forked from AuroraMiddleware/gtk
4aa570ba88
Colors are not state that we carry across draw ops, so setting the color on the render job doesn't make much sense. Instead, pass the color to the various draw calls. Add a few new ones for that purpose. Also, shorten the names of some by going from 'load_vertices_from_offscreen' to 'draw_offscreen'. |
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.. | ||
resources | ||
gsknglattachmentstate.c | ||
gsknglattachmentstateprivate.h | ||
gsknglbuffer.c | ||
gsknglbufferprivate.h | ||
gsknglcommandqueue.c | ||
gsknglcommandqueueprivate.h | ||
gsknglcompiler.c | ||
gsknglcompilerprivate.h | ||
gskngldriver.c | ||
gskngldriverprivate.h | ||
gsknglglyphlibrary.c | ||
gsknglglyphlibraryprivate.h | ||
gskngliconlibrary.c | ||
gskngliconlibraryprivate.h | ||
gsknglprogram.c | ||
gsknglprogramprivate.h | ||
gsknglprograms.defs | ||
gsknglrenderer.c | ||
gsknglrenderer.h | ||
gsknglrendererprivate.h | ||
gsknglrenderjob.c | ||
gsknglrenderjobprivate.h | ||
gsknglshadowlibrary.c | ||
gsknglshadowlibraryprivate.h | ||
gskngltexturelibrary.c | ||
gskngltexturelibraryprivate.h | ||
gskngltexturepool.c | ||
gskngltexturepoolprivate.h | ||
gskngltypesprivate.h | ||
gskngluniformstate.c | ||
gskngluniformstateprivate.h | ||
inlinearray.h | ||
ninesliceprivate.h |