Matthias Clasen
144f727d5a
Rename ngl to gl
...
We have only one gl renderer now, and it is
a bit odd for it not be called gl.
2021-10-07 13:05:53 -04:00
Matthias Clasen
e9e373913e
gsk: Drop the gl renderer
...
ngl supports all the same platforms as gl
now, and has seen more improvements in the
last cycle.
2021-08-20 22:58:30 -04:00
Timm Bäder
07fb33c033
gl renderer: Fix private function name
...
It's a GskGLRenderer, not a GskGLRender
2020-10-14 15:06:12 -04:00
Alexander Larsson
4d697283ae
Support GLShaderNode in backends
...
For vulkan/broadway this just means to ignore it, but for the gl
backend we support (with up to 4 texture inputs, which is similar to
what shadertoy does, so should be widely supported).
2020-09-29 09:51:16 +02:00
Benjamin Otte
6594ccf716
gsk: Export gsk_gl_renderer_new()
2019-05-05 07:18:39 +02:00
Timm Bäder
823369f275
gsk: Move all gskgl* files into gl/
2017-12-21 19:12:30 +01:00