Change constructors to reflect that.
While doing so, also add a fallback argument to the cursor constructors,
so it is now possible to create cursors with fallback.
Drop the screen argument from gdk_dnd_find_window_for_screen
and rename the function to gdk_dnd_find_window. The screen
argument does not add anything here since the drag context
is already tied to the display. Update all backends, and
update all callers.
This patch makes that work using 1 of 2 options:
1. Add all missing enums to the switch statement
or
2. Cast the switch argument to a uint to avoid having to do that (mostly
for GdkEventType).
I even found a bug while doing that: clearing a GtkImage with a surface
did not notify thae surface property.
The reason for enabling this flag even though it is tedious at times is
that it is very useful when adding values to an enum, because it makes
GTK immediately warn about all the switch statements where this enum is
relevant.
And I expect changes to enums to be frequent during the GTK4 development
cycle.
Always associate a drag context with a GdkDisplay and use that when
getting a cursor for a given action.
If we don't do this, dragging on a window that doesn't use the default
display will make us use cursors from the wrong display.
https://bugzilla.gnome.org/show_bug.cgi?id=765565
The way gdk_drag_status() may be called multiple times during the
processing of drag and drop events throughout the widget hierarchy
brings some superfluous messaging going in, esp. when it's the last
request the one we want to honor, yet we emit messaging requests on
all.
This is barely appreciable in the X11 backend, but due to the design
of the wayland protocol, quick series of changes like this it have
some self-amplificating consequences which may end up flooding the
connection.
We can delegate this to a late "commit" call, performed within GDK
event management. This way gdk_drag_status() calls may be cached
and only result in windowing messaging once per ::drag-motion or
::drag-data-received event. Emitting the final status will also
avoid spurious action changes on the compositor and the other peer.
https://bugzilla.gnome.org/show_bug.cgi?id=763298
That way we can let ::cancel callers to override the visual
result of the operation (eg. when detaching notebook tabs on
NO_TARGET).
Also, document gdk_drag_drop_done() so it is mentioned that
this is a one-shot call.
https://bugzilla.gnome.org/show_bug.cgi?id=761954
We should conform to a minimal set of reasons for the gtk side to emit
a better GtkDragResult than GTK_DRAG_RESULT_ERROR. This fixes the notebook
tab DnD feature, where we rely on GTK_DRAG_RESULT_NO_TARGET.
In the wayland side, unfortunately we can't honor either NO_TARGET nor
USER_CANCELLED, we don't know of the latter, so we could return false
positives on the former.
https://bugzilla.gnome.org/show_bug.cgi?id=761954
This was a thinko - what we sometimes do for signal names is to
use I_() to intern them (to avoid a strdup), but I_() is not
currently available in gdk, so lets just skip this
microoptimization for now.
These functions will be automatically called by the windowing backend.
The usual hooks to run this from in gtk/ shouldn't even happen, but
it is worth to document which calls are expected and which aren't.
This function (most similar to gtk_drag_get_cursor() helps figure out
the right cursor that applies to a given action. To be used by the
various backends.
We've traditionally left GTK+ to handle the input side of things,
letting GDK only manage the windowing-specific messaging. This
way of splitting responsibilities is not compatible however with
some backends, we must fold then input management at the DnD stage
into GDK (and backends) domain.
The gdk_drag_context_manage_dnd() call is meant to be the entry
point for this mode of operation, if the drag and drop operation
becomes managed, the caller (i.e. gtkdnd.c) doesn't need to perform
grabs, nor manage input events itself.
As a consequence of this, different aspects now belong to the
backend GdkDragContext implementation:
- Because the caller doesn't see keyboard events anymore,
keyboard navigation must be managed in GDK, so is the decision
of the current action based on modifiers/button pressed.
- Because the caller won't see input events in general, the lifetime
of the drag and drop operation is now communicated through the
::drop-performed, ::dnd-finished and ::cancel events
- Because the caller doesn't participate anymore on the action
being chosen, the pointer cursor must be set by the backend.
The caller is rather notified of the final action through the
::action signal.
The caller is still responsible of dealing with the corresponding
GdkSelection, ensuring its ownership and communicating the supported
mimetypes.
This commit hides GdkDragContext and GdkDragContextClass, adds
vfuncs for most drag context functionality, and turns the X11 DND
implementation into GdkDragContextX11. We also add vfuncs to
GdkDisplay for gdk_drag_get_protocol and to GdkWindow for
gdk_drag_begin, and implemenet them for X11.
Other backends need similar treatment and are broken now.
The Gdk-custom.c file in gir-repository contained a number of
introspection annotations. Merge those into the GDK source files.
Some documentation was moved from the tmpl/ files to accomodate
the addition of annotations.
https://bugzilla.gnome.org/show_bug.cgi?id=592279
2008-08-05 Tor Lillqvist <tml@novell.com>
Bug 544684 - Win64 issue, window handles are assumed to be 32-bit
* gdk/gdkdnd.h
* gdk/gdkdnd.c
* gdk/win32/gdkdnd-win32.c
* gdk/x11/gdkdnd-x11.c: Change return value and type of window id
from guint32 to GdkNativeWindow for
gdk_drag_get_protocol_for_display() and
gdk_drag_get_protocol(). This is not an API break on existing
platforms, as GdkNativeWindow has been guint32 for them
already.
svn path=/trunk/; revision=20988