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resources
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ngl: Fix crash with intel driver on Windows when compiling shaders
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2021-03-25 08:20:30 -04:00 |
fp16.c
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fp16.c: Fix float_to_half() function call
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2021-09-30 16:21:38 +08:00 |
fp16i.c
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Add vectorized half-float conversion
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2021-09-10 22:17:31 -04:00 |
fp16private.h
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Add vectorized half-float conversion
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2021-09-10 22:17:31 -04:00 |
gskglprofiler.c
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gsk: Drop the gl renderer
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2021-08-20 22:58:30 -04:00 |
gskglprofilerprivate.h
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gsk: Drop the gl renderer
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2021-08-20 22:58:30 -04:00 |
gsknglattachmentstate.c
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
gsknglattachmentstateprivate.h
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
gsknglbuffer.c
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gsk: Clean up docs syntax
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2021-05-22 17:25:26 -04:00 |
gsknglbufferprivate.h
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ngl: ensure vertices buffer allocates enough vertices
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2021-03-18 10:43:24 -07:00 |
gsknglcommandqueue.c
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gsknglcommandqueueprivate.h
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gsknglcompiler.c
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ngl: Add infrastructure for clip-variants of shaders
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2021-03-07 20:30:45 -05:00 |
gsknglcompilerprivate.h
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ngl: Add infrastructure for clip-variants of shaders
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2021-03-07 20:30:45 -05:00 |
gskngldriver.c
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gskngldriverprivate.h
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gsknglglyphlibrary.c
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memorytexture: Split out GdkMemoryFormat handling
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2021-10-06 22:50:07 +02:00 |
gsknglglyphlibraryprivate.h
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Revert "gsk: Add font options to the glyph cache"
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2021-09-04 15:42:05 -04:00 |
gskngliconlibrary.c
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memorytexture: Split out GdkMemoryFormat handling
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2021-10-06 22:50:07 +02:00 |
gskngliconlibraryprivate.h
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
gsknglprogram.c
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ngl: Small docs updates
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2021-10-03 11:08:46 -04:00 |
gsknglprogramprivate.h
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ngl: move uniform key mapping into uniform state
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2021-03-23 13:44:26 -07:00 |
gsknglprograms.defs
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ngl: Special-case css backgrounds
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2021-03-14 16:49:31 -04:00 |
gsknglrenderer.c
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ngl: Make render_texture high depth aware
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2021-10-06 21:45:54 -04:00 |
gsknglrenderer.h
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g-i: add missing since annotations for 4.2
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2021-03-07 19:50:32 +01:00 |
gsknglrendererprivate.h
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
gsknglrenderjob.c
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ngl: fbo 0 has no color attachment
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2021-10-08 03:31:06 +02:00 |
gsknglrenderjobprivate.h
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
gsknglshadowlibrary.c
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ngl: Avoid cairo_to_png in debug output
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2021-09-15 21:18:34 -04:00 |
gsknglshadowlibraryprivate.h
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
gskngltexture.c
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gskngltexturelibrary.c
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gskngltexturelibraryprivate.h
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ngl: Drop the texture pool object
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2021-10-03 02:32:40 -04:00 |
gskngltextureprivate.h
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ngl: Allow specifying texture formats
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2021-10-06 21:35:25 -04:00 |
gskngltypesprivate.h
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ngl: Reduce vertex storage
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2021-04-07 21:30:43 -04:00 |
gskngluniformstate.c
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ngl: Fix a rare assertion violation
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2021-04-12 22:53:48 -04:00 |
gskngluniformstateprivate.h
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Annotate gsk_ngl_uniform_state_align as pure
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2021-09-14 16:38:08 -04:00 |
inlinearray.h
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gsk: add OpenGL based GskNglRenderer
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2021-02-23 14:41:52 -08:00 |
ninesliceprivate.h
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ngl: Drop the texture pool object
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2021-10-03 02:32:40 -04:00 |
stb_rect_pack.c
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gsk: Drop the gl renderer
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2021-08-20 22:58:30 -04:00 |
stb_rect_pack.h
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gsk: Drop the gl renderer
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2021-08-20 22:58:30 -04:00 |