.. |
blend-clip-rounded.frag.spv
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vulkan: Add a clip.frag.glsl include
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2017-01-17 06:17:55 +01:00 |
blend-clip-rounded.vert.spv
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
blend-clip.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
blend-clip.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
blend.frag
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
blend.frag.glsl
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vulkan: Modernize blend pipeline
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2017-01-04 13:22:57 +01:00 |
blend.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
blend.vert
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
blend.vert.glsl
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vulkan: Move push constants into their own header
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2017-01-17 06:17:55 +01:00 |
blend.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
border-clip-rounded.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
border-clip-rounded.vert.spv
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
border-clip.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
border-clip.vert.spv
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
border.frag
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
border.frag.glsl
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vulkan: Add shader for border rendering
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2017-01-11 18:33:09 +01:00 |
border.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
border.vert
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
border.vert.glsl
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vulkan: Move push constants into their own header
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2017-01-17 06:17:55 +01:00 |
border.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
clip.frag.glsl
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vulkan: Add a clip.frag.glsl include
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2017-01-17 06:17:55 +01:00 |
clip.vert.glsl
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
color-clip-rounded.frag.spv
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vulkan: Add a clip.frag.glsl include
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2017-01-17 06:17:55 +01:00 |
color-clip-rounded.vert.spv
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
color-clip.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-clip.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-matrix-clip-rounded.frag.spv
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vulkan: Add a clip.frag.glsl include
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2017-01-17 06:17:55 +01:00 |
color-matrix-clip-rounded.vert.spv
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
color-matrix-clip.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-matrix-clip.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-matrix.frag
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-matrix.frag.glsl
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vulkan: Make the effect renderer take matrix + offset
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2016-12-31 14:37:20 +01:00 |
color-matrix.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-matrix.vert
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color-matrix.vert.glsl
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vulkan: Move push constants into their own header
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2017-01-17 06:17:55 +01:00 |
color-matrix.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color.frag
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color.frag.glsl
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vulkan: We use VK_FORMAT_B8G8R8A8_UNORM
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2016-12-25 06:23:12 +01:00 |
color.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color.vert
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
color.vert.glsl
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vulkan: Move push constants into their own header
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2017-01-17 06:17:55 +01:00 |
color.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
constants.glsl
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vulkan: Move push constants into their own header
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2017-01-17 06:17:55 +01:00 |
inset-shadow-clip-rounded.frag.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
inset-shadow-clip-rounded.vert.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
inset-shadow-clip.frag.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
inset-shadow-clip.vert.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
inset-shadow.frag
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vulkan: Add support for unblurred box-shadow
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2017-01-18 04:13:56 +01:00 |
inset-shadow.frag.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
inset-shadow.vert
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vulkan: Add support for unblurred box-shadow
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2017-01-18 04:13:56 +01:00 |
inset-shadow.vert.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
linear-clip-rounded.frag.spv
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vulkan: Add a clip.frag.glsl include
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2017-01-17 06:17:55 +01:00 |
linear-clip-rounded.vert.spv
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
linear-clip.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
linear-clip.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
linear.frag
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
linear.frag.glsl
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vulkan: Handle linear gradients
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2016-12-26 17:22:02 +01:00 |
linear.frag.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
linear.vert
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
linear.vert.glsl
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vulkan: Add clip.vert.glsl
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2017-01-17 06:17:55 +01:00 |
linear.vert.spv
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vulkan: Generate clip shaders from same source
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2017-01-17 06:17:55 +01:00 |
outset-shadow-clip-rounded.frag.spv
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vulkan: Fix copy/paste error
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2017-01-18 16:46:04 +01:00 |
outset-shadow-clip-rounded.vert.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
outset-shadow-clip.frag.spv
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vulkan: Fix copy/paste error
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2017-01-18 16:46:04 +01:00 |
outset-shadow-clip.vert.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
outset-shadow.frag
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vulkan: Fix copy/paste error
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2017-01-18 16:46:04 +01:00 |
outset-shadow.frag.spv
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vulkan: Fix copy/paste error
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2017-01-18 16:46:04 +01:00 |
outset-shadow.vert
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vulkan: Compute right size for outset shadow
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2017-01-18 16:39:27 +01:00 |
outset-shadow.vert.spv
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vulkan: Add compiled shaders
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2017-01-18 16:42:01 +01:00 |
rounded-rect.glsl
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vulkan: Add shader for border rendering
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2017-01-11 18:33:09 +01:00 |