen
8fb311cb4b Document the border-spacing CSS property 2016-12-10 20:34:24 -05:00
Benjamin Otte
0eecc6f686 grid: Implement support for CSS border-spacing 2016-12-10 04:32:55 +01:00
Benjamin Otte
404cdd5d02 boxgadget: Implement CSS border-spacing 2016-12-10 04:32:55 +01:00
Benjamin Otte
75c3d193f6 box: Implement support for border-spacing 2016-12-10 04:32:55 +01:00
Benjamin Otte
5aea108802 box: Remove unused member variable 2016-12-10 04:32:55 +01:00
Benjamin Otte
d7148a4718 css: Add "border-spacing" CSS property
It's using a GtkCssPositionValue, even though that name is wrong. But
the functionality of managing 2 lengths is exactly what we want.

Nobody is using this yet.
2016-12-10 04:32:55 +01:00
Matthias Clasen
438ad208e7 Use the new defines
It is no longer GDK_WINDOWING_VULKAN.
2016-12-09 15:51:58 -05:00
Benjamin Otte
cb8483b0a6 gtk: Remove unneeded gtk_snapshot_push()/pop() calls 2016-12-09 21:39:43 +01:00
Benjamin Otte
f8932d643d snapshot: Always create an initial node
This way we ensure that there is only one root node and everybody can
append() with impunity.
2016-12-09 21:39:43 +01:00
Benjamin Otte
2faad03f2f gsk: Improve GSK_RENDERER env var handling
- Recognize "gl" as well as "opengl" for the GL renderer
- GSK_RENDERER=help now works
- g_warning() for an unrecognized renderer (typo detection!)
- g_print() the actual renderer that is used (and error messages when
  selecting) when a GSK_RENDERER is given, so you'll notice if your
  renderer isn't taken.
2016-12-09 21:27:55 +01:00
Benjamin Otte
3e9811d91c build: Don't try to detect vulkan library if the header wasn't found.
We've already failed. No need to fail again.
2016-12-09 21:27:29 +01:00
Matthias Clasen
4ae50bf38e Trivial doc fixups 2016-12-09 14:59:46 -05:00
Benjamin Otte
2c0564a46e build: Make sure GTK compiles without Vulkan headers installed
Previously, code would work fine with --disable-vulkan if the Vulkan
headers were installed - code would happily just use them as they're
installed in /usr/include.
2016-12-09 20:23:06 +01:00
Matthias Clasen
98f5e794a6 Forgotten file 2016-12-09 14:22:14 -05:00
Matthias Clasen
3dd4f76703 Rename GDK_WINDOWING_VULKAN
The WINDOWING defines are only for GDK backends, really.
Define GDK_RENDERING_VULKAN instead.
2016-12-09 14:11:37 -05:00
Matthias Clasen
5b6a837b17 Only include vulkan.h if we have it 2016-12-09 14:05:26 -05:00
Matthias Clasen
17c8ebc4a8 Fix the configure check for Vulkan
GDK_WINDOWING_VULKAN was getting defined regardless of the tests.
2016-12-09 14:00:48 -05:00
Benjamin Otte
f52dd12569 vulkan: Implement texture caching
And with this change, the GPU looks bored again.
2016-12-09 18:35:52 +01:00
Benjamin Otte
6525fbe90f vulkan: Don't create more than one render object
By creating unlimited render objects, we would never wait on the GPU.

This would mean that if the GPU was the bottleneck, we would fill its
queue with render commands faster than it could process them.

And because the nvidia binary driver and my code work surprisingly well
and bugfree, this lead to exhaustion of RAM. I had 50GB of swap
configured and my hard disk was quicker as swap storage than my GPU was
at processing the commands, so stuff still filled up.

At that point my computer became rather unresponsive and I decided to
reboot it, so I that could write this patch.
2016-12-09 18:35:52 +01:00
Benjamin Otte
b3388aaca9 vulkan: Don't limit number of descriptor sets
If we need more than we have reserved as maximum, recreate the
descriptor pool with a higher maximum.
2016-12-09 18:35:52 +01:00
Benjamin Otte
35d1dc6dd5 vulkan: Add more node operations
Add SURFACE and TEXTURE operations. This way, we actually render more
than one node every frame because not everything is a fallback node
anymore that gets composited with its children into a cairo surface.
2016-12-09 18:35:52 +01:00
Benjamin Otte
cf470f31ca vulkan: Push the correct matrix when drawing
Instead of pushing the root matrix, push the world matrix for the
current node. That way, the bounds we emit as vertices are actually
properly transformed.
2016-12-09 18:35:52 +01:00
Benjamin Otte
93448b8c7e vulkan: Enable alpha blending
We will need that once we actually composite stuff.
2016-12-09 18:35:52 +01:00
Benjamin Otte
b3a1732a3e vulkan: Redo descriptor set handling
First, we collect all the info about descriptor sets into a hash table,
then we use its size to determine the amount of sets and allocate those
before we finally go ahead and use the hash table's contents to
initialize the descriptor sets.

And then we're ready to render.
2016-12-09 18:35:52 +01:00