The GdkDragContext should only listen to GDK_GRAB_BROKEN events sent to
its own pointer device. It turns out that the passive key grabs mistake
GDK into sending a GdkEventGrabBroken on the master keyboard, which the
DnD machinery mistakes as a signal to cancel the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=766442
Only generate crossing events on wl_touch.down for the virtual master
device used for touch events, and only whenever this virtual device
actually moves across surfaces. This behavior resembles better what is
expected in X11, where the pointer is warped to the touch position
on XITouchBegin.
This avoids the double emission of leave events when the pointer
emulating touch is lifted, that crossing event will be instead
generated when/if the focus surface changes.
https://bugzilla.gnome.org/show_bug.cgi?id=766314
This is required for proper integration with any other library/application that
may perform wayland API calls and poll() the wayland fd from multiple threads.
Using wl_display_dispatch{_queue}() is thread-safe if not mixed with custom
poll() usage, which GSource/GMainContext does.
Essentially, the problem is that multiple threads polling and reading
the same fd is extremely racy. Use the wayland provided API for allowing
concurrent access to the wayland display fd.
See the wayland man pages for wl_display_prepare_read(),
wl_display_cancel_read() and wl_display_read_events() for more details.
https://bugzilla.gnome.org/show_bug.cgi?id=763852
WINBOOL is MinGW-specific, so change it to BOOL, which is universally
available.
Also, Visua Studio is more picky on where __stdcall (WINAPI) is placed, so
fix that to be in-sync with what is done in the other sources.
Use of g_signal_handlers_disconnect_by_func() needs to do more work than
necessary to find all the matching handlers. Instead, just hold on to the
signal identifier and remove it directly so we hit the fast path.
Not terribly ground breaking in terms of performance gains, but its done
enough to be worthwhile.
https://bugzilla.gnome.org/show_bug.cgi?id=766049
The active keyboard grab can be spared then. This way the passive
key grabs allow other key combinations (eg. alt-tab) that are not
mandatory to grab here.
The wayland specification for discrete step information for scroll and
other axes reads:
| The discrete value carries the directional information. e.g. a
| value of -2 is two steps towards the negative direction of this axis.
mutter sets a value of 1 for SCROLL_DOWN events and -1 for SCROLL_UP
events.
gdkdevice Wayland backend does the opposite, it translates a positive
discrete value as SCROLL_UP and a negative value as SCROLL_DOWN, which
ends up inverting the scrolling direction.
Fix the logic in gdkdevice Wayland to use a positive value as
SCROLL_DOWN and a negative value as SCROLL_UP so that it matches mutter
and weston logic.
https://bugzilla.gnome.org/show_bug.cgi?id=765907
If the monitor vfuncs are not implemented in a display class,
fall back to providing a single monitor object representing
the entire screen. This is not meant to be 'good enough', it
is just to provide some implementation until all backends
implement the monitor vfuncs. When that is the case, the
fallback should be removed.
NoSymbol is not a valid GDK symbol (it only has the concept of
VoidSymbol, for some reason, which is neither the same thing nor
produced by any sane keymap). Passing NoSymbol events through to GTK+
apps is unlikely to produce anything useful.
In particular, this meant VTE would scroll to the end of the buffer when
pressing Fn (required for Page Up/Down on Macs), as it was receiving a
keypress that wasn't a modifeir. This does not happen on X11, as the
KEY_FN keycode is above 255, so does not get sent to clients.
https://bugzilla.gnome.org/show_bug.cgi?id=764825
We don't care about the specific (possibly client-side) window that
requested the focus here, only the toplevel. Fixes mistakenly sent
focus events when the grab happens inside the current focus window.
https://bugzilla.gnome.org/show_bug.cgi?id=762756
Always associate a drag context with a GdkDisplay and use that when
getting a cursor for a given action.
If we don't do this, dragging on a window that doesn't use the default
display will make us use cursors from the wrong display.
https://bugzilla.gnome.org/show_bug.cgi?id=765565
Typically, there won't be any references on old frame timings except for
the most recent timing. So instead of discarding these and re-entering
gslice twice, just steal the old frame timing and reuse it.
https://bugzilla.gnome.org/show_bug.cgi?id=765592