gtk2/gsk
Benjamin Otte 12637195de vulkan: Add compiled shaders
I forgot to include them when adding the shaders.
2017-01-18 16:42:01 +01:00
..
resources vulkan: Add compiled shaders 2017-01-18 16:42:01 +01:00
gsk.h
gskcairoblur.c
gskcairoblurprivate.h
gskcairorenderer.c
gskcairorendererprivate.h
gskdebug.c
gskdebugprivate.h
gskenums.h gsk: Add GskRepeatNode 2017-01-01 19:53:36 +01:00
gskenumtypes.c.template
gskenumtypes.h.template
gskgldriver.c
gskgldriverprivate.h
gskglprofiler.c
gskglprofilerprivate.h
gskglrenderer.c
gskglrendererprivate.h
gskprivate.c
gskprivate.h
gskprofiler.c
gskprofilerprivate.h
gskrenderer.c
gskrenderer.h
gskrendererprivate.h
gskrendernode.c
gskrendernode.h gsk: Add GskRepeatNode 2017-01-01 19:53:36 +01:00
gskrendernodeimpl.c rendernode: Add getters for box-shadow nodes 2017-01-18 04:13:56 +01:00
gskrendernodeprivate.h rendernode: Add getters for box-shadow nodes 2017-01-18 04:13:56 +01:00
gskroundedrect.c gsk_rounded_rect_init_copy: Don't normalize 2017-01-11 09:23:37 +01:00
gskroundedrect.h
gskroundedrectprivate.h
gskshaderbuilder.c
gskshaderbuilderprivate.h
gsktexture.c gsk: Turn GskTexture into a GObject 2017-01-01 19:53:36 +01:00
gsktexture.h gsk: Turn GskTexture into a GObject 2017-01-01 19:53:36 +01:00
gsktextureprivate.h gsk: Turn GskTexture into a GObject 2017-01-01 19:53:36 +01:00
gsktypes.h
gskvulkanblendpipeline.c vulkan: Modernize blend pipeline 2017-01-04 13:22:57 +01:00
gskvulkanblendpipelineprivate.h
gskvulkanborderpipeline.c vulkan: Add shader for border rendering 2017-01-11 18:33:09 +01:00
gskvulkanborderpipelineprivate.h vulkan: Add shader for border rendering 2017-01-11 18:33:09 +01:00
gskvulkanboxshadowpipeline.c vulkan: Add support for unblurred box-shadow 2017-01-18 04:13:56 +01:00
gskvulkanboxshadowpipelineprivate.h vulkan: Add support for unblurred box-shadow 2017-01-18 04:13:56 +01:00
gskvulkanbuffer.c
gskvulkanbufferprivate.h
gskvulkanclip.c
gskvulkanclipprivate.h
gskvulkancolorpipeline.c
gskvulkancolorpipelineprivate.h
gskvulkancommandpool.c
gskvulkancommandpoolprivate.h
gskvulkaneffectpipeline.c
gskvulkaneffectpipelineprivate.h
gskvulkanimage.c
gskvulkanimageprivate.h
gskvulkanlineargradientpipeline.c
gskvulkanlineargradientpipelineprivate.h
gskvulkanmemory.c
gskvulkanmemoryprivate.h
gskvulkanpipeline.c
gskvulkanpipelineprivate.h
gskvulkanpushconstants.c vulkan: Add push constants to fragment shader 2017-01-17 06:17:55 +01:00
gskvulkanpushconstantsprivate.h vulkan: Add push constants to fragment shader 2017-01-17 06:17:55 +01:00
gskvulkanrender.c vulkan: Add support for unblurred box-shadow 2017-01-18 04:13:56 +01:00
gskvulkanrenderer.c
gskvulkanrendererprivate.h
gskvulkanrenderpass.c vulkan: Add support for unblurred box-shadow 2017-01-18 04:13:56 +01:00
gskvulkanrenderpassprivate.h
gskvulkanrenderprivate.h vulkan: Add support for unblurred box-shadow 2017-01-18 04:13:56 +01:00
gskvulkanshader.c
gskvulkanshaderprivate.h
Makefile.am vulkan: Add support for unblurred box-shadow 2017-01-18 04:13:56 +01:00