It is basically not used by default and is pretty much broken at this point, so
it's about time to drop it.
Let's focus on fixing the OLE2 DnD protocol.
In GTK4, we are now defaulting to the OpenGL renderer with the Cairo renderer
only used as a fallback, so there is no point keeping the code paths that use
layered windows as layered windows do not work well with OpenGL nor Vulkan.
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.
It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.
To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
The "iconified" state is mostly an X11-ism; every other platform calls
this state "minimized" because it may not involve turning a window into
an icon at all.
ImmIsIME() doesn't work (always returns TRUE) since Vista.
Use ITfActiveLanguageProfileNotifySink to detect TSF changes,
which are equal to IME changes for us.
Also make sure that IMMultiContext re-loads the IM when keyboard layout
changes, otherwise there's a subtle bug that could happen:
* Run GTK application with non-IME layout (US, for example)
* Focus on an editable widget (GtkEntry, for example)
* IM Context is initialized to use the simple IM
* Switch to an IME layout (such as Korean)
* Start typing
* Since IME module is not loaded yet, keypresses are handled
by a default MS IME handler
* Once IME commits a character, GDK will get a WM_KEYDOWN,
which will trigger a GdkKeyEvent, which will be handled by
an event filter in IM Context, which will finally re-evaluate
its status and load IME, and only after that GTK will get
to handle IME by itself - but by that point input would
already be broken.
To avoid this we can emit a dummy event (with Void keyval),
which will cause IM Context to load the appropriate module
immediately.
Rename GdkWin32Selection to GdkWin32Clipdrop, since GdkSelection
is mostly gone, and the word "selection" does not reflect the
functionality of this object too well.
Clipboard is now handled by a separate thread, most of the code for
it now lives in gdkclipdrop-win32.c, gdkclipboard-win32.c just uses
clipdrop as a backend.
The DnD source part is also put into a thread.
The DnD target part does not spin the main loop, it just
emits a GDK event and returns a default value if it doesn't get a reply
by the time the event is processed.
Both clipboard and DnD use a new GOutputStream subclass to get data
from GTK and put it into a HGLOBAL.
GdkWin32DragContext is split into GdkWin32DragContext and GdkWin32DropContext,
anticipating a similar change that slated to happen to GdkDragContext.
OLE2 DnD protocol is now used by default, set GDK_WIN32_OLE2_DND envvar to 0
to make GDK use the old LOCAL and DROPFILES protocols.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge
This is an automatic conversion using the below commands:
git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass
git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo
git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"
git checkout NEWS* po-properties
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
whereas IDropTarget is created when a window becomes a drag destination
and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
to detect later on that the data object is ours and use a
shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
(but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
(use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
break event in such cases (this allows alt-tabbing while DnD is in progress,
though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
when selection owner HWND is NULL (looking up GdkWindow for NULL
HWND always succeeds and returns the root window - not the intended
effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
to 1 for all mouse buttons to indicate that they are toggled, so simply
checking for the value not being 0 is not enough anymore.
This is probably a new thing in modern W32 that didn't exist before
(OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.
Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
the dragback animation
* tries to consistently support scaling and caches the scale
in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
happen is marked with TODOs), and the rest is probably inert.
Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
formats is virtually the same, so it makes sense to handle
both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
actually changes
* Open clipboard when our process becomes the clipboard owner
(we are doing it anyway, to empty the clipboard and *become* the owner),
and then don't close it until a scheduled selection request event
(with TARGETS target) is received. Process that event by announcing
all of our supported formats (by that time add_targets() should have
been called up the stack, thus the formats are known; just in case,
add_targets() will also schedule a selection request, if one isn't
scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
fails initially.
* The last two points above should fix all the bugs about GTK+ rising
too much ruckus over OpenClipboard() failures, as owner change
*is allowed* to fail (though not all callers currently handle
that case), and selection_convert() is asynchronous to begin with.
Still, this is somewhat risky, as there's a possibility that the
code will work in unexpected ways and the clipboard will remain open.
There's now logging to track the clipboard being opened and closed,
and a number of failsafes that try to ensure that it isn't kept open
for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
also removed old comments in DnD implementation, replaced some of them
with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
object, GdkWin32Selection. It's technically possible to make it a
sub-object of the Display object (the way Wayland backend does),
but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
We now keep track of which format mappings are for transmutations,
and which aren't (for example, when formats are passed as-is, or when
a registered name is just an alias)
* Put transmutation code into separate functions
* Ensure that drop target keeps a format->target map for supported formats,
this is useful when selection_convert() is called, as it only receives a
single target and no hints on the format from which the data should
be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables
(This commit is cherry-picked from the gtk-3-22 branch)
https://bugzilla.gnome.org/show_bug.cgi?id=786509
This enables HiDPI support for GTK+ on Windows, so that the
fonts and window look better on HiDPI displays. Notes for the current
work:
-The DPI awareness enabling can be disabled if and only if an application
manifest is not embedded in the app to enable DPI awareness AND a user
compatibility setting is not set to limit DPI awareness for the app, via
the envvar GDK_WIN32_DISABLE_HIDPI. The app manifest/user setting for
DPI awareness will always win against the envvar, and so the HiDPI items
will be always setup in such scenarios, unless DPI awareness is disabled.
-Both automatic detection for the scaling factor and setting the scale
factor using the GDK_SCALE envvar are supported, where the envvar takes
precedence, which will therefore disable automatic scaling when
resolution changes.
-We now default to a per-system DPI awareness model, which means that we
do not handle WM_DPICHANGED, unless one sets the
GDK_WIN32_PER_MONITOR_HIDPI envvar, where notes for it are in the
following point.
-Automatic scaling during WM_DISPLAYCHANGE is handled (DPI setting change of
current monitor) is now supported. WM_DPICHANGED is handled as well,
except that the window positioning during the change of scaling still
needs to be refined, a change in GDK itself may be required for this.
-I am unable to test the wintab items because I don't have such devices
around.
https://bugzilla.gnome.org/show_bug.cgi?id=768081
Now that the autotools build folded the GDK/GSK bits into the main GTK+
DLL, there are some updates that need to be done for this. We need to:
-Fold the DllMain() of GDK-Win32 into the main GTK+ DllMain(), as we need
the HINSTANCE to register the window. We can't have two DllMain()'s in a
single DLL.
-Remove the GDK rc(.in) files, as that is not used anymore. Make the GTK+
.rc(.in) file load the gtk.ico GTK+ logo file instead so that we still
get the GTK+ logo for the application icon by default. Update the
autotools build files as well.
-Revert commit b9f9980 as LRN pointed out in comment 25 in bug 773299, as
GTK+ is now a monolithic DLL, and we ought not to export this private
function.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This changes the group/level semantic.
Previously W32 backend used "group 0/1" to denote "AltGr OFF/ON"
and "level 0/1" to denote "Shift is OFF/ON".
Now "group" means "keyboard layout" and there can be up to 255 groups,
while AltGr and Shift are combined into a single level enum that
takes values between 0 and 4.
Unlike X, W32 doesn't do effective group overriding, meaning that
it will never tell the caller that a different group was actually
used (even for universal keys, such as Enter), because key symbol
table is completely fabricated and there's no point in trying to
save a few of kilobytes of RAM by not duplicating universal key
records for all groups.
Also contains many whitespace changes (tab elimination, fixed
indentation) and cleanup (axed a few global variables, these are
now accessed via the default keymap).
https://bugzilla.gnome.org/show_bug.cgi?id=768722
Error codes can be easily looked up in an error code list
and/or googled up. Error messages, while descriptive, often
describe the wrong thing, and the messages themselves are not
part of the documentation of a function, unlike error codes.
It would be preferable to have the code, or both.
https://bugzilla.gnome.org/show_bug.cgi?id=763913
Functions requiring CoInitialize are called just in two places:
- the filechooser thread which calls its own CoInitializeEx
- the dnd code
Moving CoInitialize in the dnd specific init is cleaner and
we can pair it with the corresponding CoUninitialize since
CoUninitialize should be called as many times as CoInitialize.
Note that it is ok to call this function multiple times, so it
will not break if another codepath will need it in the future.
The patch also replaces the deprecated CoInitialize with the
equivalent call to CoInitializeEx (already used in the filechooser).
The current GdkScreen->is_composited() is a stub as we were having Windows
XP being supported, which does not support Desktop Window Manager (DWM),
which is used by Windows for composition.
Windows Vista and later support DWM, and it is always enabled on Windows 8/
Server 2012 and later.
Please note that as we are dropping XP support in this cycle, this is the
commit that would say goodbye to Windows XP support for GTK+-3.x, by
linking directly to dwmapi.dll. This means, we only check whether we are
on Windows 8 or Server 2012 (or later) to see whether we unconditionally
have composition enabled.
https://bugzilla.gnome.org/show_bug.cgi?id=741849
There are sure regressions but basic stuff seems to be working
again after all the API breakage done with comments like
"Win32 and Quartz need to be ported still."
This commit hides the GdkDisplayManager instance and class structs,
adds vfuncs for listing displays, opening displays, and getting and
setting the default display. The X11 backend has a derived
GdkDisplayManagerX11.
The gdk_display_manager_get() function is responsible for deciding on
which of the compiled in backends to use. Currently, it consults the
GDK_BACKEND environment variable and falls back to x11.
* add per-display gdk_x11_display_error_trap_push()
(X11-specific because gdk_error_trap_push() probably
should have been)
* make gdk_error_trap_push() handle only GDK displays
not displays opened without a GDK wrapper
* make gdk_error_trap_pop() and gdk_x11_display_error_trap_pop()
automatically sync only if needed, so manual gdk_flush() is not
required
* add gdk_error_trap_pop_ignored() which just asynchronously
ignores errors, so never needs to sync
* add G_GNUC_WARN_UNUSED_RESULT to plain pop(), because
if you use plain pop() and don't need the return value,
the async gdk_error_trap_pop_ignored() should be used
instead. This results in lots of warnings to clean
up in a later patch.
The main objective here was to avoid the need to sync just
to ignore an error. Now, syncing is automatic, and only
happens when we need to know the error code.
https://bugzilla.gnome.org/show_bug.cgi?id=629608
Intermediate commit of work in progress on integrating the old code
for OLE2-based generic drag and drop from Arhaeopteryx Software, from
a long time ago in the GTK+ 1.3 timeframe. Does still not work and is
as before not compiled in unless OLE2_DND is defined in
gdkdnd-win32.c. (Thus, for inter-process DND, still only WM_DROPFILES
style dropping of files on GTK+ apps works.)
Related slight refactoring of other code that shouldn't change how it
works. Add more global variables for run-time constants (once
initialized) representing well-known GdkAtoms and registered Windows
clipboard formats, as they with the generic DND code will be needed in
several source files. Some improved debugging output.