Getting the shadow width must not call gtk_style_context_set_state()
because that will invalidate the node and cause a style-updated emission
which can cause gtk_widget_queue_resize() calls.
And calling queue_resize() from get_preferred_size() essentially means
the size is permanently invalid because you invalidate it while
querying it.
This causes flickering of windows when going from/to backdrop state. To
avoid this we either need to fix the theme to not have different shadow
sizes in those cases or we need to ensure the window doesn't flicker in
the first place.
Only use the hard-coded build-time path given by X11_PREFIX on X11 and
Wayland where a X11 package is normally available. On other platforms,
get the datadir of the running system and mimic the behavior by
constructing the path dynamically. This avoids hardcoding the path for
searching for compose tables where we want to have relocatability.
This fixes the build on Windows/MSVC as well, where we don't normally have
any X11 packages available.
https://bugzilla.gnome.org/show_bug.cgi?id=757984
Since we are now interpreting button press events and
make our own double-click determination, we should not
handle double-click events that are generated by GDK.
https://bugzilla.gnome.org/show_bug.cgi?id=757950
A follow up on the previous patch. We should use DestroyWindow
directly since it has a different calling convention than
the expected callback for g_clear_pointer
Adapt to the changes in the previous commit. In particular, fix
the handling of low and high offsets. Anything below the low offset
gets warning color, anything below high gets selected background,
and anything below the new full offset gets success color.
Avoid crashes when passing an invalid location to a
gtk_text_buffer_get_iter_at_*() function.
A first attempt added boolean return values to know if @iter has been set to
the exact location, but it breaks Python and JS bindings because the out
parameter is already a return value in those languages.
Unit tests are added.
https://bugzilla.gnome.org/show_bug.cgi?id=735341
This reverts commit a9a1c00cc9.
Unfortunately, adding the boolean return broke both the python
and javascript bindings, since they now return a tuple consisting
of the boolean and the out argument.
glib-compile-resources have been updated to ensure that the symbols
generated are referred to, so that they will not be optimized out by the
linker in release builds. We can change from /opt:noref to /opt:ref,
which should improve optimization a bit.
This partially reverts de16a4e.
As we now ensure that items using GResources and GConstructors are always
referenced so that the linker does not optimize them out in a default
Release build, we no longer need to enforce the use of /LTCG, so
/LTCG:incremental will work as well.
Its very easy to get extra references to the NativeDialog so that
when you release your last reference any visible dialog is not
hidden. We handle this by adding a destroy method similar to how
you destroy regular toplevels.
It's not a hugely complicated file, but it's easier to deal with some of
the details of tooltip windows styling if we have a UI file to edit,
instead of source code.
Use the text CSS node for rendering text, and the selection node
for rendering selected text, avoid gtk_style_context_save, update
states of all CSS nodes, and use the proper states when querying
style properties.
Use a CSS node with name selection, like we do for entries
and labels. Unlike those widgets, we currently don't user
gtk_render_background, but just use the background color.
That will require more effort.
Calling gtk_render_background for each rectangle in the region
leads to suboptimal and sometimes weird results. Getting this
right requires more work in Pango first. Go back to just rendering
a single background, and clip it to the selection region. This
matches what GtkLabel does.