gtk2/gsk
Benjamin Otte 3a18bed7d7 gsk: Allow creating cairo contexts for 0x0 nodes
This happens in regular code paths for example when trying to render the
empty text string. We don't want to store a surface on the render
node in such a case (so actual rendering isn't slowed down), but we do
want to return a working cairo context that is not in an error state
(so the cairo rendering can continue without error messages).
2016-11-15 17:49:19 +01:00
..
resources/glsl Use the projection to flip around the content 2016-10-18 11:49:10 +01:00
gsk.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskcairorenderer.c gsk: Implement textures for the Cairo renderer 2016-11-08 20:31:34 +01:00
gskcairorendererprivate.h Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskdebug.c Some debug help 2016-10-18 11:49:12 +01:00
gskdebugprivate.h Some debug help 2016-10-18 11:49:12 +01:00
gskenums.h gsk: Bump up all version annotations 2016-10-18 11:49:16 +01:00
gskenumtypes.c.template Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskenumtypes.h.template Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskgldriver.c gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskgldriverprivate.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskglprofiler.c gsk: Bind GL context to the GL profiler 2016-10-18 11:49:10 +01:00
gskglprofilerprivate.h gsk: Bind GL context to the GL profiler 2016-10-18 11:49:10 +01:00
gskglrenderer.c gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskglrendererprivate.h Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskprivate.c Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskprivate.h Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskprofiler.c gsk: Add profiler object 2016-10-18 11:49:10 +01:00
gskprofilerprivate.h gsk: Add profiler object 2016-10-18 11:49:10 +01:00
gskrenderer.c gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskrenderer.h rendernode: Require passing a renderer to get_draw_context() 2016-11-01 16:32:26 +01:00
gskrendererprivate.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskrendernode.c gsk: Allow creating cairo contexts for 0x0 nodes 2016-11-15 17:49:19 +01:00
gskrendernode.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskrendernodeiter.c gsk: Bump up all version annotations 2016-10-18 11:49:16 +01:00
gskrendernodeiter.h gsk: Bump up all version annotations 2016-10-18 11:49:16 +01:00
gskrendernodeprivate.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gskshaderbuilder.c Fix a few memory leaks 2016-10-21 06:45:22 +02:00
gskshaderbuilderprivate.h gsk: Consolidate program creation and storage 2016-10-18 11:49:07 +01:00
gsktexture.c gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gsktexture.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gsktextureprivate.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
gsktypes.h gsk: Add GskTexture 2016-11-08 20:31:34 +01:00
Makefile.am gsk: Add GskTexture 2016-11-08 20:31:34 +01:00