Commit Graph

1197 Commits

Author SHA1 Message Date
Matthias Clasen
e2682e62a8 win32: Remove all uses of get_root_window
This is following similar changes done in the x11 and
broadway backends, but it has not been built.
Some fixups may be needed.
2017-11-14 18:16:19 -05:00
Chun-wei Fan
c06b1cc103 Win32: Re-work cursor handling
Like the X11 and Wayland backends, re-work how the cursors are being
handled.  So, we use a hash table to cache up the HCURSORS that we
create along the way.

We still need to cache up the icon/cursor themes since this is something
that is not part of Windows but was added on to support icon/cursor themes
such as Adwaita on Windows, but should be in-line with what is going on in
GdkCursor.

Also, remove the _gdk_grab_cursor global variable in gdkprivate-win32.h,
and replace it with another variable in the GdkWin32Display structure,
to make things cleaner in the process.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2017-11-09 08:30:09 +08:00
Matthias Clasen
20fab69c38 Drop gdk_display_get_root_window
This is no longer used.
2017-11-05 21:45:51 -05:00
Matthias Clasen
c1c919cf7d win32: Stop using gdk_display_get_root_window
Use the newly introduced backend api for this purpose.
2017-11-05 21:45:51 -05:00
Matthias Clasen
be75984485 win32: Make gdk_win32_display_get_root_window available
This will be used to replace the equivalent frontend api,
which is going away.
2017-11-05 21:45:51 -05:00
Benjamin Otte
70846c85b3 window: Make icons GdkTextures
Cairo surfaces are bad, mkay?
2017-11-05 00:07:17 +01:00
Chun-wei Fan
3228149892 gdk/win32: Fix Win32 GL Context switching
Since on Windows we need to use a good amount of temporary GL contexts,
we need to switch back to the original GL contexts we were using when
we are done with the temporary GL contexts, otherwise multi-GL windows
will cause confusions causing display artifacts and crashes.

Also, use the GdkWin32GLContext::gl_hdc consistently throughout
the code and remove the GdkWin32Display::gl_hdc as Lukas K pointed out
that GdkWin32Display::gl_hdc becomes out-of-date and so the HDC that the
GL context is bound to becomes incorrect in sceanarios using multiple
windows with GtkGLArea/GdkGLArea items (which would cause the artifacts in
programs that use multiple windows with GtkGLArea/GdkGLArea items, and it
turns out that GdkWin32Display::gl_hdc is actually not necessary to help
keep track of the HDCs we use for our GL contexts.

This will also fix on Windows with GDK_GL=always, or when GSK's gl
renderer is used.

Partly based on patch from Lukas K <lu@0x83.eu>

https://bugzilla.gnome.org/show_bug.cgi?id=789213
2017-11-04 10:39:03 +08:00
Chun-wei Fan
6a12a3cd10 gdk/win32: Fix build after GdkScreen and cursor cleanups
Move the leftovers from the removals to use the current APIs, to fix the
build.  Also for gdk_device_virtual_set_window_cursor(), only do
something when a valid GdkCursor is passed in here.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2017-11-04 10:32:21 +08:00
Benjamin Otte
4e7a056777 gdk: Cursors are created generically
There are no longer subclasses for cursors now.
2017-11-04 00:07:13 +01:00
Benjamin Otte
81c2bebaca gdk: Remove ability to download a cursor 2017-11-04 00:07:13 +01:00
Benjamin Otte
a1759a0a52 gdk: Get rid of GdkCursorType
Now that we no longer have API that uses cursor types, don't keep them
around.
2017-11-04 00:07:13 +01:00
Benjamin Otte
9c98adcd15 gdk: Remove GdkWindow.set_device_cursor() vfunc
That one calls through to GdkDevice.set_window_cursor(), so let's just
use that one.
2017-11-02 12:42:58 +01:00
Matthias Clasen
5bd8884bf8 Stop providing the owner in GdkEventOwnerChange
This information is rarely useful, and it is one
of the last places where we create foreign windows.
2017-11-01 22:53:24 -04:00
Matthias Clasen
2a60928157 t Remove gdk_cursor_new_for_display
The preferred api to create cursors is by name, and the
GdkCursorType enumeration can directly trace its ancestry
to the horrible X cursor font. So lets stop using it.
2017-11-01 21:49:05 -04:00
Matthias Clasen
3b7763eebc Drop gdk_screen_get_display
This is not longer used.
2017-11-01 20:57:46 -04:00
Matthias Clasen
dcf2553f23 win32: Stop using gdk_screen_get_display
We can just use the field directly.
2017-11-01 20:54:50 -04:00
Matthias Clasen
7f0b5297c6 Drop gdk_display_get_default_screen
Also remove the backend implementations.
This api is no longer used.
2017-11-01 19:44:28 -04:00
Matthias Clasen
473c642131 win32: Remove an unused function
This also removed the last use of gdk_display_get_default_screen
from the win32 backend.
2017-11-01 19:44:28 -04:00
Matthias Clasen
727aa6cb08 Drop the monitors-changed signal
We are not using it anymore.
2017-10-31 22:42:33 -04:00
Matthias Clasen
524fcbecfd Drop gdk_screen_get_root_window
This function is no longer used.
2017-10-31 21:28:28 -04:00
Matthias Clasen
463fba18a6 Port to gdk_display_get_root_window
This is the replacement for the GdkScreen api of the same name.
2017-10-31 21:27:24 -04:00
Matthias Clasen
5cb5bdf1bc Add gdk_display_get_toplevel_windows
This is replacing the corresponding GdkScreen api, which
is going away. To implement this, we need to add a
get_root_window vfunc to GdkDisplay.
2017-10-31 20:29:48 -04:00
Matthias Clasen
2d6bd1ae6d Drop gdk_window_get_screen
This includes removing the GdkScreen argument from the
create_window_impl display vfunc.
2017-10-31 17:25:01 -04:00
Matthias Clasen
a3cffa5072 Drop GdkScreen from GdkDevice apis
Returning the screen does not add anything here and
GdkScreen is going away.
2017-10-31 12:30:38 -04:00
Matthias Clasen
f8cad19829 dnd: Drop GdkScreen from apis
Drop the screen argument from gdk_dnd_find_window_for_screen
and rename the function to gdk_dnd_find_window. The screen
argument does not add anything here since the drag context
is already tied to the display. Update all backends, and
update all callers.
2017-10-31 10:18:10 -04:00
Chun-wei Fan
b0dc8514e4 gdk/win32: Fix build after GdkScreen and settings changes
Implement GdkDisplay->get_setting() using the existing
_gdk_win32_screen_get_setting() and get rid of GdkScreen->get_setting()
as a result, to follow the changes in GDK.

Also, since we don't emit settings events in the Windows GDK backend,
but we acquire settings to print using GDK_SETTING, drop all references
related to GDK_SETTING since that is now removed.  Update the debug
strings that are print out as a result
(gdk_screen_get_setting->gdk_display_get_setting).

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2017-10-31 14:50:24 +08:00
Lukas K
15491cf6e4 make GDK_DEBUG=opengl work on win32 2017-10-30 14:39:55 +08:00
Benjamin Otte
f29b7744bb gdk: Remove leftovers from GdkScreen::size-changed removal 2017-10-30 02:30:44 +01:00
Chun-wei Fan
006207e95e gdk/win32/gdkwindow-win32.c: Fix gdk_win32_window_set_icon_list()
The list of surfaces passed into the function may be NULL, so don't try
to initialize the surfaces if it is so, to avoid a crash.

Also, remove the cast to GdkPixbuf* for getting surfaces->data, as we
are already using a cairo_surface_t*.

https://bugzilla.gnome.org/show_bug?id=773299
2017-10-25 00:46:50 +08:00
Chun-wei Fan
4d44865f42 gdk/win32/gdkwindow-win32.c: Fix build
Make up for the missed commas...
2017-10-24 13:56:29 +08:00
Alexander Larsson
d3fc937b4d GtkWindow/GdkWindow: Finish converting icons to surfaces
There were some parts left, for instance gdk_window_set_icon_list.
2017-10-23 13:45:25 +02:00
Carlos Garnacho
a9988e18b0 gtk: Remove 2BUTTON and 3BUTTON events and event types
Those should be interpreted by widget-local gestures, not guessed at a
high level with no notions of the specific context. Users will want
GtkGestureMultiPress to replace these events.
2017-09-19 18:40:50 +02:00
Emmanuele Bassi
6240082e12 Drop old MSC makefiles 2017-08-14 22:23:09 +01:00
Emmanuele Bassi
391d1a04ec Drop Autotools build
We are officially switching to Meson as the default build system for
GTK+.
2017-08-14 22:23:09 +01:00
Matthias Clasen
9859f8f69f Allow passing a NULL window to gdk_device_query_state
Interpret NULL as "root window" here - we only have one
screen nowadays, so there is no choice involved, and this
will let us avoid dealing with the root window in the
fontend code.
2017-08-11 15:45:24 -04:00
Matthias Clasen
c409fca703 Drop root windows from some internal apis
_gdk_device_query_state was needlessly shuffling
root windows around.
2017-08-11 15:45:23 -04:00
Tim-Philipp Müller
e1dc4f7ae1 meson: gdk: fix static library names
Fix double lib prefix in filenames (liblibgdk-xyz.a)
2017-05-03 15:10:56 +01:00
Tim-Philipp Müller
442185388b meson: gdk: win32: add skeleton bits for win32 backend
Won't even build, configure bits still missing.
2017-05-03 15:10:54 +01:00
Chun-wei Fan
ea58ebe76d Visual Studio builds: Move project files to win32/
It was suggested that the project files to be moved to win32/, so that we can
have one less layer of directories we need to go down into to reach the project files.
2017-01-09 15:38:48 +08:00
Benjamin Otte
7ade6e3f46 gdk: Remove testing functions
They were unused and unimplemented.
2017-01-08 03:46:30 +01:00
Chun-wei Fan
c4244ea104 GDK/Win32: Support Vulkan context creation
This adds support to the GDK Win32 backend so that we can support Vulkan
context creation for use in the GSK Vulkan renderer, so that we can test
it on Windows platforms as well.

https://bugzilla.gnome.org/show_bug.cgi?id=776544
2016-12-29 17:48:39 +08:00
Piotr Drąg
a2da4ddceb Use Unicode in translatable strings
See https://developer.gnome.org/hig/stable/typography.html

https://bugzilla.gnome.org/show_bug.cgi?id=772371
2016-12-19 15:08:10 -05:00
Chun-wei Fan
4a7e7c00c1 GDK/Win32: Fix Windows backend after GdkWindow simplification
Fix the build after the branch wip/alexl/simplify-gdkwindow was merged, as
there are some changes that broke things in the Windows backend, namely:

-gdk_win32_input_shape_combine_region() should not be removed at this
 point (though it is a stub--otherwise GDK/Win32 will crash)

-Some more code need to be removed due to the removal of items in the
 above-mentioned merged branch

Also, like the X11 backend, do not allow the creation of native child
windows, and stop checking for subsequent child windows
(GDK_WINDOW_CHILD), so that we can clean things up a bit.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2016-12-19 17:47:47 +08:00
Alexander Larsson
330c7feaa2 gdk: Drop gdk_window_reparent
We're not currently using this, and dropping it allows us to loose
a bunch of code which leads us towards the goal of having GdkWindow
only for toplevels (and reparenting makes not sense for toplevels).
2016-12-16 12:35:03 +01:00
Alexander Larsson
5bf28a3869 gdk: Drop support for native (and thus foreign) subwindows
We can't really support these on e.g. wayland anyway, and we're trying
to get rid of subwindow at totally in the long term, so lets drop this.
It allows us to drop a lot of complexity.
2016-12-16 12:28:44 +01:00
Chun-wei Fan
060365a9bb GDK/Win32: Fix build after GDKGL refactoring
There were some parts that need some updates after the refactoring in
GDKGL, so that the code will continue to build and run.

For gdkwindow-win32.c, comment out the parts where we check for use_gl
(which was removed), since we are going to move all drawing to OpenGL,
but don't remove/disable the whole portion as that transition is not
complete at this point.

There a is new GDKGL function that checks for the damaged area of the back
buffer, but since the notion of "damage" is for *NIX (GLX/EGL for
Wayland/mir), meaning that there is no such extension for Windows in this
regard, so we can't support this on Windows as-is, at least for now.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2016-12-06 16:47:47 +08:00
Benjamin Otte
ca78f5d3cb gdk: Make gdk_window_begin_draw_frame() take a draw context
... instead of a gl context.

This requires some refactoring in the way we mark the shared context as
drawing: We now call begin_frame/end_frame() on it and ignore the call
on the main context.
Unfortunately we need to do this check in all vfuncs, which sucks. But I
haven't found a better way.
2016-12-05 15:02:47 +01:00
Benjamin Otte
725a7236c0 gdk: Turn GdkGLContext into a GdkDrawContext 2016-12-05 15:02:47 +01:00
Benjamin Otte
182d18bcd1 gdk: Large GL refactoring
No visible changes as GL rendering is disabled at the moment.

What was done:

1. Move window->invalidate_for_new_frame to glcontext->begin_frame
This moves the code to where it is used (the GLContext) and prepares it
for being called where it is used when actually beginning to draw the
frame.

2. Get rid of buffer-age usage
We want to let the application render directly to the backbuffer.
Because of that, we cannot make any assumptions about the contents the
application renders outside the clip area.
In particular GskGLRenderer renders random stuff there but not actual
contents.

3. Pass the actual GL context
Previously, we passed the shared context to end_frame, now we pass the
actual GL context that the application uses for rendering. This is so
that the vfuncs could prepare the actual contexts for rendering (they
don't currently).

4. Simplify the code
The previous code set up the final drawing method in begin_frame.
Instead, we now just ensure the clip area is something we can render
and decide on the actual method in end_frame.
This is both more robust (we can change the clip area in between if we
want to) and less code.
2016-12-05 15:02:47 +01:00
Benjamin Otte
efd04b47aa gdk: Make GdkDrawingContext not per-backend
No backend is using it, and we can put the backend-specific drawing code
into GdkGLContext.
2016-11-30 15:52:22 +01:00